gecko/gfx/layers/LayerScope.h
Boris Chiou 48e3a702de Bug 975346 - Part 2: Support LayerScope for HwcComposer2D. r=dglastonbury
1. Retrieve buffer from GPU.
2. Refactor - use SenderHelper class to manage the Sender
   static function structure.
2014-07-03 01:17:00 +02:00

52 lines
1.3 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_LAYERSCOPE_H
#define GFX_LAYERSCOPE_H
#include <stdint.h>
struct nsIntSize;
namespace mozilla {
namespace gl { class GLContext; }
namespace layers {
struct EffectChain;
class LayerComposite;
class LayerScope {
public:
static void Init();
static void DeInit();
static void SendEffectChain(gl::GLContext* aGLContext,
const EffectChain& aEffectChain,
int aWidth,
int aHeight);
static void SendLayer(LayerComposite* aLayer,
int aWidth,
int aHeight);
static bool CheckSendable();
static void CleanLayer();
};
// Perform BeginFrame and EndFrame automatically
class LayerScopeAutoFrame {
public:
LayerScopeAutoFrame(int64_t aFrameStamp);
~LayerScopeAutoFrame();
private:
static void BeginFrame(int64_t aFrameStamp);
static void EndFrame();
};
} /* layers */
} /* mozilla */
#endif /* GFX_LAYERSCOPE_H */