gecko/mobile/android/base/ui/PanZoomController.java

914 lines
34 KiB
Java

/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Android code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2009-2012
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Patrick Walton <pcwalton@mozilla.com>
* Kartikaya Gupta <kgupta@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
package org.mozilla.gecko.ui;
import org.json.JSONObject;
import org.json.JSONException;
import org.mozilla.gecko.gfx.FloatSize;
import org.mozilla.gecko.gfx.LayerController;
import org.mozilla.gecko.gfx.PointUtils;
import org.mozilla.gecko.gfx.ViewportMetrics;
import org.mozilla.gecko.FloatUtils;
import org.mozilla.gecko.GeckoApp;
import org.mozilla.gecko.GeckoAppShell;
import org.mozilla.gecko.GeckoEvent;
import org.mozilla.gecko.GeckoEventListener;
import android.graphics.PointF;
import android.graphics.RectF;
import android.util.FloatMath;
import android.util.Log;
import android.view.GestureDetector;
import android.view.MotionEvent;
import java.util.Timer;
import java.util.TimerTask;
/*
* Handles the kinetic scrolling and zooming physics for a layer controller.
*
* Many ideas are from Joe Hewitt's Scrollability:
* https://github.com/joehewitt/scrollability/
*/
public class PanZoomController
extends GestureDetector.SimpleOnGestureListener
implements SimpleScaleGestureDetector.SimpleScaleGestureListener, GeckoEventListener
{
private static final String LOGTAG = "GeckoPanZoomController";
private static String MESSAGE_ZOOM_RECT = "Browser:ZoomToRect";
private static String MESSAGE_ZOOM_PAGE = "Browser:ZoomToPageWidth";
// Animation stops if the velocity is below this value when overscrolled or panning.
private static final float STOPPED_THRESHOLD = 4.0f;
// Animation stops is the velocity is below this threshold when flinging.
private static final float FLING_STOPPED_THRESHOLD = 0.1f;
// The distance the user has to pan before we recognize it as such (e.g. to avoid
// 1-pixel pans between the touch-down and touch-up of a click). In units of inches.
public static final float PAN_THRESHOLD = 0.1f;
// Angle from axis within which we stay axis-locked
private static final double AXIS_LOCK_ANGLE = Math.PI / 6.0; // 30 degrees
// The maximum amount we allow you to zoom into a page
private static final float MAX_ZOOM = 4.0f;
/* 16 precomputed frames of the _ease-out_ animation from the CSS Transitions specification. */
private static final float[] EASE_OUT_ANIMATION_FRAMES = {
0.00000f, /* 0 */
0.10211f, /* 1 */
0.19864f, /* 2 */
0.29043f, /* 3 */
0.37816f, /* 4 */
0.46155f, /* 5 */
0.54054f, /* 6 */
0.61496f, /* 7 */
0.68467f, /* 8 */
0.74910f, /* 9 */
0.80794f, /* 10 */
0.86069f, /* 11 */
0.90651f, /* 12 */
0.94471f, /* 13 */
0.97401f, /* 14 */
0.99309f, /* 15 */
};
private enum PanZoomState {
NOTHING, /* no touch-start events received */
FLING, /* all touches removed, but we're still scrolling page */
TOUCHING, /* one touch-start event received */
PANNING_LOCKED, /* touch-start followed by move (i.e. panning with axis lock) */
PANNING, /* panning without axis lock */
PANNING_HOLD, /* in panning, but not moving.
* similar to TOUCHING but after starting a pan */
PANNING_HOLD_LOCKED, /* like PANNING_HOLD, but axis lock still in effect */
PINCHING, /* nth touch-start, where n > 1. this mode allows pan and zoom */
ANIMATED_ZOOM /* animated zoom to a new rect */
}
private final LayerController mController;
private final SubdocumentScrollHelper mSubscroller;
private final Axis mX;
private final Axis mY;
private Thread mMainThread;
/* The timer that handles flings or bounces. */
private Timer mAnimationTimer;
/* The runnable being scheduled by the animation timer. */
private AnimationRunnable mAnimationRunnable;
/* The zoom focus at the first zoom event (in page coordinates). */
private PointF mLastZoomFocus;
/* The time the last motion event took place. */
private long mLastEventTime;
/* Current state the pan/zoom UI is in. */
private PanZoomState mState;
public PanZoomController(LayerController controller) {
mController = controller;
mSubscroller = new SubdocumentScrollHelper(this);
mX = new AxisX(mSubscroller);
mY = new AxisY(mSubscroller);
mMainThread = GeckoApp.mAppContext.getMainLooper().getThread();
checkMainThread();
mState = PanZoomState.NOTHING;
GeckoAppShell.registerGeckoEventListener(MESSAGE_ZOOM_RECT, this);
GeckoAppShell.registerGeckoEventListener(MESSAGE_ZOOM_PAGE, this);
}
// for debugging bug 713011; it can be taken out once that is resolved.
