mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
513 lines
14 KiB
JavaScript
513 lines
14 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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this.EXPORTED_SYMBOLS = [ "TargetFactory" ];
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const { classes: Cc, interfaces: Ci, utils: Cu } = Components;
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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Cu.import("resource://gre/modules/commonjs/promise/core.js");
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Cu.import("resource:///modules/devtools/EventEmitter.jsm");
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const targets = new WeakMap();
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/**
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* Functions for creating Targets
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*/
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this.TargetFactory = {
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/**
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* Construct a Target
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* @param {XULTab} tab
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* The tab to use in creating a new target
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* @return A target object
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*/
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forTab: function TF_forTab(tab) {
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let target = targets.get(tab);
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if (target == null) {
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target = new TabTarget(tab);
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targets.set(tab, target);
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}
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return target;
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},
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/**
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* Creating a target for a tab that is being closed is a problem because it
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* allows a leak as a result of coming after the close event which normally
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* clears things up. This function allows us to ask if there is a known
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* target for a tab without creating a target
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* @return true/false
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*/
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isKnownTab: function TF_isKnownTab(tab) {
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return targets.has(tab);
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},
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/**
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* Construct a Target
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* @param {nsIDOMWindow} window
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* The chromeWindow to use in creating a new target
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* @return A target object
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*/
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forWindow: function TF_forWindow(window) {
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let target = targets.get(window);
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if (target == null) {
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target = new WindowTarget(window);
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targets.set(window, target);
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}
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return target;
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},
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/**
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* Construct a Target for a remote global
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* @param {Object} form
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* The serialized form of a debugging protocol actor.
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* @param {DebuggerClient} client
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* The debuger client instance to communicate with the server.
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* @param {boolean} chrome
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* A flag denoting that the debugging target is the remote process as a
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* whole and not a single tab.
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* @return A target object
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*/
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forRemote: function TF_forRemote(form, client, chrome) {
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let target = targets.get(form);
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if (target == null) {
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target = new RemoteTarget(form, client, chrome);
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targets.set(form, target);
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}
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return target;
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},
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/**
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* Get all of the targets known to some browser instance (local if null)
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* @return An array of target objects
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*/
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allTargets: function TF_allTargets() {
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let windows = [];
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let wm = Components.classes["@mozilla.org/appshell/window-mediator;1"]
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.getService(Components.interfaces.nsIWindowMediator);
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let en = wm.getXULWindowEnumerator(null);
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while (en.hasMoreElements()) {
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windows.push(en.getNext());
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}
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return windows.map(function(window) {
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return TargetFactory.forWindow(window);
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});
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},
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};
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/**
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* The 'version' property allows the developer tools equivalent of browser
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* detection. Browser detection is evil, however while we don't know what we
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* will need to detect in the future, it is an easy way to postpone work.
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* We should be looking to use 'supports()' in place of version where
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* possible.
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*/
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function getVersion() {
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// FIXME: return something better
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return 20;
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}
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/**
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* A better way to support feature detection, but we're not yet at a place
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* where we have the features well enough defined for this to make lots of
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* sense.
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*/
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function supports(feature) {
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// FIXME: return something better
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return false;
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};
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/**
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* A Target represents something that we can debug. Targets are generally
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* read-only. Any changes that you wish to make to a target should be done via
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* a Tool that attaches to the target. i.e. a Target is just a pointer saying
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* "the thing to debug is over there".
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*
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* Providing a generalized abstraction of a web-page or web-browser (available
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* either locally or remotely) is beyond the scope of this class (and maybe
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* also beyond the scope of this universe) However Target does attempt to
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* abstract some common events and read-only properties common to many Tools.
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*
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* Supported read-only properties:
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* - name, isRemote, url
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*
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* Target extends EventEmitter and provides support for the following events:
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* - close: The target window has been closed. All tools attached to this
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* target should close. This event is not currently cancelable.
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* - navigate: The target window has navigated to a different URL
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*
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* Optional events:
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* - will-navigate: The target window will navigate to a different URL
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* - hidden: The target is not visible anymore (for TargetTab, another tab is selected)
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* - visible: The target is visible (for TargetTab, tab is selected)
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*
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* Target also supports 2 functions to help allow 2 different versions of
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* Firefox debug each other. The 'version' property is the equivalent of
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* browser detection - simple and easy to implement but gets fragile when things
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* are not quite what they seem. The 'supports' property is the equivalent of
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* feature detection - harder to setup, but more robust long-term.
