gecko/js/src/jsinfer.cpp

4298 lines
130 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
* vim: set ts=8 sts=4 et sw=4 tw=99:
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "jsinferinlines.h"
#include "mozilla/DebugOnly.h"
#include "mozilla/MemoryReporting.h"
#include "mozilla/PodOperations.h"
#include "jsapi.h"
#include "jsautooplen.h"
#include "jscntxt.h"
#include "jsgc.h"
#include "jsobj.h"
#include "jsprf.h"
#include "jsscript.h"
#include "jsstr.h"
#include "jsworkers.h"
#include "prmjtime.h"
#include "gc/Marking.h"
#ifdef JS_ION
#include "jit/BaselineJIT.h"
#include "jit/Ion.h"
#include "jit/IonAnalysis.h"
#include "jit/IonCompartment.h"
#endif
#include "js/MemoryMetrics.h"
#include "vm/Shape.h"
#include "jsatominlines.h"
#include "jsgcinlines.h"
#include "jsobjinlines.h"
#include "jsscriptinlines.h"
using namespace js;
using namespace js::gc;
using namespace js::types;
using namespace js::analyze;
using mozilla::DebugOnly;
using mozilla::Maybe;
using mozilla::PodArrayZero;
using mozilla::PodCopy;
using mozilla::PodZero;
static inline jsid
id_prototype(JSContext *cx) {
return NameToId(cx->names().classPrototype);
}
static inline jsid
id___proto__(JSContext *cx) {
return NameToId(cx->names().proto);
}
static inline jsid
id_constructor(JSContext *cx) {
return NameToId(cx->names().constructor);
}
static inline jsid
id_caller(JSContext *cx) {
return NameToId(cx->names().caller);
}
#ifdef DEBUG
const char *
types::TypeIdStringImpl(jsid id)
{
if (JSID_IS_VOID(id))
return "(index)";
if (JSID_IS_EMPTY(id))
return "(new)";
static char bufs[4][100];
static unsigned which = 0;
which = (which + 1) & 3;
PutEscapedString(bufs[which], 100, JSID_TO_FLAT_STRING(id), 0);
return bufs[which];
}
#endif
/////////////////////////////////////////////////////////////////////
// Logging
/////////////////////////////////////////////////////////////////////
#ifdef DEBUG
static bool InferSpewActive(SpewChannel channel)
{
static bool active[SPEW_COUNT];
static bool checked = false;
if (!checked) {
checked = true;
PodArrayZero(active);
const char *env = getenv("INFERFLAGS");
if (!env)
return false;
if (strstr(env, "ops"))
active[ISpewOps] = true;
if (strstr(env, "result"))
active[ISpewResult] = true;
if (strstr(env, "full")) {
for (unsigned i = 0; i < SPEW_COUNT; i++)
active[i] = true;
}
}
return active[channel];
}
static bool InferSpewColorable()
{
/* Only spew colors on xterm-color to not screw up emacs. */
static bool colorable = false;
static bool checked = false;
if (!checked) {
checked = true;
const char *env = getenv("TERM");
if (!env)
return false;
if (strcmp(env, "xterm-color") == 0 || strcmp(env, "xterm-256color") == 0)
colorable = true;
}
return colorable;
}
const char *
types::InferSpewColorReset()
{
if (!InferSpewColorable())
return "";
return "\x1b[0m";
}
const char *
types::InferSpewColor(TypeConstraint *constraint)
{
/* Type constraints are printed out using foreground colors. */
static const char * const colors[] = { "\x1b[31m", "\x1b[32m", "\x1b[33m",
"\x1b[34m", "\x1b[35m", "\x1b[36m",
"\x1b[37m" };
if (!InferSpewColorable())
return "";
return colors[DefaultHasher<TypeConstraint *>::hash(constraint) % 7];
}
const char *
types::InferSpewColor(TypeSet *types)
{
/* Type sets are printed out using bold colors. */
static const char * const colors[] = { "\x1b[1;31m", "\x1b[1;32m", "\x1b[1;33m",
"\x1b[1;34m", "\x1b[1;35m", "\x1b[1;36m",
"\x1b[1;37m" };
if (!InferSpewColorable())
return "";
return colors[DefaultHasher<TypeSet *>::hash(types) % 7];
}
const char *
types::TypeString(Type type)
{
if (type.isPrimitive()) {
switch (type.primitive()) {
case JSVAL_TYPE_UNDEFINED:
return "void";
case JSVAL_TYPE_NULL:
return "null";
case JSVAL_TYPE_BOOLEAN:
return "bool";
case JSVAL_TYPE_INT32:
return "int";
case JSVAL_TYPE_DOUBLE:
return "float";
case JSVAL_TYPE_STRING:
return "string";
case JSVAL_TYPE_MAGIC:
return "lazyargs";
default:
MOZ_ASSUME_UNREACHABLE("Bad type");
}
}
if (type.isUnknown())
return "unknown";
if (type.isAnyObject())
return " object";
static char bufs[4][40];
static unsigned which = 0;
which = (which + 1) & 3;
if (type.isSingleObject())
JS_snprintf(bufs[which], 40, "<0x%p>", (void *) type.singleObject());
else
JS_snprintf(bufs[which], 40, "[0x%p]", (void *) type.typeObject());
return bufs[which];
}
const char *
types::TypeObjectString(TypeObject *type)
{
return TypeString(Type::ObjectType(type));
}
unsigned JSScript::id() {
if (!id_) {
id_ = ++compartment()->types.scriptCount;
InferSpew(ISpewOps, "script #%u: %p %s:%d",
id_, this, filename() ? filename() : "<null>", lineno);
}
return id_;
}
void
types::InferSpew(SpewChannel channel, const char *fmt, ...)
