gecko/services/sync/modules/engines/clients.js
Gregory Szorc 58bcd2801d Bug 787273 - Part 2: Refactor Resource and Record to not rely on singletons; r=rnewman
Resource currently relies on the Identity singleton to perform
authentication. This is bad magic behavior. Resource instances should
authenticate according to the service instance they are associated with.

This patch removes Identity magic from Resource. Everything using
Resource now explicitly assigns an authenticator which comes from
the service instance/singleton. This required API changes to Collection
and Record.

The preferred method to obtain a Resource instance is to call
getResource() on a service instance.

The end result of this patch looks a little weird, especially in test
code. You have things like Service.resource(Service.cryptoKeysURL).
This ugliness will go away when a unified storage service client is
used.
2012-09-14 16:02:32 -07:00

433 lines
13 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
const EXPORTED_SYMBOLS = [
"ClientEngine",
"ClientsRec"
];
const {classes: Cc, interfaces: Ci, utils: Cu} = Components;
Cu.import("resource://services-common/stringbundle.js");
Cu.import("resource://services-sync/constants.js");
Cu.import("resource://services-sync/engines.js");
Cu.import("resource://services-sync/record.js");
Cu.import("resource://services-sync/util.js");
const CLIENTS_TTL = 1814400; // 21 days
const CLIENTS_TTL_REFRESH = 604800; // 7 days
function ClientsRec(collection, id) {
CryptoWrapper.call(this, collection, id);
}
ClientsRec.prototype = {
__proto__: CryptoWrapper.prototype,
_logName: "Sync.Record.Clients",
ttl: CLIENTS_TTL
};
Utils.deferGetSet(ClientsRec, "cleartext", ["name", "type", "commands"]);
function ClientEngine(service) {
SyncEngine.call(this, "Clients", service);
// Reset the client on every startup so that we fetch recent clients
this._resetClient();
}
ClientEngine.prototype = {
__proto__: SyncEngine.prototype,
_storeObj: ClientStore,
_recordObj: ClientsRec,
_trackerObj: ClientsTracker,
// Always sync client data as it controls other sync behavior
get enabled() true,
get lastRecordUpload() {
return Svc.Prefs.get(this.name + ".lastRecordUpload", 0);
},
set lastRecordUpload(value) {
Svc.Prefs.set(this.name + ".lastRecordUpload", Math.floor(value));
},
// Aggregate some stats on the composition of clients on this account
get stats() {
let stats = {
hasMobile: this.localType == "mobile",
names: [this.localName],
numClients: 1,
};
for each (let {name, type} in this._store._remoteClients) {
stats.hasMobile = stats.hasMobile || type == "mobile";
stats.names.push(name);
stats.numClients++;
}
return stats;
},
get localID() {
// Generate a random GUID id we don't have one
let localID = Svc.Prefs.get("client.GUID", "");
return localID == "" ? this.localID = Utils.makeGUID() : localID;
},
set localID(value) Svc.Prefs.set("client.GUID", value),
get localName() {
let localName = Svc.Prefs.get("client.name", "");
if (localName != "")
return localName;
// Generate a client name if we don't have a useful one yet
let env = Cc["@mozilla.org/process/environment;1"]
.getService(Ci.nsIEnvironment);
let user = env.get("USER") || env.get("USERNAME") ||
Svc.Prefs.get("account") || Svc.Prefs.get("username");
let brand = new StringBundle("chrome://branding/locale/brand.properties");
let app = brand.get("brandShortName");
let system = Cc["@mozilla.org/system-info;1"]
.getService(Ci.nsIPropertyBag2).get("device") ||
Cc["@mozilla.org/network/protocol;1?name=http"]
.getService(Ci.nsIHttpProtocolHandler).oscpu;
return this.localName = Str.sync.get("client.name2", [user, app, system]);
},
set localName(value) Svc.Prefs.set("client.name", value),
get localType() Svc.Prefs.get("client.type", "desktop"),
set localType(value) Svc.Prefs.set("client.type", value),
isMobile: function isMobile(id) {
if (this._store._remoteClients[id])
return this._store._remoteClients[id].type == "mobile";
return false;
},
_syncStartup: function _syncStartup() {
// Reupload new client record periodically.
