mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
1007 lines
24 KiB
C++
1007 lines
24 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2; c-file-offsets: ((substatement-open . 0)) -*- */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "mozilla/MathAlgorithms.h"
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#include "mozilla/MemoryReporting.h"
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#include <stdlib.h>
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#include "nsVoidArray.h"
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#include "nsQuickSort.h"
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#include "nsISupportsImpl.h" // for nsTraceRefcnt
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#include "nsAlgorithm.h"
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/**
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* Grow the array by at least this many elements at a time.
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*/
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static const int32_t kMinGrowArrayBy = 8;
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static const int32_t kMaxGrowArrayBy = 1024;
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/**
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* This is the threshold (in bytes) of the mImpl struct, past which
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* we'll force the array to grow geometrically
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*/
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static const int32_t kLinearThreshold = 24 * sizeof(void*);
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/**
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* Compute the number of bytes requires for the mImpl struct that will
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* hold |n| elements.
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*/
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#define SIZEOF_IMPL(n_) (sizeof(Impl) + sizeof(void *) * ((n_) - 1))
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/**
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* Compute the number of elements that an mImpl struct of |n| bytes
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* will hold.
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*/
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#define CAPACITYOF_IMPL(n_) ((((n_) - sizeof(Impl)) / sizeof(void *)) + 1)
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#if DEBUG_VOIDARRAY
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#define MAXVOID 10
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class VoidStats
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{
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public:
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VoidStats();
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~VoidStats();
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};
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static int sizesUsed; // number of the elements of the arrays used
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static int sizesAlloced[MAXVOID]; // sizes of the allocations. sorted
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static int NumberOfSize[MAXVOID]; // number of this allocation size (1 per array)
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static int AllocedOfSize[MAXVOID]; // number of this allocation size (each size for array used)
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static int MaxAuto[MAXVOID]; // AutoArrays that maxed out at this size
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static int GrowInPlace[MAXVOID]; // arrays this size that grew in-place via realloc
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// these are per-allocation
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static int MaxElements[2000]; // # of arrays that maxed out at each size.
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// statistics macros
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#define ADD_TO_STATS(x,size) do {int i; for (i = 0; i < sizesUsed; i++) \
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{ \
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if (sizesAlloced[i] == (int)(size)) \
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{ ((x)[i])++; break; } \
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} \
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if (i >= sizesUsed && sizesUsed < MAXVOID) \
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{ sizesAlloced[sizesUsed] = (size); \
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((x)[sizesUsed++])++; break; \
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} \
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} while (0)
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#define SUB_FROM_STATS(x,size) do {int i; for (i = 0; i < sizesUsed; i++) \
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{ \
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if (sizesAlloced[i] == (int)(size)) \
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{ ((x)[i])--; break; } \
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} \
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} while (0)
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VoidStats::VoidStats()
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{
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sizesUsed = 1;
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sizesAlloced[0] = 0;
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}
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VoidStats::~VoidStats()
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{
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int i;
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for (i = 0; i < sizesUsed; ++i) {
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printf("Size %d:\n",sizesAlloced[i]);
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printf("\tNumber of VoidArrays this size (max): %d\n",NumberOfSize[i]-MaxAuto[i]);
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printf("\tNumber of AutoVoidArrays this size (max): %d\n",MaxAuto[i]);
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printf("\tNumber of allocations this size (total): %d\n",AllocedOfSize[i]);
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printf("\tNumber of GrowsInPlace this size (total): %d\n",GrowInPlace[i]);
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}
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printf("Max Size of VoidArray:\n");
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for (i = 0; i < (int)(sizeof(MaxElements) / sizeof(MaxElements[0])); ++i) {
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if (MaxElements[i]) {
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printf("\t%d: %d\n", i, MaxElements[i]);
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}
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}
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}
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// Just so constructor/destructor's get called
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VoidStats gVoidStats;
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#endif
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void
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nsVoidArray::SetArray(Impl* aNewImpl, int32_t aSize, int32_t aCount)
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{
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// old mImpl has been realloced and so we don't free/delete it
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NS_PRECONDITION(aNewImpl, "can't set size");
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mImpl = aNewImpl;
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mImpl->mCount = aCount;
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mImpl->mSize = aSize;
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}
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// This does all allocation/reallocation of the array.