private void checkMainThread() {
if (mMainThread != Thread.currentThread()) {
// log with full stack trace
Log.e(LOGTAG, "Uh-oh, we're running on the wrong thread!", new Exception());
}
}
public void handleMessage(String event, JSONObject message) {
Log.i(LOGTAG, "Got message: " + event);
try {
if (MESSAGE_ZOOM_RECT.equals(event)) {
float scale = mController.getZoomFactor();
float x = (float)message.getDouble("x");
float y = (float)message.getDouble("y");
final RectF zoomRect = new RectF(x, y,
x + (float)message.getDouble("w"),
y + (float)message.getDouble("h"));
mController.post(new Runnable() {
public void run() {
animatedZoomTo(zoomRect);
}
});
} else if (MESSAGE_ZOOM_PAGE.equals(event)) {
float scale = mController.getZoomFactor();
FloatSize pageSize = mController.getPageSize();
RectF viewableRect = mController.getViewport();
float y = viewableRect.top;
// attempt to keep zoom keep focused on the center of the viewport
float newHeight = viewableRect.height() * pageSize.width / viewableRect.width();
float dh = viewableRect.height() - newHeight; // increase in the height
final RectF r = new RectF(0.0f,
y + dh/2,
pageSize.width,
y + dh/2 + newHeight);
mController.post(new Runnable() {
public void run() {
animatedZoomTo(r);
}
});
}
} catch (Exception e) {
Log.e(LOGTAG, "Exception handling message \"" + event + "\":", e);
}
}
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction() & event.ACTION_MASK) {
case MotionEvent.ACTION_DOWN: return onTouchStart(event);
case MotionEvent.ACTION_MOVE: return onTouchMove(event);
case MotionEvent.ACTION_UP: return onTouchEnd(event);
case MotionEvent.ACTION_CANCEL: return onTouchCancel(event);
default: return false;
}
}
/** This function must be called from the UI thread. */
@SuppressWarnings("fallthrough")
public void abortAnimation() {
checkMainThread();
// this happens when gecko changes the viewport on us or if the device is rotated.
// if that's the case, abort any animation in progress and re-zoom so that the page
// snaps to edges. for other cases (where the user's finger(s) are down) don't do
// anything special.
switch (mState) {
case FLING:
mX.stopFling();
mY.stopFling();
mState = PanZoomState.NOTHING;
// fall through
case ANIMATED_ZOOM:
// the zoom that's in progress likely makes no sense any more (such as if
// the screen orientation changed) so abort it
// fall through
case NOTHING:
// Don't do animations here; they're distracting and can cause flashes on page
// transitions.
