gecko/gfx/thebes/gfxWindowsPlatform.h
Jeff Muizelaar ab58d4b845 Bug 1113291. Reenable DisplayLink blocking on Windows. r=bas
Bug 1107299 broke this blocking because it assumed that DoesD3D11DeviceWork()
only described whether texture sharing works. However we were also checking for
broken DisplayLink drivers in that function. This splits out that part and uses
it appropriately.

--HG--
extra : rebase_source : 895d2da6297a48d0a2cbef2d149c27471c788484
2014-12-22 00:41:57 -05:00

302 lines
9.6 KiB
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_WINDOWS_PLATFORM_H
#define GFX_WINDOWS_PLATFORM_H
/**
* XXX to get CAIRO_HAS_D2D_SURFACE, CAIRO_HAS_DWRITE_FONT
* and cairo_win32_scaled_font_select_font
*/
#include "cairo-win32.h"
#include "gfxFontUtils.h"
#include "gfxWindowsSurface.h"
#include "gfxFont.h"
#ifdef CAIRO_HAS_DWRITE_FONT
#include "gfxDWriteFonts.h"
#endif
#include "gfxPlatform.h"
#include "gfxTypes.h"
#include "mozilla/Attributes.h"
#include "nsTArray.h"
#include "nsDataHashtable.h"
#include "mozilla/RefPtr.h"
#include <windows.h>
#include <objbase.h>
#ifdef CAIRO_HAS_D2D_SURFACE
#include <dxgi.h>
#endif
// This header is available in the June 2010 SDK and in the Win8 SDK
#include <d3dcommon.h>
// Win 8.0 SDK types we'll need when building using older sdks.
#if !defined(D3D_FEATURE_LEVEL_11_1) // defined in the 8.0 SDK only
#define D3D_FEATURE_LEVEL_11_1 static_cast<D3D_FEATURE_LEVEL>(0xb100)
#define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION 2048
#define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION 4096
#endif
namespace mozilla {
namespace gfx {
class DrawTarget;
}
namespace layers {
class DeviceManagerD3D9;
class ReadbackManagerD3D11;
}
}
struct IDirect3DDevice9;
struct ID3D11Device;
struct IDXGIAdapter1;
class nsIMemoryReporter;
/**
* Utility to get a Windows HDC from a Moz2D DrawTarget. If the DrawTarget is
* not backed by a HDC this will get the HDC for the screen device context
* instead.
*/
class MOZ_STACK_CLASS DCFromDrawTarget MOZ_FINAL
{
public:
DCFromDrawTarget(mozilla::gfx::DrawTarget& aDrawTarget);
~DCFromDrawTarget() {
if (mNeedsRelease) {
ReleaseDC(nullptr, mDC);
} else {
RestoreDC(mDC, -1);
}
}
operator HDC () {
return mDC;
}
private:
HDC mDC;
bool mNeedsRelease;
};
// ClearType parameters set by running ClearType tuner
struct ClearTypeParameterInfo {
ClearTypeParameterInfo() :
gamma(-1), pixelStructure(-1), clearTypeLevel(-1), enhancedContrast(-1)
{ }
nsString displayName; // typically just 'DISPLAY1'
int32_t gamma;
int32_t pixelStructure;
int32_t clearTypeLevel;
int32_t enhancedContrast;
};
class gfxWindowsPlatform : public gfxPlatform {
public:
enum TextRenderingMode {
TEXT_RENDERING_NO_CLEARTYPE,
TEXT_RENDERING_NORMAL,
TEXT_RENDERING_GDI_CLASSIC,
TEXT_RENDERING_COUNT
};
gfxWindowsPlatform();
virtual ~gfxWindowsPlatform();
static gfxWindowsPlatform *GetPlatform() {
return (gfxWindowsPlatform*) gfxPlatform::GetPlatform();
}
virtual gfxPlatformFontList* CreatePlatformFontList();
virtual already_AddRefed<gfxASurface>
CreateOffscreenSurface(const IntSize& size,
gfxContentType contentType) MOZ_OVERRIDE;
virtual mozilla::TemporaryRef<mozilla::gfx::ScaledFont>
GetScaledFontForFont(mozilla::gfx::DrawTarget* aTarget, gfxFont *aFont);
enum RenderMode {
/* Use GDI and windows surfaces */
RENDER_GDI = 0,
/* Use 32bpp image surfaces and call StretchDIBits */
RENDER_IMAGE_STRETCH32,
/* Use 32bpp image surfaces, and do 32->24 conversion before calling StretchDIBits */
RENDER_IMAGE_STRETCH24,
/* Use Direct2D rendering */
RENDER_DIRECT2D,
/* max */
RENDER_MODE_MAX
};
int GetScreenDepth() const;
RenderMode GetRenderMode() { return mRenderMode; }
void SetRenderMode(RenderMode rmode) { mRenderMode = rmode; }
/**
* Updates render mode with relation to the current preferences and
* available devices.
*/
void UpdateRenderMode();
/**
* Verifies a D2D device is present and working, will attempt to create one
* it is non-functional or non-existant.
*
* \param aAttemptForce Attempt to force D2D cairo device creation by using
* cairo device creation routines.
*/
void VerifyD2DDevice(bool aAttemptForce);
#ifdef CAIRO_HAS_D2D_SURFACE
HRESULT CreateDevice(nsRefPtr<IDXGIAdapter1> &adapter1, int featureLevelIndex);
#endif
/**
* Return the resolution scaling factor to convert between "logical" or
* "screen" pixels as used by Windows (dependent on the DPI scaling option
* in the Display control panel) and actual device pixels.