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// It also will compact down to N - good for things that might grow a lot
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// at times, but usually are smaller, like JS deferred GC releases.
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bool
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nsVoidArray::SizeTo(int32_t aSize)
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{
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uint32_t oldsize = GetArraySize();
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if (aSize == (int32_t)oldsize) {
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return true; // no change
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}
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if (aSize <= 0) {
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// free the array if allocated
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if (mImpl) {
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free(reinterpret_cast<char*>(mImpl));
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mImpl = nullptr;
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}
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return true;
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}
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if (mImpl) {
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// We currently own an array impl. Resize it appropriately.
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if (aSize < mImpl->mCount) {
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// XXX Note: we could also just resize to mCount
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return true; // can't make it that small, ignore request
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}
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char* bytes = (char*)realloc(mImpl, SIZEOF_IMPL(aSize));
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Impl* newImpl = reinterpret_cast<Impl*>(bytes);
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if (!newImpl) {
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return false;
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}
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#if DEBUG_VOIDARRAY
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if (mImpl == newImpl) {
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ADD_TO_STATS(GrowInPlace, oldsize);
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}
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ADD_TO_STATS(AllocedOfSize, SIZEOF_IMPL(aSize));
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if (aSize > mMaxSize) {
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ADD_TO_STATS(NumberOfSize, SIZEOF_IMPL(aSize));
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if (oldsize) {
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SUB_FROM_STATS(NumberOfSize, oldsize);
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}
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mMaxSize = aSize;
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if (mIsAuto) {
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ADD_TO_STATS(MaxAuto, SIZEOF_IMPL(aSize));
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SUB_FROM_STATS(MaxAuto, oldsize);
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}
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}
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#endif
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SetArray(newImpl, aSize, newImpl->mCount);
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return true;
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}
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if ((uint32_t)aSize < oldsize) {
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// No point in allocating if it won't free the current Impl anyway.
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return true;
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}
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// just allocate an array
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// allocate the exact size requested
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char* bytes = (char*)malloc(SIZEOF_IMPL(aSize));
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Impl* newImpl = reinterpret_cast<Impl*>(bytes);
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if (!newImpl) {
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return false;
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}
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#if DEBUG_VOIDARRAY
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ADD_TO_STATS(AllocedOfSize, SIZEOF_IMPL(aSize));
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if (aSize > mMaxSize) {
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ADD_TO_STATS(NumberOfSize, SIZEOF_IMPL(aSize));
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if (oldsize && !mImpl) {
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SUB_FROM_STATS(NumberOfSize, oldsize);
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}
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mMaxSize = aSize;
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}
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#endif
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if (mImpl) {
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#if DEBUG_VOIDARRAY
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ADD_TO_STATS(MaxAuto, SIZEOF_IMPL(aSize));
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SUB_FROM_STATS(MaxAuto, 0);
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SUB_FROM_STATS(NumberOfSize, 0);
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mIsAuto = true;
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#endif
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// We must be growing an nsAutoVoidArray - copy since we didn't
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// realloc.
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memcpy(newImpl->mArray, mImpl->mArray,
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mImpl->mCount * sizeof(mImpl->mArray[0]));
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}
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SetArray(newImpl, aSize, mImpl ? mImpl->mCount : 0);
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// no memset; handled later in ReplaceElementAt if needed
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return true;
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}
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bool
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nsVoidArray::GrowArrayBy(int32_t aGrowBy)
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{
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// We have to grow the array. Grow by kMinGrowArrayBy slots if we're
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// smaller than kLinearThreshold bytes, or a power of two if we're
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// larger. This is much more efficient with most memory allocators,
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// especially if it's very large, or of the allocator is binned.
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if (aGrowBy < kMinGrowArrayBy) {
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aGrowBy = kMinGrowArrayBy;
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}
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uint32_t newCapacity = GetArraySize() + aGrowBy; // Minimum increase
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uint32_t newSize = SIZEOF_IMPL(newCapacity);
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if (newSize >= (uint32_t)kLinearThreshold) {
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// newCount includes enough space for at least kMinGrowArrayBy new
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// slots. Select the next power-of-two size in bytes above or
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// equal to that.
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// Also, limit the increase in size to about a VM page or two.
