gecko/gfx/layers/d3d9
2012-03-20 20:55:40 +13:00
..
CanvasLayerD3D9.cpp Bug 644199: Properly re-upload after clearing mTexture because of device reset. r=roc 2012-01-17 18:32:24 +01:00
CanvasLayerD3D9.h Bug 699258 - Get skia backend compiling and running on Windows. r=mattwoodrow 2011-11-18 17:00:37 +13:00
ColorLayerD3D9.cpp Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ColorLayerD3D9.h Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ContainerLayerD3D9.cpp Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten 2011-11-03 12:10:10 -07:00
ContainerLayerD3D9.h Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones 2011-09-28 23:19:26 -07:00
DeviceManagerD3D9.cpp Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
DeviceManagerD3D9.h Bug 649924. Use image surfaces to implement canvases beyond the texture size limit. r=bas 2011-07-08 22:42:21 +12:00
genshaders.sh
ImageLayerD3D9.cpp Bug 732988 - Part 1: Add ScaleToSize API to ImageLayers. r=roc 2012-03-13 01:41:29 +00:00
ImageLayerD3D9.h Bug 651192 - Part 5: Support remote access to ImageContainers. r=roc 2012-02-16 04:26:19 +01:00
LayerManagerD3D9.cpp Bug 711656 - report force-enabled features in crash reports - r=jrmuizel 2012-02-27 16:33:19 -05:00
LayerManagerD3D9.h Bug 711656 - report force-enabled features in crash reports - r=jrmuizel 2012-02-27 16:33:19 -05:00
LayerManagerD3D9Shaders.h Bug 723484. Fix alpha values for image layers with opacity. r=bas 2012-03-20 20:55:40 +13:00
LayerManagerD3D9Shaders.hlsl Bug 723484. Fix alpha values for image layers with opacity. r=bas 2012-03-20 20:55:40 +13:00
Nv3DVUtils.cpp Bug 703491. Part 2: use bools, not nsresults, and silence the rest of the assertions. r=bas 2011-11-24 12:01:39 +13:00
Nv3DVUtils.h
ReadbackLayerD3D9.h
ShadowBufferD3D9.cpp Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten 2011-11-03 12:10:10 -07:00
ShadowBufferD3D9.h Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones 2011-07-04 09:15:05 -04:00
ThebesLayerD3D9.cpp Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten 2011-11-03 12:10:10 -07:00
ThebesLayerD3D9.h Back out f7bf7ac18a79 (bug 684826), 3a910924c50c (bug 687367), and 524a6bb8744b (bug 693086) because of Android bustage on a CLOSED TREE 2011-10-10 09:47:27 -07:00