mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
934 lines
31 KiB
C++
934 lines
31 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* vim:set ts=4 sw=4 sts=4 et: */
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/*
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* Copyright (c) 2012, 2013 The Linux Foundation. All rights reserved.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <android/log.h>
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#include <string.h>
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#include "gfxPrefs.h"
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#include "ImageLayers.h"
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#include "libdisplay/GonkDisplay.h"
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#include "HwcComposer2D.h"
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#include "LayerScope.h"
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#include "Units.h"
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#include "mozilla/ClearOnShutdown.h"
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#include "mozilla/layers/CompositorParent.h"
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#include "mozilla/layers/LayerManagerComposite.h"
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#include "mozilla/layers/PLayerTransaction.h"
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#include "mozilla/layers/ShadowLayerUtilsGralloc.h"
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#include "mozilla/layers/TextureHostOGL.h" // for TextureHostOGL
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#include "mozilla/StaticPtr.h"
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#include "nsThreadUtils.h"
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#include "cutils/properties.h"
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#include "gfx2DGlue.h"
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#include "gfxPlatform.h"
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#include "VsyncSource.h"
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#include "nsScreenManagerGonk.h"
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#include "nsWindow.h"
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#if ANDROID_VERSION >= 17
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#include "libdisplay/DisplaySurface.h"
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#endif
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#ifdef LOG_TAG
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#undef LOG_TAG
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#endif
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#define LOG_TAG "HWComposer"
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/*
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* By default the debug message of hwcomposer (LOG_DEBUG level) are undefined,
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* but can be enabled by uncommenting HWC_DEBUG below.
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*/
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//#define HWC_DEBUG
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#ifdef HWC_DEBUG
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#define LOGD(args...) __android_log_print(ANDROID_LOG_DEBUG, LOG_TAG, ## args)
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#else
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#define LOGD(args...) ((void)0)
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#endif
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#define LOGI(args...) __android_log_print(ANDROID_LOG_INFO, LOG_TAG, ## args)
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#define LOGE(args...) __android_log_print(ANDROID_LOG_ERROR, LOG_TAG, ## args)
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#define LAYER_COUNT_INCREMENTS 5
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using namespace android;
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using namespace mozilla::gfx;
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using namespace mozilla::layers;
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namespace mozilla {
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static void
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HookInvalidate(const struct hwc_procs* aProcs)
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{
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HwcComposer2D::GetInstance()->Invalidate();
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}
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static void
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HookVsync(const struct hwc_procs* aProcs, int aDisplay,
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int64_t aTimestamp)
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{
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HwcComposer2D::GetInstance()->Vsync(aDisplay, aTimestamp);
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}
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static void
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HookHotplug(const struct hwc_procs* aProcs, int aDisplay,
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int aConnected)
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{
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HwcComposer2D::GetInstance()->Hotplug(aDisplay, aConnected);
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}
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static StaticRefPtr<HwcComposer2D> sInstance;
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HwcComposer2D::HwcComposer2D()
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: mList(nullptr)
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, mMaxLayerCount(0)
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, mColorFill(false)
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, mRBSwapSupport(false)
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, mPrepared(false)
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, mHasHWVsync(false)
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, mLock("mozilla.HwcComposer2D.mLock")
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{
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mHal = HwcHALBase::CreateHwcHAL();
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if (!mHal->HasHwc()) {
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LOGD("no hwc support");
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return;
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}
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RegisterHwcEventCallback();
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nsIntSize screenSize;
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GonkDisplay::NativeData data = GetGonkDisplay()->GetNativeData(GonkDisplay::DISPLAY_PRIMARY);
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ANativeWindow *win = data.mNativeWindow.get();
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win->query(win, NATIVE_WINDOW_WIDTH, &screenSize.width);
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win->query(win, NATIVE_WINDOW_HEIGHT, &screenSize.height);
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mScreenRect = gfx::IntRect(gfx::IntPoint(0, 0), screenSize);
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mColorFill = mHal->Query(HwcHALBase::QueryType::COLOR_FILL);
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mRBSwapSupport = mHal->Query(HwcHALBase::QueryType::RB_SWAP);
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}
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HwcComposer2D::~HwcComposer2D() {
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free(mList);
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}
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HwcComposer2D*
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HwcComposer2D::GetInstance()
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{
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if (!sInstance) {
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#ifdef HWC_DEBUG
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// Make sure only create once
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static int timesCreated = 0;
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++timesCreated;
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MOZ_ASSERT(timesCreated == 1);
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#endif
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LOGI("Creating new instance");
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sInstance = new HwcComposer2D();
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// If anyone uses the compositor thread to create HwcComposer2D,
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// we just skip this function.