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if (GetArraySize() >= kMaxGrowArrayBy) {
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newCapacity = GetArraySize() + XPCOM_MAX(kMaxGrowArrayBy, aGrowBy);
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newSize = SIZEOF_IMPL(newCapacity);
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} else {
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newSize = mozilla::CeilingLog2(newSize);
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newCapacity = CAPACITYOF_IMPL(1u << newSize);
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}
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}
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// frees old mImpl IF this succeeds
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if (!SizeTo(newCapacity)) {
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return false;
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}
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return true;
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}
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nsVoidArray::nsVoidArray()
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: mImpl(nullptr)
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{
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MOZ_COUNT_CTOR(nsVoidArray);
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#if DEBUG_VOIDARRAY
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mMaxCount = 0;
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mMaxSize = 0;
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mIsAuto = false;
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ADD_TO_STATS(NumberOfSize, 0);
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MaxElements[0]++;
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#endif
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}
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nsVoidArray::nsVoidArray(int32_t aCount)
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: mImpl(nullptr)
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{
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MOZ_COUNT_CTOR(nsVoidArray);
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#if DEBUG_VOIDARRAY
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mMaxCount = 0;
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mMaxSize = 0;
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mIsAuto = false;
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MaxElements[0]++;
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#endif
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SizeTo(aCount);
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}
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nsVoidArray&
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nsVoidArray::operator=(const nsVoidArray& aOther)
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{
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int32_t otherCount = aOther.Count();
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int32_t maxCount = GetArraySize();
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if (otherCount) {
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if (otherCount > maxCount) {
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// frees old mImpl IF this succeeds
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if (!GrowArrayBy(otherCount - maxCount)) {
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return *this; // XXX The allocation failed - don't do anything
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}
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memcpy(mImpl->mArray, aOther.mImpl->mArray,
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otherCount * sizeof(mImpl->mArray[0]));
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mImpl->mCount = otherCount;
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} else {
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// the old array can hold the new array
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memcpy(mImpl->mArray, aOther.mImpl->mArray,
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otherCount * sizeof(mImpl->mArray[0]));
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mImpl->mCount = otherCount;
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// if it shrank a lot, compact it anyways
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if ((otherCount * 2) < maxCount && maxCount > 100) {
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Compact(); // shrank by at least 50 entries
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}
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}
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#if DEBUG_VOIDARRAY
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if (mImpl->mCount > mMaxCount &&
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mImpl->mCount < (int32_t)(sizeof(MaxElements) / sizeof(MaxElements[0]))) {
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MaxElements[mImpl->mCount]++;
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MaxElements[mMaxCount]--;
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mMaxCount = mImpl->mCount;
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}
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#endif
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} else {
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// Why do we drop the buffer here when we don't in Clear()?
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SizeTo(0);
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}
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return *this;
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}
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nsVoidArray::~nsVoidArray()
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{
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MOZ_COUNT_DTOR(nsVoidArray);
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if (mImpl) {
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free(reinterpret_cast<char*>(mImpl));
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}
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}
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bool
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nsVoidArray::SetCount(int32_t aNewCount)
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{
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NS_ASSERTION(aNewCount >= 0, "SetCount(negative index)");
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if (aNewCount < 0) {
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return false;
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}
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if (aNewCount == 0) {
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Clear();
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return true;
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}
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if (uint32_t(aNewCount) > uint32_t(GetArraySize())) {
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int32_t oldCount = Count();
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int32_t growDelta = aNewCount - oldCount;
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// frees old mImpl IF this succeeds
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if (!GrowArrayBy(growDelta)) {
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return false;
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}
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}
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if (aNewCount > mImpl->mCount) {
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// Make sure that new entries added to the array by this
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// SetCount are cleared to 0. Some users of this assume that.
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// This code means we don't have to memset when we allocate an array.
