mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
ea4744aa25
This patch cleans up |UnixSocketImpl| and it's file in general. The patch - renames |UnixSocketImpl| to |UnixSocketConsumerIO|, - moves method definitions out of class definition, - adds const correctness, - adds MOZ_FINAL to several classes, - moves task classes to a separate location. No functional changes are performed.
657 lines
15 KiB
C++
657 lines
15 KiB
C++
/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */
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/* vim: set ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "UnixSocket.h"
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#include "nsTArray.h"
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#include "nsXULAppAPI.h"
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#include <fcntl.h>
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#include "mozilla/unused.h"
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static const size_t MAX_READ_SIZE = 1 << 16;
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namespace mozilla {
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namespace ipc {
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//
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// UnixSocketConsumerIO
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//
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class UnixSocketConsumerIO MOZ_FINAL : public UnixSocketWatcher
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, protected SocketIOBase
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{
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public:
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UnixSocketConsumerIO(MessageLoop* mIOLoop,
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UnixSocketConsumer* aConsumer,
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UnixSocketConnector* aConnector,
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const nsACString& aAddress);
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~UnixSocketConsumerIO();
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void GetSocketAddr(nsAString& aAddrStr) const;
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SocketConsumerBase* GetConsumer();
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// Shutdown state
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//
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bool IsShutdownOnMainThread() const;
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void ShutdownOnMainThread();
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bool IsShutdownOnIOThread() const;
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void ShutdownOnIOThread();
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// Delayed-task handling
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//
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void SetDelayedConnectTask(CancelableTask* aTask);
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void ClearDelayedConnectTask();
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void CancelDelayedConnectTask();
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// Task callback methods
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//
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/**
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* Run bind/listen to prepare for further runs of accept()
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*/
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void Listen();
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/**
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* Connect to a socket
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*/
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void Connect();
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void Send(UnixSocketRawData* aData);
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// I/O callback methods
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//
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void OnAccepted(int aFd, const sockaddr_any* aAddr,
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socklen_t aAddrLen) MOZ_OVERRIDE;
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void OnConnected() MOZ_OVERRIDE;
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void OnError(const char* aFunction, int aErrno) MOZ_OVERRIDE;
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void OnListening() MOZ_OVERRIDE;
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void OnSocketCanReceiveWithoutBlocking() MOZ_OVERRIDE;
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void OnSocketCanSendWithoutBlocking() MOZ_OVERRIDE;
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private:
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void FireSocketError();
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// Set up flags on file descriptor.
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static bool SetSocketFlags(int aFd);
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/**
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* Consumer pointer. Non-thread safe RefPtr, so should only be manipulated
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* directly from main thread. All non-main-thread accesses should happen with
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* mIO as container.
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*/
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RefPtr<UnixSocketConsumer> mConsumer;
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/**
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* Connector object used to create the connection we are currently using.
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*/
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nsAutoPtr<UnixSocketConnector> mConnector;
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/**
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* If true, do not requeue whatever task we're running
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*/
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bool mShuttingDownOnIOThread;
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/**
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* Address we are connecting to, assuming we are creating a client connection.
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*/
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nsCString mAddress;
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/**
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* Size of the socket address struct
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*/
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socklen_t mAddrSize;
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/**
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* Address struct of the socket currently in use
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*/
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sockaddr_any mAddr;
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/**
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* Task member for delayed connect task. Should only be access on main thread.