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*
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* Comparing Targets: 2 instances of a Target object can point at the same
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* thing, so t1 !== t2 and t1 != t2 even when they represent the same object.
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* To compare to targets use 't1.equals(t2)'.
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*/
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function Target() {
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throw new Error("Use TargetFactory.newXXX or Target.getXXX to create a Target in place of 'new Target()'");
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}
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Object.defineProperty(Target.prototype, "version", {
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get: getVersion,
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enumerable: true
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});
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/**
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* A TabTarget represents a page living in a browser tab. Generally these will
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* be web pages served over http(s), but they don't have to be.
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*/
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function TabTarget(tab) {
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EventEmitter.decorate(this);
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this._tab = tab;
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this._setupListeners();
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}
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TabTarget.prototype = {
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_webProgressListener: null,
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supports: supports,
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get version() { return getVersion(); },
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get tab() {
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return this._tab;
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},
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get window() {
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return this._tab.linkedBrowser.contentWindow;
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},
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get name() {
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return this._tab.linkedBrowser.contentDocument.title;
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},
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get url() {
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return this._tab.linkedBrowser.contentDocument.location.href;
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},
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get isRemote() {
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return false;
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},
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get isLocalTab() {
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return true;
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},
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get isThreadPaused() {
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return !!this._isThreadPaused;
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},
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/**
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* Listen to the different events.
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*/
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_setupListeners: function TabTarget__setupListeners() {
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this._webProgressListener = new TabWebProgressListener(this);
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this.tab.linkedBrowser.addProgressListener(this._webProgressListener);
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this.tab.addEventListener("TabClose", this);
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this.tab.parentNode.addEventListener("TabSelect", this);
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this.tab.ownerDocument.defaultView.addEventListener("close", this);
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this._handleThreadState = this._handleThreadState.bind(this);
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this.on("thread-resumed", this._handleThreadState);
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this.on("thread-paused", this._handleThreadState);
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},
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/**
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* Handle tabs events.
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*/
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handleEvent: function (event) {
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switch (event.type) {
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case "TabClose":
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case "close":
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this.destroy();
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break;
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case "TabSelect":
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if (this.tab.selected) {
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this.emit("visible", event);
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} else {
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this.emit("hidden", event);
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}
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break;
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}
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},
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/**
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* Handle script status.
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*/
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_handleThreadState: function(event) {
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switch (event) {
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case "thread-resumed":
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this._isThreadPaused = false;
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break;
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case "thread-paused":
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this._isThreadPaused = true;
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break;
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}
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},
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/**
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* Target is not alive anymore.
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*/
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destroy: function() {
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if (!this._destroyed) {
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this._destroyed = true;
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this.tab.linkedBrowser.removeProgressListener(this._webProgressListener)
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this._webProgressListener.target = null;
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this._webProgressListener = null;
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this.tab.ownerDocument.defaultView.removeEventListener("close", this);
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this.tab.removeEventListener("TabClose", this);
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this.tab.parentNode.removeEventListener("TabSelect", this);
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this.off("thread-resumed", this._handleThreadState);
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this.off("thread-paused", this._handleThreadState);
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this.emit("close");
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targets.delete(this._tab);
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this._tab = null;
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}
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return Promise.resolve(null);
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},
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toString: function() {
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return 'TabTarget:' + this.tab;
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},
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};
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/**
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* WebProgressListener for TabTarget.
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*
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* @param object aTarget
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* The TabTarget instance to work with.
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*/
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function TabWebProgressListener(aTarget) {
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this.target = aTarget;
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}
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TabWebProgressListener.prototype = {
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target: null,
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QueryInterface: XPCOMUtils.generateQI([Ci.nsIWebProgressListener, Ci.nsISupportsWeakReference]),
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onStateChange: function TWPL_onStateChange(progress, request, flag, status) {
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let isStart = flag & Ci.nsIWebProgressListener.STATE_START;
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let isDocument = flag & Ci.nsIWebProgressListener.STATE_IS_DOCUMENT;
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let isNetwork = flag & Ci.nsIWebProgressListener.STATE_IS_NETWORK;
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let isRequest = flag & Ci.nsIWebProgressListener.STATE_IS_REQUEST;
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// Skip non-interesting states.
