mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
611 lines
18 KiB
C++
611 lines
18 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
|
|
/* vim: set ts=2 et sw=2 tw=80: */
|
|
/* ***** BEGIN LICENSE BLOCK *****
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
*
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
* the License. You may obtain a copy of the License at
|
|
* http://www.mozilla.org/MPL/
|
|
*
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
* for the specific language governing rights and limitations under the
|
|
* License.
|
|
*
|
|
* The Original Code is Indexed Database.
|
|
*
|
|
* The Initial Developer of the Original Code is
|
|
* The Mozilla Foundation.
|
|
* Portions created by the Initial Developer are Copyright (C) 2010
|
|
* the Initial Developer. All Rights Reserved.
|
|
*
|
|
* Contributor(s):
|
|
* Ben Turner <bent.mozilla@gmail.com>
|
|
*
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
* the provisions above, a recipient may use your version of this file under
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
*
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
#include "TransactionThreadPool.h"
|
|
|
|
#include "nsIObserverService.h"
|
|
#include "nsIThreadPool.h"
|
|
|
|
#include "nsComponentManagerUtils.h"
|
|
#include "nsThreadUtils.h"
|
|
#include "nsServiceManagerUtils.h"
|
|
#include "nsXPCOMCIDInternal.h"
|
|
|
|
using mozilla::MutexAutoLock;
|
|
using mozilla::MutexAutoUnlock;
|
|
|
|
USING_INDEXEDDB_NAMESPACE
|
|
|
|
namespace {
|
|
|
|
const PRUint32 kThreadLimit = 20;
|
|
const PRUint32 kIdleThreadLimit = 5;
|
|
const PRUint32 kIdleThreadTimeoutMs = 30000;
|
|
|
|
TransactionThreadPool* gInstance = nsnull;
|
|
bool gShutdown = false;
|
|
|
|
inline
|
|
nsresult
|
|
CheckOverlapAndMergeObjectStores(nsTArray<nsString>& aLockedStores,
|
|
const nsTArray<nsString>& aObjectStores,
|
|
bool aShouldMerge,
|
|
bool* aStoresOverlap)
|
|
{
|
|
PRUint32 length = aObjectStores.Length();
|
|
|
|
bool overlap = false;
|
|
|
|
for (PRUint32 index = 0; index < length; index++) {
|
|
const nsString& storeName = aObjectStores[index];
|
|
if (aLockedStores.Contains(storeName)) {
|
|
overlap = true;
|
|
}
|
|
else if (aShouldMerge && !aLockedStores.AppendElement(storeName)) {
|
|
NS_WARNING("Out of memory!");
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
}
|
|
|
|
*aStoresOverlap = overlap;
|
|
return NS_OK;
|
|
}
|
|
|
|
} // anonymous namespace
|
|
|
|
BEGIN_INDEXEDDB_NAMESPACE
|
|
|
|
class FinishTransactionRunnable : public nsIRunnable
|
|
{
|
|
public:
|
|
NS_DECL_ISUPPORTS
|
|
NS_DECL_NSIRUNNABLE
|
|
|
|
inline FinishTransactionRunnable(IDBTransaction* aTransaction,
|
|
nsCOMPtr<nsIRunnable>& aFinishRunnable);
|
|
|
|
private:
|
|
IDBTransaction* mTransaction;
|
|
nsCOMPtr<nsIRunnable> mFinishRunnable;
|
|
};
|
|
|
|
END_INDEXEDDB_NAMESPACE
|
|
|
|
TransactionThreadPool::TransactionThreadPool()
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
NS_ASSERTION(!gInstance, "More than one instance!");
|
|
}
|
|
|
|
TransactionThreadPool::~TransactionThreadPool()
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
NS_ASSERTION(!gInstance, "More than one instance!");
|
|
}
|
|
|
|
// static
|
|
TransactionThreadPool*
|
|
TransactionThreadPool::GetOrCreate()
|
|
{
|
|
if (!gInstance && !gShutdown) {
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
nsRefPtr<TransactionThreadPool> pool(new TransactionThreadPool());
|
|
|
|
nsresult rv = pool->Init();
|
|
NS_ENSURE_SUCCESS(rv, nsnull);
|
|
|
|
nsCOMPtr<nsIObserverService> obs =
|
|
do_GetService(NS_OBSERVERSERVICE_CONTRACTID, &rv);
|
|
NS_ENSURE_SUCCESS(rv, nsnull);
|
|
|
|
rv = obs->AddObserver(pool, "xpcom-shutdown-threads", PR_FALSE);
|
|
NS_ENSURE_SUCCESS(rv, nsnull);
|
|
|
|
// The observer service now owns us.