{
if (!InferSpewActive(channel))
return;
va_list ap;
va_start(ap, fmt);
fprintf(stderr, "[infer] ");
vfprintf(stderr, fmt, ap);
fprintf(stderr, "\n");
va_end(ap);
}
bool
types::TypeHasProperty(JSContext *cx, TypeObject *obj, jsid id, const Value &value)
{
/*
* Check the correctness of the type information in the object's property
* against an actual value.
*/
if (cx->typeInferenceEnabled() && !obj->unknownProperties() && !value.isUndefined()) {
id = IdToTypeId(id);
/* Watch for properties which inference does not monitor. */
if (id == id___proto__(cx) || id == id_constructor(cx) || id == id_caller(cx))
return true;
/*
* If we called in here while resolving a type constraint, we may be in the
* middle of resolving a standard class and the type sets will not be updated
* until the outer TypeSet::add finishes.
*/
if (cx->compartment()->types.pendingCount)
return true;
Type type = GetValueType(value);
AutoEnterAnalysis enter(cx);
/*
* We don't track types for properties inherited from prototypes which
* haven't yet been accessed during analysis of the inheriting object.
* Don't do the property instantiation now.
*/
TypeSet *types = obj->maybeGetProperty(id);
if (!types)
return true;
if (!types->hasType(type)) {
TypeFailure(cx, "Missing type in object %s %s: %s",
TypeObjectString(obj), TypeIdString(id), TypeString(type));
}
}
return true;
}
#endif
void
types::TypeFailure(JSContext *cx, const char *fmt, ...)
{
char msgbuf[1024]; /* Larger error messages will be truncated */
char errbuf[1024];
va_list ap;
va_start(ap, fmt);
JS_vsnprintf(errbuf, sizeof(errbuf), fmt, ap);
va_end(ap);
JS_snprintf(msgbuf, sizeof(msgbuf), "[infer failure] %s", errbuf);
/* Dump type state, even if INFERFLAGS is unset. */
cx->compartment()->types.print(cx, true);
MOZ_ReportAssertionFailure(msgbuf, __FILE__, __LINE__);
MOZ_CRASH();
}
/////////////////////////////////////////////////////////////////////
// TypeSet
/////////////////////////////////////////////////////////////////////
TemporaryTypeSet::TemporaryTypeSet(Type type)
{
if (type.isUnknown()) {
flags |= TYPE_FLAG_BASE_MASK;
} else if (type.isPrimitive()) {
flags = PrimitiveTypeFlag(type.primitive());
if (flags == TYPE_FLAG_DOUBLE)
flags |= TYPE_FLAG_INT32;
} else if (type.isAnyObject()) {
flags |= TYPE_FLAG_ANYOBJECT;
} else if (type.isTypeObject() && type.typeObject()->unknownProperties()) {
flags |= TYPE_FLAG_ANYOBJECT;
} else {
setBaseObjectCount(1);
objectSet = reinterpret_cast<TypeObjectKey**>(type.objectKey());
}
}
bool
TypeSet::isSubset(TypeSet *other)
{
if ((baseFlags() & other->baseFlags()) != baseFlags())
return false;
if (unknownObject()) {
JS_ASSERT(other->unknownObject());
} else {
for (unsigned i = 0; i < getObjectCount(); i++) {
TypeObjectKey *obj = getObject(i);
if (!obj)
continue;
if (!other->hasType(Type::ObjectType(obj)))
return false;
}
}
return true;
}
inline void
TypeSet::addTypesToConstraint(JSContext *cx, TypeConstraint *constraint)
{
/*
* Build all types in the set into a vector before triggering the
* constraint, as doing so may modify this type set.
