mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
2455 lines
79 KiB
Plaintext
2455 lines
79 KiB
Plaintext
/* -*- Mode: Objective-C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Josh Aas <josh@mozilla.com>
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* Colin Barrett <cbarrett@mozilla.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsCocoaWindow.h"
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#include "nsObjCExceptions.h"
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#include "nsCOMPtr.h"
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#include "nsWidgetsCID.h"
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#include "nsGUIEvent.h"
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#include "nsIRollupListener.h"
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#include "nsCocoaUtils.h"
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#include "nsChildView.h"
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#include "nsWindowMap.h"
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#include "nsIAppShell.h"
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#include "nsIAppShellService.h"
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#include "nsIBaseWindow.h"
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#include "nsIInterfaceRequestorUtils.h"
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#include "nsIXULWindow.h"
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#include "nsIPrefService.h"
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#include "nsIPrefBranch.h"
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#include "nsToolkit.h"
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#include "nsPrintfCString.h"
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#include "nsThreadUtils.h"
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#include "nsMenuBarX.h"
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#include "nsMenuUtilsX.h"
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#include "nsStyleConsts.h"
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#include "nsNativeThemeColors.h"
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#include "gfxPlatform.h"
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#include "lcms.h"
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PRInt32 gXULModalLevel = 0;
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// In principle there should be only one app-modal window at any given time.
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// But sometimes, despite our best efforts, another window appears above the
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// current app-modal window. So we need to keep a linked list of app-modal
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// windows. (A non-sheet window that appears above an app-modal window is
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// also made app-modal.) See nsCocoaWindow::SetModal().
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nsCocoaWindowList *gAppModalWindowList = NULL;
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PRBool gCocoaWindowMethodsSwizzled = PR_FALSE;
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// defined in nsMenuBarX.mm
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extern NSMenu* sApplicationMenu; // Application menu shared by all menubars
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// defined in nsChildView.mm
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extern nsIRollupListener * gRollupListener;
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extern nsIWidget * gRollupWidget;
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extern BOOL gSomeMenuBarPainted;
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#define NS_APPSHELLSERVICE_CONTRACTID "@mozilla.org/appshell/appShellService;1"
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#define POPUP_DEFAULT_TRANSPARENCY 0.95
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NS_IMPL_ISUPPORTS_INHERITED1(nsCocoaWindow, Inherited, nsPIWidgetCocoa)
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// A note on testing to see if your object is a sheet...
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// |mWindowType == eWindowType_sheet| is true if your gecko nsIWidget is a sheet
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// widget - whether or not the sheet is showing. |[mWindow isSheet]| will return
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// true *only when the sheet is actually showing*. Choose your test wisely.
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// roll up any popup windows
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static void RollUpPopups()
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{
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if (gRollupListener && gRollupWidget)
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gRollupListener->Rollup(nsnull);
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}
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nsCocoaWindow::nsCocoaWindow()
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: mParent(nsnull)
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, mWindow(nil)
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, mDelegate(nil)
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, mSheetWindowParent(nil)
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, mPopupContentView(nil)
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, mIsResizing(PR_FALSE)
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, mWindowMadeHere(PR_FALSE)
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, mSheetNeedsShow(PR_FALSE)
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, mModal(PR_FALSE)
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, mNumModalDescendents(0)
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{
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}
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nsCocoaWindow::~nsCocoaWindow()
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
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// notify the children that we're gone
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for (nsIWidget* kid = mFirstChild; kid; kid = kid->GetNextSibling()) {
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nsCocoaWindow* childWindow = static_cast<nsCocoaWindow*>(kid);
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childWindow->mParent = nsnull;
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}
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if (mWindow && mWindowMadeHere) {
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// we want to unhook the delegate here because we don't want events
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// sent to it after this object has been destroyed
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[mWindow setDelegate:nil];
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[mWindow autorelease];
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[mDelegate autorelease];
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}
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NS_IF_RELEASE(mPopupContentView);
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// Deal with the possiblity that we're being destroyed while running modal.
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NS_ASSERTION(!mModal, "Widget destroyed while running modal!");
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if (mModal) {
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--gXULModalLevel;
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NS_ASSERTION(gXULModalLevel >= 0, "Wierdness setting modality!");
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}
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NS_OBJC_END_TRY_ABORT_BLOCK;
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}
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// Very large windows work in Cocoa, but can take a long time to
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// process (multiple minutes), during which time the system is
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// unresponsive and seems hung. Although it's likely that windows
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// much larger than screen size are bugs, be conservative and only
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// intervene if the values are so large as to hog the cpu.
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#define SIZE_LIMIT 100000
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static bool WindowSizeAllowed(PRInt32 aWidth, PRInt32 aHeight)
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{
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if (aWidth > SIZE_LIMIT) {
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NS_ERROR(nsPrintfCString(256, "Requested Cocoa window width of %d is too much, max allowed is %d\n",
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aWidth, SIZE_LIMIT).get());
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return false;
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}
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if (aHeight > SIZE_LIMIT) {
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NS_ERROR(nsPrintfCString(256, "Requested Cocoa window height of %d is too much, max allowed is %d\n",
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aHeight, SIZE_LIMIT).get());
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return false;
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}
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return true;
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}
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// Utility method for implementing both Create(nsIWidget ...) and
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// Create(nsNativeWidget...)
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nsresult nsCocoaWindow::StandardCreate(nsIWidget *aParent,
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const nsRect &aRect,
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EVENT_CALLBACK aHandleEventFunction,
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nsIDeviceContext *aContext,
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nsIAppShell *aAppShell,
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nsIToolkit *aToolkit,
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nsWidgetInitData *aInitData,
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nsNativeWidget aNativeWindow)
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{
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NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
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if (!WindowSizeAllowed(aRect.width, aRect.height))
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return NS_ERROR_FAILURE;
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Inherited::BaseCreate(aParent, aRect, aHandleEventFunction, aContext, aAppShell,
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aToolkit, aInitData);
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mParent = aParent;
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// create a window if we aren't given one, always create if this should be a popup
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if (!aNativeWindow || (aInitData && aInitData->mWindowType == eWindowType_popup)) {
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// decide on a window type
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PRBool allOrDefault = PR_FALSE;
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if (aInitData) {
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allOrDefault = aInitData->mBorderStyle == eBorderStyle_all ||
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aInitData->mBorderStyle == eBorderStyle_default;
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mWindowType = aInitData->mWindowType;
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// if a toplevel window was requested without a titlebar, use a dialog
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if (mWindowType == eWindowType_toplevel &&
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(aInitData->mBorderStyle == eBorderStyle_none ||
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!allOrDefault &&
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!(aInitData->mBorderStyle & eBorderStyle_title)))
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mWindowType = eWindowType_dialog;
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}
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else {
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allOrDefault = PR_TRUE;
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mWindowType = eWindowType_toplevel;
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}
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// Some applications like Camino use native popup windows
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// (native context menus, native tooltips)
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nsCOMPtr<nsIPrefBranch> prefs = do_GetService(NS_PREFSERVICE_CONTRACTID);
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if (prefs) {
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PRBool useNativeContextMenus;
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nsresult rv = prefs->GetBoolPref("ui.use_native_popup_windows", &useNativeContextMenus);
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if (NS_SUCCEEDED(rv) && useNativeContextMenus && mWindowType == eWindowType_popup)
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return NS_OK;
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}
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// we default to NSBorderlessWindowMask, add features if needed
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unsigned int features = NSBorderlessWindowMask;
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// Configure the window we will create based on the window type
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switch (mWindowType)
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{
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case eWindowType_invisible:
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case eWindowType_child:
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break;
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case eWindowType_dialog:
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if (aInitData) {
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switch (aInitData->mBorderStyle)
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{
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case eBorderStyle_none:
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break;
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case eBorderStyle_default:
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features |= NSTitledWindowMask;
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break;
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case eBorderStyle_all:
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features |= NSClosableWindowMask;
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features |= NSTitledWindowMask;
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features |= NSResizableWindowMask;
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features |= NSMiniaturizableWindowMask;
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break;
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default:
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if (aInitData->mBorderStyle & eBorderStyle_title) {
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features |= NSTitledWindowMask;
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features |= NSMiniaturizableWindowMask;
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}
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if (aInitData->mBorderStyle & eBorderStyle_resizeh)
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features |= NSResizableWindowMask;
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if (aInitData->mBorderStyle & eBorderStyle_close)
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features |= NSClosableWindowMask;
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break;
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}
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}
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else {
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features |= NSTitledWindowMask;
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features |= NSMiniaturizableWindowMask;
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}
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break;
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case eWindowType_sheet:
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if (aInitData) {
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nsWindowType parentType;
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aParent->GetWindowType(parentType);
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if (parentType != eWindowType_invisible &&
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aInitData->mBorderStyle & eBorderStyle_resizeh) {
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features = NSResizableWindowMask;
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}
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else {
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features = NSMiniaturizableWindowMask;
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}
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}
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else {
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features = NSMiniaturizableWindowMask;
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}
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features |= NSTitledWindowMask;
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break;
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case eWindowType_popup:
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features |= NSBorderlessWindowMask;
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break;
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case eWindowType_toplevel:
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features |= NSTitledWindowMask;
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features |= NSMiniaturizableWindowMask;
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if (allOrDefault || aInitData->mBorderStyle & eBorderStyle_close)
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features |= NSClosableWindowMask;
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if (allOrDefault || aInitData->mBorderStyle & eBorderStyle_resizeh)
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features |= NSResizableWindowMask;
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break;
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default:
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NS_ERROR("Unhandled window type!");
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return NS_ERROR_FAILURE;
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}
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/* Apple's docs on NSWindow styles say that "a window's style mask should
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* include NSTitledWindowMask if it includes any of the others [besides
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* NSBorderlessWindowMask]". This implies that a borderless window
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* shouldn't have any other styles than NSBorderlessWindowMask.
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*/
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if (!(features & NSTitledWindowMask))
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features = NSBorderlessWindowMask;
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/*
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* We pass a content area rect to initialize the native Cocoa window. The
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* content rect we give is the same size as the size we're given by gecko.
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* The origin we're given for non-popup windows is moved down by the height
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* of the menu bar so that an origin of (0,100) from gecko puts the window
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* 100 pixels below the top of the available desktop area. We also move the
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* origin down by the height of a title bar if it exists. This is so the
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* origin that gecko gives us for the top-left of the window turns out to
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* be the top-left of the window we create. This is how it was done in
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* Carbon. If it ought to be different we'll probably need to look at all
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* the callers.
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*
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* Note: This means that if you put a secondary screen on top of your main
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* screen and open a window in the top screen, it'll be incorrectly shifted
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* down by the height of the menu bar. Same thing would happen in Carbon.
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*
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* Note: If you pass a rect with 0,0 for an origin, the window ends up in a
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* weird place for some reason. This stops that without breaking popups.
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*/
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NSRect rect = nsCocoaUtils::GeckoRectToCocoaRect(aRect);
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// compensate for difference between frame and content area height (e.g. title bar)
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NSRect newWindowFrame = [NSWindow frameRectForContentRect:rect styleMask:features];
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rect.origin.y -= (newWindowFrame.size.height - rect.size.height);
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if (mWindowType != eWindowType_popup)
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rect.origin.y -= ::GetMBarHeight();
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// NSLog(@"Top-level window being created at Cocoa rect: %f, %f, %f, %f\n",
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// rect.origin.x, rect.origin.y, rect.size.width, rect.size.height);
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Class windowClass = [NSWindow class];
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// If we have a titlebar on a top-level window, we want to be able to control the
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// titlebar color (for unified windows), so use the special ToolbarWindow class.