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// If ClearOnShutdown() can handle objects in other threads
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// in the future, we can remove this check.
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if (NS_IsMainThread()) {
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// If we create HwcComposer2D by the main thread, we can use
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// ClearOnShutdown() to make sure it will be nullified properly.
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ClearOnShutdown(&sInstance);
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}
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}
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return sInstance;
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}
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bool
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HwcComposer2D::EnableVsync(bool aEnable)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mHasHWVsync) {
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return false;
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}
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return mHal->EnableVsync(aEnable) && aEnable;
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}
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bool
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HwcComposer2D::RegisterHwcEventCallback()
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{
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const HwcHALProcs_t cHWCProcs = {
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&HookInvalidate, // 1st: void (*invalidate)(...)
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&HookVsync, // 2nd: void (*vsync)(...)
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&HookHotplug // 3rd: void (*hotplug)(...)
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};
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mHasHWVsync = mHal->RegisterHwcEventCallback(cHWCProcs);
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return mHasHWVsync;
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}
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void
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HwcComposer2D::Vsync(int aDisplay, nsecs_t aVsyncTimestamp)
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{
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// Only support hardware vsync on kitkat, L and up due to inaccurate timings
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// with JellyBean.
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#if (ANDROID_VERSION == 19 || ANDROID_VERSION >= 21)
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TimeStamp vsyncTime = mozilla::TimeStamp::FromSystemTime(aVsyncTimestamp);
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gfxPlatform::GetPlatform()->GetHardwareVsync()->GetGlobalDisplay().NotifyVsync(vsyncTime);
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#else
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// If this device doesn't support vsync, this function should not be used.
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MOZ_ASSERT(false);
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#endif
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}
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// Called on the "invalidator" thread (run from HAL).
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void
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HwcComposer2D::Invalidate()
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{
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if (!mHal->HasHwc()) {
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LOGE("HwcComposer2D::Invalidate failed!");
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return;
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}
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MutexAutoLock lock(mLock);
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if (mCompositorParent) {
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mCompositorParent->ScheduleRenderOnCompositorThread();
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}
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}
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namespace {
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class HotplugEvent : public nsRunnable {
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public:
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HotplugEvent(GonkDisplay::DisplayType aType, bool aConnected)
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: mType(aType)
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, mConnected(aConnected)
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{
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}
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NS_IMETHOD Run()
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{
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RefPtr<nsScreenManagerGonk> screenManager =
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nsScreenManagerGonk::GetInstance();
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if (mConnected) {
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screenManager->AddScreen(mType);
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} else {
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screenManager->RemoveScreen(mType);
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}
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return NS_OK;
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}
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private:
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GonkDisplay::DisplayType mType;
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bool mConnected;
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};
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} // namespace
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void
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HwcComposer2D::Hotplug(int aDisplay, int aConnected)
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{
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NS_DispatchToMainThread(new HotplugEvent(GonkDisplay::DISPLAY_EXTERNAL,
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aConnected));
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}
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void
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HwcComposer2D::SetCompositorParent(CompositorParent* aCompositorParent)
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{
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MutexAutoLock lock(mLock);
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mCompositorParent = aCompositorParent;
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}
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bool
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HwcComposer2D::ReallocLayerList()
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{
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int size = sizeof(HwcList) +
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((mMaxLayerCount + LAYER_COUNT_INCREMENTS) * sizeof(HwcLayer));
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HwcList* listrealloc = (HwcList*)realloc(mList, size);
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if (!listrealloc) {
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return false;
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}
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if (!mList) {
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//first alloc, initialize
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listrealloc->numHwLayers = 0;
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listrealloc->flags = 0;
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}
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mList = listrealloc;
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mMaxLayerCount += LAYER_COUNT_INCREMENTS;
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return true;
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}
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bool
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HwcComposer2D::PrepareLayerList(Layer* aLayer,
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const nsIntRect& aClip,
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const Matrix& aParentTransform)
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{
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// NB: we fall off this path whenever there are container layers
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// that require intermediate surfaces. That means all the
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// GetEffective*() coordinates are relative to the framebuffer.