*/
Vector<Type> types(cx);
/* If any type is possible, there's no need to worry about specifics. */
if (flags & TYPE_FLAG_UNKNOWN) {
if (!types.append(Type::UnknownType()))
cx->compartment()->types.setPendingNukeTypes(cx);
} else {
/* Enqueue type set members stored as bits. */
for (TypeFlags flag = 1; flag < TYPE_FLAG_ANYOBJECT; flag <<= 1) {
if (flags & flag) {
Type type = Type::PrimitiveType(TypeFlagPrimitive(flag));
if (!types.append(type))
cx->compartment()->types.setPendingNukeTypes(cx);
}
}
/* If any object is possible, skip specifics. */
if (flags & TYPE_FLAG_ANYOBJECT) {
if (!types.append(Type::AnyObjectType()))
cx->compartment()->types.setPendingNukeTypes(cx);
} else {
/* Enqueue specific object types. */
unsigned count = getObjectCount();
for (unsigned i = 0; i < count; i++) {
TypeObjectKey *object = getObject(i);
if (object) {
if (!types.append(Type::ObjectType(object)))
cx->compartment()->types.setPendingNukeTypes(cx);
}
}
}
}
for (unsigned i = 0; i < types.length(); i++)
constraint->newType(cx, this, types[i]);
}
void
TypeSet::add(JSContext *cx, TypeConstraint *constraint, bool callExisting)
{
JS_ASSERT(isStackSet() || isHeapSet());
if (!constraint) {
/* OOM failure while constructing the constraint. */
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
JS_ASSERT(cx->compartment()->activeAnalysis);
InferSpew(ISpewOps, "addConstraint: %sT%p%s %sC%p%s %s",
InferSpewColor(this), this, InferSpewColorReset(),
InferSpewColor(constraint), constraint, InferSpewColorReset(),
constraint->kind());
JS_ASSERT(constraint->next == nullptr);
constraint->next = constraintList;
constraintList = constraint;
if (callExisting)
addTypesToConstraint(cx, constraint);
}
void
TypeSet::print()
{
if (flags & TYPE_FLAG_CONFIGURED_PROPERTY)
fprintf(stderr, " [configured]");
if (definiteProperty())
fprintf(stderr, " [definite:%d]", definiteSlot());
if (baseFlags() == 0 && !baseObjectCount()) {
fprintf(stderr, " missing");
return;
}
if (flags & TYPE_FLAG_UNKNOWN)
fprintf(stderr, " unknown");
if (flags & TYPE_FLAG_ANYOBJECT)
fprintf(stderr, " object");
if (flags & TYPE_FLAG_UNDEFINED)
fprintf(stderr, " void");
if (flags & TYPE_FLAG_NULL)
fprintf(stderr, " null");
if (flags & TYPE_FLAG_BOOLEAN)
fprintf(stderr, " bool");
if (flags & TYPE_FLAG_INT32)
fprintf(stderr, " int");
if (flags & TYPE_FLAG_DOUBLE)
fprintf(stderr, " float");
if (flags & TYPE_FLAG_STRING)
fprintf(stderr, " string");
if (flags & TYPE_FLAG_LAZYARGS)
fprintf(stderr, " lazyargs");
uint32_t objectCount = baseObjectCount();
if (objectCount) {
fprintf(stderr, " object[%u]", objectCount);
unsigned count = getObjectCount();
for (unsigned i = 0; i < count; i++) {
TypeObjectKey *object = getObject(i);
if (object)
fprintf(stderr, " %s", TypeString(Type::ObjectType(object)));
}
}
}
TemporaryTypeSet *
TypeSet::clone(LifoAlloc *alloc) const
{
unsigned objectCount = baseObjectCount();
unsigned capacity = (objectCount >= 2) ? HashSetCapacity(objectCount) : 0;
TypeObjectKey **newSet;
if (capacity) {
newSet = alloc->newArray<TypeObjectKey*>(capacity);
if (!newSet)
return nullptr;
PodCopy(newSet, objectSet, capacity);
}
uint32_t newFlags = flags & ~(TYPE_FLAG_STACK_SET | TYPE_FLAG_HEAP_SET);
TemporaryTypeSet *res = alloc->new_<TemporaryTypeSet>(newFlags, capacity ? newSet : objectSet);
if (!res)
return nullptr;
return res;
}
bool
TemporaryTypeSet::addObject(TypeObjectKey *key, LifoAlloc *alloc)
{
uint32_t objectCount = baseObjectCount();
TypeObjectKey **pentry = HashSetInsert<TypeObjectKey *,TypeObjectKey,TypeObjectKey>
(*alloc, objectSet, objectCount, key);
if (!pentry)
return false;
if (*pentry)
return true;
*pentry = key;
setBaseObjectCount(objectCount);
if (objectCount == TYPE_FLAG_OBJECT_COUNT_LIMIT) {
flags |= TYPE_FLAG_ANYOBJECT;
clearObjects();
}
return true;
}
/* static */ TemporaryTypeSet *
TypeSet::unionSets(TypeSet *a, TypeSet *b, LifoAlloc *alloc)
{
TemporaryTypeSet *res = alloc->new_<TemporaryTypeSet>(a->baseFlags() | b->baseFlags(),
static_cast<TypeObjectKey**>(nullptr));
if (!res)