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// Note that we need to check the window type because we mark sheets sheets as
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// having titlebars.
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if (mWindowType == eWindowType_toplevel &&
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(features & NSTitledWindowMask))
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windowClass = [ToolbarWindow class];
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// If we're a popup window we need to use the PopupWindow class.
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else if (mWindowType == eWindowType_popup)
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windowClass = [PopupWindow class];
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// If we're a non-popup borderless window we need to use the
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// BorderlessWindow class.
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else if (features == NSBorderlessWindowMask)
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windowClass = [BorderlessWindow class];
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// Create the window
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mWindow = [[windowClass alloc] initWithContentRect:rect styleMask:features
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backing:NSBackingStoreBuffered defer:YES];
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if (mWindowType == eWindowType_popup) {
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[mWindow setAlphaValue:POPUP_DEFAULT_TRANSPARENCY];
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[mWindow setLevel:NSPopUpMenuWindowLevel];
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[mWindow setHasShadow:YES];
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// we need to make our content view a ChildView
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mPopupContentView = new nsChildView();
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if (mPopupContentView) {
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NS_ADDREF(mPopupContentView);
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nsIWidget* thisAsWidget = static_cast<nsIWidget*>(this);
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mPopupContentView->StandardCreate(thisAsWidget, aRect, aHandleEventFunction,
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aContext, aAppShell, aToolkit, nsnull, nsnull);
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ChildView* newContentView = (ChildView*)mPopupContentView->GetNativeData(NS_NATIVE_WIDGET);
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[mWindow setContentView:newContentView];
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}
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}
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else if (mWindowType == eWindowType_invisible) {
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[mWindow setLevel:kCGDesktopWindowLevelKey];
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}
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[mWindow setBackgroundColor:[NSColor whiteColor]];
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[mWindow setContentMinSize:NSMakeSize(60, 60)];
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[mWindow setReleasedWhenClosed:NO];
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|
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// setup our notification delegate. Note that setDelegate: does NOT retain.
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|
mDelegate = [[WindowDelegate alloc] initWithGeckoWindow:this];
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[mWindow setDelegate:mDelegate];
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|
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mWindowMadeHere = PR_TRUE;
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|
}
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|
else {
|
|
mWindow = (NSWindow*)aNativeWindow;
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|
}
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return NS_OK;
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NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
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}
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|
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// Create a nsCocoaWindow using a native window provided by the application
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NS_IMETHODIMP nsCocoaWindow::Create(nsNativeWidget aNativeWindow,
|
|
const nsRect &aRect,
|
|
EVENT_CALLBACK aHandleEventFunction,
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|
nsIDeviceContext *aContext,
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|
nsIAppShell *aAppShell,
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|
nsIToolkit *aToolkit,
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|
nsWidgetInitData *aInitData)
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|
{
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|
return(StandardCreate(nsnull, aRect, aHandleEventFunction, aContext,
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|
aAppShell, aToolkit, aInitData, aNativeWindow));
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|
}
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|
|
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NS_IMETHODIMP nsCocoaWindow::Create(nsIWidget* aParent,
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const nsRect &aRect,
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|
EVENT_CALLBACK aHandleEventFunction,
|
|
nsIDeviceContext *aContext,
|
|
nsIAppShell *aAppShell,
|
|
nsIToolkit *aToolkit,
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|
nsWidgetInitData *aInitData)
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|
{
|
|
return(StandardCreate(aParent, aRect, aHandleEventFunction, aContext,
|
|
aAppShell, aToolkit, aInitData, nsnull));
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::Destroy()
|
|
{
|
|
if (mPopupContentView)
|
|
mPopupContentView->Destroy();
|
|
|
|
nsBaseWidget::OnDestroy();
|
|
nsBaseWidget::Destroy();
|
|
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|
return NS_OK;
|
|
}
|
|
|
|
|
|
nsIWidget* nsCocoaWindow::GetSheetWindowParent(void)
|
|
{
|
|
if (mWindowType != eWindowType_sheet)
|
|
return nsnull;
|
|
nsCocoaWindow *parent = static_cast<nsCocoaWindow*>(mParent);
|
|
while (parent && (parent->mWindowType == eWindowType_sheet))
|
|
parent = static_cast<nsCocoaWindow*>(parent->mParent);
|
|
return parent;
|
|
}
|
|
|
|
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|
void* nsCocoaWindow::GetNativeData(PRUint32 aDataType)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSNULL;
|
|
|
|
void* retVal = nsnull;
|
|
|
|
switch (aDataType) {
|
|
// to emulate how windows works, we always have to return a NSView
|
|
// for NS_NATIVE_WIDGET
|
|
case NS_NATIVE_WIDGET:
|
|
case NS_NATIVE_DISPLAY:
|
|
retVal = [mWindow contentView];
|
|
break;
|
|
|
|
case NS_NATIVE_WINDOW:
|
|
retVal = mWindow;
|
|
break;
|
|
|
|
case NS_NATIVE_GRAPHIC:
|
|
// There isn't anything that makes sense to return here,
|
|
// and it doesn't matter so just return nsnull.
|
|
NS_ASSERTION(0, "Requesting NS_NATIVE_GRAPHIC on a top-level window!");
|
|
break;
|
|
}
|
|
|
|
return retVal;
|
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|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSNULL;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::IsVisible(PRBool & aState)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
aState = ([mWindow isVisible] || mSheetNeedsShow);
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::SetModal(PRBool aState)
|
|
{
|
|
mModal = aState;
|
|
nsCocoaWindow *aParent = static_cast<nsCocoaWindow*>(mParent);
|
|
if (aState) {
|
|
++gXULModalLevel;
|
|
// When a non-sheet window gets "set modal", make the window(s) that it
|
|
// appears over behave as they should. We can't rely on native methods to
|
|
// do this, for the following reason: The OS runs modal non-sheet windows
|
|
// in an event loop (using [NSApplication runModalForWindow:] or similar
|
|
// methods) that's incompatible with the modal event loop in nsXULWindow::
|
|
// ShowModal() (each of these event loops is "exclusive", and can't run at
|
|
// the same time as other (similar) event loops).
|
|
if (mWindowType != eWindowType_sheet) {
|
|
while (aParent) {
|
|
if (aParent->mNumModalDescendents++ == 0) {
|
|
NSWindow *aWindow = aParent->GetCocoaWindow();
|
|
if (aParent->mWindowType != eWindowType_invisible) {
|
|
[[aWindow standardWindowButton:NSWindowCloseButton] setEnabled:NO];
|
|
[[aWindow standardWindowButton:NSWindowMiniaturizeButton] setEnabled:NO];
|
|
[[aWindow standardWindowButton:NSWindowZoomButton] setEnabled:NO];
|
|
}
|
|
}
|
|
aParent = static_cast<nsCocoaWindow*>(aParent->mParent);
|
|
}
|
|
[mWindow setLevel:NSModalPanelWindowLevel];
|
|
nsCocoaWindowList *windowList = new nsCocoaWindowList;
|
|
if (windowList) {
|
|
windowList->window = this; // Don't ADDREF
|
|
windowList->prev = gAppModalWindowList;
|
|
gAppModalWindowList = windowList;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
--gXULModalLevel;
|
|
NS_ASSERTION(gXULModalLevel >= 0, "Mismatched call to nsCocoaWindow::SetModal(PR_FALSE)!");
|
|
if (mWindowType != eWindowType_sheet) {
|
|
while (aParent) {
|
|
if (--aParent->mNumModalDescendents == 0) {
|
|
NSWindow *aWindow = aParent->GetCocoaWindow();
|
|
if (aParent->mWindowType != eWindowType_invisible) {
|
|
[[aWindow standardWindowButton:NSWindowCloseButton] setEnabled:YES];
|
|
[[aWindow standardWindowButton:NSWindowMiniaturizeButton] setEnabled:YES];
|
|
[[aWindow standardWindowButton:NSWindowZoomButton] setEnabled:YES];
|
|
}
|
|
}
|
|
NS_ASSERTION(aParent->mNumModalDescendents >= 0, "Widget hierarchy changed while modal!");
|
|
aParent = static_cast<nsCocoaWindow*>(aParent->mParent);
|
|
}
|
|
if (gAppModalWindowList) {
|
|
NS_ASSERTION(gAppModalWindowList->window == this, "Widget hierarchy changed while modal!");
|
|
nsCocoaWindowList *saved = gAppModalWindowList;
|
|
gAppModalWindowList = gAppModalWindowList->prev;
|
|
delete saved; // "window" not ADDREFed
|
|
}
|
|
if (mWindowType == eWindowType_popup)
|
|
[mWindow setLevel:NSPopUpMenuWindowLevel];
|
|
else
|
|
[mWindow setLevel:NSNormalWindowLevel];
|
|
}
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
// Hide or show this window
|
|
NS_IMETHODIMP nsCocoaWindow::Show(PRBool bState)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
// We need to re-execute sometimes in order to bring already-visible
|
|
// windows forward.
|
|
if (!mSheetNeedsShow && !bState && ![mWindow isVisible])
|
|
return NS_OK;
|
|
|
|
nsIWidget* parentWidget = mParent;
|
|
nsCOMPtr<nsPIWidgetCocoa> piParentWidget(do_QueryInterface(parentWidget));
|
|
NSWindow* nativeParentWindow = (parentWidget) ?
|
|
(NSWindow*)parentWidget->GetNativeData(NS_NATIVE_WINDOW) : nil;
|
|
|
|
if (bState && !mBounds.IsEmpty()) {
|
|
if (mWindowType == eWindowType_sheet) {
|
|
// bail if no parent window (its basically what we do in Carbon)
|
|
if (!nativeParentWindow || !piParentWidget)
|
|
return NS_ERROR_FAILURE;
|
|
|
|
NSWindow* topNonSheetWindow = nativeParentWindow;
|
|
|
|
// If this sheet is the child of another sheet, hide the parent so that
|
|
// this sheet can be displayed. Leave the parent mSheetNeedsShow alone,
|
|
// that is only used to handle sibling sheet contention. The parent will
|
|
// return once there are no more child sheets.
|
|
PRBool parentIsSheet = PR_FALSE;
|
|
if (NS_SUCCEEDED(piParentWidget->GetIsSheet(&parentIsSheet)) &&
|
|
parentIsSheet) {
|
|
piParentWidget->GetSheetWindowParent(&topNonSheetWindow);
|
|
[NSApp endSheet:nativeParentWindow];
|
|
[nativeParentWindow setAcceptsMouseMovedEvents:NO];
|
|
}
|
|
|
|
nsCocoaWindow* sheetShown = nsnull;
|
|
if (NS_SUCCEEDED(piParentWidget->GetChildSheet(PR_TRUE, &sheetShown)) &&
|
|
(!sheetShown || sheetShown == this)) {
|
|
// If this sheet is already the sheet actually being shown, don't
|
|
// tell it to show again. Otherwise the number of calls to
|
|
// [NSApp beginSheet...] won't match up with [NSApp endSheet...].
|
|
if (![mWindow isVisible]) {
|
|
mSheetNeedsShow = PR_FALSE;
|
|
mSheetWindowParent = topNonSheetWindow;
|
|
// Only set contextInfo if our parent isn't a sheet.
