gecko/browser/devtools/webconsole/PropertyPanel.jsm
Kyle Huey 45adfbf2c8 Bug 798491: Add an option to stick all chrome JSMs/JS components in the same compartment. r=mrbkap,philikon
--HG--
extra : rebase_source : 98337b6a8c07d05e8c961a452dd05a7d75c3c60b
2012-10-31 09:13:28 -07:00

498 lines
14 KiB
JavaScript

/* -*- Mode: js2; js2-basic-offset: 2; indent-tabs-mode: nil; -*- */
/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const Cc = Components.classes;
const Ci = Components.interfaces;
const Cu = Components.utils;
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
XPCOMUtils.defineLazyModuleGetter(this, "WebConsoleUtils",
"resource://gre/modules/devtools/WebConsoleUtils.jsm");
this.EXPORTED_SYMBOLS = ["PropertyPanel", "PropertyTreeView"];
///////////////////////////////////////////////////////////////////////////
//// PropertyTreeView.
/**
* This is an implementation of the nsITreeView interface. For comments on the
* interface properties, see the documentation:
* https://developer.mozilla.org/en/XPCOM_Interface_Reference/nsITreeView
*/
this.PropertyTreeView = function() {
this._rows = [];
this._objectActors = [];
};
PropertyTreeView.prototype = {
/**
* Stores the visible rows of the tree.
* @private
*/
_rows: null,
/**
* Stores the nsITreeBoxObject for this tree.
* @private
*/
_treeBox: null,
/**
* Track known object actor IDs. We clean these when the panel is
* destroyed/cleaned up.
*
* @private
* @type array
*/
_objectActors: null,
/**
* Map fake object actors to their IDs. This is used when we inspect local
* objects.
* @private
* @type Object
*/
_localObjectActors: null,
_releaseObject: null,
_objectPropertiesProvider: null,
/**
* Use this setter to update the content of the tree.
*
* @param object aData
* A meta object that holds information about the object you want to
* display in the property panel. Object properties:
* - object:
* This is the raw object you want to display. You can only provide
* this object if you want the property panel to work in sync mode.
* - objectProperties:
* An array that holds information on the remote object being
* inspected. Each element in this array describes each property in the
* remote object. See WebConsoleUtils.inspectObject() for details.
* - objectPropertiesProvider:
* A function that is invoked when a new object is needed. This is
* called when the user tries to expand an inspectable property. The
* callback must take four arguments:
* - actorID:
* The object actor ID from which we request the properties.
* - callback:
* The callback function to be invoked when the remote object is
* received. This function takes one argument: the array of
* descriptors for each property in the object represented by the
* actor.
* - releaseObject:
* Function to invoke when an object actor should be released. The
* function must take one argument: the object actor ID.
*/
set data(aData) {
let oldLen = this._rows.length;
this.cleanup();
if (!aData) {
return;
}
if (aData.objectPropertiesProvider) {
this._objectPropertiesProvider = aData.objectPropertiesProvider;
this._releaseObject = aData.releaseObject;
this._propertiesToRows(aData.objectProperties, 0);
this._rows = aData.objectProperties;
}
else if (aData.object) {
this._localObjectActors = Object.create(null);
this._rows = this._inspectObject(aData.object);
}
else {
throw new Error("First argument must have an objectActor or an " +
"object property!");
}
if (this._treeBox) {
this._treeBox.beginUpdateBatch();
if (oldLen) {
this._treeBox.rowCountChanged(0, -oldLen);
}
this._treeBox.rowCountChanged(0, this._rows.length);
this._treeBox.endUpdateBatch();
}
},
/**
* Update a remote object so it can be used with the tree view. This method
* adds properties to each array element.
*
* @private
* @param array aObject
* The remote object you want prepared for use with the tree view.
* @param number aLevel
* The level you want to give to each property in the remote object.
*/
_propertiesToRows: function PTV__propertiesToRows(aObject, aLevel)
{
aObject.forEach(function(aItem) {
aItem._level = aLevel;
aItem._open = false;
aItem._children = null;
if (this._releaseObject) {
["value", "get", "set"].forEach(function(aProp) {
let val = aItem[aProp];
if (val && val.actor) {
this._objectActors.push(val.actor);
}
}, this);
}
}, this);
},
/**
* Inspect a local object.
*
* @private
* @param object aObject
* The object you want to inspect.
* @return array
* The array of properties, each being described in a way that is
* usable by the tree view.
