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f5cf8c125c
--HG-- rename : gfx/thebes/src/GLContext.cpp => gfx/thebes/GLContext.cpp rename : gfx/thebes/public/GLContext.h => gfx/thebes/GLContext.h rename : gfx/thebes/public/GLContextProvider.h => gfx/thebes/GLContextProvider.h rename : gfx/thebes/src/GLContextProviderCGL.mm => gfx/thebes/GLContextProviderCGL.mm rename : gfx/thebes/src/GLContextProviderEGL.cpp => gfx/thebes/GLContextProviderEGL.cpp rename : gfx/thebes/src/GLContextProviderGLX.cpp => gfx/thebes/GLContextProviderGLX.cpp rename : gfx/thebes/src/GLContextProviderNull.cpp => gfx/thebes/GLContextProviderNull.cpp rename : gfx/thebes/src/GLContextProviderOSMesa.cpp => gfx/thebes/GLContextProviderOSMesa.cpp rename : gfx/thebes/src/GLContextProviderWGL.cpp => gfx/thebes/GLContextProviderWGL.cpp rename : gfx/thebes/public/GLDefs.h => gfx/thebes/GLDefs.h rename : gfx/thebes/public/GLXLibrary.h => gfx/thebes/GLXLibrary.h rename : gfx/thebes/public/WGLLibrary.h => gfx/thebes/WGLLibrary.h rename : gfx/thebes/src/cairo-gdk-utils.c => gfx/thebes/cairo-gdk-utils.c rename : gfx/thebes/src/cairo-gdk-utils.h => gfx/thebes/cairo-gdk-utils.h rename : gfx/thebes/src/cairo-xlib-utils.c => gfx/thebes/cairo-xlib-utils.c rename : gfx/thebes/src/cairo-xlib-utils.h => gfx/thebes/cairo-xlib-utils.h rename : gfx/thebes/src/genUnicodeScriptData.pl => gfx/thebes/genUnicodeScriptData.pl rename : gfx/thebes/public/gfx3DMatrix.h => gfx/thebes/gfx3DMatrix.h rename : gfx/thebes/src/gfxASurface.cpp => gfx/thebes/gfxASurface.cpp rename : gfx/thebes/public/gfxASurface.h => gfx/thebes/gfxASurface.h rename : gfx/thebes/src/gfxAlphaRecovery.cpp => gfx/thebes/gfxAlphaRecovery.cpp rename : gfx/thebes/public/gfxAlphaRecovery.h => gfx/thebes/gfxAlphaRecovery.h rename : gfx/thebes/src/gfxAndroidPlatform.cpp => gfx/thebes/gfxAndroidPlatform.cpp rename : gfx/thebes/public/gfxAndroidPlatform.h => gfx/thebes/gfxAndroidPlatform.h rename : gfx/thebes/src/gfxAtomList.h => gfx/thebes/gfxAtomList.h rename : gfx/thebes/src/gfxAtoms.cpp => gfx/thebes/gfxAtoms.cpp rename : gfx/thebes/src/gfxAtoms.h => gfx/thebes/gfxAtoms.h rename : gfx/thebes/src/gfxBeOSPlatform.cpp => gfx/thebes/gfxBeOSPlatform.cpp rename : gfx/thebes/public/gfxBeOSPlatform.h => gfx/thebes/gfxBeOSPlatform.h rename : gfx/thebes/src/gfxBeOSSurface.cpp => gfx/thebes/gfxBeOSSurface.cpp rename : gfx/thebes/public/gfxBeOSSurface.h => gfx/thebes/gfxBeOSSurface.h rename : gfx/thebes/public/gfxColor.h => gfx/thebes/gfxColor.h rename : gfx/thebes/src/gfxContext.cpp => gfx/thebes/gfxContext.cpp rename : gfx/thebes/public/gfxContext.h => gfx/thebes/gfxContext.h rename : gfx/thebes/src/gfxCoreTextShaper.cpp => gfx/thebes/gfxCoreTextShaper.cpp rename : gfx/thebes/src/gfxCoreTextShaper.h => gfx/thebes/gfxCoreTextShaper.h rename : gfx/thebes/src/gfxD2DSurface.cpp => gfx/thebes/gfxD2DSurface.cpp rename : gfx/thebes/public/gfxD2DSurface.h => gfx/thebes/gfxD2DSurface.h rename : gfx/thebes/src/gfxDDrawSurface.cpp => gfx/thebes/gfxDDrawSurface.cpp rename : gfx/thebes/public/gfxDDrawSurface.h => gfx/thebes/gfxDDrawSurface.h rename : gfx/thebes/src/gfxDWriteCommon.cpp => gfx/thebes/gfxDWriteCommon.cpp rename : gfx/thebes/src/gfxDWriteCommon.h => gfx/thebes/gfxDWriteCommon.h rename : gfx/thebes/src/gfxDWriteFontList.cpp => gfx/thebes/gfxDWriteFontList.cpp rename : gfx/thebes/src/gfxDWriteFontList.h => gfx/thebes/gfxDWriteFontList.h rename : gfx/thebes/src/gfxDWriteFonts.cpp => gfx/thebes/gfxDWriteFonts.cpp rename : gfx/thebes/public/gfxDWriteFonts.h => gfx/thebes/gfxDWriteFonts.h rename : gfx/thebes/src/gfxDWriteShaper.cpp => gfx/thebes/gfxDWriteShaper.cpp rename : gfx/thebes/src/gfxDWriteShaper.h => gfx/thebes/gfxDWriteShaper.h rename : gfx/thebes/src/gfxDWriteTextAnalysis.cpp => gfx/thebes/gfxDWriteTextAnalysis.cpp rename : gfx/thebes/src/gfxDWriteTextAnalysis.h => gfx/thebes/gfxDWriteTextAnalysis.h rename : gfx/thebes/src/gfxDirectFBSurface.cpp => gfx/thebes/gfxDirectFBSurface.cpp rename : gfx/thebes/public/gfxDirectFBSurface.h => gfx/thebes/gfxDirectFBSurface.h rename : gfx/thebes/src/gfxDllDeps.cpp => gfx/thebes/gfxDllDeps.cpp rename : gfx/thebes/src/gfxFT2FontBase.cpp => gfx/thebes/gfxFT2FontBase.cpp rename : gfx/thebes/public/gfxFT2FontBase.h => gfx/thebes/gfxFT2FontBase.h rename : gfx/thebes/src/gfxFT2FontList.cpp => gfx/thebes/gfxFT2FontList.cpp rename : gfx/thebes/src/gfxFT2FontList.h => gfx/thebes/gfxFT2FontList.h rename : gfx/thebes/src/gfxFT2Fonts.cpp => gfx/thebes/gfxFT2Fonts.cpp rename : gfx/thebes/public/gfxFT2Fonts.h => gfx/thebes/gfxFT2Fonts.h rename : gfx/thebes/src/gfxFT2Utils.cpp => gfx/thebes/gfxFT2Utils.cpp rename : gfx/thebes/src/gfxFT2Utils.h => gfx/thebes/gfxFT2Utils.h rename : gfx/thebes/src/gfxFont.cpp => gfx/thebes/gfxFont.cpp rename : gfx/thebes/public/gfxFont.h => gfx/thebes/gfxFont.h rename : gfx/thebes/public/gfxFontConstants.h => gfx/thebes/gfxFontConstants.h rename : gfx/thebes/src/gfxFontMissingGlyphs.cpp => gfx/thebes/gfxFontMissingGlyphs.cpp rename : gfx/thebes/src/gfxFontMissingGlyphs.h => gfx/thebes/gfxFontMissingGlyphs.h rename : gfx/thebes/src/gfxFontTest.cpp => gfx/thebes/gfxFontTest.cpp rename : gfx/thebes/public/gfxFontTest.h => gfx/thebes/gfxFontTest.h rename : gfx/thebes/src/gfxFontUtils.cpp => gfx/thebes/gfxFontUtils.cpp rename : gfx/thebes/public/gfxFontUtils.h => gfx/thebes/gfxFontUtils.h rename : gfx/thebes/src/gfxFontconfigUtils.cpp => gfx/thebes/gfxFontconfigUtils.cpp rename : gfx/thebes/src/gfxFontconfigUtils.h => gfx/thebes/gfxFontconfigUtils.h rename : gfx/thebes/src/gfxGDIFont.cpp => gfx/thebes/gfxGDIFont.cpp rename : gfx/thebes/src/gfxGDIFont.h => gfx/thebes/gfxGDIFont.h rename : gfx/thebes/src/gfxGDIFontList.cpp => gfx/thebes/gfxGDIFontList.cpp rename : gfx/thebes/src/gfxGDIFontList.h => gfx/thebes/gfxGDIFontList.h rename : gfx/thebes/src/gfxGDIShaper.cpp => gfx/thebes/gfxGDIShaper.cpp rename : gfx/thebes/src/gfxGDIShaper.h => gfx/thebes/gfxGDIShaper.h rename : gfx/thebes/src/gfxGdkNativeRenderer.cpp => gfx/thebes/gfxGdkNativeRenderer.cpp rename : gfx/thebes/public/gfxGdkNativeRenderer.h => gfx/thebes/gfxGdkNativeRenderer.h rename : gfx/thebes/public/gfxGlitzSurface.h => gfx/thebes/gfxGlitzSurface.h rename : gfx/thebes/src/gfxHarfBuzzShaper.cpp => gfx/thebes/gfxHarfBuzzShaper.cpp rename : gfx/thebes/src/gfxHarfBuzzShaper.h => gfx/thebes/gfxHarfBuzzShaper.h rename : gfx/thebes/src/gfxImageSurface.cpp => gfx/thebes/gfxImageSurface.cpp rename : gfx/thebes/public/gfxImageSurface.h => gfx/thebes/gfxImageSurface.h rename : gfx/thebes/src/gfxMacFont.cpp => gfx/thebes/gfxMacFont.cpp rename : gfx/thebes/src/gfxMacFont.h => gfx/thebes/gfxMacFont.h rename : gfx/thebes/src/gfxMacPlatformFontList.h => gfx/thebes/gfxMacPlatformFontList.h rename : gfx/thebes/src/gfxMacPlatformFontList.mm => gfx/thebes/gfxMacPlatformFontList.mm rename : gfx/thebes/src/gfxMatrix.cpp => gfx/thebes/gfxMatrix.cpp rename : gfx/thebes/public/gfxMatrix.h => gfx/thebes/gfxMatrix.h rename : gfx/thebes/src/gfxOS2Fonts.cpp => gfx/thebes/gfxOS2Fonts.cpp rename : gfx/thebes/public/gfxOS2Fonts.h => gfx/thebes/gfxOS2Fonts.h rename : gfx/thebes/src/gfxOS2Platform.cpp => gfx/thebes/gfxOS2Platform.cpp rename : gfx/thebes/public/gfxOS2Platform.h => gfx/thebes/gfxOS2Platform.h rename : gfx/thebes/src/gfxOS2Surface.cpp => gfx/thebes/gfxOS2Surface.cpp rename : gfx/thebes/public/gfxOS2Surface.h => gfx/thebes/gfxOS2Surface.h rename : gfx/thebes/src/gfxPDFSurface.cpp => gfx/thebes/gfxPDFSurface.cpp rename : gfx/thebes/public/gfxPDFSurface.h => gfx/thebes/gfxPDFSurface.h rename : gfx/thebes/src/gfxPSSurface.cpp => gfx/thebes/gfxPSSurface.cpp rename : gfx/thebes/public/gfxPSSurface.h => gfx/thebes/gfxPSSurface.h rename : gfx/thebes/src/gfxPangoFonts.cpp => gfx/thebes/gfxPangoFonts.cpp rename : gfx/thebes/public/gfxPangoFonts.h => gfx/thebes/gfxPangoFonts.h rename : gfx/thebes/src/gfxPath.cpp => gfx/thebes/gfxPath.cpp rename : gfx/thebes/public/gfxPath.h => gfx/thebes/gfxPath.h rename : gfx/thebes/src/gfxPattern.cpp => gfx/thebes/gfxPattern.cpp rename : gfx/thebes/public/gfxPattern.h => gfx/thebes/gfxPattern.h rename : gfx/thebes/src/gfxPlatform.cpp => gfx/thebes/gfxPlatform.cpp rename : gfx/thebes/public/gfxPlatform.h => gfx/thebes/gfxPlatform.h rename : gfx/thebes/src/gfxPlatformFontList.cpp => gfx/thebes/gfxPlatformFontList.cpp rename : gfx/thebes/src/gfxPlatformFontList.h => gfx/thebes/gfxPlatformFontList.h rename : gfx/thebes/src/gfxPlatformGtk.cpp => gfx/thebes/gfxPlatformGtk.cpp rename : gfx/thebes/public/gfxPlatformGtk.h => gfx/thebes/gfxPlatformGtk.h rename : gfx/thebes/src/gfxPlatformMac.cpp => gfx/thebes/gfxPlatformMac.cpp rename : gfx/thebes/public/gfxPlatformMac.h => gfx/thebes/gfxPlatformMac.h rename : gfx/thebes/public/gfxPoint.h => gfx/thebes/gfxPoint.h rename : gfx/thebes/src/gfxQPainterSurface.cpp => gfx/thebes/gfxQPainterSurface.cpp rename : gfx/thebes/public/gfxQPainterSurface.h => gfx/thebes/gfxQPainterSurface.h rename : gfx/thebes/src/gfxQtNativeRenderer.cpp => gfx/thebes/gfxQtNativeRenderer.cpp rename : gfx/thebes/public/gfxQtNativeRenderer.h => gfx/thebes/gfxQtNativeRenderer.h rename : gfx/thebes/src/gfxQtPlatform.cpp => gfx/thebes/gfxQtPlatform.cpp rename : gfx/thebes/public/gfxQtPlatform.h => gfx/thebes/gfxQtPlatform.h rename : gfx/thebes/src/gfxQuartzImageSurface.cpp => gfx/thebes/gfxQuartzImageSurface.cpp rename : gfx/thebes/public/gfxQuartzImageSurface.h => gfx/thebes/gfxQuartzImageSurface.h rename : gfx/thebes/src/gfxQuartzNativeDrawing.cpp => gfx/thebes/gfxQuartzNativeDrawing.cpp rename : gfx/thebes/public/gfxQuartzNativeDrawing.h => gfx/thebes/gfxQuartzNativeDrawing.h rename : gfx/thebes/src/gfxQuartzPDFSurface.cpp => gfx/thebes/gfxQuartzPDFSurface.cpp rename : gfx/thebes/public/gfxQuartzPDFSurface.h => gfx/thebes/gfxQuartzPDFSurface.h rename : gfx/thebes/src/gfxQuartzSurface.cpp => gfx/thebes/gfxQuartzSurface.cpp rename : gfx/thebes/public/gfxQuartzSurface.h => gfx/thebes/gfxQuartzSurface.h rename : gfx/thebes/src/gfxRect.cpp => gfx/thebes/gfxRect.cpp rename : gfx/thebes/public/gfxRect.h => gfx/thebes/gfxRect.h rename : gfx/thebes/src/gfxScriptItemizer.cpp => gfx/thebes/gfxScriptItemizer.cpp rename : gfx/thebes/src/gfxScriptItemizer.h => gfx/thebes/gfxScriptItemizer.h rename : gfx/thebes/src/gfxSharedImageSurface.cpp => gfx/thebes/gfxSharedImageSurface.cpp rename : gfx/thebes/public/gfxSharedImageSurface.h => gfx/thebes/gfxSharedImageSurface.h rename : gfx/thebes/src/gfxSkipChars.cpp => gfx/thebes/gfxSkipChars.cpp rename : gfx/thebes/public/gfxSkipChars.h => gfx/thebes/gfxSkipChars.h rename : gfx/thebes/src/gfxTextRunCache.cpp => gfx/thebes/gfxTextRunCache.cpp rename : gfx/thebes/public/gfxTextRunCache.h => gfx/thebes/gfxTextRunCache.h rename : gfx/thebes/src/gfxTextRunWordCache.cpp => gfx/thebes/gfxTextRunWordCache.cpp rename : gfx/thebes/public/gfxTextRunWordCache.h => gfx/thebes/gfxTextRunWordCache.h rename : gfx/thebes/public/gfxTypes.h => gfx/thebes/gfxTypes.h rename : gfx/thebes/src/gfxUnicodeProperties.cpp => gfx/thebes/gfxUnicodeProperties.cpp rename : gfx/thebes/src/gfxUnicodeProperties.h => gfx/thebes/gfxUnicodeProperties.h rename : gfx/thebes/src/gfxUnicodePropertyData.cpp => gfx/thebes/gfxUnicodePropertyData.cpp rename : gfx/thebes/src/gfxUniscribeShaper.cpp => gfx/thebes/gfxUniscribeShaper.cpp rename : gfx/thebes/src/gfxUniscribeShaper.h => gfx/thebes/gfxUniscribeShaper.h rename : gfx/thebes/src/gfxUserFontSet.cpp => gfx/thebes/gfxUserFontSet.cpp rename : gfx/thebes/public/gfxUserFontSet.h => gfx/thebes/gfxUserFontSet.h rename : gfx/thebes/src/gfxUtils.cpp => gfx/thebes/gfxUtils.cpp rename : gfx/thebes/public/gfxUtils.h => gfx/thebes/gfxUtils.h rename : gfx/thebes/src/gfxWindowsNativeDrawing.cpp => gfx/thebes/gfxWindowsNativeDrawing.cpp rename : gfx/thebes/public/gfxWindowsNativeDrawing.h => gfx/thebes/gfxWindowsNativeDrawing.h rename : gfx/thebes/src/gfxWindowsPlatform.cpp => gfx/thebes/gfxWindowsPlatform.cpp rename : gfx/thebes/public/gfxWindowsPlatform.h => gfx/thebes/gfxWindowsPlatform.h rename : gfx/thebes/src/gfxWindowsSurface.cpp => gfx/thebes/gfxWindowsSurface.cpp rename : gfx/thebes/public/gfxWindowsSurface.h => gfx/thebes/gfxWindowsSurface.h rename : gfx/thebes/src/gfxXlibNativeRenderer.cpp => gfx/thebes/gfxXlibNativeRenderer.cpp rename : gfx/thebes/public/gfxXlibNativeRenderer.h => gfx/thebes/gfxXlibNativeRenderer.h rename : gfx/thebes/src/gfxXlibSurface.cpp => gfx/thebes/gfxXlibSurface.cpp rename : gfx/thebes/public/gfxXlibSurface.h => gfx/thebes/gfxXlibSurface.h rename : gfx/thebes/src/ignorable.x-ccmap => gfx/thebes/ignorable.x-ccmap rename : gfx/thebes/src/nsUnicodeRange.cpp => gfx/thebes/nsUnicodeRange.cpp rename : gfx/thebes/src/nsUnicodeRange.h => gfx/thebes/nsUnicodeRange.h rename : gfx/thebes/src/woff-private.h => gfx/thebes/woff-private.h rename : gfx/thebes/src/woff.c => gfx/thebes/woff.c rename : gfx/thebes/src/woff.h => gfx/thebes/woff.h