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bool fillColor = false;
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const nsIntRegion& visibleRegion = aLayer->GetEffectiveVisibleRegion();
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if (visibleRegion.IsEmpty()) {
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return true;
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}
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uint8_t opacity = std::min(0xFF, (int)(aLayer->GetEffectiveOpacity() * 256.0));
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if (opacity == 0) {
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LOGD("%s Layer has zero opacity; skipping", aLayer->Name());
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return true;
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}
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if (!mHal->SupportTransparency() && opacity < 0xFF) {
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LOGD("%s Layer has planar semitransparency which is unsupported by hwcomposer", aLayer->Name());
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return false;
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}
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if (aLayer->GetMaskLayer()) {
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LOGD("%s Layer has MaskLayer which is unsupported by hwcomposer", aLayer->Name());
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return false;
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}
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nsIntRect clip;
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nsIntRect layerClip = aLayer->GetEffectiveClipRect().valueOr(ParentLayerIntRect()).ToUnknownRect();
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nsIntRect* layerClipPtr = aLayer->GetEffectiveClipRect() ? &layerClip : nullptr;
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if (!HwcUtils::CalculateClipRect(aParentTransform,
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layerClipPtr,
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aClip,
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&clip))
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{
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LOGD("%s Clip rect is empty. Skip layer", aLayer->Name());
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return true;
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}
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// HWC supports only the following 2D transformations:
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//
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// Scaling via the sourceCrop and displayFrame in HwcLayer
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// Translation via the sourceCrop and displayFrame in HwcLayer
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// Rotation (in square angles only) via the HWC_TRANSFORM_ROT_* flags
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// Reflection (horizontal and vertical) via the HWC_TRANSFORM_FLIP_* flags
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//
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// A 2D transform with PreservesAxisAlignedRectangles() has all the attributes
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// above
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Matrix layerTransform;
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if (!aLayer->GetEffectiveTransform().Is2D(&layerTransform) ||
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!layerTransform.PreservesAxisAlignedRectangles()) {
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LOGD("Layer EffectiveTransform has a 3D transform or a non-square angle rotation");
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return false;
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}
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Matrix layerBufferTransform;
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if (!aLayer->GetEffectiveTransformForBuffer().Is2D(&layerBufferTransform) ||
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!layerBufferTransform.PreservesAxisAlignedRectangles()) {
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LOGD("Layer EffectiveTransformForBuffer has a 3D transform or a non-square angle rotation");
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return false;
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}
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if (ContainerLayer* container = aLayer->AsContainerLayer()) {
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if (container->UseIntermediateSurface()) {
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LOGD("Container layer needs intermediate surface");
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return false;
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}
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nsAutoTArray<Layer*, 12> children;
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container->SortChildrenBy3DZOrder(children);
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for (uint32_t i = 0; i < children.Length(); i++) {
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if (!PrepareLayerList(children[i], clip, layerTransform)) {
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return false;
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}
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}
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return true;
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}
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LayerRenderState state = aLayer->GetRenderState();
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#if ANDROID_VERSION >= 21
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if (!state.GetGrallocBuffer() && !state.GetSidebandStream()) {
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#else
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if (!state.GetGrallocBuffer()) {
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#endif
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if (aLayer->AsColorLayer() && mColorFill) {
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fillColor = true;
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} else {
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LOGD("%s Layer doesn't have a gralloc buffer", aLayer->Name());
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return false;
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}
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}
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nsIntRect visibleRect = visibleRegion.GetBounds();
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nsIntRect bufferRect;
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if (fillColor) {
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bufferRect = nsIntRect(visibleRect);
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} else {
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nsIntRect layerRect;
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if (state.mHasOwnOffset) {
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bufferRect = nsIntRect(state.mOffset.x, state.mOffset.y,
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state.mSize.width, state.mSize.height);
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layerRect = bufferRect;
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} else {
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//Since the buffer doesn't have its own offset, assign the whole
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//surface size as its buffer bounds
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bufferRect = nsIntRect(0, 0, state.mSize.width, state.mSize.height);
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layerRect = bufferRect;
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if (aLayer->GetType() == Layer::TYPE_IMAGE) {
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ImageLayer* imageLayer = static_cast<ImageLayer*>(aLayer);
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if(imageLayer->GetScaleMode() != ScaleMode::SCALE_NONE) {
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layerRect = nsIntRect(0, 0, imageLayer->GetScaleToSize().width, imageLayer->GetScaleToSize().height);
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}
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}
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}
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// In some cases the visible rect assigned to the layer can be larger
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// than the layer's surface, e.g., an ImageLayer with a small Image
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// in it.
