gecko/browser/devtools/framework/Target.jsm

513 lines
14 KiB
JavaScript

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
this.EXPORTED_SYMBOLS = [ "TargetFactory" ];
const { classes: Cc, interfaces: Ci, utils: Cu } = Components;
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
Cu.import("resource://gre/modules/commonjs/promise/core.js");
Cu.import("resource:///modules/devtools/EventEmitter.jsm");
const targets = new WeakMap();
/**
* Functions for creating Targets
*/
this.TargetFactory = {
/**
* Construct a Target
* @param {XULTab} tab
* The tab to use in creating a new target
* @return A target object
*/
forTab: function TF_forTab(tab) {
let target = targets.get(tab);
if (target == null) {
target = new TabTarget(tab);
targets.set(tab, target);
}
return target;
},
/**
* Creating a target for a tab that is being closed is a problem because it
* allows a leak as a result of coming after the close event which normally
* clears things up. This function allows us to ask if there is a known
* target for a tab without creating a target
* @return true/false
*/
isKnownTab: function TF_isKnownTab(tab) {
return targets.has(tab);
},
/**
* Construct a Target
* @param {nsIDOMWindow} window
* The chromeWindow to use in creating a new target
* @return A target object
*/
forWindow: function TF_forWindow(window) {
let target = targets.get(window);
if (target == null) {
target = new WindowTarget(window);
targets.set(window, target);
}
return target;
},
/**
* Construct a Target for a remote global
* @param {Object} form
* The serialized form of a debugging protocol actor.
* @param {DebuggerClient} client
* The debuger client instance to communicate with the server.
* @param {boolean} chrome
* A flag denoting that the debugging target is the remote process as a
* whole and not a single tab.
* @return A target object
*/
forRemote: function TF_forRemote(form, client, chrome) {
let target = targets.get(form);
if (target == null) {
target = new RemoteTarget(form, client, chrome);
targets.set(form, target);
}
return target;
},
/**
* Get all of the targets known to some browser instance (local if null)
* @return An array of target objects
*/
allTargets: function TF_allTargets() {
let windows = [];
let wm = Components.classes["@mozilla.org/appshell/window-mediator;1"]
.getService(Components.interfaces.nsIWindowMediator);
let en = wm.getXULWindowEnumerator(null);
while (en.hasMoreElements()) {
windows.push(en.getNext());
}
return windows.map(function(window) {
return TargetFactory.forWindow(window);
});
},
};
/**
* The 'version' property allows the developer tools equivalent of browser
* detection. Browser detection is evil, however while we don't know what we
* will need to detect in the future, it is an easy way to postpone work.
* We should be looking to use 'supports()' in place of version where
* possible.
*/
function getVersion() {
// FIXME: return something better
return 20;
}
/**
* A better way to support feature detection, but we're not yet at a place
* where we have the features well enough defined for this to make lots of
* sense.
*/
function supports(feature) {
// FIXME: return something better
return false;
};
/**
* A Target represents something that we can debug. Targets are generally
* read-only. Any changes that you wish to make to a target should be done via
* a Tool that attaches to the target. i.e. a Target is just a pointer saying
* "the thing to debug is over there".
*
* Providing a generalized abstraction of a web-page or web-browser (available
* either locally or remotely) is beyond the scope of this class (and maybe
* also beyond the scope of this universe) However Target does attempt to
* abstract some common events and read-only properties common to many Tools.
*
* Supported read-only properties:
* - name, isRemote, url
*
* Target extends EventEmitter and provides support for the following events:
* - close: The target window has been closed. All tools attached to this
* target should close. This event is not currently cancelable.
* - navigate: The target window has navigated to a different URL
*
* Optional events:
* - will-navigate: The target window will navigate to a different URL
* - hidden: The target is not visible anymore (for TargetTab, another tab is selected)
* - visible: The target is visible (for TargetTab, tab is selected)
*
* Target also supports 2 functions to help allow 2 different versions of
* Firefox debug each other. The 'version' property is the equivalent of
* browser detection - simple and easy to implement but gets fragile when things
* are not quite what they seem. The 'supports' property is the equivalent of
* feature detection - harder to setup, but more robust long-term.