276 lines
11 KiB
C++
276 lines
11 KiB
C++
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Foundation code.
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*
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* The Initial Developer of the Original Code is Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Bas Schouten <bschouten@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "gfxDWriteShaper.h"
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#include "gfxWindowsPlatform.h"
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#include <dwrite.h>
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#include "gfxDWriteTextAnalysis.h"
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#include "nsCRT.h"
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#define MAX_RANGE_LENGTH 25000
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PRBool
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gfxDWriteShaper::InitTextRun(gfxContext *aContext,
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gfxTextRun *aTextRun,
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const PRUnichar *aString,
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PRUint32 aRunStart,
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PRUint32 aRunLength,
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PRInt32 aRunScript)
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{
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HRESULT hr;
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// TODO: Handle TEST_DISABLE_OPTIONAL_LIGATURES
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DWRITE_READING_DIRECTION readingDirection =
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aTextRun->IsRightToLeft()
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? DWRITE_READING_DIRECTION_RIGHT_TO_LEFT
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: DWRITE_READING_DIRECTION_LEFT_TO_RIGHT;
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gfxDWriteFont *font = static_cast<gfxDWriteFont*>(mFont);
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gfxTextRun::CompressedGlyph g;
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nsRefPtr<IDWriteTextAnalyzer> analyzer;
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hr = gfxWindowsPlatform::GetPlatform()->GetDWriteFactory()->
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CreateTextAnalyzer(getter_AddRefs(analyzer));
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if (FAILED(hr)) {
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return PR_FALSE;
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}
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/**
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* There's an internal 16-bit limit on some things inside the analyzer.