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*/
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CancelableTask* mDelayedConnectTask;
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};
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UnixSocketConsumerIO::UnixSocketConsumerIO(MessageLoop* mIOLoop,
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UnixSocketConsumer* aConsumer,
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UnixSocketConnector* aConnector,
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const nsACString& aAddress)
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: UnixSocketWatcher(mIOLoop)
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, SocketIOBase(MAX_READ_SIZE)
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, mConsumer(aConsumer)
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, mConnector(aConnector)
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, mShuttingDownOnIOThread(false)
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, mAddress(aAddress)
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, mDelayedConnectTask(nullptr)
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{
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MOZ_ASSERT(mConsumer);
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MOZ_ASSERT(mConnector);
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}
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UnixSocketConsumerIO::~UnixSocketConsumerIO()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(IsShutdownOnMainThread());
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}
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void
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UnixSocketConsumerIO::GetSocketAddr(nsAString& aAddrStr) const
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{
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if (!mConnector) {
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NS_WARNING("No connector to get socket address from!");
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aAddrStr.Truncate();
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return;
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}
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mConnector->GetSocketAddr(mAddr, aAddrStr);
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}
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SocketConsumerBase*
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UnixSocketConsumerIO::GetConsumer()
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{
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return mConsumer.get();
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}
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bool
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UnixSocketConsumerIO::IsShutdownOnMainThread() const
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{
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MOZ_ASSERT(NS_IsMainThread());
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return mConsumer == nullptr;
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}
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void
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UnixSocketConsumerIO::ShutdownOnMainThread()
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{
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MOZ_ASSERT(NS_IsMainThread());
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MOZ_ASSERT(!IsShutdownOnMainThread());
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mConsumer = nullptr;
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}
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bool
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UnixSocketConsumerIO::IsShutdownOnIOThread() const
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{
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return mShuttingDownOnIOThread;
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}
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void
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UnixSocketConsumerIO::ShutdownOnIOThread()
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{
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MOZ_ASSERT(!NS_IsMainThread());
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MOZ_ASSERT(!mShuttingDownOnIOThread);
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Close(); // will also remove fd from I/O loop
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mShuttingDownOnIOThread = true;
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}
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void
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UnixSocketConsumerIO::SetDelayedConnectTask(CancelableTask* aTask)
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{
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MOZ_ASSERT(NS_IsMainThread());
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mDelayedConnectTask = aTask;
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}
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void
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UnixSocketConsumerIO::ClearDelayedConnectTask()
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{
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MOZ_ASSERT(NS_IsMainThread());
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mDelayedConnectTask = nullptr;
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}
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void
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UnixSocketConsumerIO::CancelDelayedConnectTask()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mDelayedConnectTask) {
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return;
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}
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mDelayedConnectTask->Cancel();
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ClearDelayedConnectTask();
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}
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void
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UnixSocketConsumerIO::Listen()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(mConnector);
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// This will set things we don't particularly care about, but it will hand
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// back the correct structure size which is what we do care about.
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if (!mConnector->CreateAddr(true, mAddrSize, mAddr, nullptr)) {
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NS_WARNING("Cannot create socket address!");
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FireSocketError();
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return;
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}
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if (!IsOpen()) {
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int fd = mConnector->Create();
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if (fd < 0) {
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NS_WARNING("Cannot create socket fd!");
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FireSocketError();
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return;
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}
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if (!SetSocketFlags(fd)) {
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NS_WARNING("Cannot set socket flags!");
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FireSocketError();
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return;
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}
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SetFd(fd);
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// calls OnListening on success, or OnError otherwise
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nsresult rv = UnixSocketWatcher::Listen(
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reinterpret_cast<struct sockaddr*>(&mAddr), mAddrSize);
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NS_WARN_IF(NS_FAILED(rv));
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}
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}
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void
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UnixSocketConsumerIO::Connect()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(mConnector);
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if (!IsOpen()) {
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int fd = mConnector->Create();
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if (fd < 0) {
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NS_WARNING("Cannot create socket fd!");
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FireSocketError();
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return;
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}
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if (!SetSocketFlags(fd)) {
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NS_WARNING("Cannot set socket flags!");
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FireSocketError();
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return;
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}
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SetFd(fd);
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}
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if (!mConnector->CreateAddr(false, mAddrSize, mAddr, mAddress.get())) {
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NS_WARNING("Cannot create socket address!");
