mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
510 lines
18 KiB
JavaScript
510 lines
18 KiB
JavaScript
/* -*- Mode: JavaScript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/.
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*/
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/*
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* This is an implementation of a "Shared Worker" using an iframe in the
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* hidden DOM window. A subset of new APIs are introduced to the window
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* by cloning methods from the worker's JS origin.
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*/
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"use strict";
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const {classes: Cc, interfaces: Ci, utils: Cu} = Components;
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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Cu.import("resource://gre/modules/MessagePortBase.jsm");
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XPCOMUtils.defineLazyModuleGetter(this, "SocialService",
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"resource://gre/modules/SocialService.jsm");
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this.EXPORTED_SYMBOLS = ["getFrameWorkerHandle"];
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var workerCache = {}; // keyed by URL.
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var _nextPortId = 1;
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// Retrieves a reference to a WorkerHandle associated with a FrameWorker and a
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// new ClientPort.
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this.getFrameWorkerHandle =
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function getFrameWorkerHandle(url, clientWindow, name, origin) {
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// first create the client port we are going to use. Later we will
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// message the worker to create the worker port.
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let portid = _nextPortId++;
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let clientPort = new ClientPort(portid, clientWindow);
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let existingWorker = workerCache[url];
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if (!existingWorker) {
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// setup the worker and add this connection to the pending queue
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let worker = new FrameWorker(url, name, origin);
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worker.pendingPorts.push(clientPort);
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existingWorker = workerCache[url] = worker;
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} else {
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// already have a worker - either queue or make the connection.
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if (existingWorker.loaded) {
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try {
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clientPort._createWorkerAndEntangle(existingWorker);
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}
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catch (ex) {
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Cu.reportError("FrameWorker: Failed to connect a port: " + e + "\n" + e.stack);
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}
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} else {
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existingWorker.pendingPorts.push(clientPort);
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}
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}
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// return the pseudo worker object.
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return new WorkerHandle(clientPort, existingWorker);
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};
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/**
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* FrameWorker
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*
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* A FrameWorker is an iframe that is attached to the hiddenWindow,
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* which contains a pair of MessagePorts. It is constructed with the
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* URL of some JavaScript that will be run in the context of the window;
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* the script does not have a full DOM but is instead run in a sandbox
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* that has a select set of methods cloned from the URL's domain.
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*/
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function FrameWorker(url, name, origin) {
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this.url = url;
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this.name = name || url;
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this.ports = new Map();
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this.pendingPorts = [];
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this.loaded = false;
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this.reloading = false;
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this.origin = origin;
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this._injectController = null;
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this.frame = makeHiddenFrame();
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this.load();
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}
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FrameWorker.prototype = {
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load: function FrameWorker_loadWorker() {
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this._injectController = function(doc, topic, data) {
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if (!doc.defaultView || doc.defaultView != this.frame.contentWindow) {
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return;
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}
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this._maybeRemoveInjectController();
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try {
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this.createSandbox();
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} catch (e) {
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Cu.reportError("FrameWorker: failed to create sandbox for " + url + ". " + e);
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}
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}.bind(this);
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Services.obs.addObserver(this._injectController, "document-element-inserted", false);
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this.frame.setAttribute("src", this.url);
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},
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_maybeRemoveInjectController: function() {
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if (this._injectController) {
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Services.obs.removeObserver(this._injectController, "document-element-inserted");
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this._injectController = null;
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}
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},
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reload: function FrameWorker_reloadWorker() {
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// push all the ports into pending ports, they will be re-entangled
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// during the call to createSandbox after the document is reloaded
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for (let [, port] of this.ports) {
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port._window = null;
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this.pendingPorts.push(port);
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}
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this.ports.clear();
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// Mark the provider as unloaded now, so that any new ports created after
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// this point but before the unload has fired are properly queued up.
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this.loaded = false;
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// reset the iframe to about:blank - this will fire the unload event
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// but not remove the iframe from the DOM. Our unload handler will
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// see this.reloading is true and reload for us.