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memset(&mImpl->mArray[mImpl->mCount], 0,
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(aNewCount - mImpl->mCount) * sizeof(mImpl->mArray[0]));
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}
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mImpl->mCount = aNewCount;
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#if DEBUG_VOIDARRAY
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if (mImpl->mCount > mMaxCount &&
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mImpl->mCount < (int32_t)(sizeof(MaxElements) / sizeof(MaxElements[0]))) {
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MaxElements[mImpl->mCount]++;
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MaxElements[mMaxCount]--;
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mMaxCount = mImpl->mCount;
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}
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#endif
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return true;
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}
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int32_t
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nsVoidArray::IndexOf(void* aPossibleElement) const
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{
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if (mImpl) {
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void** ap = mImpl->mArray;
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void** end = ap + mImpl->mCount;
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while (ap < end) {
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if (*ap == aPossibleElement) {
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return ap - mImpl->mArray;
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}
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ap++;
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}
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}
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return -1;
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}
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bool
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nsVoidArray::InsertElementAt(void* aElement, int32_t aIndex)
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{
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int32_t oldCount = Count();
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NS_ASSERTION(aIndex >= 0, "InsertElementAt(negative index)");
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if (uint32_t(aIndex) > uint32_t(oldCount)) {
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// An invalid index causes the insertion to fail
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// Invalid indexes are ones that add more than one entry to the
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// array (i.e., they can append).
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return false;
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}
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if (oldCount >= GetArraySize()) {
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if (!GrowArrayBy(1)) {
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return false;
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}
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}
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// else the array is already large enough
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int32_t slide = oldCount - aIndex;
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if (0 != slide) {
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// Slide data over to make room for the insertion
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memmove(mImpl->mArray + aIndex + 1, mImpl->mArray + aIndex,
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slide * sizeof(mImpl->mArray[0]));
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}
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mImpl->mArray[aIndex] = aElement;
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mImpl->mCount++;
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#if DEBUG_VOIDARRAY
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if (mImpl->mCount > mMaxCount &&
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mImpl->mCount < (int32_t)(sizeof(MaxElements) / sizeof(MaxElements[0]))) {
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MaxElements[mImpl->mCount]++;
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MaxElements[mMaxCount]--;
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mMaxCount = mImpl->mCount;
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}
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#endif
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return true;
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}
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bool
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nsVoidArray::InsertElementsAt(const nsVoidArray& aOther, int32_t aIndex)
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{
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int32_t oldCount = Count();
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int32_t otherCount = aOther.Count();
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NS_ASSERTION(aIndex >= 0, "InsertElementsAt(negative index)");
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if (uint32_t(aIndex) > uint32_t(oldCount)) {
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// An invalid index causes the insertion to fail
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// Invalid indexes are ones that are more than one entry past the end of
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// the array (i.e., they can append).
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return false;
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}
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if (oldCount + otherCount > GetArraySize()) {
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if (!GrowArrayBy(otherCount)) {
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return false;
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}
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}
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// else the array is already large enough
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int32_t slide = oldCount - aIndex;
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if (slide != 0) {
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// Slide data over to make room for the insertion
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memmove(mImpl->mArray + aIndex + otherCount, mImpl->mArray + aIndex,
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slide * sizeof(mImpl->mArray[0]));
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}
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for (int32_t i = 0; i < otherCount; ++i) {
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// copy all the elements (destroys aIndex)
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mImpl->mArray[aIndex++] = aOther.mImpl->mArray[i];
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mImpl->mCount++;
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}
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#if DEBUG_VOIDARRAY
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if (mImpl->mCount > mMaxCount &&
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mImpl->mCount < (int32_t)(sizeof(MaxElements) / sizeof(MaxElements[0]))) {
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MaxElements[mImpl->mCount]++;
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MaxElements[mMaxCount]--;
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mMaxCount = mImpl->mCount;
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}
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#endif
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return true;
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}
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bool
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nsVoidArray::ReplaceElementAt(void* aElement, int32_t aIndex)
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{
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NS_ASSERTION(aIndex >= 0, "ReplaceElementAt(negative index)");
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if (aIndex < 0) {
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return false;
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}
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// Unlike InsertElementAt, ReplaceElementAt can implicitly add more
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// than just the one element to the array.
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if (uint32_t(aIndex) >= uint32_t(GetArraySize())) {
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int32_t oldCount = Count();
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int32_t requestedCount = aIndex + 1;
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int32_t growDelta = requestedCount - oldCount;
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// frees old mImpl IF this succeeds
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if (!GrowArrayBy(growDelta)) {
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return false;
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}
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}
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mImpl->mArray[aIndex] = aElement;
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if (aIndex >= mImpl->mCount) {
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// Make sure that any entries implicitly added to the array by this
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// ReplaceElementAt are cleared to 0. Some users of this assume that.
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// This code means we don't have to memset when we allocate an array.