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visibleRect.IntersectRect(visibleRect, layerRect);
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}
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// Buffer rotation is not to be confused with the angled rotation done by a transform matrix
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// It's a fancy PaintedLayer feature used for scrolling
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if (state.BufferRotated()) {
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LOGD("%s Layer has a rotated buffer", aLayer->Name());
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return false;
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}
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const bool needsYFlip = state.OriginBottomLeft() ? true
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: false;
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hwc_rect_t sourceCrop, displayFrame;
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if(!HwcUtils::PrepareLayerRects(visibleRect,
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layerTransform,
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layerBufferTransform,
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clip,
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bufferRect,
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needsYFlip,
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&(sourceCrop),
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&(displayFrame)))
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{
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return true;
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}
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// OK! We can compose this layer with hwc.
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int current = mList ? mList->numHwLayers : 0;
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// Do not compose any layer below full-screen Opaque layer
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// Note: It can be generalized to non-fullscreen Opaque layers.
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bool isOpaque = opacity == 0xFF &&
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(state.mFlags & LayerRenderStateFlags::OPAQUE);
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// Currently we perform opacity calculation using the *bounds* of the layer.
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// We can only make this assumption if we're not dealing with a complex visible region.
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bool isSimpleVisibleRegion = visibleRegion.Contains(visibleRect);
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if (current && isOpaque && isSimpleVisibleRegion) {
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nsIntRect displayRect = nsIntRect(displayFrame.left, displayFrame.top,
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displayFrame.right - displayFrame.left, displayFrame.bottom - displayFrame.top);
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if (displayRect.Contains(mScreenRect)) {
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// In z-order, all previous layers are below
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// the current layer. We can ignore them now.
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mList->numHwLayers = current = 0;
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mHwcLayerMap.Clear();
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}
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}
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if (!mList || current >= mMaxLayerCount) {
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if (!ReallocLayerList() || current >= mMaxLayerCount) {
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LOGE("PrepareLayerList failed! Could not increase the maximum layer count");
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return false;
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}
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}
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HwcLayer& hwcLayer = mList->hwLayers[current];
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hwcLayer.displayFrame = displayFrame;
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mHal->SetCrop(hwcLayer, sourceCrop);
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buffer_handle_t handle = nullptr;
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#if ANDROID_VERSION >= 21
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if (state.GetSidebandStream()) {
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handle = state.GetSidebandStream()->handle();
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} else if (state.GetGrallocBuffer()) {
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handle = state.GetGrallocBuffer()->getNativeBuffer()->handle;
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}
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#else
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if (state.GetGrallocBuffer()) {
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handle = state.GetGrallocBuffer()->getNativeBuffer()->handle;
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}
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#endif
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hwcLayer.handle = handle;
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hwcLayer.flags = 0;
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hwcLayer.hints = 0;
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hwcLayer.blending = isOpaque ? HWC_BLENDING_NONE : HWC_BLENDING_PREMULT;
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#if ANDROID_VERSION >= 17
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hwcLayer.compositionType = HWC_FRAMEBUFFER;
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#if ANDROID_VERSION >= 21
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if (state.GetSidebandStream()) {
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hwcLayer.compositionType = HWC_SIDEBAND;
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}
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#endif
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hwcLayer.acquireFenceFd = -1;
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hwcLayer.releaseFenceFd = -1;
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#if ANDROID_VERSION >= 18
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hwcLayer.planeAlpha = opacity;
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#endif
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#else
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hwcLayer.compositionType = HwcUtils::HWC_USE_COPYBIT;
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#endif
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if (!fillColor) {
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if (state.FormatRBSwapped()) {
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if (!mRBSwapSupport) {
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LOGD("No R/B swap support in H/W Composer");
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return false;
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}
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hwcLayer.flags |= HwcUtils::HWC_FORMAT_RB_SWAP;
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}
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// Translation and scaling have been addressed in PrepareLayerRects().
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// Given the above and that we checked for PreservesAxisAlignedRectangles()
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// the only possible transformations left to address are
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// square angle rotation and horizontal/vertical reflection.
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//
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// The rotation and reflection permutations total 16 but can be
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// reduced to 8 transformations after eliminating redundancies.
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//
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// All matrices represented here are in the form
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//
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// | xx xy |
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// | yx yy |
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//
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// And ignore scaling.
