gecko/browser/devtools/debugger/DebuggerUI.jsm
2012-11-02 15:45:53 -04:00

640 lines
18 KiB
JavaScript

/* -*- Mode: javascript; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const Cc = Components.classes;
const Ci = Components.interfaces;
const Cu = Components.utils;
const DBG_XUL = "chrome://browser/content/debugger.xul";
const DBG_STRINGS_URI = "chrome://browser/locale/devtools/debugger.properties";
const CHROME_DEBUGGER_PROFILE_NAME = "_chrome-debugger-profile";
const TAB_SWITCH_NOTIFICATION = "debugger-tab-switch";
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
XPCOMUtils.defineLazyModuleGetter(this,
"DebuggerServer", "resource://gre/modules/devtools/dbg-server.jsm");
XPCOMUtils.defineLazyModuleGetter(this,
"Services", "resource://gre/modules/Services.jsm");
XPCOMUtils.defineLazyModuleGetter(this,
"FileUtils", "resource://gre/modules/FileUtils.jsm");
this.EXPORTED_SYMBOLS = ["DebuggerUI"];
/**
* Provides a simple mechanism of managing debugger instances.
*
* @param nsIDOMWindow aWindow
* The chrome window for which the DebuggerUI instance is created.
*/
this.DebuggerUI = function DebuggerUI(aWindow) {
this.chromeWindow = aWindow;
this.listenToTabs();
};
DebuggerUI.prototype = {
/**
* Update the status of tool's menuitems and buttons when
* the user switches tabs.
*/
listenToTabs: function DUI_listenToTabs() {
let win = this.chromeWindow;
let tabs = win.gBrowser.tabContainer;
let bound_refreshCommand = this.refreshCommand.bind(this);
tabs.addEventListener("TabSelect", bound_refreshCommand, true);
win.addEventListener("unload", function onClose(aEvent) {
win.removeEventListener("unload", onClose, false);
tabs.removeEventListener("TabSelect", bound_refreshCommand, true);
}, false);
},
/**
* Called by the DebuggerPane to update the Debugger toggle switches with the
* debugger state.
*/
refreshCommand: function DUI_refreshCommand() {
let scriptDebugger = this.getDebugger();
let command = this.chromeWindow.document.getElementById("Tools:Debugger");
let selectedTab = this.chromeWindow.gBrowser.selectedTab;
if (scriptDebugger && scriptDebugger.ownerTab === selectedTab) {
command.setAttribute("checked", "true");
} else {
command.setAttribute("checked", "false");
}
},
/**
* Starts a debugger for the current tab, or stops it if already started.
*
* @return DebuggerPane | null
* The script debugger instance if it's started, null if stopped.
*/
toggleDebugger: function DUI_toggleDebugger() {
let scriptDebugger = this.findDebugger();
let selectedTab = this.chromeWindow.gBrowser.selectedTab;
if (scriptDebugger) {
if (scriptDebugger.ownerTab !== selectedTab) {
this.showTabSwitchNotification();
return scriptDebugger;
}
scriptDebugger.close();
return null;
}
return new DebuggerPane(this, selectedTab);
},
/**
* Starts a remote debugger in a new window, or stops it if already started.
*
* @return RemoteDebuggerWindow | null
* The remote debugger instance if it's started, null if stopped.
*/
toggleRemoteDebugger: function DUI_toggleRemoteDebugger() {
let remoteDebugger = this.getRemoteDebugger();
if (remoteDebugger) {
remoteDebugger.close();
return null;
}
return new RemoteDebuggerWindow(this);
},
/**
* Starts a chrome debugger in a new process, or stops it if already started.
*
* @return ChromeDebuggerProcess | null
* The chrome debugger instance if it's started, null if stopped.
*/
toggleChromeDebugger: function DUI_toggleChromeDebugger(aOnClose, aOnRun) {
let chromeDebugger = this.getChromeDebugger();
if (chromeDebugger) {
chromeDebugger.close();
return null;
}
return new ChromeDebuggerProcess(this, aOnClose, aOnRun);
},
/**
* Gets the current script debugger from any open window.
*
* @return DebuggerPane | null
* The script debugger instance if it exists, null otherwise.
*/
findDebugger: function DUI_findDebugger() {
let enumerator = Services.wm.getEnumerator("navigator:browser");
while (enumerator.hasMoreElements()) {
let chromeWindow = enumerator.getNext().QueryInterface(Ci.nsIDOMWindow);
let scriptDebugger = chromeWindow.DebuggerUI.getDebugger();
if (scriptDebugger) {
return scriptDebugger;
}
}
return null;
},
/**
* Get the current script debugger.