*/
double GetDPIScale();
nsresult GetFontList(nsIAtom *aLangGroup,
const nsACString& aGenericFamily,
nsTArray<nsString>& aListOfFonts);
nsresult UpdateFontList();
virtual void GetCommonFallbackFonts(uint32_t aCh, uint32_t aNextCh,
int32_t aRunScript,
nsTArray<const char*>& aFontList);
nsresult GetStandardFamilyName(const nsAString& aFontName, nsAString& aFamilyName);
gfxFontGroup *CreateFontGroup(const mozilla::FontFamilyList& aFontFamilyList,
const gfxFontStyle *aStyle,
gfxUserFontSet *aUserFontSet);
/**
* Look up a local platform font using the full font face name (needed to support @font-face src local() )
*/
virtual gfxFontEntry* LookupLocalFont(const nsAString& aFontName,
uint16_t aWeight,
int16_t aStretch,
bool aItalic);
/**
* Activate a platform font (needed to support @font-face src url() )
*/
virtual gfxFontEntry* MakePlatformFont(const nsAString& aFontName,
uint16_t aWeight,
int16_t aStretch,
bool aItalic,
const uint8_t* aFontData,
uint32_t aLength);
/**
* Check whether format is supported on a platform or not (if unclear, returns true)
*/
virtual bool IsFontFormatSupported(nsIURI *aFontURI, uint32_t aFormatFlags);
virtual bool DidRenderingDeviceReset();
/* Find a FontFamily/FontEntry object that represents a font on your system given a name */
gfxFontFamily *FindFontFamily(const nsAString& aName);
gfxFontEntry *FindFontEntry(const nsAString& aName, const gfxFontStyle& aFontStyle);
bool GetPrefFontEntries(const nsCString& aLangGroup, nsTArray<nsRefPtr<gfxFontEntry> > *array);
void SetPrefFontEntries(const nsCString& aLangGroup, nsTArray<nsRefPtr<gfxFontEntry> >& array);
void ClearPrefFonts() { mPrefFonts.Clear(); }
// ClearType is not always enabled even when available (e.g. Windows XP)
// if either of these prefs are enabled and apply, use ClearType rendering
bool UseClearTypeForDownloadableFonts();
bool UseClearTypeAlways();
static void GetDLLVersion(char16ptr_t aDLLPath, nsAString& aVersion);
// returns ClearType tuning information for each display
static void GetCleartypeParams(nsTArray<ClearTypeParameterInfo>& aParams);
virtual void FontsPrefsChanged(const char *aPref);
void SetupClearTypeParams();
#ifdef CAIRO_HAS_DWRITE_FONT
IDWriteFactory *GetDWriteFactory() { return mDWriteFactory; }
inline bool DWriteEnabled() { return mUseDirectWrite; }
inline DWRITE_MEASURING_MODE DWriteMeasuringMode() { return mMeasuringMode; }
IDWriteTextAnalyzer *GetDWriteAnalyzer() { return mDWriteAnalyzer; }
IDWriteRenderingParams *GetRenderingParams(TextRenderingMode aRenderMode)
{ return mRenderingParams[aRenderMode]; }
#else
inline bool DWriteEnabled() { return false; }
#endif
void OnDeviceManagerDestroy(mozilla::layers::DeviceManagerD3D9* aDeviceManager);
mozilla::layers::DeviceManagerD3D9* GetD3D9DeviceManager();
IDirect3DDevice9* GetD3D9Device();
#ifdef CAIRO_HAS_D2D_SURFACE
cairo_device_t *GetD2DDevice() { return mD2DDevice; }
ID3D10Device1 *GetD3D10Device() { return mD2DDevice ? cairo_d2d_device_get_device(mD2DDevice) : nullptr; }
#endif
ID3D11Device *GetD3D11Device();
ID3D11Device *GetD3D11ContentDevice();
mozilla::layers::ReadbackManagerD3D11* GetReadbackManager();
static bool IsOptimus();
protected:
RenderMode mRenderMode;
int8_t mUseClearTypeForDownloadableFonts;
int8_t mUseClearTypeAlways;
private:
void Init();
void InitD3D11Devices();
IDXGIAdapter1 *GetDXGIAdapter();
bool mUseDirectWrite;
bool mUsingGDIFonts;
#ifdef CAIRO_HAS_DWRITE_FONT
nsRefPtr<IDWriteFactory> mDWriteFactory;
nsRefPtr<IDWriteTextAnalyzer> mDWriteAnalyzer;
nsRefPtr<IDWriteRenderingParams> mRenderingParams[TEXT_RENDERING_COUNT];
DWRITE_MEASURING_MODE mMeasuringMode;
#endif
#ifdef CAIRO_HAS_D2D_SURFACE
cairo_device_t *mD2DDevice;
#endif
mozilla::RefPtr<IDXGIAdapter1> mAdapter;
nsRefPtr<mozilla::layers::DeviceManagerD3D9> mDeviceManager;
mozilla::RefPtr<ID3D11Device> mD3D11Device;
mozilla::RefPtr<ID3D11Device> mD3D11ContentDevice;
bool mD3D11DeviceInitialized;
mozilla::RefPtr<mozilla::layers::ReadbackManagerD3D11> mD3D11ReadbackManager;
virtual void GetPlatformCMSOutputProfile(void* &mem, size_t &size);
// TODO: unify this with mPrefFonts (NB: holds families, not fonts) in gfxPlatformFontList
nsDataHashtable<nsCStringHashKey, nsTArray<nsRefPtr<gfxFontEntry> > > mPrefFonts;
};
bool DoesD3D11TextureSharingWork(ID3D11Device *device);
bool DoesD3D11DeviceWork(ID3D11Device *device);
#endif /* GFX_WINDOWS_PLATFORM_H */