*/
_inspectObject: function PTV__inspectObject(aObject)
{
this._objectPropertiesProvider = this._localPropertiesProvider.bind(this);
let children =
WebConsoleUtils.inspectObject(aObject, this._localObjectGrip.bind(this));
this._propertiesToRows(children, 0);
return children;
},
/**
* Make a local fake object actor for the given object.
*
* @private
* @param object aObject
* The object to make an actor for.
* @return object
* The fake actor grip that represents the given object.
*/
_localObjectGrip: function PTV__localObjectGrip(aObject)
{
let grip = WebConsoleUtils.getObjectGrip(aObject);
grip.actor = "obj" + gSequenceId();
this._localObjectActors[grip.actor] = aObject;
return grip;
},
/**
* A properties provider for when the user inspects local objects (not remote
* ones).
*
* @private
* @param string aActor
* The ID of the object actor you want.
* @param function aCallback
* The function you want to receive the list of properties.
*/
_localPropertiesProvider:
function PTV__localPropertiesProvider(aActor, aCallback)
{
let object = this._localObjectActors[aActor];
let properties =
WebConsoleUtils.inspectObject(object, this._localObjectGrip.bind(this));
aCallback(properties);
},
/** nsITreeView interface implementation **/
selection: null,
get rowCount() { return this._rows.length; },
setTree: function(treeBox) { this._treeBox = treeBox; },
getCellText: function PTV_getCellText(idx, column)
{
let row = this._rows[idx];
return row.name + ": " + WebConsoleUtils.getPropertyPanelValue(row);
},
getLevel: function(idx) {
return this._rows[idx]._level;
},
isContainer: function(idx) {
return typeof this._rows[idx].value == "object" && this._rows[idx].value &&
this._rows[idx].value.inspectable;
},
isContainerOpen: function(idx) {
return this._rows[idx]._open;
},
isContainerEmpty: function(idx) { return false; },
isSeparator: function(idx) { return false; },
isSorted: function() { return false; },
isEditable: function(idx, column) { return false; },
isSelectable: function(row, col) { return true; },
getParentIndex: function(idx)
{
if (this.getLevel(idx) == 0) {
return -1;
}
for (var t = idx - 1; t >= 0; t--) {
if (this.isContainer(t)) {
return t;
}
}
return -1;
},
hasNextSibling: function(idx, after)
{
let thisLevel = this.getLevel(idx);
return this._rows.slice(after + 1).some(function (r) r._level == thisLevel);
},
toggleOpenState: function(idx)
{
let item = this._rows[idx];
if (!this.isContainer(idx)) {
return;
}
if (item._open) {
this._treeBox.beginUpdateBatch();
item._open = false;
var thisLevel = item._level;
var t = idx + 1, deleteCount = 0;
while (t < this._rows.length && this.getLevel(t++) > thisLevel) {
deleteCount++;
}
if (deleteCount) {
this._rows.splice(idx + 1, deleteCount);
this._treeBox.rowCountChanged(idx + 1, -deleteCount);
}
this._treeBox.invalidateRow(idx);
this._treeBox.endUpdateBatch();
}
else {
let levelUpdate = true;
let callback = function _onRemoteResponse(aProperties) {
this._treeBox.beginUpdateBatch();
if (levelUpdate) {
this._propertiesToRows(aProperties, item._level + 1);
item._children = aProperties;
}
this._rows.splice.apply(this._rows, [idx + 1, 0].concat(item._children));
this._treeBox.rowCountChanged(idx + 1, item._children.length);
this._treeBox.invalidateRow(idx);
this._treeBox.endUpdateBatch();
item._open = true;
}.bind(this);
if (!item._children) {
this._objectPropertiesProvider(item.value.actor, callback);
}
else {
levelUpdate = false;
callback(item._children);
}
}
},
getImageSrc: function(idx, column) { },
getProgressMode : function(idx,column) { },
getCellValue: function(idx, column) { },
cycleHeader: function(col, elem) { },
selectionChanged: function() { },
cycleCell: function(idx, column) { },
performAction: function(action) { },
performActionOnCell: function(action, index, column) { },
performActionOnRow: function(action, row) { },
getRowProperties: function(idx, column, prop) { },
getCellProperties: function(idx, column, prop) { },
getColumnProperties: function(column, element, prop) { },
setCellValue: function(row, col, value) { },
setCellText: function(row, col, value) { },
drop: function(index, orientation, dataTransfer) { },
canDrop: function(index, orientation, dataTransfer) { return false; },
/**
* Cleanup the property tree view.