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FireSocketError();
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return;
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}
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// calls OnConnected() on success, or OnError() otherwise
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nsresult rv = UnixSocketWatcher::Connect(
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reinterpret_cast<struct sockaddr*>(&mAddr), mAddrSize);
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NS_WARN_IF(NS_FAILED(rv));
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}
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void
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UnixSocketConsumerIO::Send(UnixSocketRawData* aData)
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{
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EnqueueData(aData);
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AddWatchers(WRITE_WATCHER, false);
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}
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void
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UnixSocketConsumerIO::OnAccepted(int aFd,
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const sockaddr_any* aAddr,
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socklen_t aAddrLen)
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
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MOZ_ASSERT(aAddr);
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MOZ_ASSERT(aAddrLen <= sizeof(mAddr));
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memcpy (&mAddr, aAddr, aAddrLen);
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mAddrSize = aAddrLen;
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if (!mConnector->SetUp(aFd)) {
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NS_WARNING("Could not set up socket!");
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return;
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}
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RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
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Close();
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if (!SetSocketFlags(aFd)) {
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return;
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}
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SetSocket(aFd, SOCKET_IS_CONNECTED);
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nsRefPtr<nsRunnable> r =
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new SocketIOEventRunnable<UnixSocketConsumerIO>(
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this, SocketIOEventRunnable<UnixSocketConsumerIO>::CONNECT_SUCCESS);
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NS_DispatchToMainThread(r);
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AddWatchers(READ_WATCHER, true);
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if (HasPendingData()) {
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AddWatchers(WRITE_WATCHER, false);
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}
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}
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void
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UnixSocketConsumerIO::OnConnected()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED);
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if (!SetSocketFlags(GetFd())) {
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NS_WARNING("Cannot set socket flags!");
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FireSocketError();
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return;
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}
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if (!mConnector->SetUp(GetFd())) {
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NS_WARNING("Could not set up socket!");
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FireSocketError();
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return;
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}
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nsRefPtr<nsRunnable> r =
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new SocketIOEventRunnable<UnixSocketConsumerIO>(
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this, SocketIOEventRunnable<UnixSocketConsumerIO>::CONNECT_SUCCESS);
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NS_DispatchToMainThread(r);
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AddWatchers(READ_WATCHER, true);
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if (HasPendingData()) {
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AddWatchers(WRITE_WATCHER, false);
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}
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}
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void
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UnixSocketConsumerIO::OnListening()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_LISTENING);
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if (!mConnector->SetUpListenSocket(GetFd())) {
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NS_WARNING("Could not set up listen socket!");
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FireSocketError();
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return;
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}
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AddWatchers(READ_WATCHER, true);
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}
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void
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UnixSocketConsumerIO::OnError(const char* aFunction, int aErrno)
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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UnixFdWatcher::OnError(aFunction, aErrno);
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FireSocketError();
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}
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void
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UnixSocketConsumerIO::OnSocketCanReceiveWithoutBlocking()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
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nsresult rv = ReceiveData(GetFd(), this);
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if (NS_FAILED(rv)) {
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RemoveWatchers(READ_WATCHER|WRITE_WATCHER);
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return;
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}
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}
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void
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UnixSocketConsumerIO::OnSocketCanSendWithoutBlocking()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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MOZ_ASSERT(GetConnectionStatus() == SOCKET_IS_CONNECTED); // see bug 990984
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nsresult rv = SendPendingData(GetFd(), this);
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if (NS_FAILED(rv)) {
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return;
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}
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if (HasPendingData()) {
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AddWatchers(WRITE_WATCHER, false);
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}
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}
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void
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UnixSocketConsumerIO::FireSocketError()
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{
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MOZ_ASSERT(MessageLoopForIO::current() == GetIOLoop());
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// Clean up watchers, statuses, fds
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Close();
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// Tell the main thread we've errored
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nsRefPtr<nsRunnable> r =
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new SocketIOEventRunnable<UnixSocketConsumerIO>(
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this, SocketIOEventRunnable<UnixSocketConsumerIO>::CONNECT_ERROR);
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NS_DispatchToMainThread(r);
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}
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bool
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UnixSocketConsumerIO::SetSocketFlags(int aFd)
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{
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// Set socket addr to be reused even if kernel is still waiting to close
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int n = 1;
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if (setsockopt(aFd, SOL_SOCKET, SO_REUSEADDR, &n, sizeof(n)) < 0) {
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return false;
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}
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// Set close-on-exec bit.
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int flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFD));
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if (-1 == flags) {
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return false;
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}
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flags |= FD_CLOEXEC;
