gecko/dom/base/ScreenOrientation.h
2015-05-03 15:32:37 -04:00

30 lines
1.3 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef mozilla_dom_ScreenOrientation_h
#define mozilla_dom_ScreenOrientation_h
namespace mozilla {
namespace dom {
// Make sure that any change here is also made in
// * mobile/android/base/GeckoScreenOrientationListener.java
typedef uint32_t ScreenOrientation;
static const ScreenOrientation eScreenOrientation_None = 0;
static const ScreenOrientation eScreenOrientation_PortraitPrimary = 1u << 0;
static const ScreenOrientation eScreenOrientation_PortraitSecondary = 1u << 1;
static const ScreenOrientation eScreenOrientation_LandscapePrimary = 1u << 2;
static const ScreenOrientation eScreenOrientation_LandscapeSecondary = 1u << 3;
//eScreenOrientation_Default will use the natural orientation for the deivce,
//it could be PortraitPrimary or LandscapePrimary depends on display resolution
static const ScreenOrientation eScreenOrientation_Default = 1u << 4;
} // namespace dom
} // namespace mozilla
#endif // mozilla_dom_ScreenOrientation_h