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this.reloading = true;
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this.frame.setAttribute("src", "about:blank");
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},
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createSandbox: function createSandbox() {
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let workerWindow = this.frame.contentWindow;
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let sandbox = new Cu.Sandbox(workerWindow);
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// copy the window apis onto the sandbox namespace only functions or
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// objects that are naturally a part of an iframe, I'm assuming they are
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// safe to import this way
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let workerAPI = ['WebSocket', 'localStorage', 'atob', 'btoa',
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'clearInterval', 'clearTimeout', 'dump',
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'setInterval', 'setTimeout', 'XMLHttpRequest',
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'FileReader', 'Blob', 'EventSource',
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'location'];
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// Bug 798660 - XHR and WebSocket have issues in a sandbox and need
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// to be unwrapped to work
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let needsWaive = ['XMLHttpRequest', 'WebSocket'];
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// Methods need to be bound with the proper |this|.
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let needsBind = ['atob', 'btoa', 'dump', 'setInterval', 'clearInterval',
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'setTimeout', 'clearTimeout'];
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workerAPI.forEach(function(fn) {
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try {
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if (needsWaive.indexOf(fn) != -1)
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sandbox[fn] = XPCNativeWrapper.unwrap(workerWindow)[fn];
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else if (needsBind.indexOf(fn) != -1)
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sandbox[fn] = workerWindow[fn].bind(workerWindow);
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else
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sandbox[fn] = workerWindow[fn];
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}
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catch(e) {
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Cu.reportError("FrameWorker: failed to import API "+fn+"\n"+e+"\n");
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}
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});
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// the "navigator" object in a worker is a subset of the full navigator;
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// specifically, just the interfaces 'NavigatorID' and 'NavigatorOnLine'
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let navigator = {
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__exposedProps__: {
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"appName": "r",
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"appVersion": "r",
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"platform": "r",
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"userAgent": "r",
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"onLine": "r"
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},
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// interface NavigatorID
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appName: workerWindow.navigator.appName,
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appVersion: workerWindow.navigator.appVersion,
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platform: workerWindow.navigator.platform,
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userAgent: workerWindow.navigator.userAgent,
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// interface NavigatorOnLine
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get onLine() workerWindow.navigator.onLine
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};
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sandbox.navigator = navigator;
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// Our importScripts function needs to 'eval' the script code from inside
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// a function, but using eval() directly means functions in the script
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// don't end up in the global scope.
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sandbox._evalInSandbox = function(s) {
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Cu.evalInSandbox(s, sandbox);
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};
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// and we delegate ononline and onoffline events to the worker.
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// See http://www.whatwg.org/specs/web-apps/current-work/multipage/workers.html#workerglobalscope
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workerWindow.addEventListener('offline', function fw_onoffline(event) {
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Cu.evalInSandbox("onoffline();", sandbox);
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}, false);
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workerWindow.addEventListener('online', function fw_ononline(event) {
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Cu.evalInSandbox("ononline();", sandbox);
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}, false);
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sandbox._postMessage = function fw_postMessage(d, o) {
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workerWindow.postMessage(d, o)
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};
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sandbox._addEventListener = function fw_addEventListener(t, l, c) {
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workerWindow.addEventListener(t, l, c)
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};
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// Note we don't need to stash |sandbox| in |this| as the unload handler
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// has a reference in its closure, so it can't die until that handler is
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// removed - at which time we've explicitly killed it anyway.
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let worker = this;
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workerWindow.addEventListener("DOMContentLoaded", function loadListener() {
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workerWindow.removeEventListener("DOMContentLoaded", loadListener);
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// no script, error out now rather than creating ports, etc
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let scriptText = workerWindow.document.body.textContent.trim();
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if (!scriptText) {
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Cu.reportError("FrameWorker: Empty worker script received");
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notifyWorkerError(worker);
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return;
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}
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// now that we've got the script text, remove it from the DOM;
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// no need for it to keep occupying memory there
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workerWindow.document.body.textContent = "";
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// the iframe has loaded the js file as text - first inject the magic
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// port-handling code into the sandbox.
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try {
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Services.scriptloader.loadSubScript("resource://gre/modules/MessagePortBase.jsm", sandbox);
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Services.scriptloader.loadSubScript("resource://gre/modules/MessagePortWorker.js", sandbox);
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}
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catch (e) {
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Cu.reportError("FrameWorker: Error injecting port code into content side of the worker: " + e + "\n" + e.stack);
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notifyWorkerError(worker);
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return;
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}
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// and wire up the client message handling.
