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5de2c95a0d
I need this now especially as it gets us the shader modification mechanisms to work around Mac GL crashes, see bug 665578 The relevant ANGLE revisions are 734, 738, and 740 fixes a bug in 738. This also allows us to reset our set of cherrypicked ANGLE revisions which was starting to be very big.
64 lines
931 B
Plaintext
64 lines
931 B
Plaintext
Name
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ANGLE_software_display
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Name Strings
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EGL_ANGLE_software_display
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Contributors
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John Bauman
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Daniel Koch
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Contacts
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John Bauman, Google Inc. (jbauman 'at' chromium.org)
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Status
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In progress
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Version
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Version 1, July 12, 2011
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Number
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EGL Extension #??
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Dependencies
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This extension is written against the wording of the EGL 1.4
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Specification.
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Overview
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This extension allows for receiving a device that uses software rendering.
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New Types
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None
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New Procedures and Functions
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None
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New Tokens
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None
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Additions to Chapter 3 of the EGL 1.4 Specification (EGL Functions and Errors)
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Add before the last sentence of the first paragraph of section 3.2,
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"Initialization":
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"If <display_id> is EGL_SOFTWARE_DISPLAY_ANGLE, a display that will render
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everything in software will be returned."
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Issues
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Revision History
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Version 1, 2011/07/12 - first draft.
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