mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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1bae72e9bf
Since no code path ever set CanvasLayer::Data::mSurface, remove the field entirely
244 lines
7.8 KiB
C++
244 lines
7.8 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "BasicLayersImpl.h" // for FillWithMask, etc
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#include "CopyableCanvasLayer.h"
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#include "GLContext.h" // for GLContext
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#include "GLScreenBuffer.h" // for GLScreenBuffer
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#include "SharedSurface.h" // for SharedSurface
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#include "SharedSurfaceGL.h" // for SharedSurface_GL, etc
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#include "SurfaceTypes.h" // for APITypeT, APITypeT::OpenGL, etc
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#include "gfxImageSurface.h" // for gfxImageSurface
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#include "gfxMatrix.h" // for gfxMatrix
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#include "gfxPattern.h" // for gfxPattern, etc
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#include "gfxPlatform.h" // for gfxPlatform, gfxImageFormat
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#include "gfxRect.h" // for gfxRect
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#include "gfxUtils.h" // for gfxUtils
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#include "gfx2DGlue.h" // for thebes --> moz2d transition
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#include "mozilla/gfx/BaseSize.h" // for BaseSize
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#include "nsDebug.h" // for NS_ASSERTION, NS_WARNING, etc
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#include "nsISupportsImpl.h" // for gfxContext::AddRef, etc
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#include "nsRect.h" // for nsIntRect
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#include "nsSize.h" // for nsIntSize
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using namespace mozilla::gfx;
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using namespace mozilla::gl;
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namespace mozilla {
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namespace layers {
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CopyableCanvasLayer::CopyableCanvasLayer(LayerManager* aLayerManager, void *aImplData) :
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CanvasLayer(aLayerManager, aImplData)
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{
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MOZ_COUNT_CTOR(CopyableCanvasLayer);
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mForceReadback = Preferences::GetBool("webgl.force-layers-readback", false);
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}
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CopyableCanvasLayer::~CopyableCanvasLayer()
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{
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MOZ_COUNT_DTOR(CopyableCanvasLayer);
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}
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void
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CopyableCanvasLayer::Initialize(const Data& aData)
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{
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NS_ASSERTION(mSurface == nullptr, "BasicCanvasLayer::Initialize called twice!");
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if (aData.mGLContext) {
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mGLContext = aData.mGLContext;
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mIsGLAlphaPremult = aData.mIsGLAlphaPremult;
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mNeedsYFlip = true;
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MOZ_ASSERT(mGLContext->IsOffscreen(), "canvas gl context isn't offscreen");
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// [Basic Layers, non-OMTC] WebGL layer init.
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// `GLScreenBuffer::Morph`ing is only needed in BasicShadowableCanvasLayer.
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} else if (aData.mDrawTarget) {
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mDrawTarget = aData.mDrawTarget;
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mSurface =
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gfxPlatform::GetPlatform()->CreateThebesSurfaceAliasForDrawTarget_hack(mDrawTarget);
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mNeedsYFlip = false;
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} else {
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NS_ERROR("CanvasLayer created without mSurface, mDrawTarget or mGLContext?");
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}
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mBounds.SetRect(0, 0, aData.mSize.width, aData.mSize.height);
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}
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bool
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CopyableCanvasLayer::IsDataValid(const Data& aData)
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{
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return mGLContext == aData.mGLContext;
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}
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void
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CopyableCanvasLayer::UpdateSurface(gfxASurface* aDestSurface, Layer* aMaskLayer)
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{
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if (!IsDirty())
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return;
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Painted();
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if (mDrawTarget) {
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mDrawTarget->Flush();
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mSurface =
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gfxPlatform::GetPlatform()->CreateThebesSurfaceAliasForDrawTarget_hack(mDrawTarget);
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}
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if (!mGLContext && aDestSurface) {
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nsRefPtr<gfxContext> tmpCtx = new gfxContext(aDestSurface);
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tmpCtx->SetOperator(gfxContext::OPERATOR_SOURCE);
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CopyableCanvasLayer::PaintWithOpacity(tmpCtx, 1.0f, aMaskLayer);
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return;
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}
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if (mGLContext) {
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nsRefPtr<gfxImageSurface> readSurf;
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RefPtr<DataSourceSurface> readDSurf;
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nsRefPtr<gfxASurface> resultSurf;
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SharedSurface* sharedSurf = mGLContext->RequestFrame();
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if (!sharedSurf) {
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NS_WARNING("Null frame received.");
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return;
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}
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IntSize readSize(sharedSurf->Size());
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gfxImageFormat format = (GetContentFlags() & CONTENT_OPAQUE)
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? gfxImageFormat::RGB24
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: gfxImageFormat::ARGB32;
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if (aDestSurface) {
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resultSurf = aDestSurface;
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} else {
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resultSurf = GetTempSurface(readSize, format);
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}
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MOZ_ASSERT(resultSurf);
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if (resultSurf->CairoStatus() != 0) {
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MOZ_ASSERT(false, "Bad resultSurf->CairoStatus().");
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return;
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}
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MOZ_ASSERT(sharedSurf->APIType() == APITypeT::OpenGL);
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SharedSurface_GL* surfGL = SharedSurface_GL::Cast(sharedSurf);
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if (surfGL->Type() == SharedSurfaceType::Basic) {
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// sharedSurf_Basic->mData must outlive readSurf and readDSurf. Alas,
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// readSurf and readDSurf may not leave the scope they were declared in.
