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19203be089
gfxIntSize is just a typedef of gfx::IntSize, so this is very mechanical. The only tricky part is deciding for each occurrence whether to replace it with IntSize, gfx::IntSize or mozilla::gfx::IntSize; in all cases I went with the shortest one that worked given the existing "using namespace" declarations.
176 lines
5.4 KiB
C++
176 lines
5.4 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:set ts=2 sw=2 sts=2 et cindent: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "VideoFrameContainer.h"
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#include "mozilla/dom/HTMLMediaElement.h"
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#include "nsIFrame.h"
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#include "nsDisplayList.h"
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#include "nsSVGEffects.h"
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using namespace mozilla::layers;
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namespace mozilla {
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VideoFrameContainer::VideoFrameContainer(dom::HTMLMediaElement* aElement,
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already_AddRefed<ImageContainer> aContainer)
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: mElement(aElement),
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mImageContainer(aContainer), mMutex("nsVideoFrameContainer"),
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mFrameID(0),
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mIntrinsicSizeChanged(false), mImageSizeChanged(false)
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{
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NS_ASSERTION(aElement, "aElement must not be null");
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NS_ASSERTION(mImageContainer, "aContainer must not be null");
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}
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VideoFrameContainer::~VideoFrameContainer()
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{}
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void VideoFrameContainer::SetCurrentFrame(const gfx::IntSize& aIntrinsicSize,
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Image* aImage,
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const TimeStamp& aTargetTime)
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{
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if (aImage) {
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MutexAutoLock lock(mMutex);
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nsAutoTArray<ImageContainer::NonOwningImage,1> imageList;
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imageList.AppendElement(
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ImageContainer::NonOwningImage(aImage, aTargetTime, ++mFrameID));
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SetCurrentFramesLocked(aIntrinsicSize, imageList);
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} else {
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ClearCurrentFrame(aIntrinsicSize);
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}
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}
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void VideoFrameContainer::SetCurrentFrames(const gfx::IntSize& aIntrinsicSize,
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const nsTArray<ImageContainer::NonOwningImage>& aImages)
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{
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MutexAutoLock lock(mMutex);
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SetCurrentFramesLocked(aIntrinsicSize, aImages);
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}
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void VideoFrameContainer::SetCurrentFramesLocked(const gfx::IntSize& aIntrinsicSize,
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const nsTArray<ImageContainer::NonOwningImage>& aImages)
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{
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mMutex.AssertCurrentThreadOwns();
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if (aIntrinsicSize != mIntrinsicSize) {
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mIntrinsicSize = aIntrinsicSize;
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mIntrinsicSizeChanged = true;
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}
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gfx::IntSize oldFrameSize = mImageContainer->GetCurrentSize();
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// When using the OMX decoder, destruction of the current image can indirectly
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// block on main thread I/O. If we let this happen while holding onto
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// |mImageContainer|'s lock, then when the main thread then tries to
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// composite it can then block on |mImageContainer|'s lock, causing a
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// deadlock. We use this hack to defer the destruction of the current image
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// until it is safe.
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nsTArray<ImageContainer::OwningImage> kungFuDeathGrip;
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mImageContainer->GetCurrentImages(&kungFuDeathGrip);
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if (aImages.IsEmpty()) {
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mImageContainer->ClearAllImages();
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} else {
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mImageContainer->SetCurrentImages(aImages);
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}
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gfx::IntSize newFrameSize = mImageContainer->GetCurrentSize();
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if (oldFrameSize != newFrameSize) {
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mImageSizeChanged = true;
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}
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}
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void VideoFrameContainer::ClearCurrentFrame()
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{
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MutexAutoLock lock(mMutex);
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// See comment in SetCurrentFrame for the reasoning behind
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// using a kungFuDeathGrip here.
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nsTArray<ImageContainer::OwningImage> kungFuDeathGrip;
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mImageContainer->GetCurrentImages(&kungFuDeathGrip);
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mImageContainer->ClearAllImages();
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}
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void VideoFrameContainer::ClearFutureFrames()
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{
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MutexAutoLock lock(mMutex);
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// See comment in SetCurrentFrame for the reasoning behind
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// using a kungFuDeathGrip here.
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nsTArray<ImageContainer::OwningImage> kungFuDeathGrip;
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mImageContainer->GetCurrentImages(&kungFuDeathGrip);
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if (!kungFuDeathGrip.IsEmpty()) {
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nsTArray<ImageContainer::NonOwningImage> currentFrame;
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const ImageContainer::OwningImage& img = kungFuDeathGrip[0];
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currentFrame.AppendElement(ImageContainer::NonOwningImage(img.mImage,
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img.mTimeStamp, img.mFrameID, img.mProducerID));
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mImageContainer->SetCurrentImages(currentFrame);
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}
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}
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ImageContainer* VideoFrameContainer::GetImageContainer() {
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return mImageContainer;
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}
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double VideoFrameContainer::GetFrameDelay()
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{
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return mImageContainer->GetPaintDelay().ToSeconds();
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}
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void VideoFrameContainer::InvalidateWithFlags(uint32_t aFlags)
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{
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NS_ASSERTION(NS_IsMainThread(), "Must call on main thread");
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if (!mElement) {
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// Element has been destroyed
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return;
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}
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nsIFrame* frame = mElement->GetPrimaryFrame();
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bool invalidateFrame = false;
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{
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MutexAutoLock lock(mMutex);
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// Get mImageContainerSizeChanged while holding the lock.
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invalidateFrame = mImageSizeChanged;
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mImageSizeChanged = false;
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if (mIntrinsicSizeChanged) {
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mElement->UpdateMediaSize(mIntrinsicSize);
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mIntrinsicSizeChanged = false;
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if (frame) {
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nsPresContext* presContext = frame->PresContext();
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nsIPresShell *presShell = presContext->PresShell();
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presShell->FrameNeedsReflow(frame,
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nsIPresShell::eStyleChange,
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NS_FRAME_IS_DIRTY);
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}
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}
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}
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bool asyncInvalidate = mImageContainer &&
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mImageContainer->IsAsync() &&
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!(aFlags & INVALIDATE_FORCE);
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if (frame) {
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if (invalidateFrame) {
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frame->InvalidateFrame();
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} else {
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frame->InvalidateLayer(nsDisplayItem::TYPE_VIDEO, nullptr, nullptr,
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asyncInvalidate ? nsIFrame::UPDATE_IS_ASYNC : 0);
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}
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}
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nsSVGEffects::InvalidateDirectRenderingObservers(mElement);
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}
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} // namespace mozilla
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