mController.setViewportMetrics(getValidViewportMetrics());
mController.notifyLayerClientOfGeometryChange();
break;
}
}
/** This must be called on the UI thread. */
public void pageSizeUpdated() {
if (mState == PanZoomState.NOTHING) {
ViewportMetrics validated = getValidViewportMetrics();
if (! mController.getViewportMetrics().fuzzyEquals(validated)) {
// page size changed such that we are now in overscroll. snap to the
// the nearest valid viewport
mController.setViewportMetrics(validated);
mController.notifyLayerClientOfGeometryChange();
}
}
}
/*
* Panning/scrolling
*/
private boolean onTouchStart(MotionEvent event) {
Log.d(LOGTAG, "onTouchStart in state " + mState);
// user is taking control of movement, so stop
// any auto-movement we have going
stopAnimationTimer();
mSubscroller.cancel();
switch (mState) {
case ANIMATED_ZOOM:
return false;
case FLING:
case NOTHING:
startTouch(event.getX(0), event.getY(0), event.getEventTime());
return false;
case TOUCHING:
case PANNING:
case PANNING_LOCKED:
case PANNING_HOLD:
case PANNING_HOLD_LOCKED:
case PINCHING:
Log.e(LOGTAG, "Received impossible touch down while in " + mState);
return false;
}
Log.e(LOGTAG, "Unhandled case " + mState + " in onTouchStart");
return false;
}
@SuppressWarnings("fallthrough")
private boolean onTouchMove(MotionEvent event) {
Log.d(LOGTAG, "onTouchMove in state " + mState);
switch (mState) {
case NOTHING:
case FLING:
// should never happen
Log.e(LOGTAG, "Received impossible touch move while in " + mState);
return false;
case TOUCHING:
if (panDistance(event) < PAN_THRESHOLD * GeckoAppShell.getDpi()) {
return false;
}
cancelTouch();
GeckoApp.mAppContext.hidePlugins(false /* don't hide layers */);
// fall through
case PANNING_HOLD_LOCKED:
GeckoApp.mAppContext.mAutoCompletePopup.hide();
mState = PanZoomState.PANNING_LOCKED;
// fall through
case PANNING_LOCKED:
track(event);
return true;
case PANNING_HOLD:
GeckoApp.mAppContext.mAutoCompletePopup.hide();
mState = PanZoomState.PANNING;
// fall through
case PANNING:
track(event);
return true;
case ANIMATED_ZOOM:
case PINCHING:
// scale gesture listener will handle this
return false;
}
Log.e(LOGTAG, "Unhandled case " + mState + " in onTouchMove");
return false;
}
private boolean onTouchEnd(MotionEvent event) {
Log.d(LOGTAG, "onTouchEnd in " + mState);
switch (mState) {
case NOTHING:
case FLING:
// should never happen
Log.e(LOGTAG, "Received impossible touch end while in " + mState);
return false;
case TOUCHING:
mState = PanZoomState.NOTHING;
// the switch into TOUCHING might have happened while the page was
// snapping back after overscroll. we need to finish the snap if that
// was the case
bounce();
return false;
case PANNING:
case PANNING_LOCKED:
case PANNING_HOLD:
case PANNING_HOLD_LOCKED:
mState = PanZoomState.FLING;
fling();
return true;
case PINCHING:
mState = PanZoomState.NOTHING;
return true;
case ANIMATED_ZOOM:
return false;
}
Log.e(LOGTAG, "Unhandled case " + mState + " in onTouchEnd");
return false;
}
private boolean onTouchCancel(MotionEvent event) {
Log.d(LOGTAG, "onTouchCancel in " + mState);
mState = PanZoomState.NOTHING;
// ensure we snap back if we're overscrolled
bounce();
return false;
}
private void startTouch(float x, float y, long time) {
mX.startTouch(x);
mY.startTouch(y);
mState = PanZoomState.TOUCHING;
mLastEventTime = time;
}
private float panDistance(MotionEvent move) {
float dx = mX.panDistance(move.getX(0));
float dy = mY.panDistance(move.getY(0));
return FloatMath.sqrt(dx * dx + dy * dy);
}
private void track(float x, float y, long time) {
float timeDelta = (float)(time - mLastEventTime);
if (FloatUtils.fuzzyEquals(timeDelta, 0)) {
// probably a duplicate event, ignore it. using a zero timeDelta will mess
// up our velocity
return;
}
mLastEventTime = time;
if (mState == PanZoomState.PANNING_LOCKED) {
// check to see if we should break the axis lock
double angle = Math.atan2(mY.panDistance(y), mX.panDistance(x)); // range [-pi, pi]
angle = Math.abs(angle); // range [0, pi]
if (angle < AXIS_LOCK_ANGLE || angle > (Math.PI - AXIS_LOCK_ANGLE)) {
// lock to x-axis
mX.setLocked(false);
mY.setLocked(true);
} else if (Math.abs(angle - (Math.PI / 2)) < AXIS_LOCK_ANGLE) {