if (Date.now() / 1000 - this.lastRecordUpload > CLIENTS_TTL_REFRESH) {
this._tracker.addChangedID(this.localID);
this.lastRecordUpload = Date.now() / 1000;
}
SyncEngine.prototype._syncStartup.call(this);
},
// Always process incoming items because they might have commands
_reconcile: function _reconcile() {
return true;
},
// Treat reset the same as wiping for locally cached clients
_resetClient: function _resetClient() this._wipeClient(),
_wipeClient: function _wipeClient() {
SyncEngine.prototype._resetClient.call(this);
this._store.wipe();
},
removeClientData: function removeClientData() {
let res = this.service.resource(this.engineURL + "/" + this.localID);
res.delete();
},
// Override the default behavior to delete bad records from the server.
handleHMACMismatch: function handleHMACMismatch(item, mayRetry) {
this._log.debug("Handling HMAC mismatch for " + item.id);
let base = SyncEngine.prototype.handleHMACMismatch.call(this, item, mayRetry);
if (base != SyncEngine.kRecoveryStrategy.error)
return base;
// It's a bad client record. Save it to be deleted at the end of the sync.
this._log.debug("Bad client record detected. Scheduling for deletion.");
this._deleteId(item.id);
// Neither try again nor error; we're going to delete it.
return SyncEngine.kRecoveryStrategy.ignore;
},
/**
* A hash of valid commands that the client knows about. The key is a command
* and the value is a hash containing information about the command such as
* number of arguments and description.
*/
_commands: {
resetAll: { args: 0, desc: "Clear temporary local data for all engines" },
resetEngine: { args: 1, desc: "Clear temporary local data for engine" },
wipeAll: { args: 0, desc: "Delete all client data for all engines" },
wipeEngine: { args: 1, desc: "Delete all client data for engine" },
logout: { args: 0, desc: "Log out client" },
displayURI: { args: 3, desc: "Instruct a client to display a URI" },
},
/**
* Remove any commands for the local client and mark it for upload.
*/
clearCommands: function clearCommands() {
delete this.localCommands;
this._tracker.addChangedID(this.localID);
},
/**
* Sends a command+args pair to a specific client.
*
* @param command Command string
* @param args Array of arguments/data for command
* @param clientId Client to send command to
*/
_sendCommandToClient: function sendCommandToClient(command, args, clientId) {
this._log.trace("Sending " + command + " to " + clientId);
let client = this._store._remoteClients[clientId];
if (!client) {
throw new Error("Unknown remote client ID: '" + clientId + "'.");
}
// notDupe compares two commands and returns if they are not equal.
let notDupe = function(other) {
return other.command != command || !Utils.deepEquals(other.args, args);
};
let action = {
command: command,
args: args,
};
if (!client.commands) {
client.commands = [action];
}
// Add the new action if there are no duplicates.
else if (client.commands.every(notDupe)) {
client.commands.push(action);
}
// It must be a dupe. Skip.
else {
return;
}
this._log.trace("Client " + clientId + " got a new action: " + [command, args]);
this._tracker.addChangedID(clientId);
},
/**
* Check if the local client has any remote commands and perform them.
*
* @return false to abort sync
*/
processIncomingCommands: function processIncomingCommands() {
return this._notify("clients:process-commands", "", function() {
let commands = this.localCommands;
// Immediately clear out the commands as we've got them locally.
this.clearCommands();
// Process each command in order.
for each ({command: command, args: args} in commands) {
this._log.debug("Processing command: " + command + "(" + args + ")");
let engines = [args[0]];
switch (command) {
case "resetAll":
engines = null;
// Fallthrough
case "resetEngine":
this.service.resetClient(engines);
break;
case "wipeAll":
engines = null;
// Fallthrough
case "wipeEngine":
this.service.wipeClient(engines);
break;
case "logout":
this.service.logout();
return false;
case "displayURI":
this._handleDisplayURI.apply(this, args);
break;
default:
this._log.debug("Received an unknown command: " + command);
break;
}
}
return true;
})();
},
/**
* Validates and sends a command to a client or all clients.
*
* Calling this does not actually sync the command data to the server. If the
* client already has the command/args pair, it won't receive a duplicate
* command.