return nullptr;
if (!res->unknownObject()) {
for (size_t i = 0; i < a->getObjectCount() && !res->unknownObject(); i++) {
TypeObjectKey *key = a->getObject(i);
if (key && !res->addObject(key, alloc))
return nullptr;
}
for (size_t i = 0; i < b->getObjectCount() && !res->unknownObject(); i++) {
TypeObjectKey *key = b->getObject(i);
if (key && !res->addObject(key, alloc))
return nullptr;
}
}
return res;
}
/////////////////////////////////////////////////////////////////////
// Compiler constraints
/////////////////////////////////////////////////////////////////////
// Compiler constraints overview
//
// Constraints generated during Ion compilation capture assumptions made about
// heap properties that will trigger invalidation of the resulting Ion code if
// the constraint is violated. Constraints can only be attached to type sets on
// the main thread, so to allow compilation to occur almost entirely off thread
// the generation is split into two phases.
//
// During compilation, CompilerConstraint values are constructed in a list,
// recording the heap property type set which was read from and its expected
// contents, along with the assumption made about those contents.
//
// At the end of compilation, when linking the result on the main thread, the
// list of compiler constraints are read and converted to type constraints and
// attached to the type sets. If the property type sets have changed so that the
// assumptions no longer hold then the compilation is aborted and its result
// discarded.
static LifoAlloc *IonAlloc() {
#ifdef JS_ION
return jit::GetIonContext()->temp->lifoAlloc();
#else
MOZ_CRASH();
#endif
}
// Superclass of all constraints generated during Ion compilation. These may
// be allocated off the main thread, using the current Ion context's allocator.
class types::CompilerConstraint
{
public:
// Property being queried by the compiler.
HeapTypeSetKey property;
// Contents of the property at the point when the query was performed. This
// may differ from the actual property types later in compilation as the
// main thread performs side effects.
TemporaryTypeSet *expected;
CompilerConstraint(const HeapTypeSetKey &property)
: property(property),
expected(property.actualTypes->clone(IonAlloc()))
{
// Note: CompilerConstraintList::add watches for OOM under clone().
}
// Generate the type constraint recording the assumption made by this
// compilation. Returns true if the assumption originally made still holds.
virtual bool generateTypeConstraint(JSContext *cx, RecompileInfo recompileInfo) = 0;
};
void
CompilerConstraintList::add(CompilerConstraint *constraint)
{
#ifdef JS_ION
if (!constraint || !constraint->expected || !constraints.append(constraint))
setFailed();
#else
MOZ_CRASH();
#endif
}
namespace {
template <typename T>
class CompilerConstraintInstance : public CompilerConstraint
{
T data;
public:
CompilerConstraintInstance<T>(const HeapTypeSetKey &property, const T &data)
: CompilerConstraint(property), data(data)
{}
bool generateTypeConstraint(JSContext *cx, RecompileInfo recompileInfo);
};
// Constraint generated from a CompilerConstraint when linking the compilation.
template <typename T>
class TypeCompilerConstraint : public TypeConstraint
{
// Compilation which this constraint may invalidate.
RecompileInfo compilation;
T data;
public:
TypeCompilerConstraint<T>(RecompileInfo compilation, const T &data)
: compilation(compilation), data(data)
{}
const char *kind() { return data.kind(); }
void newType(JSContext *cx, TypeSet *source, Type type) {
if (data.invalidateOnNewType(type))
cx->compartment()->types.addPendingRecompile(cx, compilation);
}
void newPropertyState(JSContext *cx, TypeSet *source) {
if (data.invalidateOnNewPropertyState(source))
cx->compartment()->types.addPendingRecompile(cx, compilation);
}
void newObjectState(JSContext *cx, TypeObject *object) {
// Note: Once the object has unknown properties, no more notifications
// will be sent on changes to its state, so always invalidate any
// associated compilations.