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//
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// Reflection is applied before rotation
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gfx::Matrix rotation = layerTransform;
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// Compute fuzzy zero like PreservesAxisAlignedRectangles()
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if (fabs(rotation._11) < 1e-6) {
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if (rotation._21 < 0) {
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if (rotation._12 > 0) {
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// 90 degree rotation
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//
|
|
// | 0 -1 |
|
|
// | 1 0 |
|
|
//
|
|
hwcLayer.transform = HWC_TRANSFORM_ROT_90;
|
|
LOGD("Layer rotated 90 degrees");
|
|
}
|
|
else {
|
|
// Horizontal reflection then 90 degree rotation
|
|
//
|
|
// | 0 -1 | | -1 0 | = | 0 -1 |
|
|
// | 1 0 | | 0 1 | | -1 0 |
|
|
//
|
|
// same as vertical reflection then 270 degree rotation
|
|
//
|
|
// | 0 1 | | 1 0 | = | 0 -1 |
|
|
// | -1 0 | | 0 -1 | | -1 0 |
|
|
//
|
|
hwcLayer.transform = HWC_TRANSFORM_ROT_90 | HWC_TRANSFORM_FLIP_H;
|
|
LOGD("Layer vertically reflected then rotated 270 degrees");
|
|
}
|
|
} else {
|
|
if (rotation._12 < 0) {
|
|
// 270 degree rotation
|
|
//
|
|
// | 0 1 |
|
|
// | -1 0 |
|
|
//
|
|
hwcLayer.transform = HWC_TRANSFORM_ROT_270;
|
|
LOGD("Layer rotated 270 degrees");
|
|
}
|
|
else {
|
|
// Vertical reflection then 90 degree rotation
|
|
//
|
|
// | 0 1 | | -1 0 | = | 0 1 |
|
|
// | -1 0 | | 0 1 | | 1 0 |
|
|
//
|
|
// Same as horizontal reflection then 270 degree rotation
|
|
//
|
|
// | 0 -1 | | 1 0 | = | 0 1 |
|
|
// | 1 0 | | 0 -1 | | 1 0 |
|
|
//
|
|
hwcLayer.transform = HWC_TRANSFORM_ROT_90 | HWC_TRANSFORM_FLIP_V;
|
|
LOGD("Layer horizontally reflected then rotated 270 degrees");
|
|
}
|
|
}
|
|
} else if (rotation._11 < 0) {
|
|
if (rotation._22 > 0) {
|
|
// Horizontal reflection
|
|
//
|
|
// | -1 0 |
|
|
// | 0 1 |
|
|
//
|
|
hwcLayer.transform = HWC_TRANSFORM_FLIP_H;
|
|
LOGD("Layer rotated 180 degrees");
|
|
}
|
|
else {
|
|
// 180 degree rotation
|
|
//
|
|
// | -1 0 |
|
|
// | 0 -1 |
|
|
//
|
|
// Same as horizontal and vertical reflection
|
|
//
|
|
// | -1 0 | | 1 0 | = | -1 0 |
|
|
// | 0 1 | | 0 -1 | | 0 -1 |
|
|
//
|
|
hwcLayer.transform = HWC_TRANSFORM_ROT_180;
|
|
LOGD("Layer rotated 180 degrees");
|
|
}
|
|
} else {
|
|
if (rotation._22 < 0) {
|
|
// Vertical reflection
|
|
//
|
|
// | 1 0 |
|
|
// | 0 -1 |
|
|
//
|
|
hwcLayer.transform = HWC_TRANSFORM_FLIP_V;
|
|
LOGD("Layer rotated 180 degrees");
|
|
}
|
|
else {
|
|
// No rotation or reflection
|
|
//
|
|
// | 1 0 |
|
|
// | 0 1 |
|
|
//
|
|
hwcLayer.transform = 0;
|
|
}
|
|
}
|
|
|
|
const bool needsYFlip = state.OriginBottomLeft() ? true
|
|
: false;
|
|
|
|
if (needsYFlip) {
|
|
// Invert vertical reflection flag if it was already set
|
|
hwcLayer.transform ^= HWC_TRANSFORM_FLIP_V;
|
|
}
|
|
hwc_region_t region;
|
|
if (visibleRegion.GetNumRects() > 1) {
|
|
mVisibleRegions.push_back(HwcUtils::RectVector());
|
|
HwcUtils::RectVector* visibleRects = &(mVisibleRegions.back());
|
|
bool isVisible = false;
|
|
if(!HwcUtils::PrepareVisibleRegion(visibleRegion,
|
|
layerTransform,
|
|
layerBufferTransform,
|
|
clip,
|
|
bufferRect,
|
|
visibleRects,
|
|
isVisible)) {
|
|
LOGD("A region of layer is too small to be rendered by HWC");
|
|
return false;
|
|
}
|
|
if (!isVisible) {
|
|
// Layer is not visible, no need to render it
|
|
return true;
|
|
}
|
|
region.numRects = visibleRects->size();
|
|
region.rects = &((*visibleRects)[0]);