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try {
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initClientMessageHandler(worker, workerWindow);
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}
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catch (e) {
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Cu.reportError("FrameWorker: Error setting up event listener for chrome side of the worker: " + e + "\n" + e.stack);
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notifyWorkerError(worker);
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return;
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}
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// Now get the worker js code and eval it into the sandbox
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try {
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Cu.evalInSandbox(scriptText, sandbox, "1.8", workerWindow.location.href, 1);
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} catch (e) {
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Cu.reportError("FrameWorker: Error evaluating worker script for " + worker.name + ": " + e + "; " +
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(e.lineNumber ? ("Line #" + e.lineNumber) : "") +
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(e.stack ? ("\n" + e.stack) : ""));
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notifyWorkerError(worker);
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return;
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}
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// so finally we are ready to roll - dequeue all the pending connects
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worker.loaded = true;
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for (let port of worker.pendingPorts) {
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try {
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port._createWorkerAndEntangle(worker);
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}
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catch(e) {
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Cu.reportError("FrameWorker: Failed to create worker port: " + e + "\n" + e.stack);
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}
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}
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worker.pendingPorts = [];
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});
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// the 'unload' listener cleans up the worker and the sandbox. This
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// will be triggered via either our 'terminate' function or by the
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// window unloading as part of shutdown.
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workerWindow.addEventListener("unload", function unloadListener() {
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workerWindow.removeEventListener("unload", unloadListener);
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for (let [, port] of worker.ports) {
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try {
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port.close();
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} catch (ex) {
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Cu.reportError("FrameWorker: failed to close port. " + ex);
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}
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}
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// Closing the ports also removed it from this.ports via port-close,
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// but be safe incase one failed to close. This must remain an array
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// incase we are being reloaded.
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worker.ports.clear();
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// The worker window may not have fired a load event yet, so pendingPorts
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// might still have items in it - close them too.
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worker.loaded = false;
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// If the worker is reloading, when we don't actually close the pending
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// ports as they are the ports which need to be re-entangled.
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if (!worker.reloading) {
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for (let port of worker.pendingPorts) {
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try {
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port.close();
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} catch (ex) {
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Cu.reportError("FrameWorker: failed to close pending port. " + ex);
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}
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}
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worker.pendingPorts = [];
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}
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if (sandbox) {
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Cu.nukeSandbox(sandbox);
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sandbox = null;
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}
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if (worker.reloading) {
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Services.tm.mainThread.dispatch(function doReload() {
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worker.reloading = false;
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worker.load();
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}, Ci.nsIThread.DISPATCH_NORMAL);
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}
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});
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},
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terminate: function terminate() {
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if (!(this.url in workerCache)) {
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// terminating an already terminated worker - ignore it
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return;
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}
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this._maybeRemoveInjectController();
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// we want to "forget" about this worker now even though the termination
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// may not be complete for a little while...
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delete workerCache[this.url];
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// let pending events get delivered before actually removing the frame,
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// then we perform the actual cleanup in the unload handler.
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Services.tm.mainThread.dispatch(function deleteWorkerFrame() {
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// now nuke the iframe itself and forget everything about this worker.
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this.frame.parentNode.removeChild(this.frame);
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}.bind(this), Ci.nsIThread.DISPATCH_NORMAL);
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}
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};
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function makeHiddenFrame() {
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let hiddenDoc = Services.appShell.hiddenDOMWindow.document;
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let iframe = hiddenDoc.createElementNS("http://www.w3.org/1999/xhtml", "iframe");
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iframe.setAttribute("mozframetype", "content");
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// allow-same-origin is necessary for localStorage to work in the sandbox.
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iframe.setAttribute("sandbox", "allow-same-origin");
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// don't create text frames and runs for the JS source!
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iframe.style.display = "none";
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hiddenDoc.documentElement.appendChild(iframe);
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// Disable some types of content
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let docShell = iframe.contentWindow.QueryInterface(Ci.nsIInterfaceRequestor).getInterface(Ci.nsIDocShell);
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docShell.allowAuth = false;
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docShell.allowPlugins = false;
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docShell.allowImages = false;
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docShell.allowWindowControl = false;
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// TODO: disable media (bug 759964)
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return iframe;
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}
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// public methods on WorkerHandle should conform to the SharedWorker api
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function WorkerHandle(port, worker) {
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this.port = port;
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this._worker = worker;
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}
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WorkerHandle.prototype = {
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// XXX - workers have no .close() method, but *do* have a .terminate()
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// method which we should implement. However, the worker spec doesn't define
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// a callback to be made in the worker when this happens - it all just dies.
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// TODO: work out a sane impl for 'terminate'.