*
* @return DebuggerPane | null
* The script debugger instance if it exists, null otherwise.
*/
getDebugger: function DUI_getDebugger() {
return '_scriptDebugger' in this ? this._scriptDebugger : null;
},
/**
* Get the remote debugger for the current chrome window.
*
* @return RemoteDebuggerWindow | null
* The remote debugger instance if it exists, null otherwise.
*/
getRemoteDebugger: function DUI_getRemoteDebugger() {
return '_remoteDebugger' in this ? this._remoteDebugger : null;
},
/**
* Get the chrome debugger for the current firefox instance.
*
* @return ChromeDebuggerProcess | null
* The chrome debugger instance if it exists, null otherwise.
*/
getChromeDebugger: function DUI_getChromeDebugger() {
return '_chromeDebugger' in this ? this._chromeDebugger : null;
},
/**
* Get the preferences associated with the debugger frontend.
* @return object
*/
get preferences() Prefs,
/**
* Currently, there can only be one debugger per tab.
* Show an asynchronous notification which asks the user to switch the
* script debugger to the current tab if it's already open in another one.
*/
showTabSwitchNotification: function DUI_showTabSwitchNotification() {
let gBrowser = this.chromeWindow.gBrowser;
let selectedBrowser = gBrowser.selectedBrowser;
let nbox = gBrowser.getNotificationBox(selectedBrowser);
let notification = nbox.getNotificationWithValue(TAB_SWITCH_NOTIFICATION);
if (notification) {
nbox.removeNotification(notification);
return;
}
let self = this;
let buttons = [{
id: "debugger.confirmTabSwitch.buttonSwitch",
label: L10N.getStr("confirmTabSwitch.buttonSwitch"),
accessKey: L10N.getStr("confirmTabSwitch.buttonSwitch.accessKey"),
callback: function DUI_notificationButtonSwitch() {
let scriptDebugger = self.findDebugger();
let targetWindow = scriptDebugger.globalUI.chromeWindow;
targetWindow.gBrowser.selectedTab = scriptDebugger.ownerTab;
targetWindow.focus();
}
}, {
id: "debugger.confirmTabSwitch.buttonOpen",
label: L10N.getStr("confirmTabSwitch.buttonOpen"),
accessKey: L10N.getStr("confirmTabSwitch.buttonOpen.accessKey"),
callback: function DUI_notificationButtonOpen() {
let scriptDebugger = self.findDebugger();
let targetWindow = scriptDebugger.globalUI.chromeWindow;
scriptDebugger.close();
targetWindow.addEventListener("Debugger:Shutdown", function onShutdown() {
targetWindow.removeEventListener("Debugger:Shutdown", onShutdown, false);
Services.tm.currentThread.dispatch({ run: function() {
self.toggleDebugger();
}}, 0);
}, false);
}
}];
let message = L10N.getStr("confirmTabSwitch.message");
let imageURL = "chrome://browser/skin/Info.png";
notification = nbox.appendNotification(
message, TAB_SWITCH_NOTIFICATION,
imageURL, nbox.PRIORITY_WARNING_HIGH, buttons, null);
// Make sure this is not a transient notification, to avoid the automatic
// transient notification removal.
notification.persistence = -1;
}
};
/**
* Creates a pane that will host the debugger.
*
* @param DebuggerUI aDebuggerUI
* The parent instance creating the new debugger.
* @param XULElement aTab
* The tab in which to create the debugger.
*/
function DebuggerPane(aDebuggerUI, aTab) {
this.globalUI = aDebuggerUI;
this._win = aDebuggerUI.chromeWindow;
this._tab = aTab;
this.close = this.close.bind(this);
this._initServer();
this._create();
}
DebuggerPane.prototype = {
/**
* Initializes the debugger server.
*/
_initServer: function DP__initServer() {
if (!DebuggerServer.initialized) {
DebuggerServer.init();
DebuggerServer.addBrowserActors();
}
},
/**
* Creates and initializes the widgets containing the debugger UI.
*/
_create: function DP__create() {
this.globalUI._scriptDebugger = this;
let gBrowser = this._win.gBrowser;
let ownerDocument = gBrowser.parentNode.ownerDocument;
this._splitter = ownerDocument.createElement("splitter");
this._splitter.setAttribute("class", "devtools-horizontal-splitter");
this._frame = ownerDocument.createElement("iframe");
this._frame.height = Prefs.height;
this._nbox = gBrowser.getNotificationBox(this._tab.linkedBrowser);
this._nbox.appendChild(this._splitter);
this._nbox.appendChild(this._frame);
let self = this;
this._frame.addEventListener("Debugger:Loaded", function dbgLoaded() {
self._frame.removeEventListener("Debugger:Loaded", dbgLoaded, true);
self._frame.addEventListener("Debugger:Unloaded", self.close, true);
// Bind shortcuts for accessing the breakpoint methods in the debugger.
let bkp = self.contentWindow.DebuggerController.Breakpoints;
self.addBreakpoint = bkp.addBreakpoint;
self.removeBreakpoint = bkp.removeBreakpoint;
self.getBreakpoint = bkp.getBreakpoint;
self.breakpoints = bkp.store;
}, true);
this._frame.setAttribute("src", DBG_XUL);
this.globalUI.refreshCommand();
},
/**
* Closes the debugger, removing child nodes and event listeners.