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SharedSurface_Basic* sharedSurf_Basic = SharedSurface_Basic::Cast(surfGL);
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readDSurf = sharedSurf_Basic->GetData();
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readSurf = new gfxImageSurface(readDSurf->GetData(),
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ThebesIntSize(readDSurf->GetSize()),
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readDSurf->Stride(),
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SurfaceFormatToImageFormat(readDSurf->GetFormat()));
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} else {
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if (ToIntSize(resultSurf->GetSize()) != readSize ||
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!(readSurf = resultSurf->GetAsImageSurface()) ||
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readSurf->Format() != format)
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{
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readSurf = GetTempSurface(readSize, format);
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}
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// Readback handles Flush/MarkDirty.
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mGLContext->Screen()->Readback(surfGL, readSurf);
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}
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MOZ_ASSERT(readSurf);
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bool needsPremult = surfGL->HasAlpha() && !mIsGLAlphaPremult;
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if (needsPremult) {
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readSurf->Flush();
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gfxUtils::PremultiplyImageSurface(readSurf);
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readSurf->MarkDirty();
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}
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if (readSurf != resultSurf) {
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readSurf->Flush();
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nsRefPtr<gfxContext> ctx = new gfxContext(resultSurf);
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ctx->SetOperator(gfxContext::OPERATOR_SOURCE);
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ctx->SetSource(readSurf);
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ctx->Paint();
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}
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// If !aDestSurface then we will end up painting using mSurface, so
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// stick our surface into mSurface, so that the Paint() path is the same.
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if (!aDestSurface) {
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mSurface = resultSurf;
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}
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}
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}
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void
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CopyableCanvasLayer::PaintWithOpacity(gfxContext* aContext,
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float aOpacity,
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Layer* aMaskLayer,
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gfxContext::GraphicsOperator aOperator)
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{
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if (!mSurface) {
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NS_WARNING("No valid surface to draw!");
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return;
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}
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nsRefPtr<gfxPattern> pat = new gfxPattern(mSurface);
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pat->SetFilter(mFilter);
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pat->SetExtend(gfxPattern::EXTEND_PAD);
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gfxMatrix m;
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if (mNeedsYFlip) {
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m = aContext->CurrentMatrix();
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aContext->Translate(gfxPoint(0.0, mBounds.height));
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aContext->Scale(1.0, -1.0);
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}
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// If content opaque, then save off current operator and set to source.
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// This ensures that alpha is not applied even if the source surface
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// has an alpha channel
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gfxContext::GraphicsOperator savedOp;
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if (GetContentFlags() & CONTENT_OPAQUE) {
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savedOp = aContext->CurrentOperator();
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aContext->SetOperator(gfxContext::OPERATOR_SOURCE);
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}
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AutoSetOperator setOperator(aContext, aOperator);
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aContext->NewPath();
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// No need to snap here; our transform is already set up to snap our rect
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aContext->Rectangle(gfxRect(0, 0, mBounds.width, mBounds.height));
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aContext->SetPattern(pat);
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FillWithMask(aContext, aOpacity, aMaskLayer);
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// Restore surface operator
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if (GetContentFlags() & CONTENT_OPAQUE) {
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aContext->SetOperator(savedOp);
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}
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if (mNeedsYFlip) {
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aContext->SetMatrix(m);
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}
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}
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gfxImageSurface*
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CopyableCanvasLayer::GetTempSurface(const IntSize& aSize, const gfxImageFormat aFormat)
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{
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if (!mCachedTempSurface ||
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aSize.width != mCachedSize.width ||
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aSize.height != mCachedSize.height ||
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aFormat != mCachedFormat)
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{
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mCachedTempSurface = new gfxImageSurface(ThebesIntSize(aSize), aFormat);
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mCachedSize = aSize;
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mCachedFormat = aFormat;
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}
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MOZ_ASSERT(mCachedTempSurface->Stride() == mCachedTempSurface->Width() * 4);
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return mCachedTempSurface;
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}
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void
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CopyableCanvasLayer::DiscardTempSurface()
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{
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mCachedTempSurface = nullptr;
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}
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}
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}
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