|
|
} else {
|
|
region.numRects = 1;
|
|
region.rects = &(hwcLayer.displayFrame);
|
|
}
|
|
hwcLayer.visibleRegionScreen = region;
|
|
} else {
|
|
hwcLayer.flags |= HwcUtils::HWC_COLOR_FILL;
|
|
ColorLayer* colorLayer = aLayer->AsColorLayer();
|
|
if (colorLayer->GetColor().a < 1.0) {
|
|
LOGD("Color layer has semitransparency which is unsupported");
|
|
return false;
|
|
}
|
|
hwcLayer.transform = colorLayer->GetColor().ToABGR();
|
|
}
|
|
|
|
mHwcLayerMap.AppendElement(static_cast<LayerComposite*>(aLayer->ImplData()));
|
|
mList->numHwLayers++;
|
|
return true;
|
|
}
|
|
|
|
|
|
#if ANDROID_VERSION >= 17
|
|
bool
|
|
HwcComposer2D::TryHwComposition(nsScreenGonk* aScreen)
|
|
{
|
|
DisplaySurface* dispSurface = aScreen->GetDisplaySurface();
|
|
|
|
if (!(dispSurface && dispSurface->lastHandle)) {
|
|
LOGD("H/W Composition failed. DispSurface not initialized.");
|
|
return false;
|
|
}
|
|
|
|
// Add FB layer
|
|
int idx = mList->numHwLayers++;
|
|
if (idx >= mMaxLayerCount) {
|
|
if (!ReallocLayerList() || idx >= mMaxLayerCount) {
|
|
LOGE("TryHwComposition failed! Could not add FB layer");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
Prepare(dispSurface->lastHandle, -1, aScreen);
|
|
|
|
/* Possible composition paths, after hwc prepare:
|
|
1. GPU Composition
|
|
2. BLIT Composition
|
|
3. Full OVERLAY Composition
|
|
4. Partial OVERLAY Composition (GPU + OVERLAY) */
|
|
|
|
bool gpuComposite = false;
|
|
bool blitComposite = false;
|
|
bool overlayComposite = true;
|
|
|
|
for (int j=0; j < idx; j++) {
|
|
if (mList->hwLayers[j].compositionType == HWC_FRAMEBUFFER ||
|
|
mList->hwLayers[j].compositionType == HWC_BLIT) {
|
|
// Full OVERLAY composition is not possible on this frame
|
|
// It is either GPU / BLIT / partial OVERLAY composition.
|
|
overlayComposite = false;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!overlayComposite) {
|
|
for (int k=0; k < idx; k++) {
|
|
switch (mList->hwLayers[k].compositionType) {
|
|
case HWC_FRAMEBUFFER:
|
|
gpuComposite = true;
|
|
break;
|
|
case HWC_BLIT:
|
|
blitComposite = true;
|
|
break;
|
|
case HWC_OVERLAY: {
|
|
// HWC will compose HWC_OVERLAY layers in partial
|
|
// Overlay Composition, set layer composition flag
|
|
// on mapped LayerComposite to skip GPU composition
|
|
mHwcLayerMap[k]->SetLayerComposited(true);
|
|
|
|
uint8_t opacity = std::min(0xFF, (int)(mHwcLayerMap[k]->GetLayer()->GetEffectiveOpacity() * 256.0));
|
|
if ((mList->hwLayers[k].hints & HWC_HINT_CLEAR_FB) &&
|
|
(opacity == 0xFF)) {
|
|
// Clear visible rect on FB with transparent pixels.
|
|
hwc_rect_t r = mList->hwLayers[k].displayFrame;
|
|
mHwcLayerMap[k]->SetClearRect(nsIntRect(r.left, r.top,
|
|
r.right - r.left,
|
|
r.bottom - r.top));
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (gpuComposite) {
|
|
// GPU or partial OVERLAY Composition
|
|
return false;
|
|
} else if (blitComposite) {
|
|
// BLIT Composition, flip DispSurface target
|
|
GetGonkDisplay()->UpdateDispSurface(aScreen->GetEGLDisplay(), aScreen->GetEGLSurface());
|
|
DisplaySurface* dispSurface = aScreen->GetDisplaySurface();
|
|
if (!dispSurface) {
|
|
LOGE("H/W Composition failed. NULL DispSurface.");
|
|
return false;
|
|
}
|
|
mList->hwLayers[idx].handle = dispSurface->lastHandle;
|
|
mList->hwLayers[idx].acquireFenceFd = dispSurface->GetPrevDispAcquireFd();
|
|
}
|
|
}
|
|
|
|
// BLIT or full OVERLAY Composition
|
|
return Commit(aScreen);
|
|
}
|
|
|
|
bool
|
|
HwcComposer2D::Render(nsIWidget* aWidget)
|
|
{
|
|
nsScreenGonk* screen = static_cast<nsWindow*>(aWidget)->GetScreen();
|
|
|
|
// HWC module does not exist or mList is not created yet.
