.. |
compiledtest
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Bug 1047267 - Move remaining OS_LIBS and EXTRA_LIBS to moz.build. r=gps
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2014-08-07 14:21:03 +09:00 |
crashtests
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test
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Bug 777574 - Skip all quickCheckAPI tests on all linux/android/emulator slaves - r=kamidphish
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2014-08-11 22:57:16 -04:00 |
CanvasGradient.h
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CanvasImageCache.cpp
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CanvasImageCache.h
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CanvasPattern.h
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CanvasRenderingContext2D.cpp
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Backed out 3 changesets (bug 923512) for mochitest-2 bustage on a CLOSED TREE
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2014-08-06 16:36:35 -07:00 |
CanvasRenderingContext2D.h
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Backed out 3 changesets (bug 923512) for mochitest-2 bustage on a CLOSED TREE
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2014-08-06 16:36:35 -07:00 |
CanvasUtils.cpp
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CanvasUtils.h
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DocumentRendererChild.cpp
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DocumentRendererChild.h
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DocumentRendererParent.cpp
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DocumentRendererParent.h
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ImageData.cpp
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ImageData.h
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ImageEncoder.cpp
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ImageEncoder.h
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moz.build
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b=1052518; remove --disable-webgl; r=jgilbert
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2014-08-12 12:04:36 -04:00 |
MurmurHash3.cpp
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MurmurHash3.h
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nsICanvasRenderingContextInternal.h
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TextMetrics.h
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WebGL1Context.cpp
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WebGL1Context.h
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WebGL2Context.cpp
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WebGL2Context.h
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WebGLActiveInfo.cpp
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WebGLActiveInfo.h
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WebGLBindableName.cpp
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WebGLBindableName.h
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WebGLBuffer.cpp
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WebGLBuffer.h
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WebGLContext.cpp
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Bug 1045955 - Make snapshots pick RGBA or RGBX. - r=kamidphish
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2014-08-07 19:03:24 -07:00 |
WebGLContext.h
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WebGLContextAsyncQueries.cpp
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WebGLContextBuffers.cpp
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WebGLContextDraw.cpp
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WebGLContextExtensions.cpp
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WebGLContextFramebufferOperations.cpp
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WebGLContextGL.cpp
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Backed out changeset 2422647220de (bug 1038899) for mochitest-2 bustage on a CLOSED TREE
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2014-08-07 19:08:10 -07:00 |
WebGLContextLossTimer.cpp
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WebGLContextNotSupported.cpp
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WebGLContextReporter.cpp
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WebGLContextState.cpp
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WebGLContextUtils.cpp
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WebGLContextUtils.h
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WebGLContextValidate.cpp
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Bug 1038899 - WebGL fix attribute and uniform name lookup in WebGLProgram. r=jgilbert, r=vlad
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2014-08-11 14:36:30 -07:00 |
WebGLContextVertexArray.cpp
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WebGLContextVertices.cpp
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WebGLElementArrayCache.cpp
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WebGLElementArrayCache.h
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WebGLExtensionBase.cpp
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WebGLExtensionBlendMinMax.cpp
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WebGLExtensionColorBufferFloat.cpp
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WebGLExtensionColorBufferHalfFloat.cpp
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WebGLExtensionCompressedTextureATC.cpp
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WebGLExtensionCompressedTextureETC1.cpp
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WebGLExtensionCompressedTexturePVRTC.cpp
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WebGLExtensionCompressedTextureS3TC.cpp
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WebGLExtensionDebugRendererInfo.cpp
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WebGLExtensionDebugShaders.cpp
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WebGLExtensionDepthTexture.cpp
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WebGLExtensionDrawBuffers.cpp
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WebGLExtensionElementIndexUint.cpp
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WebGLExtensionFragDepth.cpp
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WebGLExtensionInstancedArrays.cpp
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Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish
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2014-07-28 13:42:02 -07:00 |
WebGLExtensionLoseContext.cpp
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WebGLExtensions.h
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WebGLExtensionShaderTextureLod.cpp
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WebGLExtensionSRGB.cpp
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WebGLExtensionStandardDerivatives.cpp
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WebGLExtensionTextureFilterAnisotropic.cpp
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WebGLExtensionTextureFloat.cpp
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WebGLExtensionTextureFloatLinear.cpp
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WebGLExtensionTextureHalfFloat.cpp
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WebGLExtensionTextureHalfFloatLinear.cpp
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WebGLExtensionVertexArray.cpp
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Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish
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2014-07-28 13:42:02 -07:00 |
WebGLFramebuffer.cpp
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Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish
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2014-07-30 15:52:07 -04:00 |
WebGLFramebuffer.h
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Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish
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2014-07-30 15:52:07 -04:00 |
WebGLFramebufferAttachable.cpp
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Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish
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2014-07-30 15:52:07 -04:00 |
WebGLFramebufferAttachable.h
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Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish
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2014-07-30 15:52:07 -04:00 |
WebGLMemoryTracker.h
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WebGLObjectModel.cpp
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WebGLObjectModel.h
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WebGLProgram.cpp
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Bug 1038899 - WebGL fix attribute and uniform name lookup in WebGLProgram. r=jgilbert, r=vlad
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2014-08-11 14:36:30 -07:00 |
WebGLProgram.h
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Backed out changeset 2422647220de (bug 1038899) for mochitest-2 bustage on a CLOSED TREE
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2014-08-07 19:08:10 -07:00 |
WebGLQuery.cpp
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WebGLQuery.h
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WebGLRenderbuffer.cpp
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WebGLRenderbuffer.h
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WebGLShader.cpp
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WebGLShader.h
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WebGLShaderPrecisionFormat.cpp
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WebGLShaderPrecisionFormat.h
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WebGLTexelConversions.cpp
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WebGLTexelConversions.h
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Bug 1046267 - WebGL handle denormal numbers in half-float conversion functions. r=jgilbert
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2014-07-31 16:44:18 -07:00 |
WebGLTexture.cpp
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WebGLTexture.h
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WebGLTypes.h
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WebGLUniformInfo.h
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WebGLUniformLocation.cpp
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WebGLUniformLocation.h
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WebGLValidateStrings.h
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WebGLVertexArray.cpp
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WebGLVertexArray.h
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WebGLVertexArrayFake.cpp
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WebGLVertexArrayFake.h
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WebGLVertexArrayGL.cpp
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WebGLVertexArrayGL.h
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WebGLVertexAttribData.h
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