// lock to y-axis
mX.setLocked(true);
mY.setLocked(false);
} else {
// break axis lock but log the angle so we can fine-tune this when people complain
mState = PanZoomState.PANNING;
mX.setLocked(false);
mY.setLocked(false);
angle = Math.abs(angle - (Math.PI / 2)); // range [0, pi/2]
}
}
mX.updateWithTouchAt(x, timeDelta);
mY.updateWithTouchAt(y, timeDelta);
}
private void track(MotionEvent event) {
mX.saveTouchPos();
mY.saveTouchPos();
for (int i = 0; i < event.getHistorySize(); i++) {
track(event.getHistoricalX(0, i),
event.getHistoricalY(0, i),
event.getHistoricalEventTime(i));
}
track(event.getX(0), event.getY(0), event.getEventTime());
if (stopped()) {
if (mState == PanZoomState.PANNING) {
mState = PanZoomState.PANNING_HOLD;
} else if (mState == PanZoomState.PANNING_LOCKED) {
mState = PanZoomState.PANNING_HOLD_LOCKED;
} else {
// should never happen, but handle anyway for robustness
Log.e(LOGTAG, "Impossible case " + mState + " when stopped in track");
mState = PanZoomState.PANNING_HOLD_LOCKED;
}
}
mX.startPan();
mY.startPan();
updatePosition();
}
private void fling() {
updatePosition();
stopAnimationTimer();
boolean stopped = stopped();
mX.startFling(stopped);
mY.startFling(stopped);
startAnimationTimer(new FlingRunnable());
}
/* Performs a bounce-back animation to the given viewport metrics. */
private void bounce(ViewportMetrics metrics) {
stopAnimationTimer();
ViewportMetrics bounceStartMetrics = new ViewportMetrics(mController.getViewportMetrics());
if (bounceStartMetrics.fuzzyEquals(metrics)) {
mState = PanZoomState.NOTHING;
return;
}
mState = PanZoomState.FLING;
Log.d(LOGTAG, "end bounce at " + metrics);
startAnimationTimer(new BounceRunnable(bounceStartMetrics, metrics));
}
/* Performs a bounce-back animation to the nearest valid viewport metrics. */
private void bounce() {
bounce(getValidViewportMetrics());
}
/* Starts the fling or bounce animation. */
private void startAnimationTimer(final AnimationRunnable runnable) {
if (mAnimationTimer != null) {
Log.e(LOGTAG, "Attempted to start a new fling without canceling the old one!");
stopAnimationTimer();
}
GeckoApp.mAppContext.hidePlugins(false /* don't hide layers */);
mAnimationTimer = new Timer("Animation Timer");
mAnimationRunnable = runnable;
mAnimationTimer.scheduleAtFixedRate(new TimerTask() {
@Override
public void run() { mController.post(runnable); }
}, 0, 1000L/60L);
}
/* Stops the fling or bounce animation. */
private void stopAnimationTimer() {
if (mAnimationTimer != null) {
mAnimationTimer.cancel();
mAnimationTimer = null;
}
if (mAnimationRunnable != null) {
mAnimationRunnable.terminate();
mAnimationRunnable = null;
}
GeckoApp.mAppContext.showPlugins();
}
private float getVelocity() {
float xvel = mX.getRealVelocity();
float yvel = mY.getRealVelocity();
return FloatMath.sqrt(xvel * xvel + yvel * yvel);
}
private boolean stopped() {
return getVelocity() < STOPPED_THRESHOLD;
}
PointF getDisplacement() {
return new PointF(mX.resetDisplacement(), mY.resetDisplacement());
}
private void updatePosition() {
mX.displace();
mY.displace();
PointF displacement = getDisplacement();
if (! mSubscroller.scrollBy(displacement)) {
synchronized (mController) {
mController.scrollBy(displacement);
}
}
}
private abstract class AnimationRunnable implements Runnable {
private boolean mAnimationTerminated;
/* This should always run on the UI thread */
public final void run() {
/*
* Since the animation timer queues this runnable on the UI thread, it
* is possible that even when the animation timer is cancelled, there
* are multiple instances of this queued, so we need to have another
* mechanism to abort. This is done by using the mAnimationTerminated flag.
*/
if (mAnimationTerminated) {
return;
}
animateFrame();
}
protected abstract void animateFrame();
/* This should always run on the UI thread */
protected final void terminate() {
mAnimationTerminated = true;
}
}
/* The callback that performs the bounce animation. */
private class BounceRunnable extends AnimationRunnable {
/* The current frame of the bounce-back animation */
private int mBounceFrame;
/*
* The viewport metrics that represent the start and end of the bounce-back animation,
* respectively.