*
* @param function aCloseCallback
* Clients can pass a close callback to be notified when
* the panel successfully closes.
*/
close: function DP_close(aCloseCallback) {
if (!this.globalUI) {
return;
}
delete this.globalUI._scriptDebugger;
// This method is also used as an event handler, so only
// use aCloseCallback if it's a function.
if (typeof aCloseCallback == "function") {
let frame = this._frame;
frame.addEventListener("unload", function onUnload() {
frame.removeEventListener("unload", onUnload, true);
aCloseCallback();
}, true)
}
Prefs.height = this._frame.height;
this._frame.removeEventListener("Debugger:Unloaded", this.close, true);
this._nbox.removeChild(this._splitter);
this._nbox.removeChild(this._frame);
this._splitter = null;
this._frame = null;
this._nbox = null;
this._win = null;
this._tab = null;
// Remove shortcuts for accessing the breakpoint methods in the debugger.
delete this.addBreakpoint;
delete this.removeBreakpoint;
delete this.getBreakpoint;
delete this.breakpoints;
this.globalUI.refreshCommand();
this.globalUI = null;
},
/**
* Gets the chrome window owning this debugger instance.
* @return XULWindow
*/
get ownerWindow() {
return this._win;
},
/**
* Gets the tab owning this debugger instance.
* @return XULElement
*/
get ownerTab() {
return this._tab;
},
/**
* Gets the debugger content window.
* @return nsIDOMWindow
*/
get contentWindow() {
return this._frame ? this._frame.contentWindow : null;
}
};
/**
* Creates a window that will host a remote debugger.
*
* @param DebuggerUI aDebuggerUI
* The parent instance creating the new debugger.
*/
function RemoteDebuggerWindow(aDebuggerUI) {
this.globalUI = aDebuggerUI;
this._win = aDebuggerUI.chromeWindow;
this.close = this.close.bind(this);
this._create();
}
RemoteDebuggerWindow.prototype = {
/**
* Creates and initializes the widgets containing the remote debugger UI.
*/
_create: function DP__create() {
this.globalUI._remoteDebugger = this;
this._dbgwin = this.globalUI.chromeWindow.open(DBG_XUL,
L10N.getStr("remoteDebuggerWindowTitle"),
"width=" + Prefs.remoteWinWidth + "," +
"height=" + Prefs.remoteWinHeight + "," +
"chrome,dependent,resizable,centerscreen");
let self = this;
this._dbgwin.addEventListener("Debugger:Loaded", function dbgLoaded() {
self._dbgwin.removeEventListener("Debugger:Loaded", dbgLoaded, true);
self._dbgwin.addEventListener("Debugger:Unloaded", self.close, true);
// Bind shortcuts for accessing the breakpoint methods in the debugger.
let bkp = self.contentWindow.DebuggerController.Breakpoints;
self.addBreakpoint = bkp.addBreakpoint;
self.removeBreakpoint = bkp.removeBreakpoint;
self.getBreakpoint = bkp.getBreakpoint;
self.breakpoints = bkp.store;
}, true);
this._dbgwin._remoteFlag = true;
},
/**
* Closes the remote debugger, along with the parent window if necessary.
*/
close: function DP_close() {
if (!this.globalUI) {
return;
}
delete this.globalUI._remoteDebugger;
this._dbgwin.close();
this._dbgwin = null;
this._win = null;
// Remove shortcuts for accessing the breakpoint methods in the debugger.
delete this.addBreakpoint;
delete this.removeBreakpoint;
delete this.getBreakpoint;
delete this.breakpoints;
this.globalUI = null;
},
/**
* Gets the chrome window owning this debugger instance.
* @return XULWindow
*/
get ownerWindow() {
return this._win;
},
/**
* Gets the remote debugger content window.
* @return nsIDOMWindow.
*/
get contentWindow() {
return this._dbgwin;
}
};
/**
* Creates a process that will hold a chrome debugger.
*
* @param DebuggerUI aDebuggerUI
* The parent instance creating the new debugger.
