mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
6c8fbf340c
--HG-- extra : rebase_source : 612c1923f3ed8a01fc30f2d306b4682e585e53fe
467 lines
15 KiB
C++
467 lines
15 KiB
C++
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsITransferable.h"
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#include "nsImageClipboard.h"
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#include "nsGfxCIID.h"
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#include "nsMemory.h"
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#include "prmem.h"
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#include "imgIEncoder.h"
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#include "nsLiteralString.h"
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#include "nsComponentManagerUtils.h"
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#define BFH_LENGTH 14
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/* Things To Do 11/8/00
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Check image metrics, can we support them? Do we need to?
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Any other render format? HTML?
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*/
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//
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// nsImageToClipboard ctor
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//
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// Given an imgIContainer, convert it to a DIB that is ready to go on the win32 clipboard
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//
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nsImageToClipboard::nsImageToClipboard(imgIContainer* aInImage, bool aWantDIBV5)
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: mImage(aInImage)
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, mWantDIBV5(aWantDIBV5)
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{
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// nothing to do here
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}
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//
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// nsImageToClipboard dtor
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//
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// Clean up after ourselves. We know that we have created the bitmap
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// successfully if we still have a pointer to the header.
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//
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nsImageToClipboard::~nsImageToClipboard()
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{
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}
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//
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// GetPicture
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//
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// Call to get the actual bits that go on the clipboard. If an error
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// ocurred during conversion, |outBits| will be null.
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//
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// NOTE: The caller owns the handle and must delete it with ::GlobalRelease()
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//
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nsresult
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nsImageToClipboard :: GetPicture ( HANDLE* outBits )
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{
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NS_ASSERTION ( outBits, "Bad parameter" );
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return CreateFromImage ( mImage, outBits );
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} // GetPicture
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//
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// CalcSize
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//
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// Computes # of bytes needed by a bitmap with the specified attributes.
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//
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int32_t
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nsImageToClipboard :: CalcSize ( int32_t aHeight, int32_t aColors, WORD aBitsPerPixel, int32_t aSpanBytes )
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{
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int32_t HeaderMem = sizeof(BITMAPINFOHEADER);
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// add size of pallette to header size
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if (aBitsPerPixel < 16)
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HeaderMem += aColors * sizeof(RGBQUAD);
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if (aHeight < 0)
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aHeight = -aHeight;
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return (HeaderMem + (aHeight * aSpanBytes));
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}
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//
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// CalcSpanLength
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//
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// Computes the span bytes for determining the overall size of the image
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//
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int32_t
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nsImageToClipboard::CalcSpanLength(uint32_t aWidth, uint32_t aBitCount)
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{
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int32_t spanBytes = (aWidth * aBitCount) >> 5;
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if ((aWidth * aBitCount) & 0x1F)
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spanBytes++;
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spanBytes <<= 2;
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return spanBytes;
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}
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//
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// CreateFromImage
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//
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// Do the work to setup the bitmap header and copy the bits out of the
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// image.
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//
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nsresult
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nsImageToClipboard::CreateFromImage ( imgIContainer* inImage, HANDLE* outBitmap )
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{
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nsresult rv;
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*outBitmap = nullptr;
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nsRefPtr<gfxASurface> surface =
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inImage->GetFrame(imgIContainer::FRAME_CURRENT,
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imgIContainer::FLAG_SYNC_DECODE);
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NS_ENSURE_TRUE(surface, NS_ERROR_FAILURE);
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nsRefPtr<gfxImageSurface> frame(surface->GetAsReadableARGB32ImageSurface());
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NS_ENSURE_TRUE(frame, NS_ERROR_FAILURE);
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nsCOMPtr<imgIEncoder> encoder = do_CreateInstance("@mozilla.org/image/encoder;2?type=image/bmp", &rv);
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NS_ENSURE_SUCCESS(rv, rv);
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uint32_t format;
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nsAutoString options;