|
|
gInstance = pool;
|
|
}
|
|
return gInstance;
|
|
}
|
|
|
|
// static
|
|
void
|
|
TransactionThreadPool::Shutdown()
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
|
|
gShutdown = true;
|
|
|
|
if (gInstance) {
|
|
if (NS_FAILED(gInstance->Cleanup())) {
|
|
NS_WARNING("Failed to shutdown thread pool!");
|
|
}
|
|
gInstance = nsnull;
|
|
}
|
|
}
|
|
|
|
nsresult
|
|
TransactionThreadPool::Init()
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
|
|
if (!mTransactionsInProgress.Init()) {
|
|
NS_WARNING("Failed to init hash!");
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
nsresult rv;
|
|
mThreadPool = do_CreateInstance(NS_THREADPOOL_CONTRACTID, &rv);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
rv = mThreadPool->SetThreadLimit(kThreadLimit);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
rv = mThreadPool->SetIdleThreadLimit(kIdleThreadLimit);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
rv = mThreadPool->SetIdleThreadTimeout(kIdleThreadTimeoutMs);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
TransactionThreadPool::Cleanup()
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
|
|
if (mTransactionsInProgress.Count()) {
|
|
// This is actually really bad, but if we don't force everything awake then
|
|
// we will deadlock on shutdown...
|
|
NS_ERROR("Transactions still in progress!");
|
|
}
|
|
|
|
nsresult rv = mThreadPool->Shutdown();
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
void
|
|
TransactionThreadPool::FinishTransaction(IDBTransaction* aTransaction)
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
NS_ASSERTION(aTransaction, "Null pointer!");
|
|
|
|
// AddRef here because removing from the hash will call Release.
|
|
nsRefPtr<IDBTransaction> transaction(aTransaction);
|
|
|
|
const PRUint32 databaseId = aTransaction->mDatabase->Id();
|
|
|
|
DatabaseTransactionInfo* dbTransactionInfo;
|
|
if (!mTransactionsInProgress.Get(databaseId, &dbTransactionInfo)) {
|
|
NS_ERROR("We don't know anyting about this database?!");
|
|
return;
|
|
}
|
|
|
|
nsTArray<TransactionInfo>& transactionsInProgress =
|
|
dbTransactionInfo->transactions;
|
|
|
|
PRUint32 transactionCount = transactionsInProgress.Length();
|
|
|
|
#ifdef DEBUG
|
|
if (aTransaction->mMode == IDBTransaction::FULL_LOCK) {
|
|
NS_ASSERTION(dbTransactionInfo->locked, "Should be locked!");
|
|
NS_ASSERTION(transactionCount == 1,
|
|
"More transactions running than should be!");
|
|
}
|
|
#endif
|
|
|
|
if (transactionCount == 1) {
|
|
#ifdef DEBUG
|
|
{
|
|
TransactionInfo& info = transactionsInProgress[0];
|
|
NS_ASSERTION(info.transaction == aTransaction, "Transaction mismatch!");
|
|
}
|
|
#endif
|
|
mTransactionsInProgress.Remove(databaseId);
|
|
}
|
|
else {
|
|
// We need to rebuild the locked object store list.
|
|
nsTArray<nsString> storesWriting, storesReading;
|
|
|
|
for (PRUint32 index = 0, count = transactionCount; index < count; index++) {
|
|
IDBTransaction* transaction = transactionsInProgress[index].transaction;
|
|
if (transaction == aTransaction) {
|
|
NS_ASSERTION(count == transactionCount, "More than one match?!");
|
|
|
|
transactionsInProgress.RemoveElementAt(index);
|
|
index--;
|
|
count--;
|
|
|
|
continue;
|
|
}
|
|
|
|
const nsTArray<nsString>& objectStores = transaction->mObjectStoreNames;
|
|
|
|
bool dummy;
|
|
if (transaction->mMode == nsIIDBTransaction::READ_WRITE) {
|
|
if (NS_FAILED(CheckOverlapAndMergeObjectStores(storesWriting,
|
|
objectStores,
|
|
true, &dummy))) {
|
|
NS_WARNING("Out of memory!");
|
|
}
|
|
}
|
|
else if (transaction->mMode == nsIIDBTransaction::READ_ONLY) {
|
|
if (NS_FAILED(CheckOverlapAndMergeObjectStores(storesReading,
|
|
objectStores,
|
|
true, &dummy))) {
|
|
NS_WARNING("Out of memory!");
|
|
}
|
|
}
|
|
else {
|
|
NS_NOTREACHED("Unknown mode!");
|
|
}
|
|
}
|
|
|
|
NS_ASSERTION(transactionsInProgress.Length() == transactionCount - 1,
|
|
"Didn't find the transaction we were looking for!");
|
|
|
|
dbTransactionInfo->storesWriting.SwapElements(storesWriting);
|
|
dbTransactionInfo->storesReading.SwapElements(storesReading);
|
|
}
|
|
|
|
// Try to dispatch all the queued transactions again.
