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28 lines
647 B
Diff
28 lines
647 B
Diff
From: Jacek Caban <jacek@codeweavers.com>
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Fixed ANGLE cross compilation on case sensitive OSes
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diff --git a/gfx/angle/src/libEGL/Display.h b/gfx/angle/src/libEGL/Display.h
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index aedc8e7..2162265 100644
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--- a/gfx/angle/src/libEGL/Display.h
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+++ b/gfx/angle/src/libEGL/Display.h
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@@ -11,17 +11,17 @@
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#ifndef LIBEGL_DISPLAY_H_
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#define LIBEGL_DISPLAY_H_
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#endif
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#include <windows.h>
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#include <d3d9.h>
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-#include <D3Dcompiler.h>
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+#include <d3dcompiler.h>
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#include <set>
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#include <vector>
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#include "libGLESv2/Context.h"
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#include "libEGL/Config.h"
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#include "libEGL/ShaderCache.h"
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