mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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224 lines
7.3 KiB
C++
224 lines
7.3 KiB
C++
#include <set>
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#include <stagefright/foundation/ABase.h>
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#include <stagefright/foundation/AHandlerReflector.h>
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#include <stagefright/foundation/ALooper.h>
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#include <utils/RefBase.h>
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#include <stagefright/MediaExtractor.h>
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#include "GonkNativeWindow.h"
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#include "GonkNativeWindowClient.h"
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#include "mozilla/layers/FenceUtils.h"
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#include "MP3FrameParser.h"
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#include "MPAPI.h"
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#include "MediaResource.h"
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#include "AbstractMediaDecoder.h"
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#include "OMXCodecProxy.h"
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namespace android {
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class OmxDecoder;
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};
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namespace android {
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class OmxDecoder : public OMXCodecProxy::EventListener {
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typedef MPAPI::AudioFrame AudioFrame;
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typedef MPAPI::VideoFrame VideoFrame;
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typedef mozilla::MP3FrameParser MP3FrameParser;
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typedef mozilla::MediaResource MediaResource;
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typedef mozilla::AbstractMediaDecoder AbstractMediaDecoder;
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typedef mozilla::layers::FenceHandle FenceHandle;
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typedef mozilla::layers::TextureClient TextureClient;
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enum {
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kPreferSoftwareCodecs = 1,
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kSoftwareCodecsOnly = 8,
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kHardwareCodecsOnly = 16,
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};
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enum {
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kNotifyPostReleaseVideoBuffer = 'noti',
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kNotifyStatusChanged = 'stat'
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};
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AbstractMediaDecoder *mDecoder;
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nsRefPtr<MediaResource> mResource;
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sp<GonkNativeWindow> mNativeWindow;
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sp<GonkNativeWindowClient> mNativeWindowClient;
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sp<MediaSource> mVideoTrack;
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sp<OMXCodecProxy> mVideoSource;
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sp<MediaSource> mAudioOffloadTrack;
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sp<MediaSource> mAudioTrack;
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sp<MediaSource> mAudioSource;
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int32_t mDisplayWidth;
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int32_t mDisplayHeight;
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int32_t mVideoWidth;
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int32_t mVideoHeight;
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int32_t mVideoColorFormat;
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int32_t mVideoStride;
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int32_t mVideoSliceHeight;
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int32_t mVideoRotation;
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int32_t mAudioChannels;
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int32_t mAudioSampleRate;
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int64_t mDurationUs;
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VideoFrame mVideoFrame;
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AudioFrame mAudioFrame;
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MP3FrameParser mMP3FrameParser;
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bool mIsMp3;
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// Lifetime of these should be handled by OMXCodec, as long as we release
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// them after use: see ReleaseVideoBuffer(), ReleaseAudioBuffer()
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MediaBuffer *mVideoBuffer;
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MediaBuffer *mAudioBuffer;
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struct BufferItem {
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BufferItem()
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: mMediaBuffer(nullptr)
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{
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}
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BufferItem(MediaBuffer* aMediaBuffer, const FenceHandle& aReleaseFenceHandle)
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: mMediaBuffer(aMediaBuffer)
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, mReleaseFenceHandle(aReleaseFenceHandle) {
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}
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MediaBuffer* mMediaBuffer;
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// a fence will signal when the current buffer is no longer being read.
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FenceHandle mReleaseFenceHandle;
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};
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// Hold video's MediaBuffers that are released during video seeking.
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// The holded MediaBuffers are released soon after seek completion.
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// OMXCodec does not accept MediaBuffer during seeking. If MediaBuffer is
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// returned to OMXCodec during seeking, OMXCodec calls assert.
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Vector<BufferItem> mPendingVideoBuffers;
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// Hold TextureClients that are waiting to be recycled.
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std::set<TextureClient*> mPendingRecycleTexutreClients;
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// The lock protects mPendingVideoBuffers and mPendingRecycleTexutreClients.
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Mutex mPendingVideoBuffersLock;
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// Show if OMXCodec is seeking.
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bool mIsVideoSeeking;
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// The lock protects video MediaBuffer release()'s pending operations called
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// from multiple threads. The pending operations happen only during video
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// seeking. Holding mSeekLock long time could affect to video rendering.
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// Holding time should be minimum.
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Mutex mSeekLock;
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// ALooper is a message loop used in stagefright.
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// It creates a thread for messages and handles messages in the thread.
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// ALooper is a clone of Looper in android Java.
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// http://developer.android.com/reference/android/os/Looper.html
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sp<ALooper> mLooper;
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// deliver a message to a wrapped object(OmxDecoder).