if (object->unknownProperties() || data.invalidateOnNewObjectState(object))
cx->compartment()->types.addPendingRecompile(cx, compilation);
}
};
template <typename T>
bool
CompilerConstraintInstance<T>::generateTypeConstraint(JSContext *cx, RecompileInfo recompileInfo)
{
if (property.actualObject->unknownProperties())
return false;
if (!data.constraintHolds(cx, property, expected))
return false;
property.actualTypes->add(cx, cx->typeLifoAlloc().new_<TypeCompilerConstraint<T> >(recompileInfo, data),
/* callExisting = */ false);
return true;
}
} /* anonymous namespace */
const Class *
TypeObjectKey::clasp()
{
return isTypeObject() ? asTypeObject()->clasp : asSingleObject()->getClass();
}
TaggedProto
TypeObjectKey::proto()
{
return isTypeObject() ? asTypeObject()->proto : asSingleObject()->getProto();
}
JSObject *
TypeObjectKey::singleton()
{
return isTypeObject() ? asTypeObject()->singleton : asSingleObject();
}
TypeNewScript *
TypeObjectKey::newScript()
{
if (isTypeObject()) {
TypeObjectAddendum *addendum = asTypeObject()->addendum;
if (addendum && addendum->isNewScript())
return addendum->asNewScript();
}
return nullptr;
}
bool
TypeObjectKey::unknownProperties()
{
#ifdef JS_ION
JSContext *cx = jit::GetIonContext()->cx;
TypeObject *type = isSingleObject() ? asSingleObject()->getType(cx) : asTypeObject();
if (!type)
MOZ_CRASH();
return type->unknownProperties();
#else
MOZ_CRASH();
#endif
}
HeapTypeSetKey
TypeObjectKey::property(jsid id)
{
#ifdef JS_ION
JSContext *cx = jit::GetIonContext()->cx;
TypeObject *type = isSingleObject() ? asSingleObject()->getType(cx) : asTypeObject();
if (!type)
MOZ_CRASH();
HeapTypeSetKey property;
property.actualObject = type;
property.actualTypes = type->getProperty(cx, id);
if (!property.actualTypes)
MOZ_CRASH();
return property;
#else
MOZ_CRASH();
#endif
}
bool
types::FinishCompilation(JSContext *cx, JSScript *script, ExecutionMode executionMode,
CompilerConstraintList *constraints, RecompileInfo *precompileInfo)
{
if (constraints->failed())
return false;
CompilerOutput co(script, executionMode);
TypeCompartment &types = cx->compartment()->types;
if (!types.constrainedOutputs) {
types.constrainedOutputs = cx->new_< Vector<CompilerOutput> >(cx);
if (!types.constrainedOutputs)
return false;
}
uint32_t index = types.constrainedOutputs->length();
if (!types.constrainedOutputs->append(co))
return false;
*precompileInfo = RecompileInfo(index);
for (size_t i = 0; i < constraints->length(); i++) {
CompilerConstraint *constraint = constraints->get(i);
if (!constraint->generateTypeConstraint(cx, *precompileInfo)) {
types.constrainedOutputs->back().invalidate();
return false;
}
}
return true;
}
namespace {
// Constraint which triggers recompilation of a script if any type is added to a type set. */
class ConstraintDataFreeze
{
public:
ConstraintDataFreeze() {}
const char *kind() { return "freeze"; }
bool invalidateOnNewType(Type type) { return true; }
bool invalidateOnNewPropertyState(TypeSet *property) { return false; }
bool invalidateOnNewObjectState(TypeObject *object) { return false; }
bool constraintHolds(JSContext *cx,
const HeapTypeSetKey &property, TemporaryTypeSet *expected)
{
return property.actualTypes->isSubset(expected);
}
};
} /* anonymous namespace */
void
HeapTypeSetKey::freeze(CompilerConstraintList *constraints)
{
constraints->add(IonAlloc()->new_<CompilerConstraintInstance<ConstraintDataFreeze> >(*this, ConstraintDataFreeze()));
}
static inline JSValueType
GetValueTypeFromTypeFlags(TypeFlags flags)
{
switch (flags) {
case TYPE_FLAG_UNDEFINED:
return JSVAL_TYPE_UNDEFINED;
case TYPE_FLAG_NULL:
return JSVAL_TYPE_NULL;
case TYPE_FLAG_BOOLEAN:
return JSVAL_TYPE_BOOLEAN;
case TYPE_FLAG_INT32:
return JSVAL_TYPE_INT32;
case (TYPE_FLAG_INT32 | TYPE_FLAG_DOUBLE):
return JSVAL_TYPE_DOUBLE;
case TYPE_FLAG_STRING:
return JSVAL_TYPE_STRING;
case TYPE_FLAG_LAZYARGS:
return JSVAL_TYPE_MAGIC;
case TYPE_FLAG_ANYOBJECT:
return JSVAL_TYPE_OBJECT;
default:
return JSVAL_TYPE_UNKNOWN;
}
}
JSValueType
TemporaryTypeSet::getKnownTypeTag()
{
TypeFlags flags = baseFlags();
JSValueType type;
if (baseObjectCount())
type = flags ? JSVAL_TYPE_UNKNOWN : JSVAL_TYPE_OBJECT;
else
type = GetValueTypeFromTypeFlags(flags);
/*
* If the type set is totally empty then it will be treated as unknown,
* but we still need to record the dependency as adding a new type can give
* it a definite type tag. This is not needed if there are enough types
* that the exact tag is unknown, as it will stay unknown as more types are
* added to the set.