|
|
NSWindow* contextInfo = parentIsSheet ? nil : mSheetWindowParent;
|
|
[TopLevelWindowData deactivateInWindow:mSheetWindowParent];
|
|
[mWindow setAcceptsMouseMovedEvents:YES];
|
|
[NSApp beginSheet:mWindow
|
|
modalForWindow:mSheetWindowParent
|
|
modalDelegate:mDelegate
|
|
didEndSelector:@selector(didEndSheet:returnCode:contextInfo:)
|
|
contextInfo:contextInfo];
|
|
[TopLevelWindowData activateInWindow:mWindow];
|
|
SendSetZLevelEvent();
|
|
}
|
|
}
|
|
else {
|
|
// A sibling of this sheet is active, don't show this sheet yet.
|
|
// When the active sheet hides, its brothers and sisters that have
|
|
// mSheetNeedsShow set will have their opportunities to display.
|
|
mSheetNeedsShow = PR_TRUE;
|
|
}
|
|
}
|
|
else if (mWindowType == eWindowType_popup) {
|
|
// If a popup window is shown after being hidden, it needs to be "reset"
|
|
// for it to receive any mouse events aside from mouse-moved events
|
|
// (because it was removed from the "window cache" when it was hidden
|
|
// -- see below). Setting the window number to -1 and then back to its
|
|
// original value seems to accomplish this. The idea was "borrowed"
|
|
// from the Java Embedding Plugin.
|
|
int windowNumber = [mWindow windowNumber];
|
|
[mWindow _setWindowNumber:-1];
|
|
[mWindow _setWindowNumber:windowNumber];
|
|
[mWindow setAcceptsMouseMovedEvents:YES];
|
|
[mWindow orderFront:nil];
|
|
SendSetZLevelEvent();
|
|
// If our popup window is a non-native context menu, tell the OS (and
|
|
// other programs) that a menu has opened. This is how the OS knows to
|
|
// close other programs' context menus when ours open.
|
|
if ([mWindow isKindOfClass:[PopupWindow class]] &&
|
|
[(PopupWindow*) mWindow isContextMenu]) {
|
|
[[NSDistributedNotificationCenter defaultCenter]
|
|
postNotificationName:@"com.apple.HIToolbox.beginMenuTrackingNotification"
|
|
object:@"org.mozilla.gecko.PopupWindow"];
|
|
}
|
|
|
|
// if a parent was supplied, set its child window. This will cause the
|
|
// child window to appear above the parent and move when the parent
|
|
// does. Setting this needs to happen after the _setWindowNumber calls
|
|
// above, otherwise the window doesn't focus properly.
|
|
if (nativeParentWindow)
|
|
[nativeParentWindow addChildWindow:mWindow
|
|
ordered:NSWindowAbove];
|
|
}
|
|
else {
|
|
[mWindow setAcceptsMouseMovedEvents:YES];
|
|
[mWindow makeKeyAndOrderFront:nil];
|
|
SendSetZLevelEvent();
|
|
}
|
|
}
|
|
else {
|
|
// roll up any popups if a top-level window is going away
|
|
if (mWindowType == eWindowType_toplevel)
|
|
RollUpPopups();
|
|
|
|
// now get rid of the window/sheet
|
|
if (mWindowType == eWindowType_sheet) {
|
|
if (mSheetNeedsShow) {
|
|
// This is an attempt to hide a sheet that never had a chance to
|
|
// be shown. There's nothing to do other than make sure that it
|
|
// won't show.
|
|
mSheetNeedsShow = PR_FALSE;
|
|
}
|
|
else {
|
|
// get sheet's parent *before* hiding the sheet (which breaks the linkage)
|
|
NSWindow* sheetParent = mSheetWindowParent;
|
|
|
|
// hide the sheet
|
|
[NSApp endSheet:mWindow];
|
|
|
|
[mWindow setAcceptsMouseMovedEvents:NO];
|
|
|
|
[TopLevelWindowData deactivateInWindow:mWindow];
|
|
|
|
nsCocoaWindow* siblingSheetToShow = nsnull;
|
|
PRBool parentIsSheet = PR_FALSE;
|
|
|
|
if (nativeParentWindow && piParentWidget &&
|
|
NS_SUCCEEDED(piParentWidget->GetChildSheet(PR_FALSE, &siblingSheetToShow)) &&
|
|
siblingSheetToShow) {
|
|
// First, give sibling sheets an opportunity to show.
|
|
siblingSheetToShow->Show(PR_TRUE);
|
|
}
|
|
else if (nativeParentWindow && piParentWidget &&
|
|
NS_SUCCEEDED(piParentWidget->GetIsSheet(&parentIsSheet)) &&
|
|
parentIsSheet) {
|
|
// Only set contextInfo if the parent of the parent sheet we're about
|
|
// to restore isn't itself a sheet.
|
|
NSWindow* contextInfo = sheetParent;
|
|
nsIWidget* grandparentWidget = nil;
|
|
if (NS_SUCCEEDED(piParentWidget->GetRealParent(&grandparentWidget)) && grandparentWidget) {
|
|
nsCOMPtr<nsPIWidgetCocoa> piGrandparentWidget(do_QueryInterface(grandparentWidget));
|
|
PRBool grandparentIsSheet = PR_FALSE;
|
|
if (piGrandparentWidget && NS_SUCCEEDED(piGrandparentWidget->GetIsSheet(&grandparentIsSheet)) &&
|
|
grandparentIsSheet) {
|
|
contextInfo = nil;
|
|
}
|
|
}
|
|
// If there are no sibling sheets, but the parent is a sheet, restore
|
|
// it. It wasn't sent any deactivate events when it was hidden, so
|
|
// don't call through Show, just let the OS put it back up.
|
|
[nativeParentWindow setAcceptsMouseMovedEvents:YES];
|
|
[NSApp beginSheet:nativeParentWindow
|
|
modalForWindow:sheetParent
|
|
modalDelegate:[nativeParentWindow delegate]
|
|
didEndSelector:@selector(didEndSheet:returnCode:contextInfo:)
|
|
contextInfo:contextInfo];
|
|
}
|
|
else {
|
|
// Sheet, that was hard. No more siblings or parents, going back
|
|
// to a real window.
|
|
[sheetParent makeKeyAndOrderFront:nil];
|
|
[sheetParent setAcceptsMouseMovedEvents:YES];
|
|
}
|
|
SendSetZLevelEvent();
|
|
}
|
|
}
|
|
else {
|
|
// If the window is a popup window with a parent window we need to
|
|
// unhook it here before ordering it out. When you order out the child
|
|
// of a window it hides the parent window.
|
|
if (mWindowType == eWindowType_popup && nativeParentWindow)
|
|
[nativeParentWindow removeChildWindow:mWindow];
|
|
|
|
[mWindow orderOut:nil];
|
|
// Unless it's explicitly removed from NSApp's "window cache", a popup
|
|
// window will keep receiving mouse-moved events even after it's been
|
|
// "ordered out" (instead of the browser window that was underneath it,
|
|
// until you click on that window). This is bmo bug 378645, but it's
|
|
// surely an Apple bug. The "window cache" is an undocumented subsystem,
|
|
// all of whose methods are included in the NSWindowCache category of
|
|
// the NSApplication class (in header files generated using class-dump).
|
|
// This workaround was "borrowed" from the Java Embedding Plugin (which
|
|
// uses it for a different purpose).
|
|
if (mWindowType == eWindowType_popup) {
|
|
[NSApp _removeWindowFromCache:mWindow];
|
|
// Apple's focus ring APIs sometimes clip themselves when they draw under
|
|
// other windows. Redraw the window that was likely under the popup to
|
|
// get focus rings to draw correctly. Sometimes the window is not properly
|
|
// the parent of the popup, so we can't just tell the parent to redraw.
|
|
// We only have this problem on 10.4. See bug 417124.
|
|
if (!nsToolkit::OnLeopardOrLater()) {
|
|
NSWindow* keyWindow = [NSApp keyWindow];
|
|
if (keyWindow)
|
|
[keyWindow display];
|
|
NSWindow* mainWindow = [NSApp mainWindow];
|
|
if (mainWindow && mainWindow != keyWindow)
|
|
[mainWindow display];
|
|
}
|
|
}
|
|
|
|
// it's very important to turn off mouse moved events when hiding a window, otherwise
|
|
// the windows' tracking rects will interfere with each other. (bug 356528)
|
|
[mWindow setAcceptsMouseMovedEvents:NO];
|
|
|
|
// If our popup window is a non-native context menu, tell the OS (and
|
|
// other programs) that a menu has closed.
|
|
if ([mWindow isKindOfClass:[PopupWindow class]] &&
|
|
[(PopupWindow*) mWindow isContextMenu]) {
|
|
[[NSDistributedNotificationCenter defaultCenter]
|
|
postNotificationName:@"com.apple.HIToolbox.endMenuTrackingNotification"
|
|
object:@"org.mozilla.gecko.PopupWindow"];
|
|
}
|
|
}
|
|
}
|
|
|
|
if (mPopupContentView)
|
|
mPopupContentView->Show(bState);
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
void nsCocoaWindow::MakeBackgroundTransparent(PRBool aTransparent)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
BOOL currentTransparency = ![mWindow isOpaque];
|
|
if (aTransparent != currentTransparency) {
|
|
// Popups have an alpha value we need to toggle.
|
|
if (mWindowType == eWindowType_popup) {
|
|
[mWindow setAlphaValue:(aTransparent ? 1.0 : POPUP_DEFAULT_TRANSPARENCY)];
|
|
}
|
|
[mWindow setOpaque:!aTransparent];
|
|
[mWindow setBackgroundColor:(aTransparent ? [NSColor clearColor] : [NSColor whiteColor])];
|
|
}
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
nsTransparencyMode nsCocoaWindow::GetTransparencyMode()
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
|
|
|
|
return [mWindow isOpaque] ? eTransparencyOpaque : eTransparencyTransparent;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(eTransparencyOpaque);
|
|
}
|
|
|
|
|
|
// This is called from nsMenuPopupFrame when making a popup transparent.
|
|
// For other window types, nsChildView::SetTransparencyMode is used.
|
|
void nsCocoaWindow::SetTransparencyMode(nsTransparencyMode aMode)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
BOOL isTransparent = aMode == eTransparencyTransparent;
|
|
|
|
BOOL currentTransparency = ![mWindow isOpaque];
|
|
if (isTransparent != currentTransparency) {
|
|
// Take care of window transparency
|
|
MakeBackgroundTransparent(isTransparent);
|
|
// Make sure our content view is also transparent
|
|
if (mPopupContentView) {
|
|
ChildView *childView = (ChildView*)mPopupContentView->GetNativeData(NS_NATIVE_WIDGET);
|
|
if (childView) {
|
|
[childView setTransparent:isTransparent];
|
|
}
|
|
}
|
|
}
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
NS_METHOD nsCocoaWindow::AddEventListener(nsIEventListener * aListener)
|
|
{
|
|
nsBaseWidget::AddEventListener(aListener);
|
|
|
|
if (mPopupContentView)
|
|
mPopupContentView->AddEventListener(aListener);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::Enable(PRBool aState)
|
|
{
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::IsEnabled(PRBool *aState)
|
|
{
|
|
if (aState)
|
|
*aState = PR_TRUE;
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::ConstrainPosition(PRBool aAllowSlop,
|
|
PRInt32 *aX, PRInt32 *aY)
|
|
{
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::Move(PRInt32 aX, PRInt32 aY)
|
|
{
|
|
if (!mWindow || (mBounds.x == aX && mBounds.y == aY))
|
|
return NS_OK;
|
|
|
|
// The point we have is in Gecko coordinates (origin top-left). Convert
|
|
// it to Cocoa ones (origin bottom-left).
