gecko/gfx/thebes/gfxDrawable.h
Matt Woodrow caee8311c5 Bug 1044702 - Use Moz2D source clipping when we can. r=Bas
--HG--
extra : rebase_source : 24eb333909db5278ff1a8babf9b4b907650695fa
2014-09-12 17:18:21 +12:00

170 lines
5.8 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_DRAWABLE_H
#define GFX_DRAWABLE_H
#include "nsAutoPtr.h"
#include "gfxRect.h"
#include "gfxMatrix.h"
#include "GraphicsFilter.h"
#include "mozilla/gfx/2D.h"
class gfxASurface;
class gfxContext;
class gfxPattern;
/**
* gfxDrawable
* An Interface representing something that has an intrinsic size and can draw
* itself repeatedly.
*/
class gfxDrawable {
NS_INLINE_DECL_REFCOUNTING(gfxDrawable)
public:
explicit gfxDrawable(const gfxIntSize aSize)
: mSize(aSize) {}
/**
* Draw into aContext filling aFillRect, possibly repeating, using aFilter.
* aTransform is a userspace to "image"space matrix. For example, if Draw
* draws using a gfxPattern, this is the matrix that should be set on the
* pattern prior to rendering it.
* @return whether drawing was successful
*/
virtual bool Draw(gfxContext* aContext,
const gfxRect& aFillRect,
bool aRepeat,
const GraphicsFilter& aFilter,
gfxFloat aOpacity = 1.0,
const gfxMatrix& aTransform = gfxMatrix()) = 0;
virtual bool DrawWithSamplingRect(gfxContext* aContext,
const gfxRect& aFillRect,
const gfxRect& aSamplingRect,
bool aRepeat,
const GraphicsFilter& aFilter,
gfxFloat aOpacity = 1.0)
{
return false;
}
virtual gfxIntSize Size() { return mSize; }
protected:
// Protected destructor, to discourage deletion outside of Release():
virtual ~gfxDrawable() {}
const gfxIntSize mSize;
};
/**
* gfxSurfaceDrawable
* A convenience implementation of gfxDrawable for surfaces.
*/
class gfxSurfaceDrawable : public gfxDrawable {
public:
gfxSurfaceDrawable(mozilla::gfx::SourceSurface* aSurface, const gfxIntSize aSize,
const gfxMatrix aTransform = gfxMatrix());
virtual ~gfxSurfaceDrawable() {}
virtual bool Draw(gfxContext* aContext,
const gfxRect& aFillRect,
bool aRepeat,
const GraphicsFilter& aFilter,
gfxFloat aOpacity = 1.0,
const gfxMatrix& aTransform = gfxMatrix());
virtual bool DrawWithSamplingRect(gfxContext* aContext,
const gfxRect& aFillRect,
const gfxRect& aSamplingRect,
bool aRepeat,
const GraphicsFilter& aFilter,
gfxFloat aOpacity = 1.0);
protected:
void DrawInternal(gfxContext* aContext,
const gfxRect& aFillRect,
const mozilla::gfx::IntRect& aSamplingRect,
bool aRepeat,
const GraphicsFilter& aFilter,
gfxFloat aOpacity,
const gfxMatrix& aTransform = gfxMatrix());
mozilla::RefPtr<mozilla::gfx::SourceSurface> mSourceSurface;
const gfxMatrix mTransform;
};
/**
* gfxDrawingCallback
* A simple drawing functor.
*/
class gfxDrawingCallback {
NS_INLINE_DECL_REFCOUNTING(gfxDrawingCallback)
protected:
// Protected destructor, to discourage deletion outside of Release():
virtual ~gfxDrawingCallback() {}
public:
/**
* Draw into aContext filling aFillRect using aFilter.
* aTransform is a userspace to "image"space matrix. For example, if Draw
* draws using a gfxPattern, this is the matrix that should be set on the
* pattern prior to rendering it.
* @return whether drawing was successful
*/
virtual bool operator()(gfxContext* aContext,
const gfxRect& aFillRect,
const GraphicsFilter& aFilter,
const gfxMatrix& aTransform = gfxMatrix()) = 0;
};
/**
* gfxCallbackDrawable
* A convenience implementation of gfxDrawable for callbacks.
*/
class gfxCallbackDrawable : public gfxDrawable {
public:
gfxCallbackDrawable(gfxDrawingCallback* aCallback, const gfxIntSize aSize);
virtual ~gfxCallbackDrawable() {}
virtual bool Draw(gfxContext* aContext,
const gfxRect& aFillRect,
bool aRepeat,
const GraphicsFilter& aFilter,
gfxFloat aOpacity = 1.0,
const gfxMatrix& aTransform = gfxMatrix());
protected:
already_AddRefed<gfxSurfaceDrawable> MakeSurfaceDrawable(const GraphicsFilter aFilter = GraphicsFilter::FILTER_FAST);
nsRefPtr<gfxDrawingCallback> mCallback;
nsRefPtr<gfxSurfaceDrawable> mSurfaceDrawable;
};
/**
* gfxPatternDrawable
* A convenience implementation of gfxDrawable for patterns.
*/
class gfxPatternDrawable : public gfxDrawable {
public:
gfxPatternDrawable(gfxPattern* aPattern,
const gfxIntSize aSize);
virtual ~gfxPatternDrawable();
virtual bool Draw(gfxContext* aContext,
const gfxRect& aFillRect,
bool aRepeat,
const GraphicsFilter& aFilter,
gfxFloat aOpacity = 1.0,
const gfxMatrix& aTransform = gfxMatrix());
protected:
already_AddRefed<gfxCallbackDrawable> MakeCallbackDrawable();
nsRefPtr<gfxPattern> mPattern;
};
#endif /* GFX_DRAWABLE_H */