*/
DebugOnly<bool> empty = flags == 0 && baseObjectCount() == 0;
JS_ASSERT_IF(empty, type == JSVAL_TYPE_UNKNOWN);
return type;
}
bool
TemporaryTypeSet::mightBeType(JSValueType type)
{
if (unknown())
return true;
if (type == JSVAL_TYPE_OBJECT)
return unknownObject() || baseObjectCount() != 0;
return baseFlags() & PrimitiveTypeFlag(type);
}
JSValueType
HeapTypeSetKey::knownTypeTag(CompilerConstraintList *constraints)
{
if (actualTypes->unknown())
return JSVAL_TYPE_UNKNOWN;
TypeFlags flags = actualTypes->baseFlags() & ~TYPE_FLAG_ANYOBJECT;
JSValueType type;
if (actualTypes->unknownObject() || actualTypes->getObjectCount())
type = flags ? JSVAL_TYPE_UNKNOWN : JSVAL_TYPE_OBJECT;
else
type = GetValueTypeFromTypeFlags(flags);
if (type != JSVAL_TYPE_UNKNOWN)
freeze(constraints);
/*
* If the type set is totally empty then it will be treated as unknown,
* but we still need to record the dependency as adding a new type can give
* it a definite type tag. This is not needed if there are enough types
* that the exact tag is unknown, as it will stay unknown as more types are
* added to the set.
*/
JS_ASSERT_IF(actualTypes->empty(), type == JSVAL_TYPE_UNKNOWN);
return type;
}
bool
HeapTypeSetKey::notEmpty(CompilerConstraintList *constraints)
{
if (!actualTypes->empty())
return true;
freeze(constraints);
return false;
}
bool
HeapTypeSetKey::knownSubset(CompilerConstraintList *constraints, const HeapTypeSetKey &other)
{
if (!actualTypes->isSubset(other.actualTypes))
return false;
freeze(constraints);
return true;
}
JSObject *
TemporaryTypeSet::getSingleton()
{
if (baseFlags() != 0 || baseObjectCount() != 1)
return nullptr;
return getSingleObject(0);
}
JSObject *
HeapTypeSetKey::singleton(CompilerConstraintList *constraints)
{
if (actualTypes->baseFlags() != 0 || actualTypes->getObjectCount() != 1)
return nullptr;
JSObject *obj = actualTypes->getSingleObject(0);
if (obj)
freeze(constraints);
return obj;
}
bool
HeapTypeSetKey::needsBarrier(CompilerConstraintList *constraints)
{
bool result = actualTypes->unknownObject()
|| actualTypes->getObjectCount() > 0
|| actualTypes->hasAnyFlag(TYPE_FLAG_STRING);
if (!result)
freeze(constraints);
return result;
}
namespace {
// Constraint which triggers recompilation if an object acquires particular flags.
class ConstraintDataFreezeObjectFlags
{
public:
// Flags we are watching for on this object.
TypeObjectFlags flags;
ConstraintDataFreezeObjectFlags(TypeObjectFlags flags)
: flags(flags)
{
JS_ASSERT(flags);
}
const char *kind() { return "freezeObjectFlags"; }
bool invalidateOnNewType(Type type) { return false; }
bool invalidateOnNewPropertyState(TypeSet *property) { return false; }
bool invalidateOnNewObjectState(TypeObject *object) {
return object->hasAnyFlags(flags);
}
bool constraintHolds(JSContext *cx,
const HeapTypeSetKey &property, TemporaryTypeSet *expected)
{
return !invalidateOnNewObjectState(property.actualObject);
}
};
} /* anonymous namespace */
bool
TypeObjectKey::hasFlags(CompilerConstraintList *constraints, TypeObjectFlags flags)
{
#ifdef JS_ION
JS_ASSERT(flags);
JSContext *cx = jit::GetIonContext()->cx;
TypeObject *type = isSingleObject() ? asSingleObject()->getType(cx) : asTypeObject();
if (!type)
MOZ_CRASH();
if (type->hasAnyFlags(flags))
return true;
HeapTypeSetKey objectProperty = property(JSID_EMPTY);
constraints->add(IonAlloc()->new_<CompilerConstraintInstance<ConstraintDataFreezeObjectFlags> >(objectProperty, ConstraintDataFreezeObjectFlags(flags)));
return false;
#else
MOZ_CRASH();
#endif
}
bool
TemporaryTypeSet::hasObjectFlags(CompilerConstraintList *constraints, TypeObjectFlags flags)
{
if (unknownObject())
return true;
/*
* Treat type sets containing no objects as having all object flags,
* to spare callers from having to check this.