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if (aIndex > mImpl->mCount) { // note: not >=
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// For example, if mCount is 2, and we do a ReplaceElementAt for
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// element[5], then we need to set three entries ([2], [3], and [4])
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// to 0.
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memset(&mImpl->mArray[mImpl->mCount], 0,
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(aIndex - mImpl->mCount) * sizeof(mImpl->mArray[0]));
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}
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mImpl->mCount = aIndex + 1;
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#if DEBUG_VOIDARRAY
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if (mImpl->mCount > mMaxCount &&
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mImpl->mCount < (int32_t)(sizeof(MaxElements) / sizeof(MaxElements[0]))) {
|
|
MaxElements[mImpl->mCount]++;
|
|
MaxElements[mMaxCount]--;
|
|
mMaxCount = mImpl->mCount;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// useful for doing LRU arrays
|
|
bool
|
|
nsVoidArray::MoveElement(int32_t aFrom, int32_t aTo)
|
|
{
|
|
void* tempElement;
|
|
|
|
if (aTo == aFrom) {
|
|
return true;
|
|
}
|
|
|
|
NS_ASSERTION(aTo >= 0 && aFrom >= 0, "MoveElement(negative index)");
|
|
if (aTo >= Count() || aFrom >= Count()) {
|
|
// can't extend the array when moving an element. Also catches mImpl = null
|
|
return false;
|
|
}
|
|
tempElement = mImpl->mArray[aFrom];
|
|
|
|
if (aTo < aFrom) {
|
|
// Moving one element closer to the head; the elements inbetween move down
|
|
memmove(mImpl->mArray + aTo + 1, mImpl->mArray + aTo,
|
|
(aFrom - aTo) * sizeof(mImpl->mArray[0]));
|
|
mImpl->mArray[aTo] = tempElement;
|
|
} else { // already handled aFrom == aTo
|
|
// Moving one element closer to the tail; the elements inbetween move up
|
|
memmove(mImpl->mArray + aFrom, mImpl->mArray + aFrom + 1,
|
|
(aTo - aFrom) * sizeof(mImpl->mArray[0]));
|
|
mImpl->mArray[aTo] = tempElement;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
nsVoidArray::RemoveElementsAt(int32_t aIndex, int32_t aCount)
|
|
{
|
|
int32_t oldCount = Count();
|
|
NS_ASSERTION(aIndex >= 0, "RemoveElementsAt(negative index)");
|
|
if (uint32_t(aIndex) >= uint32_t(oldCount)) {
|
|
return;
|
|
}
|
|
// Limit to available entries starting at aIndex
|
|
if (aCount + aIndex > oldCount) {
|
|
aCount = oldCount - aIndex;
|
|
}
|
|
|
|
// We don't need to move any elements if we're removing the
|
|
// last element in the array
|
|
if (aIndex < (oldCount - aCount)) {
|
|
memmove(mImpl->mArray + aIndex, mImpl->mArray + aIndex + aCount,
|
|
(oldCount - (aIndex + aCount)) * sizeof(mImpl->mArray[0]));
|
|
}
|
|
|
|
mImpl->mCount -= aCount;
|
|
return;
|
|
}
|
|
|
|
bool
|
|
nsVoidArray::RemoveElement(void* aElement)
|
|
{
|
|
int32_t theIndex = IndexOf(aElement);
|
|
if (theIndex != -1) {
|
|
RemoveElementAt(theIndex);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void
|
|
nsVoidArray::Clear()
|
|
{
|
|
if (mImpl) {
|
|
mImpl->mCount = 0;
|
|
}
|
|
}
|
|
|
|
void
|
|
nsVoidArray::Compact()
|
|
{
|
|
if (mImpl) {
|
|
// XXX NOTE: this is quite inefficient in many cases if we're only
|
|
// compacting by a little, but some callers care more about memory use.
|
|
int32_t count = Count();
|
|
if (GetArraySize() > count) {
|
|
SizeTo(Count());
|
|
}
|
|
}
|
|
}
|
|
|
|
// Needed because we want to pass the pointer to the item in the array
|
|
// to the comparator function, not a pointer to the pointer in the array.