*/
cleanup: function PTV_cleanup()
{
if (this._releaseObject) {
this._objectActors.forEach(this._releaseObject);
delete this._objectPropertiesProvider;
delete this._releaseObject;
}
if (this._localObjectActors) {
delete this._localObjectActors;
delete this._objectPropertiesProvider;
}
this._rows = [];
this._objectActors = [];
},
};
///////////////////////////////////////////////////////////////////////////
//// Helper for creating the panel.
/**
* Creates a DOMNode and sets all the attributes of aAttributes on the created
* element.
*
* @param nsIDOMDocument aDocument
* Document to create the new DOMNode.
* @param string aTag
* Name of the tag for the DOMNode.
* @param object aAttributes
* Attributes set on the created DOMNode.
* @returns nsIDOMNode
*/
function createElement(aDocument, aTag, aAttributes)
{
let node = aDocument.createElement(aTag);
for (var attr in aAttributes) {
node.setAttribute(attr, aAttributes[attr]);
}
return node;
}
/**
* Creates a new DOMNode and appends it to aParent.
*
* @param nsIDOMDocument aDocument
* Document to create the new DOMNode.
* @param nsIDOMNode aParent
* A parent node to append the created element.
* @param string aTag
* Name of the tag for the DOMNode.
* @param object aAttributes
* Attributes set on the created DOMNode.
* @returns nsIDOMNode
*/
function appendChild(aDocument, aParent, aTag, aAttributes)
{
let node = createElement(aDocument, aTag, aAttributes);
aParent.appendChild(node);
return node;
}
///////////////////////////////////////////////////////////////////////////
//// PropertyPanel
/**
* Creates a new PropertyPanel.
*
* @see PropertyTreeView
* @param nsIDOMNode aParent
* Parent node to append the created panel to.
* @param string aTitle
* Title for the panel.
* @param string aObject
* Object to display in the tree. For details about this object please
* see the PropertyTreeView constructor in this file.
* @param array of objects aButtons
* Array with buttons to display at the bottom of the panel.
*/
this.PropertyPanel = function PropertyPanel(aParent, aTitle, aObject, aButtons)
{
let document = aParent.ownerDocument;
// Create the underlying panel
this.panel = createElement(document, "panel", {
label: aTitle,
titlebar: "normal",
noautofocus: "true",
noautohide: "true",
close: "true",
});
// Create the tree.
let tree = this.tree = createElement(document, "tree", {
flex: 1,
hidecolumnpicker: "true"
});
let treecols = document.createElement("treecols");
appendChild(document, treecols, "treecol", {
primary: "true",
flex: 1,
hideheader: "true",
ignoreincolumnpicker: "true"
});
tree.appendChild(treecols);
tree.appendChild(document.createElement("treechildren"));
this.panel.appendChild(tree);
// Create the footer.
let footer = createElement(document, "hbox", { align: "end" });
appendChild(document, footer, "spacer", { flex: 1 });
// The footer can have butttons.
let self = this;
if (aButtons) {
aButtons.forEach(function(button) {
let buttonNode = appendChild(document, footer, "button", {
label: button.label,
accesskey: button.accesskey || "",
class: button.class || "",
});
buttonNode.addEventListener("command", button.oncommand, false);
});
}
appendChild(document, footer, "resizer", { dir: "bottomend" });
this.panel.appendChild(footer);
aParent.appendChild(this.panel);
// Create the treeView object.
this.treeView = new PropertyTreeView();
this.treeView.data = aObject;
// Set the treeView object on the tree view. This has to be done *after* the
// panel is shown. This is because the tree binding must be attached first.
this.panel.addEventListener("popupshown", function onPopupShow()
{
self.panel.removeEventListener("popupshown", onPopupShow, false);
self.tree.view = self.treeView;
}, false);
this.panel.addEventListener("popuphidden", function onPopupHide()
{
self.panel.removeEventListener("popuphidden", onPopupHide, false);
self.destroy();
}, false);
}
/**
* Destroy the PropertyPanel. This closes the panel and removes it from the
* browser DOM.
*/
PropertyPanel.prototype.destroy = function PP_destroy()
{
this.treeView.data = null;
this.panel.parentNode.removeChild(this.panel);
this.treeView = null;
this.panel = null;
this.tree = null;
}
function gSequenceId()
{
return gSequenceId.n++;
}
gSequenceId.n = 0;