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* * * Bug 539356 - Part 9a - Add new display list invalidation API to nsDisplayItem and implement it. r=roc * * * Bug 539356 - Part 9b - Add new frame invalidation API. r=roc * * * Bug 539356 - Part 9c - Remove old invalidation code. r=bz * * * Bug 539356 - Part 9d - Make SVG support the new invalidation model. r=jwatt * * * Bug 539356 - Part 9e - FrameLayerBuilder changes for display list invalidation. r=roc * * * Bug 539356 - Part 9f - Compute the invalid area of the layer tree and pass this to the widget. r=roc * * * Bug 539356 - Part 9g - Modify MozAfterPaint code to work with the new invalidation model. r=roc |
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.. | ||
CanvasLayerD3D9.cpp | ||
CanvasLayerD3D9.h | ||
ColorLayerD3D9.cpp | ||
ColorLayerD3D9.h | ||
ContainerLayerD3D9.cpp | ||
ContainerLayerD3D9.h | ||
DeviceManagerD3D9.cpp | ||
DeviceManagerD3D9.h | ||
genshaders.sh | ||
ImageLayerD3D9.cpp | ||
ImageLayerD3D9.h | ||
LayerManagerD3D9.cpp | ||
LayerManagerD3D9.h | ||
LayerManagerD3D9Shaders.h | ||
LayerManagerD3D9Shaders.hlsl | ||
Nv3DVUtils.cpp | ||
Nv3DVUtils.h | ||
ReadbackLayerD3D9.h | ||
ShadowBufferD3D9.cpp | ||
ShadowBufferD3D9.h | ||
ThebesLayerD3D9.cpp | ||
ThebesLayerD3D9.h |