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if (mWantDIBV5) {
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options.AppendLiteral("version=5;bpp=");
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} else {
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options.AppendLiteral("version=3;bpp=");
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}
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switch (frame->Format()) {
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case gfxImageFormatARGB32:
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format = imgIEncoder::INPUT_FORMAT_HOSTARGB;
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options.AppendInt(32);
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break;
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case gfxImageFormatRGB24:
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format = imgIEncoder::INPUT_FORMAT_RGB;
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options.AppendInt(24);
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break;
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default:
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return NS_ERROR_INVALID_ARG;
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}
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rv = encoder->InitFromData(frame->Data(), 0, frame->Width(),
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frame->Height(), frame->Stride(),
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format, options);
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NS_ENSURE_SUCCESS(rv, rv);
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uint32_t size;
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encoder->GetImageBufferUsed(&size);
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NS_ENSURE_TRUE(size > BFH_LENGTH, NS_ERROR_FAILURE);
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HGLOBAL glob = ::GlobalAlloc(GMEM_MOVEABLE | GMEM_DDESHARE | GMEM_ZEROINIT,
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size - BFH_LENGTH);
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if (!glob)
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return NS_ERROR_OUT_OF_MEMORY;
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char *dst = (char*) ::GlobalLock(glob);
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char *src;
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rv = encoder->GetImageBuffer(&src);
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NS_ENSURE_SUCCESS(rv, rv);
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::CopyMemory(dst, src + BFH_LENGTH, size - BFH_LENGTH);
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::GlobalUnlock(glob);
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*outBitmap = (HANDLE)glob;
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return NS_OK;
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}
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nsImageFromClipboard :: nsImageFromClipboard ()
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{
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// nothing to do here
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}
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nsImageFromClipboard :: ~nsImageFromClipboard ( )
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{
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}
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//
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// GetEncodedImageStream
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//
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// Take the raw clipboard image data and convert it to aMIMEFormat in the form of a nsIInputStream
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//
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nsresult
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nsImageFromClipboard ::GetEncodedImageStream (unsigned char * aClipboardData, const char * aMIMEFormat, nsIInputStream** aInputStream )
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{
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NS_ENSURE_ARG_POINTER (aInputStream);
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NS_ENSURE_ARG_POINTER (aMIMEFormat);
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nsresult rv;
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*aInputStream = nullptr;
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// pull the size information out of the BITMAPINFO header and
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// initialize the image
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BITMAPINFO* header = (BITMAPINFO *) aClipboardData;
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int32_t width = header->bmiHeader.biWidth;
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int32_t height = header->bmiHeader.biHeight;
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// neg. heights mean the Y axis is inverted and we don't handle that case
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NS_ENSURE_TRUE(height > 0, NS_ERROR_FAILURE);
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unsigned char * rgbData = new unsigned char[width * height * 3 /* RGB */];
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if (rgbData) {
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BYTE * pGlobal = (BYTE *) aClipboardData;
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// Convert the clipboard image into RGB packed pixel data
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rv = ConvertColorBitMap((unsigned char *) (pGlobal + header->bmiHeader.biSize), header, rgbData);
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// if that succeeded, encode the bitmap as aMIMEFormat data. Don't return early or we risk leaking rgbData
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if (NS_SUCCEEDED(rv)) {
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nsAutoCString encoderCID(NS_LITERAL_CSTRING("@mozilla.org/image/encoder;2?type="));
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// Map image/jpg to image/jpeg (which is how the encoder is registered).
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if (strcmp(aMIMEFormat, kJPGImageMime) == 0)
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encoderCID.Append("image/jpeg");
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else
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encoderCID.Append(aMIMEFormat);
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nsCOMPtr<imgIEncoder> encoder = do_CreateInstance(encoderCID.get(), &rv);
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if (NS_SUCCEEDED(rv)){
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rv = encoder->InitFromData(rgbData, 0, width, height, 3 * width /* RGB * # pixels in a row */,
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imgIEncoder::INPUT_FORMAT_RGB, EmptyString());
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if (NS_SUCCEEDED(rv))
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encoder->QueryInterface(NS_GET_IID(nsIInputStream), (void **) aInputStream);
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}
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}
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delete [] rgbData;
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}
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else
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rv = NS_ERROR_OUT_OF_MEMORY;
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return rv;
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} // GetImage
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//
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// InvertRows
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//
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// Take the image data from the clipboard and invert the rows. Modifying aInitialBuffer in place.
