gecko/gfx/layers
Markus Stange ext:(%2C%20Joe%20Drew%20%3Cjoe%40drew.ca%3E%2C%20Matt%20Woodrow%20%3Cmwoodrow%40mozilla.com%3E) 19a64fc670 Bug 593342 - Use double buffering on Mac instead of flushing, for greater performance. r=vlad,roc,joe a=b
2010-09-21 14:39:38 -04:00
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basic Bug 611799 Prefill newly created buffers with old content r=cjones a=blocking-fennec 2010-11-12 14:21:05 -08:00
d3d9 Bug 605057 - Add gfxASurface::GetAsImageSurface to convert generic surfaces into image surfaces without copies (if possible). r=roc a=b 2010-11-11 15:31:22 -05:00
d3d10 Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
ipc Bug 562424: Switch IPDL interfaces to infallible TArray. r=bent a=blocking 2010-11-08 20:49:00 -06:00
opengl Bug 593342 - Use double buffering on Mac instead of flushing, for greater performance. r=vlad,roc,joe a=b 2010-09-21 14:39:38 -04:00
ImageLayers.h Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Layers.cpp Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Layers.h Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Makefile.in Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
ThebesLayerBuffer.cpp Bug 603885, part 5: Move the code for getting a gfxContext for a quadrant update into its own method. r=roc 2010-11-05 02:17:07 -05:00
ThebesLayerBuffer.h Bug 603885, part 5: Move the code for getting a gfxContext for a quadrant update into its own method. r=roc 2010-11-05 02:17:07 -05:00