gecko/gfx/layers/composite/AsyncCompositionManager.h

209 lines
7.2 KiB
C++

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_ASYNCCOMPOSITIONMANAGER_H
#define GFX_ASYNCCOMPOSITIONMANAGER_H
#include "gfxPoint.h"
#include "gfx3DMatrix.h"
#include "nsAutoPtr.h"
#include "nsRect.h"
#include "mozilla/dom/ScreenOrientation.h"
#include "mozilla/gfx/Rect.h"
#include "mozilla/Attributes.h"
#include "mozilla/RefPtr.h"
#include "mozilla/TimeStamp.h"
#include "mozilla/layers/LayerTransaction.h" // for TargetConfig
namespace mozilla {
namespace layers {
class AsyncPanZoomController;
class Layer;
class LayerManagerComposite;
class AutoResolveRefLayers;
// Represents (affine) transforms that are calculated from a content view.
struct ViewTransform {
ViewTransform(gfxPoint aTranslation = gfxPoint(),
gfxSize aScale = gfxSize(1, 1))
: mTranslation(aTranslation)
, mScale(aScale)
{}
operator gfx3DMatrix() const
{
return
gfx3DMatrix::ScalingMatrix(mScale.width, mScale.height, 1) *
gfx3DMatrix::Translation(mTranslation.x, mTranslation.y, 0);
}
gfxPoint mTranslation;
gfxSize mScale;
};
/**
* Manage async composition effects. This class is only used with OMTC and only
* lives on the compositor thread. It is a layer on top of the layer manager
* (LayerManagerComposite) which deals with elements of composition which are
* usually dealt with by dom or layout when main thread rendering, but which can
* short circuit that stuff to directly affect layers as they are composited,
* for example, off-main thread animation, async video, async pan/zoom.
*/
class AsyncCompositionManager MOZ_FINAL : public RefCounted<AsyncCompositionManager>
{
friend class AutoResolveRefLayers;
public:
AsyncCompositionManager(LayerManagerComposite* aManager)
: mXScale(1.0)
, mYScale(1.0)
, mLayerManager(aManager)
, mIsFirstPaint(false)
, mLayersUpdated(false)
, mReadyForCompose(true)
{
MOZ_COUNT_CTOR(AsyncCompositionManager);
}
~AsyncCompositionManager()
{
MOZ_COUNT_DTOR(AsyncCompositionManager);
}
/**
* This forces the is-first-paint flag to true. This is intended to
* be called by the widget code when it loses its viewport information
* (or for whatever reason wants to refresh the viewport information).
* The information refresh happens because the compositor will call
* SetFirstPaintViewport on the next frame of composition.
*/
void ForceIsFirstPaint() { mIsFirstPaint = true; }
// Sample transforms for layer trees. Return true to request
// another animation frame.
bool TransformShadowTree(TimeStamp aCurrentFrame);
// Calculates the correct rotation and applies the transform to
// our layer manager
void ComputeRotation();
// Call after updating our layer tree.
void Updated(bool isFirstPaint, const TargetConfig& aTargetConfig)
{
mIsFirstPaint |= isFirstPaint;
mLayersUpdated = true;
mTargetConfig = aTargetConfig;
}
bool RequiresReorientation(mozilla::dom::ScreenOrientation aOrientation)
{
return mTargetConfig.orientation() != aOrientation;
}
// True if the underlying layer tree is ready to be composited.
bool ReadyForCompose() { return mReadyForCompose; }
// Returns true if the next composition will be the first for a
// particular document.
bool IsFirstPaint() { return mIsFirstPaint; }
void SetTransformation(float aScale, const nsIntPoint& aScrollOffset);
private:
void TransformScrollableLayer(Layer* aLayer, const gfx3DMatrix& aRootTransform);
// Return true if an AsyncPanZoomController content transform was
// applied for |aLayer|. *aWantNextFrame is set to true if the
// controller wants another animation frame.
bool ApplyAsyncContentTransformToTree(TimeStamp aCurrentFrame, Layer* aLayer,
bool* aWantNextFrame);
void SetFirstPaintViewport(const nsIntPoint& aOffset,
float aZoom,
const nsIntRect& aPageRect,
const gfx::Rect& aCssPageRect);
void SetPageRect(const gfx::Rect& aCssPageRect);
void SyncViewportInfo(const nsIntRect& aDisplayPort,
float aDisplayResolution,
bool aLayersUpdated,
nsIntPoint& aScrollOffset,
float& aScaleX, float& aScaleY,
gfx::Margin& aFixedLayerMargins,
gfx::Point& aOffset);
void SyncFrameMetrics(const gfx::Point& aScrollOffset,
float aZoom,
const gfx::Rect& aCssPageRect,
bool aLayersUpdated,
const gfx::Rect& aDisplayPort,
float aDisplayResolution,
bool aIsFirstPaint,
gfx::Margin& aFixedLayerMargins,
gfx::Point& aOffset);
/**
* Recursively applies the given translation to all top-level fixed position
* layers that are descendants of the given layer.
* aScaleDiff is considered to be the scale transformation applied when
* displaying the layers, and is used to make sure the anchor points of
* fixed position layers remain in the same position.
*/
void TransformFixedLayers(Layer* aLayer,
const gfxPoint& aTranslation,
const gfxSize& aScaleDiff,
const gfx::Margin& aFixedLayerMargins);
/**
* DRAWING PHASE ONLY
*
* For reach RefLayer in our layer tree, look up its referent and connect it
* to the layer tree, if found.
*/
void ResolveRefLayers();
/**
* Detaches all referents resolved by ResolveRefLayers.
* Assumes that mLayerManager->GetRoot() and mTargetConfig have not changed
* since ResolveRefLayers was called.
*/
void DetachRefLayers();
TargetConfig mTargetConfig;
float mXScale;
float mYScale;
nsIntPoint mScrollOffset;
nsIntRect mContentRect;
nsRefPtr<LayerManagerComposite> mLayerManager;
// When this flag is set, the next composition will be the first for a
// particular document (i.e. the document displayed on the screen will change).
// This happens when loading a new page or switching tabs. We notify the
// front-end (e.g. Java on Android) about this so that it take the new page
// size and zoom into account when providing us with the next view transform.
bool mIsFirstPaint;
// This flag is set during a layers update, so that the first composition
// after a layers update has it set. It is cleared after that first composition.
bool mLayersUpdated;
bool mReadyForCompose;
};
class MOZ_STACK_CLASS AutoResolveRefLayers {
public:
AutoResolveRefLayers(AsyncCompositionManager* aManager) : mManager(aManager)
{ mManager->ResolveRefLayers(); }
~AutoResolveRefLayers()
{ mManager->DetachRefLayers(); }
private:
AsyncCompositionManager* mManager;
AutoResolveRefLayers(const AutoResolveRefLayers&) MOZ_DELETE;
AutoResolveRefLayers& operator=(const AutoResolveRefLayers&) MOZ_DELETE;
};
} // layers
} // mozilla
#endif