|
|
nsTArray<QueuedDispatchInfo> queuedDispatch;
|
|
queuedDispatch.SwapElements(mDelayedDispatchQueue);
|
|
|
|
transactionCount = queuedDispatch.Length();
|
|
for (PRUint32 index = 0; index < transactionCount; index++) {
|
|
if (NS_FAILED(Dispatch(queuedDispatch[index]))) {
|
|
NS_WARNING("Dispatch failed!");
|
|
}
|
|
}
|
|
}
|
|
|
|
nsresult
|
|
TransactionThreadPool::TransactionCanRun(IDBTransaction* aTransaction,
|
|
bool* aCanRun,
|
|
TransactionQueue** aExistingQueue)
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
NS_ASSERTION(aTransaction, "Null pointer!");
|
|
NS_ASSERTION(aCanRun, "Null pointer!");
|
|
NS_ASSERTION(aExistingQueue, "Null pointer!");
|
|
|
|
const PRUint32 databaseId = aTransaction->mDatabase->Id();
|
|
const nsTArray<nsString>& objectStoreNames = aTransaction->mObjectStoreNames;
|
|
const PRUint16 mode = aTransaction->mMode;
|
|
|
|
// See if we can run this transaction now.
|
|
DatabaseTransactionInfo* dbTransactionInfo;
|
|
if (!mTransactionsInProgress.Get(databaseId, &dbTransactionInfo)) {
|
|
// First transaction for this database, fine to run.
|
|
*aCanRun = true;
|
|
*aExistingQueue = nsnull;
|
|
return NS_OK;
|
|
}
|
|
|
|
nsTArray<TransactionInfo>& transactionsInProgress =
|
|
dbTransactionInfo->transactions;
|
|
|
|
PRUint32 transactionCount = transactionsInProgress.Length();
|
|
NS_ASSERTION(transactionCount, "Should never be 0!");
|
|
|
|
if (mode == IDBTransaction::FULL_LOCK) {
|
|
dbTransactionInfo->lockPending = true;
|
|
}
|
|
|
|
for (PRUint32 index = 0; index < transactionCount; index++) {
|
|
// See if this transaction is in out list of current transactions.
|
|
const TransactionInfo& info = transactionsInProgress[index];
|
|
if (info.transaction == aTransaction) {
|
|
*aCanRun = true;
|
|
*aExistingQueue = info.queue;
|
|
return NS_OK;
|
|
}
|
|
}
|
|
|
|
if (dbTransactionInfo->locked || dbTransactionInfo->lockPending) {
|
|
*aCanRun = false;
|
|
*aExistingQueue = nsnull;
|
|
return NS_OK;
|
|
}
|
|
|
|
bool writeOverlap;
|
|
nsresult rv =
|
|
CheckOverlapAndMergeObjectStores(dbTransactionInfo->storesWriting,
|
|
objectStoreNames,
|
|
mode == nsIIDBTransaction::READ_WRITE,
|
|
&writeOverlap);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
bool readOverlap;
|
|
rv = CheckOverlapAndMergeObjectStores(dbTransactionInfo->storesReading,
|
|
objectStoreNames,
|
|
mode == nsIIDBTransaction::READ_ONLY,
|
|
&readOverlap);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
if (writeOverlap ||
|
|
(readOverlap && mode == nsIIDBTransaction::READ_WRITE)) {
|
|
*aCanRun = false;
|
|
*aExistingQueue = nsnull;
|
|
return NS_OK;
|
|
}
|
|
|
|
*aCanRun = true;
|
|
*aExistingQueue = nsnull;
|
|
return NS_OK;
|
|
}
|
|
|
|
nsresult
|
|
TransactionThreadPool::Dispatch(IDBTransaction* aTransaction,
|
|
nsIRunnable* aRunnable,
|
|
bool aFinish,
|
|
nsIRunnable* aFinishRunnable)
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
NS_ASSERTION(aTransaction, "Null pointer!");
|
|
NS_ASSERTION(aRunnable, "Null pointer!");
|
|
|
|
bool canRun;
|
|
TransactionQueue* existingQueue;
|
|
nsresult rv = TransactionCanRun(aTransaction, &canRun, &existingQueue);