*/
if (baseObjectCount() == 0)
return true;
unsigned count = getObjectCount();
for (unsigned i = 0; i < count; i++) {
TypeObjectKey *object = getObject(i);
if (object && object->hasFlags(constraints, flags))
return true;
}
return false;
}
namespace {
// Constraint which triggers recompilation on any type change in an inlined
// script. The freeze constraints added to stack type sets will only directly
// invalidate the script containing those stack type sets. To invalidate code
// for scripts into which the base script was inlined, ObjectStateChange is used.
class ConstraintDataFreezeObjectForInlinedCall
{
public:
ConstraintDataFreezeObjectForInlinedCall()
{}
const char *kind() { return "freezeObjectForInlinedCall"; }
bool invalidateOnNewType(Type type) { return false; }
bool invalidateOnNewPropertyState(TypeSet *property) { return false; }
bool invalidateOnNewObjectState(TypeObject *object) {
// We don't keep track of the exact dependencies the caller has on its
// inlined scripts' type sets, so always invalidate the caller.
return true;
}
bool constraintHolds(JSContext *cx,
const HeapTypeSetKey &property, TemporaryTypeSet *expected)
{
return true;
}
};
// Constraint which triggers recompilation when the allocation kind of the
// template object for a type's new script changes.
class ConstraintDataFreezeObjectForNewScriptTemplate
{
gc::AllocKind allocKind;
public:
ConstraintDataFreezeObjectForNewScriptTemplate(gc::AllocKind allocKind)
: allocKind(allocKind)
{}
const char *kind() { return "freezeObjectForNewScriptTemplate"; }
bool invalidateOnNewType(Type type) { return false; }
bool invalidateOnNewPropertyState(TypeSet *property) { return false; }
bool invalidateOnNewObjectState(TypeObject *object) {
return !object->hasNewScript() || object->newScript()->allocKind != allocKind;
}
bool constraintHolds(JSContext *cx,
const HeapTypeSetKey &property, TemporaryTypeSet *expected)
{
return !invalidateOnNewObjectState(property.actualObject);
}
};
// Constraint which triggers recompilation when the underlying data pointer for
// a typed array changes.
class ConstraintDataFreezeObjectForTypedArrayBuffer
{
void *viewData;
public:
ConstraintDataFreezeObjectForTypedArrayBuffer(void *viewData)
: viewData(viewData)
{}
const char *kind() { return "freezeObjectForTypedArrayBuffer"; }
bool invalidateOnNewType(Type type) { return false; }
bool invalidateOnNewPropertyState(TypeSet *property) { return false; }
bool invalidateOnNewObjectState(TypeObject *object) {
return object->singleton->as<TypedArrayObject>().viewData() != viewData;
}
bool constraintHolds(JSContext *cx,
const HeapTypeSetKey &property, TemporaryTypeSet *expected)
{
return !invalidateOnNewObjectState(property.actualObject);
}
};
} /* anonymous namespace */
void
TypeObjectKey::watchStateChangeForInlinedCall(CompilerConstraintList *constraints)
{
HeapTypeSetKey objectProperty = property(JSID_EMPTY);
constraints->add(IonAlloc()->new_<CompilerConstraintInstance<ConstraintDataFreezeObjectForInlinedCall> >(objectProperty, ConstraintDataFreezeObjectForInlinedCall()));
}
void
TypeObjectKey::watchStateChangeForNewScriptTemplate(CompilerConstraintList *constraints)
{
gc::AllocKind kind = asTypeObject()->newScript()->allocKind;
HeapTypeSetKey objectProperty = property(JSID_EMPTY);
constraints->add(IonAlloc()->new_<CompilerConstraintInstance<ConstraintDataFreezeObjectForNewScriptTemplate> >(objectProperty, ConstraintDataFreezeObjectForNewScriptTemplate(kind)));
}
void
TypeObjectKey::watchStateChangeForTypedArrayBuffer(CompilerConstraintList *constraints)
{
void *viewData = asSingleObject()->as<TypedArrayObject>().viewData();
HeapTypeSetKey objectProperty = property(JSID_EMPTY);