|
|
if (!mHal->HasHwc() || !mList) {
|
|
return GetGonkDisplay()->SwapBuffers(screen->GetEGLDisplay(), screen->GetEGLSurface());
|
|
} else if (!mList && !ReallocLayerList()) {
|
|
LOGE("Cannot realloc layer list");
|
|
return false;
|
|
}
|
|
|
|
DisplaySurface* dispSurface = screen->GetDisplaySurface();
|
|
if (!dispSurface) {
|
|
LOGE("H/W Composition failed. DispSurface not initialized.");
|
|
return false;
|
|
}
|
|
|
|
if (mPrepared) {
|
|
// No mHwc prepare, if already prepared in current draw cycle
|
|
mList->hwLayers[mList->numHwLayers - 1].handle = dispSurface->lastHandle;
|
|
mList->hwLayers[mList->numHwLayers - 1].acquireFenceFd = dispSurface->GetPrevDispAcquireFd();
|
|
} else {
|
|
// Update screen rect to handle a case that TryRenderWithHwc() is not called.
|
|
mScreenRect = screen->GetNaturalBounds().ToUnknownRect();
|
|
|
|
mList->flags = HWC_GEOMETRY_CHANGED;
|
|
mList->numHwLayers = 2;
|
|
mList->hwLayers[0].hints = 0;
|
|
mList->hwLayers[0].compositionType = HWC_FRAMEBUFFER;
|
|
mList->hwLayers[0].flags = HWC_SKIP_LAYER;
|
|
mList->hwLayers[0].backgroundColor = {0};
|
|
mList->hwLayers[0].acquireFenceFd = -1;
|
|
mList->hwLayers[0].releaseFenceFd = -1;
|
|
mList->hwLayers[0].displayFrame = {0, 0, mScreenRect.width, mScreenRect.height};
|
|
Prepare(dispSurface->lastHandle, dispSurface->GetPrevDispAcquireFd(), screen);
|
|
}
|
|
|
|
// GPU or partial HWC Composition
|
|
return Commit(screen);
|
|
}
|
|
|
|
void
|
|
HwcComposer2D::Prepare(buffer_handle_t dispHandle, int fence, nsScreenGonk* screen)
|
|
{
|
|
if (mPrepared) {
|
|
LOGE("Multiple hwc prepare calls!");
|
|
}
|
|
hwc_rect_t dispRect = {0, 0, mScreenRect.width, mScreenRect.height};
|
|
mHal->Prepare(mList, screen->GetDisplayType(), dispRect, dispHandle, fence);
|
|
mPrepared = true;
|
|
}
|
|
|
|
bool
|
|
HwcComposer2D::Commit(nsScreenGonk* aScreen)
|
|
{
|
|
for (uint32_t j=0; j < (mList->numHwLayers - 1); j++) {
|
|
mList->hwLayers[j].acquireFenceFd = -1;
|
|
if (mHwcLayerMap.IsEmpty() ||
|
|
(mList->hwLayers[j].compositionType == HWC_FRAMEBUFFER)) {
|
|
continue;
|
|
}
|
|
LayerRenderState state = mHwcLayerMap[j]->GetLayer()->GetRenderState();
|
|
if (!state.mTexture) {
|
|
continue;
|
|
}
|
|
FenceHandle fence = state.mTexture->GetAndResetAcquireFenceHandle();
|
|
if (fence.IsValid()) {
|
|
RefPtr<FenceHandle::FdObj> fdObj = fence.GetAndResetFdObj();
|
|
mList->hwLayers[j].acquireFenceFd = fdObj->GetAndResetFd();
|
|
}
|
|
}
|
|
|
|
int err = mHal->Set(mList, aScreen->GetDisplayType());
|
|
|
|
mPrevRetireFence.TransferToAnotherFenceHandle(mPrevDisplayFence);
|
|
|
|
for (uint32_t j=0; j < (mList->numHwLayers - 1); j++) {
|
|
if (mList->hwLayers[j].releaseFenceFd >= 0) {
|
|
int fd = mList->hwLayers[j].releaseFenceFd;
|
|
mList->hwLayers[j].releaseFenceFd = -1;
|
|
RefPtr<FenceHandle::FdObj> fdObj = new FenceHandle::FdObj(fd);