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terminate: function terminate() {
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this._worker.terminate();
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}
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};
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// This is the message listener for the *client* (ie, chrome) side of the world.
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function initClientMessageHandler(worker, workerWindow) {
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function _messageHandler(event) {
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// We will ignore all messages destined for otherType.
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let data = event.data;
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let portid = data.portId;
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let port;
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if (!data.portFromType || data.portFromType === "client") {
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// this is a message posted by ourself so ignore it.
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return;
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}
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switch (data.portTopic) {
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// No "port-create" here - client ports are created explicitly.
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case "port-connection-error":
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// onconnect failed, we cannot connect the port, the worker has
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// become invalid
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notifyWorkerError(worker);
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break;
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case "port-close":
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// the worker side of the port was closed, so close this side too.
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port = worker.ports.get(portid);
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if (!port) {
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// port already closed (which will happen when we call port.close()
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// below - the worker side will send us this message but we've
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// already closed it.)
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return;
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}
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worker.ports.delete(portid);
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port.close();
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break;
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case "port-message":
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// the client posted a message to this worker port.
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port = worker.ports.get(portid);
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if (!port) {
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return;
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}
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port._onmessage(data.data);
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break;
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default:
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break;
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}
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}
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// this can probably go once debugged and working correctly!
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function messageHandler(event) {
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try {
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_messageHandler(event);
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} catch (ex) {
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Cu.reportError("FrameWorker: Error handling client port control message: " + ex + "\n" + ex.stack);
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}
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}
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workerWindow.addEventListener('message', messageHandler);
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}
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/**
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* ClientPort
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*
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* Client side of the entangled ports. The ClientPort is used by both XUL
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* windows and Content windows to communicate with the worker
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*
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* constructor:
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* @param {integer} portid
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* @param {nsiDOMWindow} clientWindow, optional
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*/
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function ClientPort(portid, clientWindow) {
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this._clientWindow = clientWindow;
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this._window = null;
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// messages posted to the worker before the worker has loaded.
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this._pendingMessagesOutgoing = [];
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AbstractPort.call(this, portid);
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}
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ClientPort.prototype = {
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__exposedProps__: {
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onmessage: "rw",
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postMessage: "r",
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close: "r",
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toString: "r"
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},
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__proto__: AbstractPort.prototype,
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_portType: "client",
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_JSONParse: function fw_ClientPort_JSONParse(data) {
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if (this._clientWindow) {
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return XPCNativeWrapper.unwrap(this._clientWindow).JSON.parse(data);
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}
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return JSON.parse(data);
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},
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_createWorkerAndEntangle: function fw_ClientPort_createWorkerAndEntangle(worker) {
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this._window = worker.frame.contentWindow;
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worker.ports.set(this._portid, this);
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this._postControlMessage("port-create");
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for (let message of this._pendingMessagesOutgoing) {
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this._dopost(message);
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}
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this._pendingMessagesOutgoing = [];
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// The client side of the port might have been closed before it was
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// "entangled" with the worker, in which case we need to disentangle it
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if (this._closed) {
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this._window = null;
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worker.ports.delete(this._portid);
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}
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},
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_dopost: function fw_ClientPort_dopost(data) {
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if (!this._window) {
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this._pendingMessagesOutgoing.push(data);
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} else {
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this._window.postMessage(data, "*");
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}
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},
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_onerror: function fw_ClientPort_onerror(err) {
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Cu.reportError("FrameWorker: Port " + this + " handler failed: " + err + "\n" + err.stack);
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},
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close: function fw_ClientPort_close() {
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if (this._closed) {
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return; // already closed.
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}
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// a leaky abstraction due to the worker spec not specifying how the
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// other end of a port knows it is closing.
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this.postMessage({topic: "social.port-closing"});
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AbstractPort.prototype.close.call(this);
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this._window = null;
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this._clientWindow = null;
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// this._pendingMessagesOutgoing should still be drained, as a closed
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// port will still get "entangled" quickly enough to deliver the messages.
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}
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}
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|
|
|
function notifyWorkerError(worker) {
|
|
// Try to retrieve the worker's associated provider, if it has one, to set its
|
|
// error state.
|
|
SocialService.getProvider(worker.origin, function (provider) {
|
|
if (provider)
|
|
provider.errorState = "frameworker-error";
|
|
Services.obs.notifyObservers(null, "social:frameworker-error", worker.origin);
|
|
});
|
|
}
|