* @param function aOnClose
* Optional, a function called when the process exits.
* @param function aOnRun
* Optional, a function called when the process starts running.
*/
function ChromeDebuggerProcess(aDebuggerUI, aOnClose, aOnRun) {
this.globalUI = aDebuggerUI;
this._win = aDebuggerUI.chromeWindow;
this._closeCallback = aOnClose;
this._runCallback = aOnRun;
this._initServer();
this._initProfile();
this._create();
}
ChromeDebuggerProcess.prototype = {
/**
* Initializes the debugger server.
*/
_initServer: function RDP__initServer() {
if (!DebuggerServer.initialized) {
DebuggerServer.init();
DebuggerServer.addBrowserActors();
}
DebuggerServer.openListener(Prefs.remotePort);
},
/**
* Initializes a profile for the remote debugger process.
*/
_initProfile: function RDP__initProfile() {
let profileService = Cc["@mozilla.org/toolkit/profile-service;1"]
.createInstance(Ci.nsIToolkitProfileService);
let dbgProfileName;
try {
dbgProfileName = profileService.selectedProfile.name + CHROME_DEBUGGER_PROFILE_NAME;
} catch(e) {
dbgProfileName = CHROME_DEBUGGER_PROFILE_NAME;
Cu.reportError(e);
}
this._dbgProfile = profileService.createProfile(null, null, dbgProfileName);
profileService.flush();
},
/**
* Creates and initializes the profile & process for the remote debugger.
*/
_create: function RDP__create() {
this.globalUI._chromeDebugger = this;
let file = FileUtils.getFile("CurProcD",
[Services.appinfo.OS == "WINNT" ? "firefox.exe"
: "firefox-bin"]);
let process = Cc["@mozilla.org/process/util;1"].createInstance(Ci.nsIProcess);
process.init(file);
let args = [
"-no-remote", "-P", this._dbgProfile.name,
"-chrome", DBG_XUL,
"-width", Prefs.remoteWinWidth,
"-height", Prefs.remoteWinHeight];
process.runwAsync(args, args.length, { observe: this.close.bind(this) });
this._dbgProcess = process;
if (typeof this._runCallback == "function") {
this._runCallback.call({}, this);
}
},
/**
* Closes the remote debugger, removing the profile and killing the process.
*/
close: function RDP_close() {
if (!this.globalUI) {
return;
}
delete this.globalUI._chromeDebugger;
if (this._dbgProcess.isRunning) {
this._dbgProcess.kill();
}
if (this._dbgProfile) {
this._dbgProfile.remove(false);
}
if (typeof this._closeCallback == "function") {
this._closeCallback.call({}, this);
}
this._dbgProcess = null;
this._dbgProfile = null;
this._win = null;
this.globalUI = null;
}
};
/**
* Localization convenience methods.
*/
let L10N = {
/**
* L10N shortcut function.
*
* @param string aName
* @return string
*/
getStr: function L10N_getStr(aName) {
return this.stringBundle.GetStringFromName(aName);
}
};
XPCOMUtils.defineLazyGetter(L10N, "stringBundle", function() {
return Services.strings.createBundle(DBG_STRINGS_URI);
});
/**
* Shortcuts for accessing various debugger preferences.
*/
let Prefs = {
/**
* Gets the preferred height of the debugger pane.
* @return number
*/
get height() {
if (this._height === undefined) {
this._height = Services.prefs.getIntPref("devtools.debugger.ui.height");
}
return this._height;
},
/**
* Sets the preferred height of the debugger pane.
* @param number value
*/
set height(value) {
Services.prefs.setIntPref("devtools.debugger.ui.height", value);
this._height = value;
}
};
/**
* Gets the preferred width of the remote debugger window.
* @return number
*/
XPCOMUtils.defineLazyGetter(Prefs, "remoteWinWidth", function() {
return Services.prefs.getIntPref("devtools.debugger.ui.remote-win.width");
});
/**
* Gets the preferred height of the remote debugger window.
* @return number
*/
XPCOMUtils.defineLazyGetter(Prefs, "remoteWinHeight", function() {
return Services.prefs.getIntPref("devtools.debugger.ui.remote-win.height");
});
/**
* Gets the preferred default remote debugging host.
* @return string
*/
XPCOMUtils.defineLazyGetter(Prefs, "remoteHost", function() {
return Services.prefs.getCharPref("devtools.debugger.remote-host");
});
/**
* Gets the preferred default remote debugging port.
* @return number
*/
XPCOMUtils.defineLazyGetter(Prefs, "remotePort", function() {
return Services.prefs.getIntPref("devtools.debugger.remote-port");
});