|
|
FenceHandle fence(fdObj);
|
|
|
|
LayerRenderState state = mHwcLayerMap[j]->GetLayer()->GetRenderState();
|
|
if (!state.mTexture) {
|
|
continue;
|
|
}
|
|
state.mTexture->SetReleaseFenceHandle(fence);
|
|
}
|
|
}
|
|
|
|
if (mList->retireFenceFd >= 0) {
|
|
mPrevRetireFence = FenceHandle(new FenceHandle::FdObj(mList->retireFenceFd));
|
|
}
|
|
|
|
// Set DisplaySurface layer fence
|
|
DisplaySurface* displaySurface = aScreen->GetDisplaySurface();
|
|
displaySurface->setReleaseFenceFd(mList->hwLayers[mList->numHwLayers - 1].releaseFenceFd);
|
|
mList->hwLayers[mList->numHwLayers - 1].releaseFenceFd = -1;
|
|
|
|
mPrepared = false;
|
|
return !err;
|
|
}
|
|
#else
|
|
bool
|
|
HwcComposer2D::TryHwComposition(nsScreenGonk* aScreen)
|
|
{
|
|
mHal->SetEGLInfo(aScreen->GetEGLDisplay(), aScreen->GetEGLSurface());
|
|
return !mHal->Set(mList, aScreen->GetDisplayType());
|
|
}
|
|
|
|
bool
|
|
HwcComposer2D::Render(nsIWidget* aWidget)
|
|
{
|
|
nsScreenGonk* screen = static_cast<nsWindow*>(aWidget)->GetScreen();
|
|
return GetGonkDisplay()->SwapBuffers(screen->GetEGLDisplay(), screen->GetEGLSurface());
|
|
}
|
|
#endif
|
|
|
|
bool
|
|
HwcComposer2D::TryRenderWithHwc(Layer* aRoot,
|
|
nsIWidget* aWidget,
|
|
bool aGeometryChanged)
|
|
{
|
|
if (!mHal->HasHwc()) {
|
|
return false;
|
|
}
|
|
|
|
nsScreenGonk* screen = static_cast<nsWindow*>(aWidget)->GetScreen();
|
|
|
|
if (mList) {
|
|
mList->flags = mHal->GetGeometryChangedFlag(aGeometryChanged);
|
|
mList->numHwLayers = 0;
|
|
mHwcLayerMap.Clear();
|
|
}
|
|
|
|
if (mPrepared) {
|
|
mHal->ResetHwc();
|
|
mPrepared = false;
|
|
}
|
|
|
|
// XXX: The clear() below means all rect vectors will be have to be
|
|
// reallocated. We may want to avoid this if possible
|
|
mVisibleRegions.clear();
|
|
|
|
mScreenRect = screen->GetNaturalBounds().ToUnknownRect();
|
|
MOZ_ASSERT(mHwcLayerMap.IsEmpty());
|
|
if (!PrepareLayerList(aRoot,
|
|
mScreenRect,
|
|
gfx::Matrix()))
|
|
{
|
|
mHwcLayerMap.Clear();
|
|
LOGD("Render aborted. Nothing was drawn to the screen");
|
|
return false;
|
|
}
|
|
|
|
// Send data to LayerScope for debugging
|
|
SendtoLayerScope();
|
|
|
|
if (!TryHwComposition(screen)) {
|
|
LOGD("Full HWC Composition failed. Fallback to GPU Composition or partial OVERLAY Composition");
|
|
LayerScope::CleanLayer();
|
|
return false;
|
|
}
|
|
|
|
LOGD("Frame rendered");
|
|
return true;
|
|
}
|
|
|
|
void
|
|
HwcComposer2D::SendtoLayerScope()
|
|
{
|
|
if (!LayerScope::CheckSendable()) {
|
|
return;
|
|
}
|
|
|
|
const int len = mList->numHwLayers;
|
|
for (int i = 0; i < len; ++i) {
|
|
LayerComposite* layer = mHwcLayerMap[i];
|
|
const hwc_rect_t r = mList->hwLayers[i].displayFrame;
|
|
LayerScope::SendLayer(layer, r.right - r.left, r.bottom - r.top);
|
|
}
|
|
}
|
|
|
|
} // namespace mozilla
|