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198 lines
5.5 KiB
C++
198 lines
5.5 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: set ts=2 sw=2 et tw=78:
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 1998
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Steve Clark <buster@netscape.com>
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* HÃ¥kan Waara <hwaara@chello.se>
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* Dan Rosen <dr@netscape.com>
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* Daniel Glazman <glazman@netscape.com>
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* Mats Palmgren <mats.palmgren@bredband.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK *****
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*/
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/* arena allocation for the frame tree and closely-related objects */
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#include "nsPresArena.h"
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#include "nsCRT.h"
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#include "nsDebug.h"
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#include "prmem.h"
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// Uncomment this to disable arenas, instead forwarding to
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// malloc for every allocation.
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//#define DEBUG_TRACEMALLOC_PRESARENA 1
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#ifndef DEBUG_TRACEMALLOC_PRESARENA
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// Even on 32-bit systems, we allocate objects from the frame arena
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// that require 8-byte alignment. The cast to PRUword is needed
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// because plarena isn't as careful about mask construction as it
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// ought to be.
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#define ALIGN_SHIFT 3
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#define PL_ARENA_CONST_ALIGN_MASK ((PRUword(1) << ALIGN_SHIFT) - 1)
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#include "plarena.h"
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// Largest chunk size we recycle
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static const size_t MAX_RECYCLED_SIZE = 400;
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// Recycler array entry N (0 <= N < NUM_RECYCLERS) holds chunks of
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// size (N+1) << ALIGN_SHIFT, thus we need this many array entries.
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static const size_t NUM_RECYCLERS = MAX_RECYCLED_SIZE >> ALIGN_SHIFT;
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// Size to use for PLArena block allocations.
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static const size_t ARENA_PAGE_SIZE = 4096;
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struct nsPresArena::State {
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void* mRecyclers[NUM_RECYCLERS];
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PLArenaPool mPool;
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State()
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{
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PL_INIT_ARENA_POOL(&mPool, "PresArena", ARENA_PAGE_SIZE);
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memset(mRecyclers, 0, sizeof(mRecyclers));
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}
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~State()
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{
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PL_FinishArenaPool(&mPool);
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}
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void* Allocate(size_t aSize)
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{
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void* result = nsnull;
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// Recycler lists are indexed by aligned size
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aSize = PL_ARENA_ALIGN(&mPool, aSize);
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// Check recyclers first
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if (aSize <= MAX_RECYCLED_SIZE) {
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const size_t index = (aSize >> ALIGN_SHIFT) - 1;
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result = mRecyclers[index];
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if (result) {
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// Need to move to the next object
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void* next = *((void**)result);
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mRecyclers[index] = next;
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}
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}
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if (!result) {
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// Allocate a new chunk from the arena
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PL_ARENA_ALLOCATE(result, &mPool, aSize);
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}
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return result;
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}
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void Free(size_t aSize, void* aPtr)
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{
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// Recycler lists are indexed by aligned size
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aSize = PL_ARENA_ALIGN(&mPool, aSize);
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// See if it's a size that we recycle
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if (aSize <= MAX_RECYCLED_SIZE) {
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const size_t index = (aSize >> ALIGN_SHIFT) - 1;
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void* currentTop = mRecyclers[index];
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mRecyclers[index] = aPtr;
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*((void**)aPtr) = currentTop;
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}
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#if defined DEBUG_dbaron || defined DEBUG_zack
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else {
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fprintf(stderr,
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"WARNING: nsPresArena::FreeFrame leaking chunk of %lu bytes.\n",
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aSize);
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}
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#endif
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}
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};
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#else
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// Stub implementation that just forwards everything to malloc.
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struct nsPresArena::State
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{
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void* Allocate(size_t aSize)
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{
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return PR_Malloc(aSize);
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}
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void Free(size_t /*unused*/, void* aPtr)
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{
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PR_Free(aPtr);
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}
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};
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#endif // DEBUG_TRACEMALLOC_PRESARENA
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// Public interface
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nsPresArena::nsPresArena()
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: mState(new nsPresArena::State())
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#ifdef DEBUG
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, mAllocCount(0)
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#endif
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{}
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nsPresArena::~nsPresArena()
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{
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#ifdef DEBUG
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NS_ASSERTION(mAllocCount == 0,
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"Some PresArena objects were not freed");
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#endif
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delete mState;
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}
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void*
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nsPresArena::Allocate(size_t aSize)
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{
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NS_ABORT_IF_FALSE(aSize > 0, "PresArena cannot allocate zero bytes");
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void* result = mState->Allocate(aSize);
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#ifdef DEBUG
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if (result)
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mAllocCount++;
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#endif
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return result;
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}
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void
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nsPresArena::Free(size_t aSize, void* aPtr)
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{
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NS_ABORT_IF_FALSE(aSize > 0, "PresArena cannot free zero bytes");
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#ifdef DEBUG
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// Mark the memory with 0xdd in DEBUG builds so that there will be
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// problems if someone tries to access memory that they've freed.
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memset(aPtr, 0xdd, aSize);
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mAllocCount--;
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#endif
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mState->Free(aSize, aPtr);
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}
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