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* to be on the safe side here we split up any ranges over MAX_RANGE_LENGTH
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* characters.
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* TODO: Figure out what exactly is going on, and what is a safe number, and
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* why.
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*/
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PRBool result = PR_TRUE;
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UINT32 rangeOffset = 0;
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while (rangeOffset < aRunLength) {
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PRUint32 rangeLen = NS_MIN<PRUint32>(aRunLength - rangeOffset,
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MAX_RANGE_LENGTH);
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if (rangeOffset + rangeLen < aRunLength) {
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// Iterate backwards to find a decent place to break shaping:
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// look for a whitespace char, and if that's not found then
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// at least a char where IsClusterStart is true.
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// However, we never iterate back further than half-way;
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// if a decent break is not found by then, we just chop anyway
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// at the original range length.
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PRUint32 adjRangeLen = 0;
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const PRUnichar *rangeStr = aString + aRunStart + rangeOffset;
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for (PRUint32 i = rangeLen; i > MAX_RANGE_LENGTH / 2; i--) {
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if (nsCRT::IsAsciiSpace(rangeStr[i])) {
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adjRangeLen = i;
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break;
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}
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if (adjRangeLen == 0 &&
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aTextRun->IsClusterStart(aRunStart + rangeOffset + i)) {
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adjRangeLen = i;
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}
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}
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if (adjRangeLen != 0) {
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rangeLen = adjRangeLen;
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}
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}
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gfxTextRange range(aRunStart + rangeOffset,
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aRunStart + rangeOffset + rangeLen);
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rangeOffset += rangeLen;
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TextAnalysis analysis(aString + range.start, range.Length(),
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NULL,
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readingDirection);
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TextAnalysis::Run *runHead;
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DWRITE_LINE_BREAKPOINT *linebreaks;
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hr = analysis.GenerateResults(analyzer, &runHead, &linebreaks);
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if (FAILED(hr)) {
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NS_WARNING("Analyzer failed to generate results.");
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result = PR_FALSE;
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break;
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}
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PRUint32 appUnitsPerDevPixel = aTextRun->GetAppUnitsPerDevUnit();
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UINT32 maxGlyphs = 0;
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trymoreglyphs:
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if ((PR_UINT32_MAX - 3 * range.Length() / 2 + 16) < maxGlyphs) {
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// This isn't going to work, we're going to cross the UINT32 upper
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// limit. Next range it is.
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continue;
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}
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maxGlyphs += 3 * range.Length() / 2 + 16;
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nsAutoTArray<UINT16, 400> clusters;
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nsAutoTArray<UINT16, 400> indices;
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nsAutoTArray<DWRITE_SHAPING_TEXT_PROPERTIES, 400> textProperties;
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nsAutoTArray<DWRITE_SHAPING_GLYPH_PROPERTIES, 400> glyphProperties;
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if (!clusters.SetLength(range.Length()) ||
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!indices.SetLength(maxGlyphs) ||
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!textProperties.SetLength(maxGlyphs) ||
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!glyphProperties.SetLength(maxGlyphs)) {
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continue;
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}
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UINT32 actualGlyphs;
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hr = analyzer->GetGlyphs(aString + range.start, range.Length(),
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font->GetFontFace(), FALSE,
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readingDirection == DWRITE_READING_DIRECTION_RIGHT_TO_LEFT,
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&runHead->mScript, NULL, NULL, NULL, NULL, 0,
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maxGlyphs, clusters.Elements(), textProperties.Elements(),
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indices.Elements(), glyphProperties.Elements(), &actualGlyphs);
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if (hr == HRESULT_FROM_WIN32(ERROR_INSUFFICIENT_BUFFER)) {
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// We increase the amount of glyphs and try again.