*/
private ViewportMetrics mBounceStartMetrics;
private ViewportMetrics mBounceEndMetrics;
BounceRunnable(ViewportMetrics startMetrics, ViewportMetrics endMetrics) {
mBounceStartMetrics = startMetrics;
mBounceEndMetrics = endMetrics;
}
protected void animateFrame() {
/*
* The pan/zoom controller might have signaled to us that it wants to abort the
* animation by setting the state to PanZoomState.NOTHING. Handle this case and bail
* out.
*/
if (mState != PanZoomState.FLING) {
finishAnimation();
return;
}
/* Perform the next frame of the bounce-back animation. */
if (mBounceFrame < EASE_OUT_ANIMATION_FRAMES.length) {
advanceBounce();
return;
}
/* Finally, if there's nothing else to do, complete the animation and go to sleep. */
finishBounce();
finishAnimation();
mState = PanZoomState.NOTHING;
}
/* Performs one frame of a bounce animation. */
private void advanceBounce() {
synchronized (mController) {
float t = EASE_OUT_ANIMATION_FRAMES[mBounceFrame];
ViewportMetrics newMetrics = mBounceStartMetrics.interpolate(mBounceEndMetrics, t);
mController.setViewportMetrics(newMetrics);
mController.notifyLayerClientOfGeometryChange();
mBounceFrame++;
}
}
/* Concludes a bounce animation and snaps the viewport into place. */
private void finishBounce() {
synchronized (mController) {
mController.setViewportMetrics(mBounceEndMetrics);
mController.notifyLayerClientOfGeometryChange();
mBounceFrame = -1;
}
}
}
// The callback that performs the fling animation.
private class FlingRunnable extends AnimationRunnable {
protected void animateFrame() {
/*
* The pan/zoom controller might have signaled to us that it wants to abort the
* animation by setting the state to PanZoomState.NOTHING. Handle this case and bail
* out.
*/
if (mState != PanZoomState.FLING) {
finishAnimation();
return;
}
/* Advance flings, if necessary. */
boolean flingingX = mX.advanceFling();
boolean flingingY = mY.advanceFling();
boolean overscrolled = (mX.overscrolled() || mY.overscrolled());
/* If we're still flinging in any direction, update the origin. */
if (flingingX || flingingY) {
updatePosition();
/*
* Check to see if we're still flinging with an appreciable velocity. The threshold is
* higher in the case of overscroll, so we bounce back eagerly when overscrolling but
* coast smoothly to a stop when not. In other words, require a greater velocity to
* maintain the fling once we enter overscroll.
*/
float threshold = (overscrolled && !mSubscroller.scrolling() ? STOPPED_THRESHOLD : FLING_STOPPED_THRESHOLD);
if (getVelocity() >= threshold) {
// we're still flinging
return;
}
mX.stopFling();
mY.stopFling();
}
/* Perform a bounce-back animation if overscrolled. */
if (overscrolled) {
bounce();
} else {
finishAnimation();
mState = PanZoomState.NOTHING;
}
}
}
private void finishAnimation() {
checkMainThread();
Log.d(LOGTAG, "Finishing animation at " + mController.getViewportMetrics());
stopAnimationTimer();
// Force a viewport synchronisation
GeckoApp.mAppContext.showPlugins();
mController.setForceRedraw();
mController.notifyLayerClientOfGeometryChange();
}
/* Returns the nearest viewport metrics with no overscroll visible. */
private ViewportMetrics getValidViewportMetrics() {
return getValidViewportMetrics(new ViewportMetrics(mController.getViewportMetrics()));
}
private ViewportMetrics getValidViewportMetrics(ViewportMetrics viewportMetrics) {