|
|
NSPoint coord = {aX, nsCocoaUtils::FlippedScreenY(aY)};
|
|
[mWindow setFrameTopLeftPoint:coord];
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
// Position the window behind the given window
|
|
NS_METHOD nsCocoaWindow::PlaceBehind(nsTopLevelWidgetZPlacement aPlacement,
|
|
nsIWidget *aWidget, PRBool aActivate)
|
|
{
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
// Note bug 278777, we need to update state when the window is unminimized
|
|
// from the dock by users.
|
|
NS_METHOD nsCocoaWindow::SetSizeMode(PRInt32 aMode)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
PRInt32 previousMode;
|
|
nsBaseWidget::GetSizeMode(&previousMode);
|
|
|
|
nsresult rv = nsBaseWidget::SetSizeMode(aMode);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
if (aMode == nsSizeMode_Normal) {
|
|
if ([mWindow isMiniaturized])
|
|
[mWindow deminiaturize:nil];
|
|
else if (previousMode == nsSizeMode_Maximized && [mWindow isZoomed])
|
|
[mWindow zoom:nil];
|
|
}
|
|
else if (aMode == nsSizeMode_Minimized) {
|
|
if (![mWindow isMiniaturized])
|
|
[mWindow miniaturize:nil];
|
|
}
|
|
else if (aMode == nsSizeMode_Maximized) {
|
|
if ([mWindow isMiniaturized])
|
|
[mWindow deminiaturize:nil];
|
|
if (![mWindow isZoomed])
|
|
[mWindow zoom:nil];
|
|
}
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::Resize(PRInt32 aX, PRInt32 aY, PRInt32 aWidth, PRInt32 aHeight, PRBool aRepaint)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
if (!WindowSizeAllowed(aWidth, aHeight))
|
|
return NS_ERROR_FAILURE;
|
|
|
|
nsRect windowBounds(nsCocoaUtils::CocoaRectToGeckoRect([mWindow frame]));
|
|
BOOL isMoving = (windowBounds.x != aX || windowBounds.y != aY);
|
|
BOOL isResizing = (windowBounds.width != aWidth || windowBounds.height != aHeight);
|
|
|
|
if (IsResizing() || !mWindow || (!isMoving && !isResizing))
|
|
return NS_OK;
|
|
|
|
nsRect geckoRect(aX, aY, aWidth, aHeight);
|
|
NSRect newFrame = nsCocoaUtils::GeckoRectToCocoaRect(geckoRect);
|
|
|
|
// We have to report the size event -first-, to make sure that content
|
|
// repositions itself. Cocoa views are anchored at the bottom left,
|
|
// so if we don't do this our child view will end up being stuck in the
|
|
// wrong place during a resize.
|
|
if (isResizing)
|
|
ReportSizeEvent(&newFrame);
|
|
|
|
StartResizing();
|
|
// We ignore aRepaint -- we have to call display:YES, otherwise the
|
|
// title bar doesn't immediately get repainted and is displayed in
|
|
// the wrong place, leading to a visual jump.
|
|
[mWindow setFrame:newFrame display:YES];
|
|
StopResizing();
|
|
|
|
// now, check whether we got the frame that we wanted
|
|
NSRect actualFrame = [mWindow frame];
|
|
if (newFrame.size.width != actualFrame.size.width || newFrame.size.height != actualFrame.size.height) {
|
|
// We didn't; the window must have been too big or otherwise invalid.
|
|
// Report -another- resize in this case, to make sure things are in
|
|
// the right place. This will cause some visual jitter, but
|
|
// shouldn't happen often.
|
|
ReportSizeEvent();
|
|
}
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::Resize(PRInt32 aWidth, PRInt32 aHeight, PRBool aRepaint)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
if (!WindowSizeAllowed(aWidth, aHeight))
|
|
return NS_ERROR_FAILURE;
|
|
|
|
nsRect windowBounds(nsCocoaUtils::CocoaRectToGeckoRect([mWindow frame]));
|
|
return Resize(windowBounds.x, windowBounds.y, aWidth, aHeight, aRepaint);
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::GetScreenBounds(nsRect &aRect)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
nsRect windowFrame = nsCocoaUtils::CocoaRectToGeckoRect([mWindow frame]);
|
|
aRect.x = windowFrame.x;
|
|
aRect.y = windowFrame.y;
|
|
aRect.width = windowFrame.width;
|
|
aRect.height = windowFrame.height;
|
|
// printf("GetScreenBounds: output: %d,%d,%d,%d\n", aRect.x, aRect.y, aRect.width, aRect.height);
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
PRBool nsCocoaWindow::OnPaint(nsPaintEvent &event)
|
|
{
|
|
return PR_TRUE; // don't dispatch the update event
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::SetTitle(const nsAString& aTitle)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
const nsString& strTitle = PromiseFlatString(aTitle);
|
|
NSString* title = [NSString stringWithCharacters:strTitle.get() length:strTitle.Length()];
|
|
[mWindow setTitle:title];
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::Invalidate(const nsRect & aRect, PRBool aIsSynchronous)
|
|
{
|
|
if (mPopupContentView)
|
|
return mPopupContentView->Invalidate(aRect, aIsSynchronous);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::Invalidate(PRBool aIsSynchronous)
|
|
{
|
|
if (mPopupContentView)
|
|
return mPopupContentView->Invalidate(aIsSynchronous);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::Update()
|
|
{
|
|
if (mPopupContentView)
|
|
return mPopupContentView->Update();
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
// Pass notification of some drag event to Gecko
|
|
//
|
|
// The drag manager has let us know that something related to a drag has
|
|
// occurred in this window. It could be any number of things, ranging from
|
|
// a drop, to a drag enter/leave, or a drag over event. The actual event
|
|
// is passed in |aMessage| and is passed along to our event hanlder so Gecko
|
|
// knows about it.
|
|
PRBool nsCocoaWindow::DragEvent(unsigned int aMessage, Point aMouseGlobal, UInt16 aKeyModifiers)
|
|
{
|
|
return PR_FALSE;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::SendSetZLevelEvent()
|
|
{
|
|
nsZLevelEvent event(PR_TRUE, NS_SETZLEVEL, this);
|
|
|
|
event.refPoint.x = mBounds.x;
|
|
event.refPoint.y = mBounds.y;
|
|
event.time = PR_IntervalNow();
|
|
|
|
event.mImmediate = PR_TRUE;
|
|
|
|
nsEventStatus status = nsEventStatus_eIgnore;
|
|
DispatchEvent(&event, status);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::GetChildSheet(PRBool aShown, nsCocoaWindow** _retval)
|
|
{
|
|
nsIWidget* child = GetFirstChild();
|
|
|
|
while (child) {
|
|
nsWindowType type;
|
|
if (NS_SUCCEEDED(child->GetWindowType(type)) && type == eWindowType_sheet) {
|
|
// if it's a sheet, it must be an nsCocoaWindow
|
|
nsCocoaWindow* cocoaWindow = static_cast<nsCocoaWindow*>(child);
|
|
if ((aShown && [cocoaWindow->mWindow isVisible]) ||
|
|
(!aShown && cocoaWindow->mSheetNeedsShow)) {
|
|
*_retval = cocoaWindow;
|
|
return NS_OK;
|
|
}
|
|
}
|
|
child = child->GetNextSibling();
|
|
}
|
|
|
|
*_retval = nsnull;
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::GetRealParent(nsIWidget** parent)
|
|
{
|
|
*parent = mParent;
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::GetIsSheet(PRBool* isSheet)
|
|
{
|
|
mWindowType == eWindowType_sheet ? *isSheet = PR_TRUE : *isSheet = PR_FALSE;
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::GetSheetWindowParent(NSWindow** sheetWindowParent)
|
|
{
|
|
*sheetWindowParent = mSheetWindowParent;
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::ResetInputState()
|
|
{
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
// Invokes callback and ProcessEvent methods on Event Listener object
|
|
NS_IMETHODIMP
|
|
nsCocoaWindow::DispatchEvent(nsGUIEvent* event, nsEventStatus& aStatus)
|
|
{
|
|
aStatus = nsEventStatus_eIgnore;
|
|
|
|
nsIWidget* aWidget = event->widget;
|
|
NS_IF_ADDREF(aWidget);
|
|
|
|
if (mEventCallback)
|
|
aStatus = (*mEventCallback)(event);
|
|
|
|
// Dispatch to event listener if event was not consumed
|
|
if (mEventListener && aStatus != nsEventStatus_eConsumeNoDefault)
|
|
aStatus = mEventListener->ProcessEvent(*event);
|
|
|
|
NS_IF_RELEASE(aWidget);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
void
|
|
nsCocoaWindow::DispatchSizeModeEvent(nsSizeMode aSizeMode)
|
|
{
|
|
nsSizeModeEvent event(PR_TRUE, NS_SIZEMODE, this);
|
|
event.mSizeMode = aSizeMode;
|
|
event.time = PR_IntervalNow();
|
|
|
|
nsEventStatus status = nsEventStatus_eIgnore;
|
|
DispatchEvent(&event, status);
|
|
}
|
|
|
|
void
|
|
nsCocoaWindow::ReportSizeEvent(NSRect *r)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
NSRect windowFrame;
|
|
if (r)
|
|
windowFrame = [mWindow contentRectForFrameRect:(*r)];
|
|
else
|
|
windowFrame = [mWindow contentRectForFrameRect:[mWindow frame]];
|
|
mBounds.width = nscoord(windowFrame.size.width);
|
|
mBounds.height = nscoord(windowFrame.size.height);
|
|
|
|
nsSizeEvent sizeEvent(PR_TRUE, NS_SIZE, this);
|
|
sizeEvent.time = PR_IntervalNow();
|
|
|
|
sizeEvent.windowSize = &mBounds;
|
|
sizeEvent.mWinWidth = mBounds.width;
|
|
sizeEvent.mWinHeight = mBounds.height;
|
|
|
|
nsEventStatus status = nsEventStatus_eIgnore;
|
|
DispatchEvent(&sizeEvent, status);
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::SetMenuBar(void *aMenuBar)
|
|
{
|
|
if (mMenuBar)
|
|
mMenuBar->SetParent(nsnull);
|
|
mMenuBar = static_cast<nsMenuBarX*>(aMenuBar);
|
|
|
|
// We paint the hidden window menu bar if no other menu bar has been painted
|
|
// yet so that some reasonable menu bar is displayed when the app starts up.