*
* Comparing Targets: 2 instances of a Target object can point at the same
* thing, so t1 !== t2 and t1 != t2 even when they represent the same object.
* To compare to targets use 't1.equals(t2)'.
*/
function Target() {
throw new Error("Use TargetFactory.newXXX or Target.getXXX to create a Target in place of 'new Target()'");
}
Object.defineProperty(Target.prototype, "version", {
get: getVersion,
enumerable: true
});
/**
* A TabTarget represents a page living in a browser tab. Generally these will
* be web pages served over http(s), but they don't have to be.
*/
function TabTarget(tab) {
EventEmitter.decorate(this);
this._tab = tab;
this._setupListeners();
}
TabTarget.prototype = {
_webProgressListener: null,
supports: supports,
get version() { return getVersion(); },
get tab() {
return this._tab;
},
get window() {
return this._tab.linkedBrowser.contentWindow;
},
get name() {
return this._tab.linkedBrowser.contentDocument.title;
},
get url() {
return this._tab.linkedBrowser.contentDocument.location.href;
},
get isRemote() {
return false;
},
get isLocalTab() {
return true;
},
get isThreadPaused() {
return !!this._isThreadPaused;
},
/**
* Listen to the different events.
*/
_setupListeners: function TabTarget__setupListeners() {
this._webProgressListener = new TabWebProgressListener(this);
this.tab.linkedBrowser.addProgressListener(this._webProgressListener);
this.tab.addEventListener("TabClose", this);
this.tab.parentNode.addEventListener("TabSelect", this);
this.tab.ownerDocument.defaultView.addEventListener("close", this);
this._handleThreadState = this._handleThreadState.bind(this);
this.on("thread-resumed", this._handleThreadState);
this.on("thread-paused", this._handleThreadState);
},
/**
* Handle tabs events.
*/
handleEvent: function (event) {
switch (event.type) {
case "TabClose":
case "close":
this.destroy();
break;
case "TabSelect":
if (this.tab.selected) {
this.emit("visible", event);
} else {
this.emit("hidden", event);
}
break;
}
},
/**
* Handle script status.
*/
_handleThreadState: function(event) {
switch (event) {
case "thread-resumed":
this._isThreadPaused = false;
break;
case "thread-paused":
this._isThreadPaused = true;
break;
}
},
/**
* Target is not alive anymore.
*/
destroy: function() {
if (!this._destroyed) {
this._destroyed = true;
this.tab.linkedBrowser.removeProgressListener(this._webProgressListener)
this._webProgressListener.target = null;
this._webProgressListener = null;
this.tab.ownerDocument.defaultView.removeEventListener("close", this);
this.tab.removeEventListener("TabClose", this);
this.tab.parentNode.removeEventListener("TabSelect", this);
this.off("thread-resumed", this._handleThreadState);
this.off("thread-paused", this._handleThreadState);
this.emit("close");
targets.delete(this._tab);
this._tab = null;
}
return Promise.resolve(null);
},
toString: function() {
return 'TabTarget:' + this.tab;
},
};
/**
* WebProgressListener for TabTarget.
*
* @param object aTarget
* The TabTarget instance to work with.
*/
function TabWebProgressListener(aTarget) {
this.target = aTarget;
}
TabWebProgressListener.prototype = {
target: null,
QueryInterface: XPCOMUtils.generateQI([Ci.nsIWebProgressListener, Ci.nsISupportsWeakReference]),
onStateChange: function TWPL_onStateChange(progress, request, flag, status) {
let isStart = flag & Ci.nsIWebProgressListener.STATE_START;
let isDocument = flag & Ci.nsIWebProgressListener.STATE_IS_DOCUMENT;
let isNetwork = flag & Ci.nsIWebProgressListener.STATE_IS_NETWORK;
let isRequest = flag & Ci.nsIWebProgressListener.STATE_IS_REQUEST;
// Skip non-interesting states.