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// AHandlerReflector is similar to Handler in android Java.
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// http://developer.android.com/reference/android/os/Handler.html
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sp<AHandlerReflector<OmxDecoder> > mReflector;
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// 'true' if a read from the audio stream was done while reading the metadata
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bool mAudioMetadataRead;
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void ReleaseVideoBuffer();
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void ReleaseAudioBuffer();
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// Call with mSeekLock held.
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void ReleaseAllPendingVideoBuffersLocked();
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void PlanarYUV420Frame(VideoFrame *aFrame, int64_t aTimeUs, void *aData, size_t aSize, bool aKeyFrame);
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void CbYCrYFrame(VideoFrame *aFrame, int64_t aTimeUs, void *aData, size_t aSize, bool aKeyFrame);
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void SemiPlanarYUV420Frame(VideoFrame *aFrame, int64_t aTimeUs, void *aData, size_t aSize, bool aKeyFrame);
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void SemiPlanarYVU420Frame(VideoFrame *aFrame, int64_t aTimeUs, void *aData, size_t aSize, bool aKeyFrame);
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bool ToVideoFrame(VideoFrame *aFrame, int64_t aTimeUs, void *aData, size_t aSize, bool aKeyFrame);
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bool ToAudioFrame(AudioFrame *aFrame, int64_t aTimeUs, void *aData, size_t aDataOffset, size_t aSize,
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int32_t aAudioChannels, int32_t aAudioSampleRate);
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//True if decoder is in a paused state
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bool mAudioPaused;
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bool mVideoPaused;
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public:
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OmxDecoder(MediaResource *aResource, AbstractMediaDecoder *aDecoder);
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~OmxDecoder();
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// MediaResourceManagerClient::EventListener
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virtual void statusChanged();
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// The MediaExtractor provides essential information for creating OMXCodec
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// instance. Such as video/audio codec, we can retrieve them through the
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// MediaExtractor::getTrackMetaData().
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// In general cases, the extractor is created by a sp<DataSource> which
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// connect to a MediaResource like ChannelMediaResource.
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// Data is read from the MediaResource to create a suitable extractor which
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// extracts data from a container.
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// Note: RTSP requires a custom extractor because it doesn't have a container.
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bool Init(sp<MediaExtractor>& extractor);
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bool TryLoad();
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bool IsDormantNeeded();
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bool IsWaitingMediaResources();
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bool AllocateMediaResources();
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void ReleaseMediaResources();
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bool SetVideoFormat();
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bool SetAudioFormat();
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void ReleaseDecoder();
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bool NotifyDataArrived(const char* aBuffer, uint32_t aLength, int64_t aOffset);
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void GetDuration(int64_t *durationUs) {
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*durationUs = mDurationUs;
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}
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void GetVideoParameters(int32_t* aDisplayWidth, int32_t* aDisplayHeight,
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int32_t* aWidth, int32_t* aHeight) {
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*aDisplayWidth = mDisplayWidth;
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*aDisplayHeight = mDisplayHeight;
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*aWidth = mVideoWidth;
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*aHeight = mVideoHeight;
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}
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void GetAudioParameters(int32_t *numChannels, int32_t *sampleRate) {
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*numChannels = mAudioChannels;
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*sampleRate = mAudioSampleRate;
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}
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bool HasVideo() {
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return mVideoSource != nullptr;
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}
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bool HasAudio() {
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return mAudioSource != nullptr;
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}
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bool ReadVideo(VideoFrame *aFrame, int64_t aSeekTimeUs,
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bool aKeyframeSkip = false,
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bool aDoSeek = false);
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bool ReadAudio(AudioFrame *aFrame, int64_t aSeekTimeUs);
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MediaResource *GetResource() {
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return mResource;
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}
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//Change decoder into a playing state
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nsresult Play();
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//Change decoder into a paused state
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void Pause();
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// Post kNotifyPostReleaseVideoBuffer message to OmxDecoder via ALooper.
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void PostReleaseVideoBuffer(MediaBuffer *aBuffer, const FenceHandle& aReleaseFenceHandle);
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// Receive a message from AHandlerReflector.
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// Called on ALooper thread.
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void onMessageReceived(const sp<AMessage> &msg);
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int64_t ProcessCachedData(int64_t aOffset, bool aWaitForCompletion);
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sp<MediaSource> GetAudioOffloadTrack() { return mAudioOffloadTrack; }
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void RecycleCallbackImp(TextureClient* aClient);
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static void RecycleCallback(TextureClient* aClient, void* aClosure);
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};
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}
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