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//
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void
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nsImageFromClipboard::InvertRows(unsigned char * aInitialBuffer, uint32_t aSizeOfBuffer, uint32_t aNumBytesPerRow)
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{
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if (!aNumBytesPerRow)
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return;
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uint32_t numRows = aSizeOfBuffer / aNumBytesPerRow;
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unsigned char * row = new unsigned char[aNumBytesPerRow];
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uint32_t currentRow = 0;
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uint32_t lastRow = (numRows - 1) * aNumBytesPerRow;
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while (currentRow < lastRow)
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{
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// store the current row into a temporary buffer
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memcpy(row, &aInitialBuffer[currentRow], aNumBytesPerRow);
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memcpy(&aInitialBuffer[currentRow], &aInitialBuffer[lastRow], aNumBytesPerRow);
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memcpy(&aInitialBuffer[lastRow], row, aNumBytesPerRow);
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lastRow -= aNumBytesPerRow;
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currentRow += aNumBytesPerRow;
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}
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delete[] row;
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}
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//
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// ConvertColorBitMap
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//
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// Takes the clipboard bitmap and converts it into a RGB packed pixel values.
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//
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nsresult
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nsImageFromClipboard::ConvertColorBitMap(unsigned char * aInputBuffer, PBITMAPINFO pBitMapInfo, unsigned char * aOutBuffer)
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{
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uint8_t bitCount = pBitMapInfo->bmiHeader.biBitCount;
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uint32_t imageSize = pBitMapInfo->bmiHeader.biSizeImage; // may be zero for BI_RGB bitmaps which means we need to calculate by hand
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uint32_t bytesPerPixel = bitCount / 8;
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if (bitCount <= 4)
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bytesPerPixel = 1;
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// rows are DWORD aligned. Calculate how many real bytes are in each row in the bitmap. This number won't
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// correspond to biWidth.
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uint32_t rowSize = (bitCount * pBitMapInfo->bmiHeader.biWidth + 7) / 8; // +7 to round up
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if (rowSize % 4)
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rowSize += (4 - (rowSize % 4)); // Pad to DWORD Boundary
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// if our buffer includes a color map, skip over it
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if (bitCount <= 8)
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{
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int32_t bytesToSkip = (pBitMapInfo->bmiHeader.biClrUsed ? pBitMapInfo->bmiHeader.biClrUsed : (1 << bitCount) ) * sizeof(RGBQUAD);
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aInputBuffer += bytesToSkip;
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}
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bitFields colorMasks; // only used if biCompression == BI_BITFIELDS
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if (pBitMapInfo->bmiHeader.biCompression == BI_BITFIELDS)
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{
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// color table consists of 3 DWORDS containing the color masks...
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colorMasks.red = (*((uint32_t*)&(pBitMapInfo->bmiColors[0])));
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colorMasks.green = (*((uint32_t*)&(pBitMapInfo->bmiColors[1])));
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colorMasks.blue = (*((uint32_t*)&(pBitMapInfo->bmiColors[2])));
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CalcBitShift(&colorMasks);
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aInputBuffer += 3 * sizeof(DWORD);
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}
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else if (pBitMapInfo->bmiHeader.biCompression == BI_RGB && !imageSize) // BI_RGB can have a size of zero which means we figure it out
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{
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// XXX: note use rowSize here and not biWidth. rowSize accounts for the DWORD padding for each row
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imageSize = rowSize * pBitMapInfo->bmiHeader.biHeight;
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}
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// The windows clipboard image format inverts the rows
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InvertRows(aInputBuffer, imageSize, rowSize);
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if (!pBitMapInfo->bmiHeader.biCompression || pBitMapInfo->bmiHeader.biCompression == BI_BITFIELDS)
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{
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uint32_t index = 0;
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uint32_t writeIndex = 0;
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unsigned char redValue, greenValue, blueValue;
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uint8_t colorTableEntry = 0;
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int8_t bit; // used for grayscale bitmaps where each bit is a pixel
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uint32_t numPixelsLeftInRow = pBitMapInfo->bmiHeader.biWidth; // how many more pixels do we still need to read for the current row
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uint32_t pos = 0;
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while (index < imageSize)
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{
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switch (bitCount)
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{
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case 1:
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for (bit = 7; bit >= 0 && numPixelsLeftInRow; bit--)
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{
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colorTableEntry = (aInputBuffer[index] >> bit) & 1;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbRed;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbGreen;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbBlue;
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numPixelsLeftInRow--;
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}
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pos += 1;
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break;
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case 4:
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{
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// each aInputBuffer[index] entry contains data for two pixels.