|
|
NS_ENSURE_SUCCESS(rv, rv);
|
|
|
|
if (!canRun) {
|
|
QueuedDispatchInfo* info = mDelayedDispatchQueue.AppendElement();
|
|
NS_ENSURE_TRUE(info, NS_ERROR_OUT_OF_MEMORY);
|
|
|
|
info->transaction = aTransaction;
|
|
info->runnable = aRunnable;
|
|
info->finish = aFinish;
|
|
info->finishRunnable = aFinishRunnable;
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
if (existingQueue) {
|
|
existingQueue->Dispatch(aRunnable);
|
|
if (aFinish) {
|
|
existingQueue->Finish(aFinishRunnable);
|
|
}
|
|
return NS_OK;
|
|
}
|
|
|
|
const PRUint32 databaseId = aTransaction->mDatabase->Id();
|
|
|
|
#ifdef DEBUG
|
|
if (aTransaction->mMode == IDBTransaction::FULL_LOCK) {
|
|
NS_ASSERTION(!mTransactionsInProgress.Get(databaseId, nsnull),
|
|
"Shouldn't have anything in progress!");
|
|
}
|
|
#endif
|
|
|
|
DatabaseTransactionInfo* dbTransactionInfo;
|
|
nsAutoPtr<DatabaseTransactionInfo> autoDBTransactionInfo;
|
|
|
|
if (!mTransactionsInProgress.Get(databaseId, &dbTransactionInfo)) {
|
|
// Make a new struct for this transaction.
|
|
autoDBTransactionInfo = new DatabaseTransactionInfo();
|
|
dbTransactionInfo = autoDBTransactionInfo;
|
|
}
|
|
|
|
if (aTransaction->mMode == IDBTransaction::FULL_LOCK) {
|
|
NS_ASSERTION(!dbTransactionInfo->locked, "Already locked?!");
|
|
dbTransactionInfo->locked = true;
|
|
}
|
|
|
|
const nsTArray<nsString>& objectStoreNames = aTransaction->mObjectStoreNames;
|
|
|
|
nsTArray<nsString>& storesInUse =
|
|
aTransaction->mMode == nsIIDBTransaction::READ_WRITE ?
|
|
dbTransactionInfo->storesWriting :
|
|
dbTransactionInfo->storesReading;
|
|
|
|
if (!storesInUse.AppendElements(objectStoreNames)) {
|
|
NS_WARNING("Out of memory!");
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
nsTArray<TransactionInfo>& transactionInfoArray =
|
|
dbTransactionInfo->transactions;
|
|
|
|
TransactionInfo* transactionInfo = transactionInfoArray.AppendElement();
|
|
NS_ENSURE_TRUE(transactionInfo, NS_ERROR_OUT_OF_MEMORY);
|
|
|
|
transactionInfo->transaction = aTransaction;
|
|
transactionInfo->queue = new TransactionQueue(aTransaction, aRunnable);
|
|
if (aFinish) {
|
|
transactionInfo->queue->Finish(aFinishRunnable);
|
|
}
|
|
|
|
if (!transactionInfo->objectStoreNames.AppendElements(objectStoreNames)) {
|
|
NS_WARNING("Out of memory!");
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
|
|
if (autoDBTransactionInfo) {
|
|
if (!mTransactionsInProgress.Put(databaseId, autoDBTransactionInfo)) {
|
|
NS_WARNING("Failed to put!");
|
|
return NS_ERROR_OUT_OF_MEMORY;
|
|
}
|
|
autoDBTransactionInfo.forget();
|
|
}
|
|
|
|
return mThreadPool->Dispatch(transactionInfo->queue, NS_DISPATCH_NORMAL);
|
|
}
|
|
|
|
NS_IMPL_THREADSAFE_ISUPPORTS1(TransactionThreadPool, nsIObserver)
|
|
|
|
NS_IMETHODIMP
|
|
TransactionThreadPool::Observe(nsISupports* /* aSubject */,
|
|
const char* aTopic,
|
|
const PRUnichar* /* aData */)
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
NS_ASSERTION(!strcmp("xpcom-shutdown-threads", aTopic), "Wrong topic!");
|
|
|
|
Shutdown();
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
TransactionThreadPool::
|
|
TransactionQueue::TransactionQueue(IDBTransaction* aTransaction,