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goto trymoreglyphs;
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}
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if (FAILED(hr)) {
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NS_WARNING("Analyzer failed to get glyphs.");
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result = PR_FALSE;
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break;
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}
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WORD gID = indices[0];
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nsAutoTArray<FLOAT, 400> advances;
|
|
nsAutoTArray<DWRITE_GLYPH_OFFSET, 400> glyphOffsets;
|
|
if (!advances.SetLength(actualGlyphs) ||
|
|
!glyphOffsets.SetLength(actualGlyphs)) {
|
|
continue;
|
|
}
|
|
|
|
hr = analyzer->GetGlyphPlacements(aString + range.start,
|
|
clusters.Elements(),
|
|
textProperties.Elements(),
|
|
range.Length(),
|
|
indices.Elements(),
|
|
glyphProperties.Elements(),
|
|
actualGlyphs,
|
|
font->GetFontFace(),
|
|
font->GetAdjustedSize(),
|
|
FALSE,
|
|
FALSE,
|
|
&runHead->mScript,
|
|
NULL,
|
|
NULL,
|
|
NULL,
|
|
0,
|
|
advances.Elements(),
|
|
glyphOffsets.Elements());
|
|
if (FAILED(hr)) {
|
|
NS_WARNING("Analyzer failed to get glyph placements.");
|
|
result = PR_FALSE;
|
|
break;
|
|
}
|
|
|
|
nsAutoTArray<gfxTextRun::DetailedGlyph,1> detailedGlyphs;
|
|
|
|
for (unsigned int c = 0; c < range.Length(); c++) {
|
|
PRUint32 k = clusters[c];
|
|
PRUint32 absC = range.start + c;
|
|
|
|
if (c > 0 && k == clusters[c - 1]) {
|
|
g.SetComplex(aTextRun->IsClusterStart(absC), PR_FALSE, 0);
|
|
aTextRun->SetGlyphs(absC, g, nsnull);
|
|
// This is a cluster continuation. No glyph here.
|
|
continue;
|
|
}
|
|
|
|
// Count glyphs for this character
|
|
PRUint32 glyphCount = actualGlyphs - k;
|
|
PRUint32 nextClusterOffset;
|
|
for (nextClusterOffset = c + 1;
|
|
nextClusterOffset < range.Length(); ++nextClusterOffset) {
|
|
if (clusters[nextClusterOffset] > k) {
|
|
glyphCount = clusters[nextClusterOffset] - k;
|
|
break;
|
|
}
|
|
}
|
|
PRInt32 advance = (PRInt32)(advances[k] * appUnitsPerDevPixel);
|
|
if (glyphCount == 1 && advance >= 0 &&
|
|
glyphOffsets[k].advanceOffset == 0 &&
|
|
glyphOffsets[k].ascenderOffset == 0 &&
|
|
aTextRun->IsClusterStart(absC) &&
|
|
gfxTextRun::CompressedGlyph::IsSimpleAdvance(advance) &&
|
|
gfxTextRun::CompressedGlyph::IsSimpleGlyphID(indices[k])) {
|
|
aTextRun->SetSimpleGlyph(absC,
|
|
g.SetSimpleGlyph(advance,
|
|
indices[k]));
|
|
} else {
|
|
if (detailedGlyphs.Length() < glyphCount) {
|
|
if (!detailedGlyphs.AppendElements(
|
|
glyphCount - detailedGlyphs.Length())) {
|
|
continue;
|
|
}
|
|
}
|
|
float totalAdvance = 0;
|
|
for (unsigned int z = 0; z < glyphCount; z++) {
|
|
detailedGlyphs[z].mGlyphID = indices[k + z];
|
|
detailedGlyphs[z].mAdvance =
|
|
(PRInt32)(advances[k + z]
|
|
* appUnitsPerDevPixel);
|
|
if (readingDirection ==
|
|
DWRITE_READING_DIRECTION_RIGHT_TO_LEFT) {
|
|
detailedGlyphs[z].mXOffset =
|
|
(totalAdvance +
|
|
glyphOffsets[k + z].advanceOffset)
|
|
* appUnitsPerDevPixel;
|
|
} else {
|
|
detailedGlyphs[z].mXOffset =
|
|
glyphOffsets[k + z].advanceOffset *
|
|
appUnitsPerDevPixel;
|
|
}
|
|
detailedGlyphs[z].mYOffset =
|
|
-glyphOffsets[k + z].ascenderOffset *
|
|
appUnitsPerDevPixel;
|
|
totalAdvance += advances[k + z];
|
|
}
|
|
aTextRun->SetGlyphs(
|
|
absC,
|
|
g.SetComplex(aTextRun->IsClusterStart(absC),
|
|
PR_TRUE,
|
|
glyphCount),
|
|
detailedGlyphs.Elements());
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|