gecko/gfx/layers/d3d9
2010-10-02 00:25:00 +02:00
..
CanvasLayerD3D9.cpp Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
CanvasLayerD3D9.h Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
ColorLayerD3D9.cpp Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
ColorLayerD3D9.h Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad 2010-07-01 20:01:09 -05:00
ContainerLayerD3D9.cpp Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
ContainerLayerD3D9.h Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
DeviceManagerD3D9.cpp Bug 597320: Blacklist NVidia Optimus technology drivers for d3d9 layers. r=jrmuizel a=blocking-beta7 2010-09-17 18:57:46 +00:00
DeviceManagerD3D9.h Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
genshaders.sh Bug 590367 - Render RGB d2d layers with a RGBA surface and shader r=Bas, a=blocking2.0 2010-09-03 15:51:04 +12:00
ImageLayerD3D9.cpp Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
ImageLayerD3D9.h Fixing bustage, a=me 2010-09-03 16:20:23 +12:00
LayerManagerD3D9.cpp Bug 593678: Initialize RenderTargetOffset as part of setting up the pipeline. r=jrmuizel a=joedrew 2010-10-02 00:25:00 +02:00
LayerManagerD3D9.h Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
LayerManagerD3D9Shaders.h Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
LayerManagerD3D9Shaders.hlsl Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
Nv3DVUtils.cpp comments only, updating license text. a=b 2010-09-13 13:45:20 -07:00
Nv3DVUtils.h comments only, updating license text. a=b 2010-09-13 13:45:20 -07:00
ThebesLayerD3D9.cpp Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
ThebesLayerD3D9.h Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00