Log.d(LOGTAG, "generating valid viewport using " + viewportMetrics);
/* First, we adjust the zoom factor so that we can make no overscrolled area visible. */
float zoomFactor = viewportMetrics.getZoomFactor();
FloatSize pageSize = viewportMetrics.getPageSize();
RectF viewport = viewportMetrics.getViewport();
float focusX = viewport.width() / 2.0f;
float focusY = viewport.height() / 2.0f;
float minZoomFactor = 0.0f;
if (viewport.width() > pageSize.width && pageSize.width > 0) {
float scaleFactor = viewport.width() / pageSize.width;
minZoomFactor = Math.max(minZoomFactor, zoomFactor * scaleFactor);
focusX = 0.0f;
}
if (viewport.height() > pageSize.height && pageSize.height > 0) {
float scaleFactor = viewport.height() / pageSize.height;
minZoomFactor = Math.max(minZoomFactor, zoomFactor * scaleFactor);
focusY = 0.0f;
}
if (!FloatUtils.fuzzyEquals(minZoomFactor, 0.0f)) {
// if one (or both) of the page dimensions is smaller than the viewport,
// zoom using the top/left as the focus on that axis. this prevents the
// scenario where, if both dimensions are smaller than the viewport, but
// by different scale factors, we end up scrolled to the end on one axis
// after applying the scale
PointF center = new PointF(focusX, focusY);
viewportMetrics.scaleTo(minZoomFactor, center);
} else if (zoomFactor > MAX_ZOOM) {
PointF center = new PointF(viewport.width() / 2.0f, viewport.height() / 2.0f);
viewportMetrics.scaleTo(MAX_ZOOM, center);
}
/* Now we pan to the right origin. */
viewportMetrics.setViewport(viewportMetrics.getClampedViewport());
Log.d(LOGTAG, "generated valid viewport as " + viewportMetrics);
return viewportMetrics;
}
private class AxisX extends Axis {
AxisX(SubdocumentScrollHelper subscroller) { super(subscroller); }
@Override
public float getOrigin() { return mController.getOrigin().x; }
@Override
protected float getViewportLength() { return mController.getViewportSize().width; }
@Override
protected float getPageLength() { return mController.getPageSize().width; }
}
private class AxisY extends Axis {
AxisY(SubdocumentScrollHelper subscroller) { super(subscroller); }
@Override
public float getOrigin() { return mController.getOrigin().y; }
@Override
protected float getViewportLength() { return mController.getViewportSize().height; }
@Override
protected float getPageLength() { return mController.getPageSize().height; }
}
/*
* Zooming
*/
@Override
public boolean onScaleBegin(SimpleScaleGestureDetector detector) {
Log.d(LOGTAG, "onScaleBegin in " + mState);
if (mState == PanZoomState.ANIMATED_ZOOM)
return false;
mState = PanZoomState.PINCHING;
mLastZoomFocus = new PointF(detector.getFocusX(), detector.getFocusY());
GeckoApp.mAppContext.hidePlugins(false /* don't hide layers, only views */);
GeckoApp.mAppContext.mAutoCompletePopup.hide();
cancelTouch();
return true;
}
@Override
public boolean onScale(SimpleScaleGestureDetector detector) {
Log.d(LOGTAG, "onScale in state " + mState);
if (mState == PanZoomState.ANIMATED_ZOOM)
return false;
float prevSpan = detector.getPreviousSpan();
if (FloatUtils.fuzzyEquals(prevSpan, 0.0f)) {
// let's eat this one to avoid setting the new zoom to infinity (bug 711453)
return true;
}
float spanRatio = detector.getCurrentSpan() / prevSpan;
/*
* Apply edge resistance if we're zoomed out smaller than the page size by scaling the zoom
* factor toward 1.0.