|
|
struct VoidArrayComparatorContext
|
|
{
|
|
nsVoidArrayComparatorFunc mComparatorFunc;
|
|
void* mData;
|
|
};
|
|
|
|
static int
|
|
VoidArrayComparator(const void* aElement1, const void* aElement2, void* aData)
|
|
{
|
|
VoidArrayComparatorContext* ctx = static_cast<VoidArrayComparatorContext*>(aData);
|
|
return (*ctx->mComparatorFunc)(*static_cast<void* const*>(aElement1),
|
|
*static_cast<void* const*>(aElement2),
|
|
ctx->mData);
|
|
}
|
|
|
|
void
|
|
nsVoidArray::Sort(nsVoidArrayComparatorFunc aFunc, void* aData)
|
|
{
|
|
if (mImpl && mImpl->mCount > 1) {
|
|
VoidArrayComparatorContext ctx = {aFunc, aData};
|
|
NS_QuickSort(mImpl->mArray, mImpl->mCount, sizeof(mImpl->mArray[0]),
|
|
VoidArrayComparator, &ctx);
|
|
}
|
|
}
|
|
|
|
bool
|
|
nsVoidArray::EnumerateForwards(nsVoidArrayEnumFunc aFunc, void* aData)
|
|
{
|
|
int32_t index = -1;
|
|
bool running = true;
|
|
|
|
if (mImpl) {
|
|
while (running && (++index < mImpl->mCount)) {
|
|
running = (*aFunc)(mImpl->mArray[index], aData);
|
|
}
|
|
}
|
|
return running;
|
|
}
|
|
|
|
bool
|
|
nsVoidArray::EnumerateForwards(nsVoidArrayEnumFuncConst aFunc,
|
|
void* aData) const
|
|
{
|
|
int32_t index = -1;
|
|
bool running = true;
|
|
|
|
if (mImpl) {
|
|
while (running && (++index < mImpl->mCount)) {
|
|
running = (*aFunc)(mImpl->mArray[index], aData);
|
|
}
|
|
}
|
|
return running;
|
|
}
|
|
|
|
bool
|
|
nsVoidArray::EnumerateBackwards(nsVoidArrayEnumFunc aFunc, void* aData)
|
|
{
|
|
bool running = true;
|
|
|
|
if (mImpl) {
|
|
int32_t index = Count();
|
|
while (running && (--index >= 0)) {
|
|
running = (*aFunc)(mImpl->mArray[index], aData);
|
|
}
|
|
}
|
|
return running;
|
|
}
|
|
|
|
struct SizeOfElementIncludingThisData
|
|
{
|
|
size_t mSize;
|
|
nsVoidArraySizeOfElementIncludingThisFunc mSizeOfElementIncludingThis;
|
|
mozilla::MallocSizeOf mMallocSizeOf;
|
|
void* mData; // the arg passed by the user
|
|
};
|
|
|
|
static bool
|
|
SizeOfElementIncludingThisEnumerator(const void* aElement, void* aData)
|
|
{
|
|
SizeOfElementIncludingThisData* d = (SizeOfElementIncludingThisData*)aData;
|
|
d->mSize += d->mSizeOfElementIncludingThis(aElement, d->mMallocSizeOf, d->mData);
|
|
return true;
|
|
}
|
|
|
|
size_t
|
|
nsVoidArray::SizeOfExcludingThis(
|
|
nsVoidArraySizeOfElementIncludingThisFunc aSizeOfElementIncludingThis,
|
|
mozilla::MallocSizeOf aMallocSizeOf, void* aData) const
|
|
{
|
|
size_t n = 0;
|
|
// Measure the element storage.
|
|
if (mImpl) {
|
|
n += aMallocSizeOf(mImpl);
|
|
}
|
|
// Measure things pointed to by the elements.
|
|
if (aSizeOfElementIncludingThis) {
|
|
SizeOfElementIncludingThisData data2 =
|
|
{ 0, aSizeOfElementIncludingThis, aMallocSizeOf, aData };
|
|
EnumerateForwards(SizeOfElementIncludingThisEnumerator, &data2);
|
|
n += data2.mSize;
|
|
}
|
|
return n;
|
|
}
|
|
|
|
//----------------------------------------------------------------------
|
|
// NOTE: nsSmallVoidArray elements MUST all have the low bit as 0.
|
|
// This means that normally it's only used for pointers, and in particular
|
|
// structures or objects.
|
|
nsSmallVoidArray::~nsSmallVoidArray()
|
|
{
|
|
if (HasSingle()) {
|
|
// Have to null out mImpl before the nsVoidArray dtor runs.