|
|
if (!gSomeMenuBarPainted && mMenuBar && (nsMenuUtilsX::GetHiddenWindowMenuBar() == mMenuBar))
|
|
mMenuBar->Paint();
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::SetFocus(PRBool aState)
|
|
{
|
|
if (mPopupContentView)
|
|
mPopupContentView->SetFocus(aState);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::ShowMenuBar(PRBool aShow)
|
|
{
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::WidgetToScreen(const nsRect& aOldRect, nsRect& aNewRect)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
nsRect r = nsCocoaUtils::CocoaRectToGeckoRect([mWindow contentRectForFrameRect:[mWindow frame]]);
|
|
|
|
aNewRect.x = r.x + aOldRect.x;
|
|
aNewRect.y = r.y + aOldRect.y;
|
|
aNewRect.width = aOldRect.width;
|
|
aNewRect.height = aOldRect.height;
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::ScreenToWidget(const nsRect& aOldRect, nsRect& aNewRect)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
nsRect r = nsCocoaUtils::CocoaRectToGeckoRect([mWindow contentRectForFrameRect:[mWindow frame]]);
|
|
|
|
aNewRect.x = aOldRect.x - r.x;
|
|
aNewRect.y = aOldRect.y - r.y;
|
|
aNewRect.width = aOldRect.width;
|
|
aNewRect.height = aOldRect.height;
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
nsMenuBarX* nsCocoaWindow::GetMenuBar()
|
|
{
|
|
return mMenuBar;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::CaptureRollupEvents(nsIRollupListener * aListener,
|
|
PRBool aDoCapture,
|
|
PRBool aConsumeRollupEvent)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
NS_IF_RELEASE(gRollupListener);
|
|
NS_IF_RELEASE(gRollupWidget);
|
|
|
|
if (aDoCapture) {
|
|
gRollupListener = aListener;
|
|
NS_ADDREF(aListener);
|
|
gRollupWidget = this;
|
|
NS_ADDREF(this);
|
|
// Sometimes more than one popup window can be visible at the same time
|
|
// (e.g. nested non-native context menus, or the test case (attachment
|
|
// 276885) for bmo bug 392389, which displays a non-native combo-box in
|
|
// a non-native popup window). In these cases the "active" popup window
|
|
// (the one that corresponds to the current gRollupWidget) should be the
|
|
// topmost -- the (nested) context menu the mouse is currently over, or
|
|
// the combo-box's drop-down list (when it's displayed). But (among
|
|
// windows that have the same "level") OS X makes topmost the window that
|
|
// last received a mouse-down event, which may be incorrect (in the combo-
|
|
// box case, it makes topmost the window containing the combo-box). So
|
|
// here we fiddle with a non-native popup window's level to make sure the
|
|
// "active" one is always above any other non-native popup windows that
|
|
// may be visible.
|
|
if (mWindow && (mWindowType == eWindowType_popup))
|
|
[mWindow setLevel:NSPopUpMenuWindowLevel];
|
|
} else {
|
|
if (mWindow && (mWindowType == eWindowType_popup))
|
|
[mWindow setLevel:NSModalPanelWindowLevel];
|
|
}
|
|
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::GetAttention(PRInt32 aCycleCount)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
[NSApp requestUserAttention:NSInformationalRequest];
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::SetWindowShadowStyle(PRInt32 aStyle)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
if ([mWindow hasShadow] != (aStyle != NS_STYLE_WINDOW_SHADOW_NONE))
|
|
[mWindow setHasShadow:(aStyle != NS_STYLE_WINDOW_SHADOW_NONE)];
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::SetWindowTitlebarColor(nscolor aColor, PRBool aActive)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
// If our cocoa window isn't a ToolbarWindow, something is wrong.
|
|
if (![mWindow isKindOfClass:[ToolbarWindow class]]) {
|
|
// Don't output a warning for the hidden window.
|
|
NS_WARN_IF_FALSE(SameCOMIdentity(nsCocoaUtils::GetHiddenWindowWidget(), (nsIWidget*)this),
|
|
"Calling SetWindowTitlebarColor on window that isn't of the ToolbarWindow class.");
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
// If they pass a color with a complete transparent alpha component, use the
|
|
// native titlebar appearance.
|
|
if (NS_GET_A(aColor) == 0) {
|
|
[(ToolbarWindow*)mWindow setTitlebarColor:nil forActiveWindow:(BOOL)aActive];
|
|
} else {
|
|
// Transform from sRGBA to monitor RGBA. This seems like it would make trying
|
|
// to match the system appearance lame, so probably we just shouldn't color
|
|
// correct chrome.
|
|
if (gfxPlatform::GetCMSMode() == eCMSMode_All) {
|
|
cmsHTRANSFORM transform = gfxPlatform::GetCMSRGBATransform();
|
|
if (transform) {
|
|
PRUint8 color[3];
|
|
color[0] = NS_GET_R(aColor);
|
|
color[1] = NS_GET_G(aColor);
|
|
color[2] = NS_GET_B(aColor);
|
|
cmsDoTransform(transform, color, color, 1);
|
|
aColor = NS_RGB(color[0], color[1], color[2]);
|
|
}
|
|
}
|
|
|
|
[(ToolbarWindow*)mWindow setTitlebarColor:[NSColor colorWithDeviceRed:NS_GET_R(aColor)/255.0
|
|
green:NS_GET_G(aColor)/255.0
|
|
blue:NS_GET_B(aColor)/255.0
|
|
alpha:NS_GET_A(aColor)/255.0]
|
|
forActiveWindow:(BOOL)aActive];
|
|
}
|
|
return NS_OK;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
gfxASurface* nsCocoaWindow::GetThebesSurface()
|
|
{
|
|
if (mPopupContentView)
|
|
return mPopupContentView->GetThebesSurface();
|
|
return nsnull;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::BeginSecureKeyboardInput()
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
nsresult rv = nsBaseWidget::BeginSecureKeyboardInput();
|
|
if (NS_SUCCEEDED(rv))
|
|
::EnableSecureEventInput();
|
|
return rv;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
NS_IMETHODIMP nsCocoaWindow::EndSecureKeyboardInput()
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NSRESULT;
|
|
|
|
nsresult rv = nsBaseWidget::EndSecureKeyboardInput();
|
|
if (NS_SUCCEEDED(rv))
|
|
::DisableSecureEventInput();
|
|
return rv;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NSRESULT;
|
|
}
|
|
|
|
|
|
// Callback used by the default titlebar and toolbar shading.
|
|
// *aIn == 0 at the top of the titlebar/toolbar, *aIn == 1 at the bottom
|
|
/* static */ void
|
|
nsCocoaWindow::UnifiedShading(void* aInfo, const float* aIn, float* aOut)
|
|
{
|
|
UnifiedGradientInfo* info = (UnifiedGradientInfo*)aInfo;
|
|
// The gradient percentage at the bottom of the titlebar / top of the toolbar
|
|
float start = info->titlebarHeight / (info->titlebarHeight + info->toolbarHeight - 1);
|
|
const float startGrey = NativeGreyColorAsFloat(headerStartGrey, info->windowIsMain);
|
|
const float endGrey = NativeGreyColorAsFloat(headerEndGrey, info->windowIsMain);
|
|
// *aIn is the gradient percentage of the titlebar or toolbar gradient,
|
|
// a is the gradient percentage of the whole unified gradient.
|
|
float a = info->drawTitlebar ? *aIn * start : start + *aIn * (1 - start);
|
|
float result = (1.0f - a) * startGrey + a * endGrey;
|
|
aOut[0] = result;
|
|
aOut[1] = result;
|
|
aOut[2] = result;
|
|
aOut[3] = 1.0f;
|
|
}
|
|
|
|
|
|
@implementation WindowDelegate
|
|
|
|
|
|
// We try to find a gecko menu bar to paint. If one does not exist, just paint
|
|
// the application menu by itself so that a window doesn't have some other
|
|
// window's menu bar.
|
|
+ (void)paintMenubarForWindow:(NSWindow*)aWindow
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
// make sure we only act on windows that have this kind of
|
|
// object as a delegate
|
|
id windowDelegate = [aWindow delegate];
|
|
if ([windowDelegate class] != [self class])
|
|
return;
|
|
|
|
nsCocoaWindow* geckoWidget = [windowDelegate geckoWidget];
|
|
NS_ASSERTION(geckoWidget, "Window delegate not returning a gecko widget!");
|
|
|
|
nsMenuBarX* geckoMenuBar = geckoWidget->GetMenuBar();
|
|
if (geckoMenuBar) {
|
|
geckoMenuBar->Paint();
|
|
}
|
|
else {
|
|
// sometimes we don't have a native application menu early in launching
|
|
if (!sApplicationMenu)
|
|
return;
|
|
|
|
NSMenu* mainMenu = [NSApp mainMenu];
|
|
NS_ASSERTION([mainMenu numberOfItems] > 0, "Main menu does not have any items, something is terribly wrong!");
|
|
|
|
// Create a new menu bar.
|
|
// We create a GeckoNSMenu because all menu bar NSMenu objects should use that subclass for
|
|
// key handling reasons.
|
|
GeckoNSMenu* newMenuBar = [[GeckoNSMenu alloc] initWithTitle:@"MainMenuBar"];
|
|
|
|
// move the application menu from the existing menu bar to the new one
|
|
NSMenuItem* firstMenuItem = [[mainMenu itemAtIndex:0] retain];
|
|
[mainMenu removeItemAtIndex:0];
|
|
[newMenuBar insertItem:firstMenuItem atIndex:0];
|
|
[firstMenuItem release];
|
|
|
|
// set our new menu bar as the main menu
|
|
[NSApp setMainMenu:newMenuBar];
|
|
[newMenuBar release];
|
|
}
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
- (id)initWithGeckoWindow:(nsCocoaWindow*)geckoWind
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
|
|
|
|
[super init];
|
|
mGeckoWindow = geckoWind;
|
|
mToplevelActiveState = PR_FALSE;
|
|
return self;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
|
|
}
|
|
|
|
|
|
- (NSSize)windowWillResize:(NSWindow *)sender toSize:(NSSize)proposedFrameSize
|
|
{
|
|
RollUpPopups();
|
|
|
|
return proposedFrameSize;
|
|
}
|
|
|
|
|
|
- (void)windowDidResize:(NSNotification *)aNotification
|
|
{
|
|
if (!mGeckoWindow || mGeckoWindow->IsResizing())
|
|
return;
|
|
|
|
mGeckoWindow->ReportSizeEvent();
|
|
}
|
|
|
|
|
|
- (void)windowDidBecomeMain:(NSNotification *)aNotification
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
RollUpPopups();
|
|
|
|
// [NSApp _isRunningAppModal] will return true if we're running an OS dialog
|
|
// app modally. If one of those is up then we want it to retain its menu bar.
|
|
if ([NSApp _isRunningAppModal])
|
|
return;
|
|
NSWindow* window = [aNotification object];
|
|
if (window)
|
|
[WindowDelegate paintMenubarForWindow:window];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
- (void)windowDidResignMain:(NSNotification *)aNotification
|
|
{
|
|
RollUpPopups();
|
|
|
|
// [NSApp _isRunningAppModal] will return true if we're running an OS dialog
|
|
// app modally. If one of those is up then we want it to retain its menu bar.
|
|
if ([NSApp _isRunningAppModal])
|
|
return;
|
|
nsRefPtr<nsMenuBarX> hiddenWindowMenuBar = nsMenuUtilsX::GetHiddenWindowMenuBar();
|
|
if (hiddenWindowMenuBar) {
|
|
// printf("painting hidden window menu bar due to window losing main status\n");
|
|
hiddenWindowMenuBar->Paint();
|
|
}
|
|
}
|
|
|
|
|
|
- (void)windowDidBecomeKey:(NSNotification *)aNotification
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
NSWindow* window = [aNotification object];
|
|
if ([window isSheet])
|
|
[WindowDelegate paintMenubarForWindow:window];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
- (void)windowDidResignKey:(NSNotification *)aNotification
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
// If a sheet just resigned key then we should paint the menu bar
|
|
// for whatever window is now main.