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if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFD, flags))) {
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return false;
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}
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// Set non-blocking status flag.
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flags = TEMP_FAILURE_RETRY(fcntl(aFd, F_GETFL));
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if (-1 == flags) {
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return false;
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}
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flags |= O_NONBLOCK;
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if (-1 == TEMP_FAILURE_RETRY(fcntl(aFd, F_SETFL, flags))) {
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return false;
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}
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return true;
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}
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//
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// Socket tasks
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//
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class ListenTask MOZ_FINAL : public SocketIOTask<UnixSocketConsumerIO>
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{
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public:
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ListenTask(UnixSocketConsumerIO* aIO)
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: SocketIOTask<UnixSocketConsumerIO>(aIO)
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{ }
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void Run() MOZ_OVERRIDE
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{
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MOZ_ASSERT(!NS_IsMainThread());
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if (!IsCanceled()) {
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GetIO()->Listen();
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}
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}
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};
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class ConnectTask MOZ_FINAL : public SocketIOTask<UnixSocketConsumerIO>
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{
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public:
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ConnectTask(UnixSocketConsumerIO* aIO)
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: SocketIOTask<UnixSocketConsumerIO>(aIO)
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{ }
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void Run() MOZ_OVERRIDE
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{
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MOZ_ASSERT(!NS_IsMainThread());
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MOZ_ASSERT(!IsCanceled());
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GetIO()->Connect();
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}
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};
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class DelayedConnectTask MOZ_FINAL : public SocketIOTask<UnixSocketConsumerIO>
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{
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public:
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DelayedConnectTask(UnixSocketConsumerIO* aIO)
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: SocketIOTask<UnixSocketConsumerIO>(aIO)
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{ }
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void Run() MOZ_OVERRIDE
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (IsCanceled()) {
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return;
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}
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UnixSocketConsumerIO* io = GetIO();
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if (io->IsShutdownOnMainThread()) {
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return;
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}
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io->ClearDelayedConnectTask();
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XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new ConnectTask(io));
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}
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};
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//
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// UnixSocketConsumer
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//
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UnixSocketConsumer::UnixSocketConsumer()
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: mIO(nullptr)
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{ }
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UnixSocketConsumer::~UnixSocketConsumer()
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{
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MOZ_ASSERT(!mIO);
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}
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bool
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UnixSocketConsumer::SendSocketData(UnixSocketRawData* aData)
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mIO) {
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return false;
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}
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MOZ_ASSERT(!mIO->IsShutdownOnMainThread());
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XRE_GetIOMessageLoop()->PostTask(
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FROM_HERE, new SocketIOSendTask<UnixSocketConsumerIO>(mIO, aData));
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return true;
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}
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bool
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UnixSocketConsumer::SendSocketData(const nsACString& aStr)
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{
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if (aStr.Length() > MAX_READ_SIZE) {
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return false;
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}
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nsAutoPtr<UnixSocketRawData> data(
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new UnixSocketRawData(aStr.BeginReading(), aStr.Length()));
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if (!SendSocketData(data)) {
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return false;
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}
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unused << data.forget();
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return true;
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}
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void
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UnixSocketConsumer::CloseSocket()
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{
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MOZ_ASSERT(NS_IsMainThread());
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if (!mIO) {
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return;
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}
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mIO->CancelDelayedConnectTask();
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// From this point on, we consider mIO as being deleted.
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// We sever the relationship here so any future calls to listen or connect
|
|
// will create a new implementation.
|
|
mIO->ShutdownOnMainThread();
|
|
|
|
XRE_GetIOMessageLoop()->PostTask(
|
|
FROM_HERE, new SocketIOShutdownTask<UnixSocketConsumerIO>(mIO));
|
|
|
|
mIO = nullptr;
|
|
|
|
NotifyDisconnect();
|
|
}
|
|
|
|
void
|
|
UnixSocketConsumer::GetSocketAddr(nsAString& aAddrStr)
|
|
{
|
|
aAddrStr.Truncate();
|
|
if (!mIO || GetConnectionStatus() != SOCKET_CONNECTED) {
|
|
NS_WARNING("No socket currently open!");
|
|
return;
|
|
}
|
|
mIO->GetSocketAddr(aAddrStr);
|
|
}
|
|
|
|
bool
|
|
UnixSocketConsumer::ConnectSocket(UnixSocketConnector* aConnector,
|
|
const char* aAddress,
|
|
int aDelayMs)
|
|
{
|
|
MOZ_ASSERT(aConnector);
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
nsAutoPtr<UnixSocketConnector> connector(aConnector);
|
|
|
|
if (mIO) {
|
|
NS_WARNING("Socket already connecting/connected!");
|
|
return false;
|
|
}
|
|
|
|
nsCString addr(aAddress);
|
|
MessageLoop* ioLoop = XRE_GetIOMessageLoop();
|
|
mIO = new UnixSocketConsumerIO(ioLoop, this, connector.forget(), addr);
|
|
SetConnectionStatus(SOCKET_CONNECTING);
|
|
if (aDelayMs > 0) {
|
|
DelayedConnectTask* connectTask = new DelayedConnectTask(mIO);
|
|
mIO->SetDelayedConnectTask(connectTask);
|
|
MessageLoop::current()->PostDelayedTask(FROM_HERE, connectTask, aDelayMs);
|
|
} else {
|
|
ioLoop->PostTask(FROM_HERE, new ConnectTask(mIO));
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
UnixSocketConsumer::ListenSocket(UnixSocketConnector* aConnector)
|
|
{
|
|
MOZ_ASSERT(aConnector);
|
|
MOZ_ASSERT(NS_IsMainThread());
|
|
|
|
nsAutoPtr<UnixSocketConnector> connector(aConnector);
|
|
|
|
if (mIO) {
|
|
NS_WARNING("Socket already connecting/connected!");
|
|
return false;
|
|
}
|
|
|
|
mIO = new UnixSocketConsumerIO(
|
|
XRE_GetIOMessageLoop(), this, connector.forget(), EmptyCString());
|
|
SetConnectionStatus(SOCKET_LISTENING);
|
|
XRE_GetIOMessageLoop()->PostTask(FROM_HERE, new ListenTask(mIO));
|
|
return true;
|
|
}
|
|
|
|
} // namespace ipc
|
|
} // namespace mozilla
|