|
|
mImpl = nullptr;
|
|
}
|
|
}
|
|
|
|
nsSmallVoidArray&
|
|
nsSmallVoidArray::operator=(nsSmallVoidArray& aOther)
|
|
{
|
|
int32_t count = aOther.Count();
|
|
switch (count) {
|
|
case 0:
|
|
Clear();
|
|
break;
|
|
case 1:
|
|
Clear();
|
|
AppendElement(aOther.ElementAt(0));
|
|
break;
|
|
default:
|
|
if (GetArraySize() >= count || SizeTo(count)) {
|
|
*AsArray() = *aOther.AsArray();
|
|
}
|
|
}
|
|
|
|
return *this;
|
|
}
|
|
|
|
int32_t
|
|
nsSmallVoidArray::GetArraySize() const
|
|
{
|
|
if (HasSingle()) {
|
|
return 1;
|
|
}
|
|
|
|
return AsArray()->GetArraySize();
|
|
}
|
|
|
|
int32_t
|
|
nsSmallVoidArray::Count() const
|
|
{
|
|
if (HasSingle()) {
|
|
return 1;
|
|
}
|
|
|
|
return AsArray()->Count();
|
|
}
|
|
|
|
void*
|
|
nsSmallVoidArray::FastElementAt(int32_t aIndex) const
|
|
{
|
|
NS_ASSERTION(aIndex >= 0 && aIndex < Count(),
|
|
"nsSmallVoidArray::FastElementAt: index out of range");
|
|
|
|
if (HasSingle()) {
|
|
return GetSingle();
|
|
}
|
|
|
|
return AsArray()->FastElementAt(aIndex);
|
|
}
|
|
|
|
int32_t
|
|
nsSmallVoidArray::IndexOf(void* aPossibleElement) const
|
|
{
|
|
if (HasSingle()) {
|
|
return aPossibleElement == GetSingle() ? 0 : -1;
|
|
}
|
|
|
|
return AsArray()->IndexOf(aPossibleElement);
|
|
}
|
|
|
|
bool
|
|
nsSmallVoidArray::InsertElementAt(void* aElement, int32_t aIndex)
|
|
{
|
|
NS_ASSERTION(!(NS_PTR_TO_INT32(aElement) & 0x1),
|
|
"Attempt to add element with 0x1 bit set to nsSmallVoidArray");
|
|
|
|
if (aIndex == 0 && IsEmpty()) {
|
|
SetSingle(aElement);
|
|
|
|
return true;
|
|
}
|
|
|
|
if (!EnsureArray()) {
|
|
return false;
|
|
}
|
|
|
|
return AsArray()->InsertElementAt(aElement, aIndex);
|
|
}
|
|
|
|
bool
|
|
nsSmallVoidArray::InsertElementsAt(const nsVoidArray& aOther, int32_t aIndex)
|
|
{
|
|
#ifdef DEBUG
|
|
for (int i = 0; i < aOther.Count(); ++i) {
|
|
NS_ASSERTION(!(NS_PTR_TO_INT32(aOther.ElementAt(i)) & 0x1),
|
|
"Attempt to add element with 0x1 bit set to nsSmallVoidArray");
|
|
}
|
|
#endif
|
|
|
|
if (aIndex == 0 && IsEmpty() && aOther.Count() == 1) {
|
|
SetSingle(aOther.FastElementAt(0));
|
|
|
|
return true;
|
|
}
|
|
|
|
if (!EnsureArray()) {
|
|
return false;
|
|
}
|
|
|
|
return AsArray()->InsertElementsAt(aOther, aIndex);
|
|
}
|
|
|
|
bool
|
|
nsSmallVoidArray::ReplaceElementAt(void* aElement, int32_t aIndex)
|
|
{
|
|
NS_ASSERTION(!(NS_PTR_TO_INT32(aElement) & 0x1),
|
|
"Attempt to add element with 0x1 bit set to nsSmallVoidArray");
|
|
|
|
if (aIndex == 0 && (IsEmpty() || HasSingle())) {
|
|
SetSingle(aElement);
|
|
|
|
return true;
|
|
}
|
|
|
|
if (!EnsureArray()) {
|
|
return false;
|
|
}
|
|
|
|
return AsArray()->ReplaceElementAt(aElement, aIndex);
|
|
}
|
|
|
|
bool
|
|
nsSmallVoidArray::AppendElement(void* aElement)