|
|
NSWindow* window = [aNotification object];
|
|
if ([window isSheet])
|
|
[WindowDelegate paintMenubarForWindow:[NSApp mainWindow]];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
- (void)windowWillMove:(NSNotification *)aNotification
|
|
{
|
|
RollUpPopups();
|
|
}
|
|
|
|
|
|
- (void)windowDidMove:(NSNotification *)aNotification
|
|
{
|
|
// Dispatch the move event to Gecko
|
|
nsGUIEvent guiEvent(PR_TRUE, NS_MOVE, mGeckoWindow);
|
|
nsRect rect;
|
|
mGeckoWindow->GetScreenBounds(rect);
|
|
guiEvent.refPoint.x = rect.x;
|
|
guiEvent.refPoint.y = rect.y;
|
|
guiEvent.time = PR_IntervalNow();
|
|
nsEventStatus status = nsEventStatus_eIgnore;
|
|
mGeckoWindow->DispatchEvent(&guiEvent, status);
|
|
}
|
|
|
|
|
|
- (BOOL)windowShouldClose:(id)sender
|
|
{
|
|
// We only want to send NS_XUL_CLOSE and let gecko close the window
|
|
nsGUIEvent guiEvent(PR_TRUE, NS_XUL_CLOSE, mGeckoWindow);
|
|
guiEvent.time = PR_IntervalNow();
|
|
nsEventStatus status = nsEventStatus_eIgnore;
|
|
mGeckoWindow->DispatchEvent(&guiEvent, status);
|
|
return NO; // gecko will do it
|
|
}
|
|
|
|
|
|
- (void)windowWillClose:(NSNotification *)aNotification
|
|
{
|
|
RollUpPopups();
|
|
}
|
|
|
|
|
|
- (void)windowWillMiniaturize:(NSNotification *)aNotification
|
|
{
|
|
RollUpPopups();
|
|
}
|
|
|
|
|
|
- (void)windowDidMiniaturize:(NSNotification *)aNotification
|
|
{
|
|
if (mGeckoWindow)
|
|
mGeckoWindow->DispatchSizeModeEvent(nsSizeMode_Minimized);
|
|
}
|
|
|
|
|
|
- (void)windowDidDeminiaturize:(NSNotification *)aNotification
|
|
{
|
|
if (mGeckoWindow)
|
|
mGeckoWindow->DispatchSizeModeEvent(nsSizeMode_Normal);
|
|
}
|
|
|
|
|
|
- (void)sendFocusEvent:(PRUint32)eventType
|
|
{
|
|
if (!mGeckoWindow)
|
|
return;
|
|
|
|
nsEventStatus status = nsEventStatus_eIgnore;
|
|
nsGUIEvent focusGuiEvent(PR_TRUE, eventType, mGeckoWindow);
|
|
focusGuiEvent.time = PR_IntervalNow();
|
|
mGeckoWindow->DispatchEvent(&focusGuiEvent, status);
|
|
}
|
|
|
|
|
|
- (void)didEndSheet:(NSWindow*)sheet returnCode:(int)returnCode contextInfo:(void*)contextInfo
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
// Note: 'contextInfo' (if it is set) is the window that is the parent of
|
|
// the sheet. The value of contextInfo is determined in
|
|
// nsCocoaWindow::Show(). If it's set, 'contextInfo' is always the top-
|
|
// level window, not another sheet itself. But 'contextInfo' is nil if
|
|
// our parent window is also a sheet -- in that case we shouldn't send
|
|
// the top-level window any activate events (because it's our parent
|
|
// window that needs to get these events, not the top-level window).
|
|
[TopLevelWindowData deactivateInWindow:sheet];
|
|
[sheet orderOut:self];
|
|
if (contextInfo)
|
|
[TopLevelWindowData activateInWindow:(NSWindow*)contextInfo];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
- (nsCocoaWindow*)geckoWidget
|
|
{
|
|
return mGeckoWindow;
|
|
}
|
|
|
|
|
|
- (PRBool)toplevelActiveState
|
|
{
|
|
return mToplevelActiveState;
|
|
}
|
|
|
|
|
|
- (void)sendToplevelActivateEvents
|
|
{
|
|
if (!mToplevelActiveState) {
|
|
[self sendFocusEvent:NS_GOTFOCUS];
|
|
[self sendFocusEvent:NS_ACTIVATE];
|
|
mToplevelActiveState = PR_TRUE;
|
|
}
|
|
}
|
|
|
|
|
|
- (void)sendToplevelDeactivateEvents
|
|
{
|
|
if (mToplevelActiveState) {
|
|
[self sendFocusEvent:NS_DEACTIVATE];
|
|
[self sendFocusEvent:NS_LOSTFOCUS];
|
|
mToplevelActiveState = PR_FALSE;
|
|
}
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
// Category on NSWindow so callers can use the same method on both ToolbarWindows
|
|
// and NSWindows for accessing the background color.
|
|
@implementation NSWindow(ToolbarWindowCompat)
|
|
|
|
- (NSColor*)windowBackgroundColor
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
|
|
|
|
return [self backgroundColor];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
@interface ToolbarWindow(Private)
|
|
|
|
- (void)redrawTitlebar;
|
|
|
|
@end
|
|
|
|
|
|
// This class allows us to have a "unified toolbar" style window. It works like this:
|
|
// 1) We set the window's style to textured.
|
|
// 2) Because of this, the background color applies to the entire window, including
|
|
// the titlebar area. For normal textured windows, the default pattern is a
|
|
// "brushed metal" image on Tiger and a unified gradient on Leopard.
|
|
// 3) We set the background color to a custom NSColor subclass that knows how tall the window is.
|
|
// When -set is called on it, it sets a pattern (with a draw callback) as the fill. In that callback,
|
|
// it paints the the titlebar and background colors in the correct areas of the context it's given,
|
|
// which will fill the entire window (CG will tile it horizontally for us).
|
|
// 4) Whenever the window's main state changes and when [window display] is called,
|
|
// Cocoa redraws the titlebar using the patternDraw callback function.
|
|
//
|
|
// This class also provides us with a pill button to show/hide the toolbar.
|
|
//
|
|
// Drawing the unified gradient in the titlebar and the toolbar works like this:
|
|
// 1) In the style sheet we set the toolbar's -moz-appearance to -moz-mac-unified-toolbar.
|
|
// 2) When the toolbar is drawn, Gecko calls nsNativeThemeCocoa::DrawWidgetBackground
|
|
// for the widget type NS_THEME_MOZ_MAC_UNIFIED_TOOLBAR.
|
|
// 3) This calls DrawUnifiedToolbar which finds the toolbar frame's ToolbarWindow
|
|
// and passes the toolbar frame's height to setUnifiedToolbarHeight.
|
|
// 4) If the toolbar height has changed, a titlebar redraw is triggered by
|
|
// [self display] and the upper part of the unified gradient is drawn in the
|
|
// titlebar.
|
|
// 5) DrawUnifiedToolbar draws the lower part of the unified gradient in the toolbar.
|
|
//
|
|
// Whenever the unified gradient is drawn in the titlebar or the toolbar, both
|
|
// titlebar height and toolbar height must be known in order to construct the
|
|
// correct gradient (which is a linear gradient with the length
|
|
// titlebarHeight + toolbarHeight - 1). But you can only get from the toolbar frame
|
|
// to the containing window - the other direction doesn't work. That's why the
|
|
// toolbar height is cached in the ToolbarWindow but nsNativeThemeCocoa can simply
|
|
// query the window for its titlebar height when drawing the toolbar.
|
|
@implementation ToolbarWindow
|
|
|
|
- (id)initWithContentRect:(NSRect)aContentRect styleMask:(unsigned int)aStyle backing:(NSBackingStoreType)aBufferingType defer:(BOOL)aFlag
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
|
|
|
|
aStyle = aStyle | NSTexturedBackgroundWindowMask;
|
|
if ((self = [super initWithContentRect:aContentRect styleMask:aStyle backing:aBufferingType defer:aFlag])) {
|
|
mColor = [[TitlebarAndBackgroundColor alloc] initWithActiveTitlebarColor:nil
|
|
inactiveTitlebarColor:nil
|
|
backgroundColor:[NSColor whiteColor]
|
|
forWindow:self];
|
|
// Call the superclass's implementation, to avoid our guard method below.
|
|
[super setBackgroundColor:mColor];
|
|
|
|
mUnifiedToolbarHeight = 0.0f;
|
|
mSuppressPainting = NO;
|
|
|
|
// setBottomCornerRounded: is a private API call, so we check to make sure
|
|
// we respond to it just in case.
|
|
if ([self respondsToSelector:@selector(setBottomCornerRounded:)])
|
|
[self setBottomCornerRounded:NO];
|
|
}
|
|
return self;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
|
|
}
|
|
|
|
|
|
- (void)dealloc
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
[mColor release];
|
|
[super dealloc];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
// We don't provide our own implementation of -backgroundColor because NSWindow
|
|
// looks at it, apparently. This is here to keep someone from messing with our
|
|
// custom NSColor subclass.
|
|
- (void)setBackgroundColor:(NSColor*)aColor
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
[mColor setBackgroundColor:aColor];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
// If you need to get at the background color of the window (in the traditional
|
|
// sense) use this method instead.
|
|
- (NSColor*)windowBackgroundColor
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
|
|
|
|
return [mColor backgroundColor];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
|
|
}
|
|
|
|
|
|
// Pass nil here to get the default appearance.
|
|
- (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
[mColor setTitlebarColor:aColor forActiveWindow:aActive];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
// This is called by nsNativeThemeCocoa.mm's DrawUnifiedToolbar.
|
|
// We need to know the toolbar's height in order to draw the correct
|
|
// unified gradient in the titlebar.
|
|
- (void)setUnifiedToolbarHeight:(float)aToolbarHeight
|
|
{
|
|
if (mUnifiedToolbarHeight == aToolbarHeight)
|
|
return;
|
|
mUnifiedToolbarHeight = aToolbarHeight;
|
|
[self redrawTitlebar];
|
|
}
|
|
|
|
|
|
- (float)unifiedToolbarHeight
|
|
{
|
|
return mUnifiedToolbarHeight;
|
|
}
|
|
|
|
- (float)titlebarHeight
|
|
{
|
|
NSRect frameRect = [self frame];
|
|
return frameRect.size.height - [self contentRectForFrameRect:frameRect].size.height;
|
|
}
|
|
|
|
- (BOOL)isPaintingSuppressed
|
|
{
|
|
return mSuppressPainting;
|
|
}
|
|
|
|
// Always show the toolbar pill button.
|
|
- (BOOL)_hasToolbar
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
|
|
// Dispatch a toolbar pill button clicked message to Gecko.
|
|
- (void)_toolbarPillButtonClicked:(id)sender
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
nsCocoaWindow *geckoWindow = [[self delegate] geckoWidget];
|
|
if (!geckoWindow)
|
|
return;
|
|
nsEventStatus status = nsEventStatus_eIgnore;
|
|
nsGUIEvent guiEvent(PR_TRUE, NS_OS_TOOLBAR, geckoWindow);
|
|
guiEvent.time = PR_IntervalNow();
|
|
geckoWindow->DispatchEvent(&guiEvent, status);
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
// Retain and release "self" to avoid crashes when our widget (and its native
|
|
// window) is closed as a result of processing a key equivalent (e.g.