*
* @param command
* Command to invoke on remote clients
* @param args
* Array of arguments to give to the command
* @param clientId
* Client ID to send command to. If undefined, send to all remote
* clients.
*/
sendCommand: function sendCommand(command, args, clientId) {
let commandData = this._commands[command];
// Don't send commands that we don't know about.
if (!commandData) {
this._log.error("Unknown command to send: " + command);
return;
}
// Don't send a command with the wrong number of arguments.
else if (!args || args.length != commandData.args) {
this._log.error("Expected " + commandData.args + " args for '" +
command + "', but got " + args);
return;
}
if (clientId) {
this._sendCommandToClient(command, args, clientId);
} else {
for (let id in this._store._remoteClients) {
this._sendCommandToClient(command, args, id);
}
}
},
/**
* Send a URI to another client for display.
*
* A side effect is the score is increased dramatically to incur an
* immediate sync.
*
* If an unknown client ID is specified, sendCommand() will throw an
* Error object.
*
* @param uri
* URI (as a string) to send and display on the remote client
* @param clientId
* ID of client to send the command to. If not defined, will be sent
* to all remote clients.
* @param title
* Title of the page being sent.
*/
sendURIToClientForDisplay: function sendURIToClientForDisplay(uri, clientId, title) {
this._log.info("Sending URI to client: " + uri + " -> " +
clientId + " (" + title + ")");
this.sendCommand("displayURI", [uri, this.localID, title], clientId);
this._tracker.score += SCORE_INCREMENT_XLARGE;
},
/**
* Handle a single received 'displayURI' command.
*
* Interested parties should observe the "weave:engine:clients:display-uri"
* topic. The callback will receive an object as the subject parameter with
* the following keys:
*
* uri URI (string) that is requested for display.
* clientId ID of client that sent the command.
* title Title of page that loaded URI (likely) corresponds to.
*
* The 'data' parameter to the callback will not be defined.
*
* @param uri
* String URI that was received
* @param clientId
* ID of client that sent URI
* @param title
* String title of page that URI corresponds to. Older clients may not
* send this.
*/
_handleDisplayURI: function _handleDisplayURI(uri, clientId, title) {
this._log.info("Received a URI for display: " + uri + " (" + title +
") from " + clientId);
let subject = {uri: uri, client: clientId, title: title};
Svc.Obs.notify("weave:engine:clients:display-uri", subject);
}
};
function ClientStore(name, engine) {
Store.call(this, name, engine);
}
ClientStore.prototype = {
__proto__: Store.prototype,
create: function create(record) this.update(record),
update: function update(record) {
// Only grab commands from the server; local name/type always wins
if (record.id == this.engine.localID)
this.engine.localCommands = record.commands;
else
this._remoteClients[record.id] = record.cleartext;
},
createRecord: function createRecord(id, collection) {
let record = new ClientsRec(collection, id);
// Package the individual components into a record for the local client
if (id == this.engine.localID) {
record.name = this.engine.localName;
record.type = this.engine.localType;
record.commands = this.engine.localCommands;
}
else
record.cleartext = this._remoteClients[id];
return record;
},
itemExists: function itemExists(id) id in this.getAllIDs(),
getAllIDs: function getAllIDs() {
let ids = {};
ids[this.engine.localID] = true;
for (let id in this._remoteClients)
ids[id] = true;
return ids;
},
wipe: function wipe() {
this._remoteClients = {};
},
};
function ClientsTracker(name, engine) {
Tracker.call(this, name, engine);
Svc.Obs.add("weave:engine:start-tracking", this);
Svc.Obs.add("weave:engine:stop-tracking", this);
}
ClientsTracker.prototype = {
__proto__: Tracker.prototype,
_enabled: false,
observe: function observe(subject, topic, data) {
switch (topic) {
case "weave:engine:start-tracking":
if (!this._enabled) {
Svc.Prefs.observe("client.name", this);
this._enabled = true;
}
break;
case "weave:engine:stop-tracking":
if (this._enabled) {
Svc.Prefs.ignore("clients.name", this);
this._enabled = false;
}
break;
case "nsPref:changed":
this._log.debug("client.name preference changed");
this.addChangedID(Svc.Prefs.get("client.GUID"));
this.score += SCORE_INCREMENT_XLARGE;
break;
}
}
};