|
|
nsIRunnable* aRunnable)
|
|
: mMutex("TransactionQueue::mMutex"),
|
|
mCondVar(mMutex, "TransactionQueue::mCondVar"),
|
|
mTransaction(aTransaction),
|
|
mShouldFinish(false)
|
|
{
|
|
NS_ASSERTION(aTransaction, "Null pointer!");
|
|
NS_ASSERTION(aRunnable, "Null pointer!");
|
|
mQueue.AppendElement(aRunnable);
|
|
}
|
|
|
|
void
|
|
TransactionThreadPool::TransactionQueue::Dispatch(nsIRunnable* aRunnable)
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
NS_ASSERTION(!mShouldFinish, "Dispatch called after Finish!");
|
|
|
|
if (!mQueue.AppendElement(aRunnable)) {
|
|
MutexAutoUnlock unlock(mMutex);
|
|
NS_RUNTIMEABORT("Out of memory!");
|
|
}
|
|
|
|
mCondVar.Notify();
|
|
}
|
|
|
|
void
|
|
TransactionThreadPool::TransactionQueue::Finish(nsIRunnable* aFinishRunnable)
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
|
|
NS_ASSERTION(!mShouldFinish, "Finish called more than once!");
|
|
|
|
mShouldFinish = true;
|
|
mFinishRunnable = aFinishRunnable;
|
|
|
|
mCondVar.Notify();
|
|
}
|
|
|
|
NS_IMPL_THREADSAFE_ISUPPORTS1(TransactionThreadPool::TransactionQueue,
|
|
nsIRunnable)
|
|
|
|
NS_IMETHODIMP
|
|
TransactionThreadPool::TransactionQueue::Run()
|
|
{
|
|
nsAutoTArray<nsCOMPtr<nsIRunnable>, 10> queue;
|
|
nsCOMPtr<nsIRunnable> finishRunnable;
|
|
bool shouldFinish = false;
|
|
|
|
while(!shouldFinish) {
|
|
NS_ASSERTION(queue.IsEmpty(), "Should have cleared this!");
|
|
|
|
{
|
|
MutexAutoLock lock(mMutex);
|
|
while (!mShouldFinish && mQueue.IsEmpty()) {
|
|
if (NS_FAILED(mCondVar.Wait())) {
|
|
NS_ERROR("Failed to wait!");
|
|
}
|
|
}
|
|
|
|
mQueue.SwapElements(queue);
|
|
if (mShouldFinish) {
|
|
mFinishRunnable.swap(finishRunnable);
|
|
shouldFinish = true;
|
|
}
|
|
}
|
|
|
|
PRUint32 count = queue.Length();
|
|
for (PRUint32 index = 0; index < count; index++) {
|
|
nsCOMPtr<nsIRunnable>& runnable = queue[index];
|
|
runnable->Run();
|
|
runnable = nsnull;
|
|
}
|
|
|
|
if (count) {
|
|
queue.Clear();
|
|
}
|
|
}
|
|
|
|
nsCOMPtr<nsIRunnable> finishTransactionRunnable =
|
|
new FinishTransactionRunnable(mTransaction, finishRunnable);
|
|
if (NS_FAILED(NS_DispatchToMainThread(finishTransactionRunnable,
|
|
NS_DISPATCH_NORMAL))) {
|
|
NS_WARNING("Failed to dispatch finishTransactionRunnable!");
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|
|
|
|
FinishTransactionRunnable::FinishTransactionRunnable(
|
|
IDBTransaction* aTransaction,
|
|
nsCOMPtr<nsIRunnable>& aFinishRunnable)
|
|
: mTransaction(aTransaction)
|
|
{
|
|
NS_ASSERTION(!NS_IsMainThread(), "Wrong thread!");
|
|
NS_ASSERTION(aTransaction, "Null pointer!");
|
|
mFinishRunnable.swap(aFinishRunnable);
|
|
}
|
|
|
|
NS_IMPL_THREADSAFE_ISUPPORTS1(FinishTransactionRunnable, nsIRunnable)
|
|
|
|
NS_IMETHODIMP
|
|
FinishTransactionRunnable::Run()
|
|
{
|
|
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
|
if (!gInstance) {
|
|
NS_ERROR("Running after shutdown!");
|
|
return NS_ERROR_FAILURE;
|
|
}
|
|
|
|
gInstance->FinishTransaction(mTransaction);
|
|
|
|
if (mFinishRunnable) {
|
|
mFinishRunnable->Run();
|
|
mFinishRunnable = nsnull;
|
|
}
|
|
|
|
return NS_OK;
|
|
}
|