gecko/widget/gonk/libdisplay/GonkDisplayICS.cpp
2014-03-15 17:07:48 -04:00

234 lines
5.8 KiB
C++

/* Copyright 2013 Mozilla Foundation and Mozilla contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "GonkDisplayICS.h"
#include <ui/FramebufferNativeWindow.h>
#include <hardware/hardware.h>
#include <hardware/gralloc.h>
#include <hardware/hwcomposer.h>
#include <hardware_legacy/power.h>
#include <cutils/log.h>
#include <fcntl.h>
#include "mozilla/FileUtils.h"
#include "mozilla/NullPtr.h"
#include "mozilla/FileUtils.h"
#include "BootAnimation.h"
using namespace android;
namespace {
static const char* kSleepFile = "/sys/power/wait_for_fb_sleep";
static const char* kWakeFile = "/sys/power/wait_for_fb_wake";
static mozilla::GonkDisplay::OnEnabledCallbackType sEnabledCallback;
static pthread_t sFramebufferWatchThread;
static void *
frameBufferWatcher(void *)
{
int len = 0;
char buf;
while (true) {
// Cannot use epoll here because kSleepFile and kWakeFile are
// always ready to read and blocking.
{
mozilla::ScopedClose fd(open(kSleepFile, O_RDONLY, 0));
do {
len = read(fd.get(), &buf, 1);
} while (len < 0 && errno == EINTR);
NS_WARN_IF_FALSE(len >= 0, "WAIT_FOR_FB_SLEEP failed");
}
sEnabledCallback(false);
{
mozilla::ScopedClose fd(open(kWakeFile, O_RDONLY, 0));
do {
len = read(fd.get(), &buf, 1);
} while (len < 0 && errno == EINTR);
NS_WARN_IF_FALSE(len >= 0, "WAIT_FOR_FB_WAKE failed");
}
sEnabledCallback(true);
}
return nullptr;
}
} // anonymous namespace
namespace mozilla {
static GonkDisplayICS* sGonkDisplay = nullptr;
static int
FramebufferNativeWindowCancelBufferNoop(ANativeWindow* aWindow,
android_native_buffer_t* aBuffer)
{
return 0;
}
GonkDisplayICS::GonkDisplayICS()
: mModule(nullptr)
, mHwc(nullptr)
{
// Some gralloc HALs need this in order to open the
// framebuffer device after we restart with the screen off.
//
// this *must* run BEFORE allocating the
// FramebufferNativeWindow.
set_screen_state(1);
// For some devices, it takes a while for the framebuffer to become
// usable. So we wait until the framebuffer has woken up before we
// try to open it.
{
char buf;
int len = 0;
ScopedClose fd(open("/sys/power/wait_for_fb_wake", O_RDONLY, 0));
do {
len = read(fd.get(), &buf, 1);
} while (len < 0 && errno == EINTR);
if (len < 0) {
LOGE("BootAnimation: wait_for_fb_sleep failed errno: %d", errno);
}
}
mFBSurface = new FramebufferNativeWindow();
// ICS FramebufferNativeWindow doesn't set the |cancelBuffer|
// function pointer.
// It will crash when deleting the EGL window surface.
if (!mFBSurface->cancelBuffer) {
mFBSurface->cancelBuffer = FramebufferNativeWindowCancelBufferNoop;
}
int err = hw_get_module(HWC_HARDWARE_MODULE_ID, &mModule);
LOGW_IF(err, "%s module not found", HWC_HARDWARE_MODULE_ID);
if (!err) {
err = hwc_open(mModule, &mHwc);
LOGE_IF(err, "%s device failed to initialize (%s)",
HWC_HARDWARE_COMPOSER, strerror(-err));
}
xdpi = mFBSurface->xdpi;
const framebuffer_device_t *fbdev = mFBSurface->getDevice();
surfaceformat = fbdev->format;
StartBootAnimation();
}
GonkDisplayICS::~GonkDisplayICS()
{
if (mHwc)
hwc_close(mHwc);
}
ANativeWindow*
GonkDisplayICS::GetNativeWindow()
{
StopBootAnimation();
return static_cast<ANativeWindow *>(mFBSurface.get());
}
void
GonkDisplayICS::SetEnabled(bool enabled)
{
set_screen_state(enabled);
}
void
GonkDisplayICS::OnEnabled(OnEnabledCallbackType callback)
{
if (sEnabledCallback)
return;
sEnabledCallback = callback;
// Watching screen on/off state by using a pthread
// which implicitly calls exit() when the main thread ends
if (pthread_create(&sFramebufferWatchThread, NULL, frameBufferWatcher, NULL)) {
NS_RUNTIMEABORT("Failed to create framebufferWatcherThread, aborting...");
}
}
void*
GonkDisplayICS::GetHWCDevice()
{
return mHwc;
}
void*
GonkDisplayICS::GetFBSurface()
{
return mFBSurface.get();
}
bool
GonkDisplayICS::SwapBuffers(EGLDisplay dpy, EGLSurface sur)
{
// Should be called when composition rendering is complete for a frame.
// Only HWC v1.0 needs this call. ICS gonk always needs the call.
mFBSurface->compositionComplete();
if (!mHwc)
return eglSwapBuffers(dpy, sur);
mHwc->prepare(mHwc, nullptr);
return !mHwc->set(mHwc, dpy, sur, 0);
}
ANativeWindowBuffer*
GonkDisplayICS::DequeueBuffer()
{
ANativeWindow *window = static_cast<ANativeWindow *>(mFBSurface.get());
ANativeWindowBuffer *buf = nullptr;
window->dequeueBuffer(window, &buf);
return buf;
}
bool
GonkDisplayICS::QueueBuffer(ANativeWindowBuffer *buf)
{
ANativeWindow *window = static_cast<ANativeWindow *>(mFBSurface.get());
return !window->queueBuffer(window, buf);
}
void
GonkDisplayICS::UpdateFBSurface(EGLDisplay dpy, EGLSurface sur)
{
eglSwapBuffers(dpy, sur);
}
void
GonkDisplayICS::SetFBReleaseFd(int fd)
{
}
__attribute__ ((visibility ("default")))
GonkDisplay*
GetGonkDisplay()
{
if (!sGonkDisplay)
sGonkDisplay = new GonkDisplayICS();
return sGonkDisplay;
}
} // namespace mozilla