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https://gitlab.winehq.org/wine/wine-gecko.git
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09df5cf35c
This patch deprecates the UpdateSurface and PaintWithOpacity methods in the CCL class. To do this, many other changes were made in the process. BasicImplData::Paint was deprecated, and its mOperator was ported to Moz2D. This caused changes in several *Layer subclasses. GLScreenBuffer::Readback was deprecated. I want to change the usages of the (now) deprecated functions, so that they use the new Moz2D ones: CanvasClient::Update has been updated, but the big one (BasicLayerManager::PaintSelfOrChildren) will have to be its own project.
194 lines
6.1 KiB
C++
194 lines
6.1 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "BasicLayersImpl.h" // for FillWithMask, etc
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#include "ImageContainer.h" // for AutoLockImage, etc
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#include "ImageLayers.h" // for ImageLayer
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#include "Layers.h" // for Layer (ptr only), etc
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#include "basic/BasicImplData.h" // for BasicImplData
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#include "basic/BasicLayers.h" // for BasicLayerManager
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#include "gfxASurface.h" // for gfxASurface, etc
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#include "gfxContext.h" // for gfxContext
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#include "gfxPattern.h" // for gfxPattern, etc
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#include "gfxUtils.h" // for gfxUtils
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#ifdef MOZ_X11
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#include "gfxXlibSurface.h" // for gfxXlibSurface
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#endif
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#include "mozilla/mozalloc.h" // for operator new
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#include "nsAutoPtr.h" // for nsRefPtr, getter_AddRefs, etc
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsDebug.h" // for NS_ASSERTION
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#include "nsISupportsImpl.h" // for gfxPattern::Release, etc
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#include "nsRect.h" // for nsIntRect
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#include "nsRegion.h" // for nsIntRegion
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#include "nsTraceRefcnt.h" // for MOZ_COUNT_CTOR, etc
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#include "mozilla/gfx/Point.h" // for IntSize
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using namespace mozilla::gfx;
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namespace mozilla {
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namespace layers {
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class BasicImageLayer : public ImageLayer, public BasicImplData {
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public:
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BasicImageLayer(BasicLayerManager* aLayerManager) :
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ImageLayer(aLayerManager,
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static_cast<BasicImplData*>(MOZ_THIS_IN_INITIALIZER_LIST())),
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mSize(-1, -1)
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{
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MOZ_COUNT_CTOR(BasicImageLayer);
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}
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virtual ~BasicImageLayer()
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{
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MOZ_COUNT_DTOR(BasicImageLayer);
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}
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virtual void SetVisibleRegion(const nsIntRegion& aRegion)
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{
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NS_ASSERTION(BasicManager()->InConstruction(),
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"Can only set properties in construction phase");
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ImageLayer::SetVisibleRegion(aRegion);
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}
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virtual void Paint(DrawTarget* aTarget, SourceSurface* aMaskSurface);
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virtual void DeprecatedPaint(gfxContext* aContext, Layer* aMaskLayer);
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virtual bool GetAsSurface(gfxASurface** aSurface,
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SurfaceDescriptor* aDescriptor);
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protected:
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BasicLayerManager* BasicManager()
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{
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return static_cast<BasicLayerManager*>(mManager);
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}
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// only paints the image if aContext is non-null
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already_AddRefed<gfxPattern>
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GetAndPaintCurrentImage(gfxContext* aContext,
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float aOpacity,
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Layer* aMaskLayer);
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gfx::IntSize mSize;
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};
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void
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BasicImageLayer::Paint(DrawTarget* aTarget, SourceSurface* aMaskSurface)
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{
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DeprecatedPaint(new gfxContext(aTarget), nullptr); //TODO: null->aMaskSurface
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}
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void
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BasicImageLayer::DeprecatedPaint(gfxContext* aContext, Layer* aMaskLayer)
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{
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if (IsHidden())
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return;
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nsRefPtr<gfxPattern> dontcare =
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GetAndPaintCurrentImage(aContext, GetEffectiveOpacity(), aMaskLayer);
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}
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already_AddRefed<gfxPattern>
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BasicImageLayer::GetAndPaintCurrentImage(gfxContext* aContext,
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float aOpacity,
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Layer* aMaskLayer)
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{
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if (!mContainer)
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return nullptr;
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mContainer->SetImageFactory(mManager->IsCompositingCheap() ? nullptr : BasicManager()->GetImageFactory());
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nsRefPtr<gfxASurface> surface;
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AutoLockImage autoLock(mContainer, getter_AddRefs(surface));
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Image *image = autoLock.GetImage();
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gfx::IntSize size = mSize = autoLock.GetSize();
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if (!surface || surface->CairoStatus()) {
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return nullptr;
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}
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nsRefPtr<gfxPattern> pat = new gfxPattern(surface);
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if (!pat) {
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return nullptr;
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}
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pat->SetFilter(mFilter);
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// The visible region can extend outside the image, so just draw
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// within the image bounds.
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if (aContext) {
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CompositionOp mixBlendMode = GetEffectiveMixBlendMode();
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CompositionOp op =
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mixBlendMode != CompositionOp::OP_OVER ? mixBlendMode : GetOperator();
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AutoSetOperator setOptimizedOperator(aContext, ThebesOp(op));
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PaintContext(pat,
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nsIntRegion(nsIntRect(0, 0, size.width, size.height)),
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aOpacity, aContext, aMaskLayer);
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GetContainer()->NotifyPaintedImage(image);
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}
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return pat.forget();
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}
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void
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PaintContext(gfxPattern* aPattern,
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const nsIntRegion& aVisible,
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float aOpacity,
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gfxContext* aContext,
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Layer* aMaskLayer)
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{
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// Set PAD mode so that when the video is being scaled, we do not sample
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// outside the bounds of the video image.
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gfxPattern::GraphicsExtend extend = gfxPattern::EXTEND_PAD;
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#ifdef MOZ_X11
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// PAD is slow with cairo and old X11 servers, so prefer speed over
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// correctness and use NONE.
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if (aContext->IsCairo()) {
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nsRefPtr<gfxASurface> target = aContext->CurrentSurface();
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if (target->GetType() == gfxSurfaceType::Xlib &&
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static_cast<gfxXlibSurface*>(target.get())->IsPadSlow()) {
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extend = gfxPattern::EXTEND_NONE;
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}
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}
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#endif
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aContext->NewPath();
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// No need to snap here; our transform has already taken care of it.
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// XXX true for arbitrary regions? Don't care yet though
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gfxUtils::PathFromRegion(aContext, aVisible);
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aPattern->SetExtend(extend);
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aContext->SetPattern(aPattern);
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FillWithMask(aContext, aOpacity, aMaskLayer);
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// Reset extend mode for callers that need to reuse the pattern
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aPattern->SetExtend(extend);
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}
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bool
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BasicImageLayer::GetAsSurface(gfxASurface** aSurface,
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SurfaceDescriptor* aDescriptor)
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{
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if (!mContainer) {
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return false;
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}
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gfx::IntSize dontCare;
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nsRefPtr<gfxASurface> surface = mContainer->DeprecatedGetCurrentAsSurface(&dontCare);
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*aSurface = surface.forget().get();
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return true;
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}
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already_AddRefed<ImageLayer>
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BasicLayerManager::CreateImageLayer()
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{
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NS_ASSERTION(InConstruction(), "Only allowed in construction phase");
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nsRefPtr<ImageLayer> layer = new BasicImageLayer(this);
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return layer.forget();
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}
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}
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}
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