|
|
// Command+w or Command+q). This workaround is only needed for a window
|
|
// that can become key.
|
|
- (BOOL)performKeyEquivalent:(NSEvent*)theEvent
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
|
|
|
|
NSWindow *nativeWindow = [self retain];
|
|
BOOL retval = [super performKeyEquivalent:theEvent];
|
|
[nativeWindow release];
|
|
return retval;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
|
|
}
|
|
|
|
- (void)sendEvent:(NSEvent *)anEvent
|
|
{
|
|
NSEventType type = [anEvent type];
|
|
|
|
switch (type) {
|
|
case NSScrollWheel:
|
|
case NSLeftMouseDown:
|
|
case NSLeftMouseUp:
|
|
case NSRightMouseDown:
|
|
case NSRightMouseUp:
|
|
case NSOtherMouseDown:
|
|
case NSOtherMouseUp:
|
|
case NSMouseMoved:
|
|
case NSLeftMouseDragged:
|
|
case NSRightMouseDragged:
|
|
case NSOtherMouseDragged:
|
|
{
|
|
// Drop all mouse events if a modal window has appeared above us.
|
|
// This helps make us behave as if the OS were running a "real" modal
|
|
// event loop.
|
|
id delegate = [self delegate];
|
|
if (delegate && [delegate isKindOfClass:[WindowDelegate class]]) {
|
|
nsCocoaWindow *widget = [(WindowDelegate *)delegate geckoWidget];
|
|
if (widget) {
|
|
if (gAppModalWindowList && (widget != gAppModalWindowList->window))
|
|
return;
|
|
if (widget->HasModalDescendents())
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
[super sendEvent:anEvent];
|
|
}
|
|
|
|
@end
|
|
|
|
@implementation ToolbarWindow(Private)
|
|
|
|
// [self display] seems to be the only way to repaint a window's titlebar.
|
|
// The bad thing about it is that it repaints all the window's subviews as well.
|
|
// So we use a guard to prevent unnecessary redrawing.
|
|
- (void)redrawTitlebar
|
|
{
|
|
mSuppressPainting = YES;
|
|
[self display];
|
|
mSuppressPainting = NO;
|
|
}
|
|
|
|
@end
|
|
|
|
// Custom NSColor subclass where most of the work takes place for drawing in
|
|
// the titlebar area.
|
|
@implementation TitlebarAndBackgroundColor
|
|
|
|
- (id)initWithActiveTitlebarColor:(NSColor*)aActiveTitlebarColor
|
|
inactiveTitlebarColor:(NSColor*)aInactiveTitlebarColor
|
|
backgroundColor:(NSColor*)aBackgroundColor
|
|
forWindow:(NSWindow*)aWindow
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
|
|
|
|
if ((self = [super init])) {
|
|
mActiveTitlebarColor = [aActiveTitlebarColor retain];
|
|
mInactiveTitlebarColor = [aInactiveTitlebarColor retain];
|
|
mBackgroundColor = [aBackgroundColor retain];
|
|
mWindow = aWindow; // weak ref to avoid a cycle
|
|
}
|
|
return self;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
|
|
}
|
|
|
|
|
|
- (void)dealloc
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
[mActiveTitlebarColor release];
|
|
[mInactiveTitlebarColor release];
|
|
[mBackgroundColor release];
|
|
[super dealloc];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
// Our pattern width is 1 pixel. CoreGraphics can cache and tile for us.
|
|
static const float sPatternWidth = 1.0f;
|
|
|
|
// Callback where all of the drawing for this color takes place.
|
|
void patternDraw(void* aInfo, CGContextRef aContext)
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
TitlebarAndBackgroundColor *color = (TitlebarAndBackgroundColor*)aInfo;
|
|
NSColor *backgroundColor = [color backgroundColor];
|
|
ToolbarWindow *window = (ToolbarWindow*)[color window];
|
|
BOOL isMain = [window isMainWindow];
|
|
NSColor *titlebarColor = isMain ? [color activeTitlebarColor] : [color inactiveTitlebarColor];
|
|
|
|
// Remember: this context is NOT flipped, so the origin is in the bottom left.
|
|
float titlebarHeight = [window titlebarHeight];
|
|
float titlebarOrigin = [window frame].size.height - titlebarHeight;
|
|
|
|
UnifiedGradientInfo info = { titlebarHeight, [window unifiedToolbarHeight], isMain, YES };
|
|
|
|
[NSGraphicsContext saveGraphicsState];
|
|
[NSGraphicsContext setCurrentContext:[NSGraphicsContext graphicsContextWithGraphicsPort:aContext flipped:NO]];
|
|
|
|
// If the titlebar color is nil, draw the default titlebar shading.
|
|
if (!titlebarColor) {
|
|
// Create and draw a CGShading that uses nsCocoaWindow::UnifiedShading() as its callback.
|
|
CGFunctionCallbacks callbacks = {0, nsCocoaWindow::UnifiedShading, NULL};
|
|
CGFunctionRef function = CGFunctionCreate(&info, 1, NULL, 4, NULL, &callbacks);
|
|
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
|
|
CGShadingRef shading = CGShadingCreateAxial(colorSpace,
|
|
CGPointMake(0.0f, titlebarOrigin + titlebarHeight),
|
|
CGPointMake(0.0f, titlebarOrigin),
|
|
function, NO, NO);
|
|
CGColorSpaceRelease(colorSpace);
|
|
CGFunctionRelease(function);
|
|
CGContextDrawShading(aContext, shading);
|
|
CGShadingRelease(shading);
|
|
|
|
// Draw the one pixel border at the bottom of the titlebar.
|
|
if ([window unifiedToolbarHeight] == 0) {
|
|
[NativeGreyColorAsNSColor(headerBorderGrey, isMain) set];
|
|
NSRectFill(NSMakeRect(0.0f, titlebarOrigin, sPatternWidth, 1.0f));
|
|
}
|
|
} else {
|
|
// if the titlebar color is not nil, just set and draw it normally.
|
|
[titlebarColor set];
|
|
NSRectFill(NSMakeRect(0.0f, titlebarOrigin, sPatternWidth, titlebarHeight));
|
|
}
|
|
|
|
// Draw the background color of the window everywhere but where the titlebar is.
|
|
[backgroundColor set];
|
|
NSRectFill(NSMakeRect(0.0f, 0.0f, 1.0f, titlebarOrigin));
|
|
|
|
[NSGraphicsContext restoreGraphicsState];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
- (void)setFill
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
CGContextRef context = (CGContextRef)[[NSGraphicsContext currentContext] graphicsPort];
|
|
|
|
// Set up the pattern to be as tall as our window, and one pixel wide.
|
|
// CoreGraphics can cache and tile us quickly.
|
|
CGPatternCallbacks callbacks = {0, &patternDraw, NULL};
|
|
CGPatternRef pattern = CGPatternCreate(self, CGRectMake(0.0f, 0.0f, sPatternWidth, [mWindow frame].size.height),
|
|
CGAffineTransformIdentity, 1, [mWindow frame].size.height,
|
|
kCGPatternTilingConstantSpacing, true, &callbacks);
|
|
|
|
// Set the pattern as the fill, which is what we were asked to do. All our
|
|
// drawing will take place in the patternDraw callback.
|
|
CGColorSpaceRef patternSpace = CGColorSpaceCreatePattern(NULL);
|
|
CGContextSetFillColorSpace(context, patternSpace);
|
|
CGColorSpaceRelease(patternSpace);
|
|
float component = 1.0f;
|
|
CGContextSetFillPattern(context, pattern, &component);
|
|
CGPatternRelease(pattern);
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
// Pass nil here to get the default appearance.
|
|
- (void)setTitlebarColor:(NSColor*)aColor forActiveWindow:(BOOL)aActive
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
if (aActive) {
|
|
[mActiveTitlebarColor autorelease];
|
|
mActiveTitlebarColor = [aColor retain];
|
|
} else {
|
|
[mInactiveTitlebarColor autorelease];
|
|
mInactiveTitlebarColor = [aColor retain];
|
|
}
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
- (NSColor*)activeTitlebarColor
|
|
{
|
|
return mActiveTitlebarColor;
|
|
}
|
|
|
|
|
|
- (NSColor*)inactiveTitlebarColor
|
|
{
|
|
return mInactiveTitlebarColor;
|
|
}
|
|
|
|
|
|
- (void)setBackgroundColor:(NSColor*)aColor
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
[mBackgroundColor autorelease];
|
|
mBackgroundColor = [aColor retain];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
- (NSColor*)backgroundColor
|
|
{
|
|
return mBackgroundColor;
|
|
}
|
|
|
|
|
|
- (NSWindow*)window
|
|
{
|
|
return mWindow;
|
|
}
|
|
|
|
|
|
- (NSString*)colorSpaceName
|
|
{
|
|
return NSDeviceRGBColorSpace;
|
|
}
|
|
|
|
|
|
- (void)set
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
[self setFill];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
// This is an internal Apple class, which we need to work around a bug in. It is
|
|
// the class responsible for drawing the titlebar for metal windows. It actually
|
|
// is a few levels deep in the inhertiance graph, but we don't need to know about
|
|
// all its superclasses.
|
|
@interface NSGrayFrame : NSObject
|
|
+ (void)drawBevel:(NSRect)bevel inFrame:(NSRect)frame topCornerRounded:(BOOL)top;
|
|
+ (void)drawBevel:(NSRect)bevel inFrame:(NSRect)frame topCornerRounded:(BOOL)top bottomCornerRounded:(BOOL)bottom;
|
|
@end
|
|
|
|
@implementation NSGrayFrame(DrawingBugWorkaround)
|
|
|
|
// Work around a bug in this method -- it draws a strange 1px border on the left and
|
|
// right edges of a window. We don't want that, so call the similar method defined
|
|
// in the superclass.
|
|
+ (void)drawBevel:(NSRect)bevel inFrame:(NSRect)frame topCornerRounded:(BOOL)top bottomCornerRounded:(BOOL)bottom
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
if ([self respondsToSelector:@selector(drawBevel:inFrame:topCornerRounded:)])
|
|
[self drawBevel:bevel inFrame:frame topCornerRounded:top];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
@end
|
|
|
|
|
|
@interface NSWindow (MethodSwizzling)
|
|
- (void)nsCocoaWindow_NSWindow_sendEvent:(NSEvent *)anEvent;
|
|
@end
|
|
|
|
@implementation NSWindow (MethodSwizzling)
|
|
|
|
// An NSLeftMouseDown event can change the focus, but it doesn't always do
|
|
// this correctly/appropriately. As a result, Gecko keyboard events may be
|
|
// sent to the wrong nsChildView object, and thereby "lost". So if we know
|
|
// which ChildView object should have the focus in our NSWindow, and if
|
|
// processing an NSLeftMouseDown event has caused the focus to be set
|
|
// incorrectly, we change the focus back to where it belongs. This resolves
|
|
// bmo bugs 314160, 403232, 404433 and 357535/418031.