|
|
{
|
|
NS_ASSERTION(!(NS_PTR_TO_INT32(aElement) & 0x1),
|
|
"Attempt to add element with 0x1 bit set to nsSmallVoidArray");
|
|
|
|
if (IsEmpty()) {
|
|
SetSingle(aElement);
|
|
|
|
return true;
|
|
}
|
|
|
|
if (!EnsureArray()) {
|
|
return false;
|
|
}
|
|
|
|
return AsArray()->AppendElement(aElement);
|
|
}
|
|
|
|
bool
|
|
nsSmallVoidArray::RemoveElement(void* aElement)
|
|
{
|
|
if (HasSingle()) {
|
|
if (aElement == GetSingle()) {
|
|
mImpl = nullptr;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
return AsArray()->RemoveElement(aElement);
|
|
}
|
|
|
|
void
|
|
nsSmallVoidArray::RemoveElementAt(int32_t aIndex)
|
|
{
|
|
if (HasSingle()) {
|
|
if (aIndex == 0) {
|
|
mImpl = nullptr;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
AsArray()->RemoveElementAt(aIndex);
|
|
}
|
|
|
|
void
|
|
nsSmallVoidArray::RemoveElementsAt(int32_t aIndex, int32_t aCount)
|
|
{
|
|
if (HasSingle()) {
|
|
if (aIndex == 0) {
|
|
if (aCount > 0) {
|
|
mImpl = nullptr;
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
AsArray()->RemoveElementsAt(aIndex, aCount);
|
|
}
|
|
|
|
void
|
|
nsSmallVoidArray::Clear()
|
|
{
|
|
if (HasSingle()) {
|
|
mImpl = nullptr;
|
|
} else {
|
|
AsArray()->Clear();
|
|
}
|
|
}
|
|
|
|
bool
|
|
nsSmallVoidArray::SizeTo(int32_t aMin)
|
|
{
|
|
if (!HasSingle()) {
|
|
return AsArray()->SizeTo(aMin);
|
|
}
|
|
|
|
if (aMin <= 0) {
|
|
mImpl = nullptr;
|
|
|
|
return true;
|
|
}
|
|
|
|
if (aMin == 1) {
|
|
return true;
|
|
}
|
|
|
|
void* single = GetSingle();
|
|
mImpl = nullptr;
|
|
if (!AsArray()->SizeTo(aMin)) {
|
|
SetSingle(single);
|
|
|
|
return false;
|
|
}
|
|
|
|
AsArray()->AppendElement(single);
|
|
|
|
return true;
|
|
}
|
|
|
|
void
|
|
nsSmallVoidArray::Compact()
|
|
{
|
|
if (!HasSingle()) {
|
|
AsArray()->Compact();
|
|
}
|
|
}
|
|
|
|
void
|
|
nsSmallVoidArray::Sort(nsVoidArrayComparatorFunc aFunc, void* aData)
|
|
{
|
|
if (!HasSingle()) {
|
|
AsArray()->Sort(aFunc, aData);
|
|
}
|
|
}
|
|
|
|
bool
|
|
nsSmallVoidArray::EnumerateForwards(nsVoidArrayEnumFunc aFunc, void* aData)
|
|
{
|
|
if (HasSingle()) {
|
|
return (*aFunc)(GetSingle(), aData);
|
|
}
|
|
return AsArray()->EnumerateForwards(aFunc, aData);
|
|
}
|
|
|
|
bool
|
|
nsSmallVoidArray::EnumerateBackwards(nsVoidArrayEnumFunc aFunc, void* aData)
|
|
{
|
|
if (HasSingle()) {
|
|
return (*aFunc)(GetSingle(), aData);
|
|
}
|
|
return AsArray()->EnumerateBackwards(aFunc, aData);
|
|
}
|
|
|
|
bool
|
|
nsSmallVoidArray::EnsureArray()
|
|
{
|
|
if (!HasSingle()) {
|
|
return true;
|
|
}
|
|
|
|
void* single = GetSingle();
|
|
mImpl = nullptr;
|
|
if (!AsArray()->AppendElement(single)) {
|
|
SetSingle(single);
|
|
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|