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// read the first pixel
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colorTableEntry = aInputBuffer[index] >> 4;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbRed;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbGreen;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbBlue;
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numPixelsLeftInRow--;
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if (numPixelsLeftInRow) // now read the second pixel
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{
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colorTableEntry = aInputBuffer[index] & 0xF;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbRed;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbGreen;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[colorTableEntry].rgbBlue;
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numPixelsLeftInRow--;
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}
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pos += 1;
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}
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break;
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case 8:
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[aInputBuffer[index]].rgbRed;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[aInputBuffer[index]].rgbGreen;
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aOutBuffer[writeIndex++] = pBitMapInfo->bmiColors[aInputBuffer[index]].rgbBlue;
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numPixelsLeftInRow--;
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pos += 1;
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break;
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case 16:
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{
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uint16_t num = 0;
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num = (uint8_t) aInputBuffer[index+1];
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num <<= 8;
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num |= (uint8_t) aInputBuffer[index];
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redValue = ((uint32_t) (((float)(num & 0xf800) / 0xf800) * 0xFF0000) & 0xFF0000)>> 16;
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greenValue = ((uint32_t)(((float)(num & 0x07E0) / 0x07E0) * 0x00FF00) & 0x00FF00)>> 8;
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blueValue = ((uint32_t)(((float)(num & 0x001F) / 0x001F) * 0x0000FF) & 0x0000FF);
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// now we have the right RGB values...
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aOutBuffer[writeIndex++] = redValue;
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aOutBuffer[writeIndex++] = greenValue;
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aOutBuffer[writeIndex++] = blueValue;
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numPixelsLeftInRow--;
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pos += 2;
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}
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break;
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case 32:
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case 24:
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if (pBitMapInfo->bmiHeader.biCompression == BI_BITFIELDS)
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{
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uint32_t val = *((uint32_t*) (aInputBuffer + index) );
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aOutBuffer[writeIndex++] = (val & colorMasks.red) >> colorMasks.redRightShift << colorMasks.redLeftShift;
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aOutBuffer[writeIndex++] = (val & colorMasks.green) >> colorMasks.greenRightShift << colorMasks.greenLeftShift;
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aOutBuffer[writeIndex++] = (val & colorMasks.blue) >> colorMasks.blueRightShift << colorMasks.blueLeftShift;
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numPixelsLeftInRow--;
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pos += 4; // we read in 4 bytes of data in order to process this pixel
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}
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else
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{
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aOutBuffer[writeIndex++] = aInputBuffer[index+2];
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aOutBuffer[writeIndex++] = aInputBuffer[index+1];
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aOutBuffer[writeIndex++] = aInputBuffer[index];
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numPixelsLeftInRow--;
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pos += bytesPerPixel; // 3 bytes for 24 bit data, 4 bytes for 32 bit data (we skip over the 4th byte)...
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}
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break;
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default:
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// This is probably the wrong place to check this...
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return NS_ERROR_FAILURE;
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}
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index += bytesPerPixel; // increment our loop counter
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if (!numPixelsLeftInRow)
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{
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if (rowSize != pos)
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{
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// advance index to skip over remaining padding bytes
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index += (rowSize - pos);
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}
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numPixelsLeftInRow = pBitMapInfo->bmiHeader.biWidth;
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pos = 0;
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}
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} // while we still have bytes to process
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}
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return NS_OK;
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}
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void nsImageFromClipboard::CalcBitmask(uint32_t aMask, uint8_t& aBegin, uint8_t& aLength)
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{
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// find the rightmost 1
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uint8_t pos;
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bool started = false;
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aBegin = aLength = 0;
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for (pos = 0; pos <= 31; pos++)
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{
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if (!started && (aMask & (1 << pos)))
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{
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aBegin = pos;
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started = true;
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}
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else if (started && !(aMask & (1 << pos)))
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{
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aLength = pos - aBegin;
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break;
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}
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}
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}
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void nsImageFromClipboard::CalcBitShift(bitFields * aColorMask)
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{
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uint8_t begin, length;
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// red
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CalcBitmask(aColorMask->red, begin, length);
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aColorMask->redRightShift = begin;
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aColorMask->redLeftShift = 8 - length;
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// green
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CalcBitmask(aColorMask->green, begin, length);
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aColorMask->greenRightShift = begin;
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aColorMask->greenLeftShift = 8 - length;
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// blue
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CalcBitmask(aColorMask->blue, begin, length);
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aColorMask->blueRightShift = begin;
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aColorMask->blueLeftShift = 8 - length;
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}
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