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if (!isStart || !isDocument || !isRequest || !isNetwork) {
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return;
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}
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// emit event if the top frame is navigating
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if (this.target && this.target.window == progress.DOMWindow) {
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this.target.emit("will-navigate", request);
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}
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},
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onProgressChange: function() {},
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onSecurityChange: function() {},
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onStatusChange: function() {},
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onLocationChange: function TwPL_onLocationChange(webProgress, request, URI, flags) {
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if (this.target &&
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!(flags & Ci.nsIWebProgressListener.LOCATION_CHANGE_SAME_DOCUMENT)) {
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let window = webProgress.DOMWindow;
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this.target.emit("navigate", window);
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}
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},
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};
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/**
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* A WindowTarget represents a page living in a xul window or panel. Generally
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* these will have a chrome: URL
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*/
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function WindowTarget(window) {
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EventEmitter.decorate(this);
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this._window = window;
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this._setupListeners();
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}
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WindowTarget.prototype = {
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supports: supports,
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get version() { return getVersion(); },
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get window() {
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return this._window;
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},
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get name() {
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return this._window.document.title;
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},
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get url() {
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return this._window.document.location.href;
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},
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get isRemote() {
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return false;
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},
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get isLocalTab() {
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return false;
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},
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get isThreadPaused() {
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return !!this._isThreadPaused;
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},
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/**
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* Listen to the different events.
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*/
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_setupListeners: function() {
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this._handleThreadState = this._handleThreadState.bind(this);
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this.on("thread-paused", this._handleThreadState);
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this.on("thread-resumed", this._handleThreadState);
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},
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_handleThreadState: function(event) {
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switch (event) {
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case "thread-resumed":
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this._isThreadPaused = false;
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break;
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case "thread-paused":
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this._isThreadPaused = true;
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break;
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}
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},
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/**
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* Target is not alive anymore.
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*/
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destroy: function() {
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if (!this._destroyed) {
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this._destroyed = true;
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this.off("thread-paused", this._handleThreadState);
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this.off("thread-resumed", this._handleThreadState);
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this.emit("close");
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targets.delete(this._window);
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this._window = null;
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}
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return Promise.resolve(null);
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},
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toString: function() {
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return 'WindowTarget:' + this.window;
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},
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};
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/**
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* A RemoteTarget represents a page living in a remote Firefox instance.
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*/
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function RemoteTarget(form, client, chrome) {
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EventEmitter.decorate(this);
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this._client = client;
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this._form = form;
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this._chrome = chrome;
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this._setupListeners();
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}
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RemoteTarget.prototype = {
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supports: supports,
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get version() getVersion(),
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get isRemote() true,
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get chrome() this._chrome,
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get name() this._form.title,
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get url() this._form.url,
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get client() this._client,
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get form() this._form,
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get isLocalTab() false,
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get isThreadPaused() !!this._isThreadPaused,
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/**
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* Listen to the different events.
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*/
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_setupListeners: function() {
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this.destroy = this.destroy.bind(this);
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this.client.addListener("tabDetached", this.destroy);
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this._onTabNavigated = function onRemoteTabNavigated(aType, aPacket) {
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if (aPacket.state == "start") {
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this.emit("will-navigate", aPacket);
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} else {
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this.emit("navigate", aPacket);
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}
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}.bind(this);
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this.client.addListener("tabNavigated", this._onTabNavigated);
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this._handleThreadState = this._handleThreadState.bind(this);
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this.on("thread-resumed", this._handleThreadState);
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this.on("thread-paused", this._handleThreadState);
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},
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/**
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* Handle script status.
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*/
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_handleThreadState: function(event) {
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switch (event) {
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case "thread-resumed":
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this._isThreadPaused = false;
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break;
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case "thread-paused":
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this._isThreadPaused = true;
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break;
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}
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},
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/**
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* Target is not alive anymore.
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*/
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destroy: function RT_destroy() {
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// If several things call destroy then we give them all the same
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// destruction promise so we're sure to destroy only once
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if (this._destroyer) {
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return this._destroyer.promise;
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}
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this._destroyer = Promise.defer();
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this.client.removeListener("tabNavigated", this._onTabNavigated);
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this.client.removeListener("tabDetached", this.destroy);
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this._client.close(function onClosed() {
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this._client = null;
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this.off("thread-resumed", this._handleThreadState);
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this.off("thread-paused", this._handleThreadState);
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this.emit("close");
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this._destroyer.resolve(null);
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}.bind(this));
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return this._destroyer.promise;
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},
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toString: function() {
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return 'RemoteTarget:' + this.form.actor;
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},
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};
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