|
|
//
|
|
// Only check for incorrect focus if our NSWindow's "new" first responder is
|
|
// also a ChildView object: Embedders (like Camino) sometimes legitimately
|
|
// use NSView objects which are not ChildView objects (which don't have
|
|
// corresponding child widgets), and expect them to be focusable via an
|
|
// NSLeftMouseDown event.
|
|
//
|
|
// For non-embedders (e.g. Firefox, Thunderbird and Seamonkey), it would
|
|
// probably only be necessary to add a sendEvent: method to the ToolbarWindow
|
|
// class. But embedders (like Camino) generally create their own NSWindows.
|
|
// So in order to fix this problem everywhere, it's necessary to "hook"
|
|
// NSWindow's own sendEvent: method.
|
|
- (void)nsCocoaWindow_NSWindow_sendEvent:(NSEvent *)anEvent
|
|
{
|
|
// Since we've hooked a "system call" ([NSWindow sendEvent:]), we're always
|
|
// called from system code (not browser code). So avoid crashing on any
|
|
// Objective-C exceptions that occur here.
|
|
NS_OBJC_BEGIN_TRY_LOGONLY_BLOCK;
|
|
|
|
[self nsCocoaWindow_NSWindow_sendEvent:anEvent];
|
|
|
|
if ([anEvent type] == NSLeftMouseDown) {
|
|
NSResponder *newFirstResponder = [self firstResponder];
|
|
if ([newFirstResponder isKindOfClass:[ChildView class]]) {
|
|
WindowDataMap *windowMap = [WindowDataMap sharedWindowDataMap];
|
|
TopLevelWindowData *windowData = [windowMap dataForWindow:self];
|
|
if (windowData) {
|
|
ChildView *shouldFocusView = [windowData getShouldFocusView];
|
|
if (shouldFocusView && (shouldFocusView != newFirstResponder))
|
|
[self makeFirstResponder:shouldFocusView];
|
|
}
|
|
}
|
|
}
|
|
|
|
NS_OBJC_END_TRY_LOGONLY_BLOCK;
|
|
}
|
|
|
|
@end
|
|
|
|
@implementation PopupWindow
|
|
|
|
// The OS treats our custom popup windows very strangely -- many mouse events
|
|
// sent to them never reach their target NSView objects. (That these windows
|
|
// are borderless and of level NSPopUpMenuWindowLevel may have something to do
|
|
// with it.) The best solution is to pre-empt the OS, as follows. (All
|
|
// events for a given NSWindow object go through its sendEvent: method.)
|
|
- (void)sendEvent:(NSEvent *)anEvent
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK;
|
|
|
|
NSView *target = nil;
|
|
NSView *contentView = nil;
|
|
NSEventType type = [anEvent type];
|
|
NSPoint windowLocation = NSZeroPoint;
|
|
switch (type) {
|
|
case NSScrollWheel:
|
|
case NSLeftMouseDown:
|
|
case NSLeftMouseUp:
|
|
case NSRightMouseDown:
|
|
case NSRightMouseUp:
|
|
case NSOtherMouseDown:
|
|
case NSOtherMouseUp:
|
|
case NSMouseMoved:
|
|
case NSLeftMouseDragged:
|
|
case NSRightMouseDragged:
|
|
case NSOtherMouseDragged:
|
|
if ((contentView = [self contentView])) {
|
|
// Since [anEvent window] might not be us, we can't use [anEvent locationInWindow].
|
|
windowLocation = nsCocoaUtils::EventLocationForWindow(anEvent, self);
|
|
target = [contentView hitTest:[contentView convertPoint:windowLocation fromView:nil]];
|
|
// If the hit test failed, the event is targeted here but is not over the window.
|
|
// Target it at the first responder.
|
|
if (!target)
|
|
target = (NSView*)[self firstResponder];
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
if (target) {
|
|
switch (type) {
|
|
case NSScrollWheel:
|
|
[target scrollWheel:anEvent];
|
|
break;
|
|
case NSLeftMouseDown:
|
|
if ([NSApp isActive]) {
|
|
[target mouseDown:anEvent];
|
|
} else if (mIsContextMenu) {
|
|
[target mouseDown:anEvent];
|
|
// If we're in a context menu and our NSApp isn't active (i.e. if
|
|
// we're in a context menu raised by a right mouse-down event), we
|
|
// don't want the OS to send the coming NSLeftMouseUp event to NSApp
|
|
// via the window server, but we do want our ChildView to receive an
|
|
// NSLeftMouseUp event (and to send a Gecko NS_MOUSE_BUTTON_UP event
|
|
// to the corresponding nsChildView object). If our NSApp isn't
|
|
// active when it receives the coming NSLeftMouseUp via the window
|
|
// server, our app will (in effect) become partially activated,
|
|
// which has strange side effects: For example, if another app's
|
|
// window had the focus, that window will lose the focus and the
|
|
// other app's main menu will be completely disabled (though it will
|
|
// continue to be displayed).
|
|
// A side effect of not allowing the coming NSLeftMouseUp event to be
|
|
// sent to NSApp via the window server is that our custom context
|
|
// menus will roll up whenever the user left-clicks on them, whether
|
|
// or not the left-click hit an active menu item. This is how native
|
|
// context menus behave, but wasn't how our custom context menus
|
|
// behaved previously (on the trunk or e.g. in Firefox 2.0.0.4).
|
|
// If our ChildView's corresponding nsChildView object doesn't
|
|
// dispatch an NS_MOUSE_BUTTON_UP event, none of our active menu items
|
|
// will "work" on an NSLeftMouseUp.
|
|
NSEvent *newEvent = [NSEvent mouseEventWithType:NSLeftMouseUp
|
|
location:windowLocation
|
|
modifierFlags:nsCocoaUtils::GetCocoaEventModifierFlags(anEvent)
|
|
timestamp:GetCurrentEventTime()
|
|
windowNumber:[self windowNumber]
|
|
context:nil
|
|
eventNumber:0
|
|
clickCount:1
|
|
pressure:0.0];
|
|
[target mouseUp:newEvent];
|
|
RollUpPopups();
|
|
} else {
|
|
// If our NSApp isn't active and we're not a context menu (i.e. if
|
|
// we're an ordinary popup window), activate us before sending the
|
|
// event to its target. This prevents us from being used in the
|
|
// background, and resolves bmo bug 434097 (another app focus
|
|
// wierdness bug).
|
|
[NSApp activateIgnoringOtherApps:YES];
|
|
[target mouseDown:anEvent];
|
|
}
|
|
break;
|
|
case NSLeftMouseUp:
|
|
[target mouseUp:anEvent];
|
|
break;
|
|
case NSRightMouseDown:
|
|
[target rightMouseDown:anEvent];
|
|
break;
|
|
case NSRightMouseUp:
|
|
[target rightMouseUp:anEvent];
|
|
break;
|
|
case NSOtherMouseDown:
|
|
[target otherMouseDown:anEvent];
|
|
break;
|
|
case NSOtherMouseUp:
|
|
[target otherMouseUp:anEvent];
|
|
break;
|
|
case NSMouseMoved:
|
|
[target mouseMoved:anEvent];
|
|
break;
|
|
case NSLeftMouseDragged:
|
|
[target mouseDragged:anEvent];
|
|
break;
|
|
case NSRightMouseDragged:
|
|
[target rightMouseDragged:anEvent];
|
|
break;
|
|
case NSOtherMouseDragged:
|
|
[target otherMouseDragged:anEvent];
|
|
break;
|
|
default:
|
|
[super sendEvent:anEvent];
|
|
break;
|
|
}
|
|
} else {
|
|
[super sendEvent:anEvent];
|
|
}
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK;
|
|
}
|
|
|
|
|
|
- (id)initWithContentRect:(NSRect)contentRect styleMask:(unsigned int)styleMask
|
|
backing:(NSBackingStoreType)bufferingType defer:(BOOL)deferCreation
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_NIL;
|
|
|
|
mIsContextMenu = false;
|
|
return [super initWithContentRect:contentRect styleMask:styleMask
|
|
backing:bufferingType defer:deferCreation];
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_NIL;
|
|
}
|
|
|
|
|
|
- (BOOL)isContextMenu
|
|
{
|
|
return mIsContextMenu;
|
|
}
|
|
|
|
|
|
- (void)setIsContextMenu:(BOOL)flag
|
|
{
|
|
mIsContextMenu = flag;
|
|
}
|
|
|
|
|
|
@end
|
|
|
|
// According to Apple's docs on [NSWindow canBecomeKeyWindow] and [NSWindow
|
|
// canBecomeMainWindow], windows without a title bar or resize bar can't (by
|
|
// default) become key or main. But if a window can't become key, it can't
|
|
// accept keyboard input (bmo bug 393250). And it should also be possible for
|
|
// an otherwise "ordinary" window to become main. We need to override these
|
|
// two methods to make this happen.
|
|
@implementation BorderlessWindow
|
|
|
|
- (BOOL)canBecomeKeyWindow
|
|
{
|
|
return YES;
|
|
}
|
|
|
|
|
|
- (void)sendEvent:(NSEvent *)anEvent
|
|
{
|
|
NSEventType type = [anEvent type];
|
|
|
|
switch (type) {
|
|
case NSScrollWheel:
|
|
case NSLeftMouseDown:
|
|
case NSLeftMouseUp:
|
|
case NSRightMouseDown:
|
|
case NSRightMouseUp:
|
|
case NSOtherMouseDown:
|
|
case NSOtherMouseUp:
|
|
case NSMouseMoved:
|
|
case NSLeftMouseDragged:
|
|
case NSRightMouseDragged:
|
|
case NSOtherMouseDragged:
|
|
{
|
|
// Drop all mouse events if a modal window has appeared above us.
|
|
// This helps make us behave as if the OS were running a "real" modal
|
|
// event loop.
|
|
id delegate = [self delegate];
|
|
if (delegate && [delegate isKindOfClass:[WindowDelegate class]]) {
|
|
nsCocoaWindow *widget = [(WindowDelegate *)delegate geckoWidget];
|
|
if (widget) {
|
|
if (gAppModalWindowList && (widget != gAppModalWindowList->window))
|
|
return;
|
|
if (widget->HasModalDescendents())
|
|
return;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
break;
|
|
}
|
|
|
|
[super sendEvent:anEvent];
|
|
}
|
|
|
|
|
|
// Apple's doc on this method says that the NSWindow class's default is not to
|
|
// become main if the window isn't "visible" -- so we should replicate that
|
|
// behavior here. As best I can tell, the [NSWindow isVisible] method is an
|
|
// accurate test of what Apple means by "visibility".
|
|
- (BOOL)canBecomeMainWindow
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
|
|
|
|
if (![self isVisible])
|
|
return NO;
|
|
return YES;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
|
|
}
|
|
|
|
// Retain and release "self" to avoid crashes when our widget (and its native
|
|
// window) is closed as a result of processing a key equivalent (e.g.
|
|
// Command+w or Command+q). This workaround is only needed for a window
|
|
// that can become key.
|
|
- (BOOL)performKeyEquivalent:(NSEvent*)theEvent
|
|
{
|
|
NS_OBJC_BEGIN_TRY_ABORT_BLOCK_RETURN;
|
|
|
|
NSWindow *nativeWindow = [self retain];
|
|
BOOL retval = [super performKeyEquivalent:theEvent];
|
|
[nativeWindow release];
|
|
return retval;
|
|
|
|
NS_OBJC_END_TRY_ABORT_BLOCK_RETURN(NO);
|
|
}
|
|
|
|
@end
|