if (!isStart || !isDocument || !isRequest || !isNetwork) {
return;
}
// emit event if the top frame is navigating
if (this.target && this.target.window == progress.DOMWindow) {
this.target.emit("will-navigate", request);
}
},
onProgressChange: function() {},
onSecurityChange: function() {},
onStatusChange: function() {},
onLocationChange: function TwPL_onLocationChange(webProgress, request, URI, flags) {
if (this.target &&
!(flags & Ci.nsIWebProgressListener.LOCATION_CHANGE_SAME_DOCUMENT)) {
let window = webProgress.DOMWindow;
this.target.emit("navigate", window);
}
},
};
/**
* A WindowTarget represents a page living in a xul window or panel. Generally
* these will have a chrome: URL
*/
function WindowTarget(window) {
EventEmitter.decorate(this);
this._window = window;
this._setupListeners();
}
WindowTarget.prototype = {
supports: supports,
get version() { return getVersion(); },
get window() {
return this._window;
},
get name() {
return this._window.document.title;
},
get url() {
return this._window.document.location.href;
},
get isRemote() {
return false;
},
get isLocalTab() {
return false;
},
get isThreadPaused() {
return !!this._isThreadPaused;
},
/**
* Listen to the different events.
*/
_setupListeners: function() {
this._handleThreadState = this._handleThreadState.bind(this);
this.on("thread-paused", this._handleThreadState);
this.on("thread-resumed", this._handleThreadState);
},
_handleThreadState: function(event) {
switch (event) {
case "thread-resumed":
this._isThreadPaused = false;
break;
case "thread-paused":
this._isThreadPaused = true;
break;
}
},
/**
* Target is not alive anymore.
*/
destroy: function() {
if (!this._destroyed) {
this._destroyed = true;
this.off("thread-paused", this._handleThreadState);
this.off("thread-resumed", this._handleThreadState);
this.emit("close");
targets.delete(this._window);
this._window = null;
}
return Promise.resolve(null);
},
toString: function() {
return 'WindowTarget:' + this.window;
},
};
/**
* A RemoteTarget represents a page living in a remote Firefox instance.
*/
function RemoteTarget(form, client, chrome) {
EventEmitter.decorate(this);
this._client = client;
this._form = form;
this._chrome = chrome;
this._setupListeners();
}
RemoteTarget.prototype = {
supports: supports,
get version() getVersion(),
get isRemote() true,
get chrome() this._chrome,
get name() this._form.title,
get url() this._form.url,
get client() this._client,
get form() this._form,
get isLocalTab() false,
get isThreadPaused() !!this._isThreadPaused,
/**
* Listen to the different events.
*/
_setupListeners: function() {
this.destroy = this.destroy.bind(this);
this.client.addListener("tabDetached", this.destroy);
this._onTabNavigated = function onRemoteTabNavigated(aType, aPacket) {
if (aPacket.state == "start") {
this.emit("will-navigate", aPacket);
} else {
this.emit("navigate", aPacket);
}
}.bind(this);
this.client.addListener("tabNavigated", this._onTabNavigated);
this._handleThreadState = this._handleThreadState.bind(this);
this.on("thread-resumed", this._handleThreadState);
this.on("thread-paused", this._handleThreadState);
},
/**
* Handle script status.
*/
_handleThreadState: function(event) {
switch (event) {
case "thread-resumed":
this._isThreadPaused = false;
break;
case "thread-paused":
this._isThreadPaused = true;
break;
}
},
/**
* Target is not alive anymore.
*/
destroy: function RT_destroy() {
// If several things call destroy then we give them all the same
// destruction promise so we're sure to destroy only once
if (this._destroyer) {
return this._destroyer.promise;
}
this._destroyer = Promise.defer();
this.client.removeListener("tabNavigated", this._onTabNavigated);
this.client.removeListener("tabDetached", this.destroy);
this._client.close(function onClosed() {
this._client = null;
this.off("thread-resumed", this._handleThreadState);
this.off("thread-paused", this._handleThreadState);
this.emit("close");
this._destroyer.resolve(null);
}.bind(this));
return this._destroyer.promise;
},
toString: function() {
return 'RemoteTarget:' + this.form.actor;
},
};