*/
float resistance = Math.min(mX.getEdgeResistance(), mY.getEdgeResistance());
if (spanRatio > 1.0f)
spanRatio = 1.0f + (spanRatio - 1.0f) * resistance;
else
spanRatio = 1.0f - (1.0f - spanRatio) * resistance;
synchronized (mController) {
float newZoomFactor = mController.getZoomFactor() * spanRatio;
if (newZoomFactor >= MAX_ZOOM) {
// apply resistance when zooming past MAX_ZOOM,
// such that it asymptotically reaches MAX_ZOOM + 1.0
// but never exceeds that
float excessZoom = newZoomFactor - MAX_ZOOM;
excessZoom = 1.0f - (float)Math.exp(-excessZoom);
newZoomFactor = MAX_ZOOM + excessZoom;
}
mController.scrollBy(new PointF(mLastZoomFocus.x - detector.getFocusX(),
mLastZoomFocus.y - detector.getFocusY()));
PointF focus = new PointF(detector.getFocusX(), detector.getFocusY());
mController.scaleWithFocus(newZoomFactor, focus);
}
mLastZoomFocus.set(detector.getFocusX(), detector.getFocusY());
return true;
}
@Override
public void onScaleEnd(SimpleScaleGestureDetector detector) {
Log.d(LOGTAG, "onScaleEnd in " + mState);
if (mState == PanZoomState.ANIMATED_ZOOM)
return;
// switch back to the touching state
startTouch(detector.getFocusX(), detector.getFocusY(), detector.getEventTime());
// Force a viewport synchronisation
GeckoApp.mAppContext.showPlugins();
mController.setForceRedraw();
mController.notifyLayerClientOfGeometryChange();
}
public boolean getRedrawHint() {
return (mState == PanZoomState.NOTHING || mState == PanZoomState.FLING);
}
private void sendPointToGecko(String event, MotionEvent motionEvent) {
String json;
try {
PointF point = new PointF(motionEvent.getX(), motionEvent.getY());
point = mController.convertViewPointToLayerPoint(point);
if (point == null) {
return;
}
json = PointUtils.toJSON(point).toString();
} catch (Exception e) {
Log.e(LOGTAG, "Unable to convert point to JSON for " + event, e);
return;
}
GeckoAppShell.sendEventToGecko(new GeckoEvent(event, json));
}
@Override
public void onLongPress(MotionEvent motionEvent) {
sendPointToGecko("Gesture:LongPress", motionEvent);
}
@Override
public boolean onDown(MotionEvent motionEvent) {
sendPointToGecko("Gesture:ShowPress", motionEvent);
return false;
}
@Override
public boolean onSingleTapConfirmed(MotionEvent motionEvent) {
GeckoApp.mAppContext.mAutoCompletePopup.hide();
sendPointToGecko("Gesture:SingleTap", motionEvent);
return true;
}
@Override
public boolean onDoubleTap(MotionEvent motionEvent) {
sendPointToGecko("Gesture:DoubleTap", motionEvent);
return true;
}
public void cancelTouch() {
GeckoEvent e = new GeckoEvent("Gesture:CancelTouch", "");
GeckoAppShell.sendEventToGecko(e);
}
private boolean animatedZoomTo(RectF zoomToRect) {
GeckoApp.mAppContext.mAutoCompletePopup.hide();
mState = PanZoomState.ANIMATED_ZOOM;
final float startZoom = mController.getZoomFactor();
RectF viewport = mController.getViewport();
// 1. adjust the aspect ratio of zoomToRect to match that of the current viewport,
// enlarging as necessary (if it gets too big, it will get shrunk in the next step).
// while enlarging make sure we enlarge equally on both sides to keep the target rect
// centered.
float targetRatio = viewport.width() / viewport.height();
float rectRatio = zoomToRect.width() / zoomToRect.height();
if (FloatUtils.fuzzyEquals(targetRatio, rectRatio)) {
// all good, do nothing
} else if (targetRatio < rectRatio) {
// need to increase zoomToRect height
float newHeight = zoomToRect.width() / targetRatio;
zoomToRect.top -= (newHeight - zoomToRect.height()) / 2;
zoomToRect.bottom = zoomToRect.top + newHeight;
} else { // targetRatio > rectRatio) {
// need to increase zoomToRect width
float newWidth = targetRatio * zoomToRect.height();
zoomToRect.left -= (newWidth - zoomToRect.width()) / 2;
zoomToRect.right = zoomToRect.left + newWidth;
}
float finalZoom = viewport.width() * startZoom / zoomToRect.width();
ViewportMetrics finalMetrics = new ViewportMetrics(mController.getViewportMetrics());
finalMetrics.setOrigin(new PointF(zoomToRect.left, zoomToRect.top));
finalMetrics.scaleTo(finalZoom, new PointF(0.0f, 0.0f));
// 2. now run getValidViewportMetrics on it, so that the target viewport is
// clamped down to prevent overscroll, over-zoom, and other bad conditions.
finalMetrics = getValidViewportMetrics(finalMetrics);
bounce(finalMetrics);
return true;
}
}