constraints->add(IonAlloc()->new_<CompilerConstraintInstance<ConstraintDataFreezeObjectForTypedArrayBuffer> >(objectProperty, ConstraintDataFreezeObjectForTypedArrayBuffer(viewData)));
}
static void
ObjectStateChange(ExclusiveContext *cxArg, TypeObject *object, bool markingUnknown)
{
if (object->unknownProperties())
return;
/* All constraints listening to state changes are on the empty id. */
TypeSet *types = object->maybeGetProperty(JSID_EMPTY);
/* Mark as unknown after getting the types, to avoid assertion. */
if (markingUnknown)
object->flags |= OBJECT_FLAG_DYNAMIC_MASK | OBJECT_FLAG_UNKNOWN_PROPERTIES;
if (types) {
if (JSContext *cx = cxArg->maybeJSContext()) {
TypeConstraint *constraint = types->constraintList;
while (constraint) {
constraint->newObjectState(cx, object);
constraint = constraint->next;
}
} else {
JS_ASSERT(!types->constraintList);
}
}
}
static void
CheckNewScriptProperties(JSContext *cx, TypeObject *type, JSFunction *fun);
namespace {
class ConstraintDataFreezeConfiguredProperty
{
public:
TypeObjectKey *object;
ConstraintDataFreezeConfiguredProperty(TypeObjectKey *object)
: object(object)
{}
const char *kind() { return "freezeConfiguredProperty"; }
bool invalidateOnNewType(Type type) { return false; }
bool invalidateOnNewPropertyState(TypeSet *property) {
return property->configuredProperty();
}
bool invalidateOnNewObjectState(TypeObject *object) { return false; }
bool constraintHolds(JSContext *cx,
const HeapTypeSetKey &property, TemporaryTypeSet *expected)
{
// Everywhere compiled code depends on definite properties associated
// with a type object's newScript, we need to make sure there are
// constraints in place which will mark those properties as configured
// should the definite properties be invalidated.
TypeObject *type = object->isSingleObject()
? object->asSingleObject()->type()
: object->asTypeObject();
if (type->flags & OBJECT_FLAG_NEW_SCRIPT_REGENERATE) {
type->flags &= ~OBJECT_FLAG_NEW_SCRIPT_REGENERATE;
if (type->hasNewScript()) {
CheckNewScriptProperties(cx, type, type->newScript()->fun);
} else {
JS_ASSERT(type->flags & OBJECT_FLAG_ADDENDUM_CLEARED);
type->flags &= ~OBJECT_FLAG_NEW_SCRIPT_REGENERATE;
}
}
return !property.actualTypes->configuredProperty();
}
};
} /* anonymous namespace */
bool
HeapTypeSetKey::configured(CompilerConstraintList *constraints, TypeObjectKey *type)
{
if (actualTypes->configuredProperty())
return true;
constraints->add(IonAlloc()->new_<CompilerConstraintInstance<ConstraintDataFreezeConfiguredProperty> >(*this, ConstraintDataFreezeConfiguredProperty(type)));
return false;
}
bool
TypeObject::incrementTenureCount()
{
uint32_t count = tenureCount();
JS_ASSERT(count <= OBJECT_FLAG_TENURE_COUNT_LIMIT);
if (count >= OBJECT_FLAG_TENURE_COUNT_LIMIT)
return false;
flags = (flags & ~OBJECT_FLAG_TENURE_COUNT_MASK)
| ((count + 1) << OBJECT_FLAG_TENURE_COUNT_SHIFT);
return count >= MaxJITAllocTenures;
}
bool
TemporaryTypeSet::filtersType(const TemporaryTypeSet *other, Type filteredType) const
{
if (other->unknown())
return unknown();
for (TypeFlags flag = 1; flag < TYPE_FLAG_ANYOBJECT; flag <<= 1) {
Type type = Type::PrimitiveType(TypeFlagPrimitive(flag));
if (type != filteredType && other->hasType(type) && !hasType(type))
return false;
}
if (other->unknownObject())
return unknownObject();
for (size_t i = 0; i < other->getObjectCount(); i++) {
TypeObjectKey *key = other->getObject(i);
if (key) {
Type type = Type::ObjectType(key);
if (type != filteredType && !hasType(type))
return false;
}
}
return true;
}
TemporaryTypeSet::DoubleConversion
TemporaryTypeSet::convertDoubleElements(CompilerConstraintList *constraints)
{
if (unknownObject() || !getObjectCount())
return AmbiguousDoubleConversion;
bool alwaysConvert = true;
bool maybeConvert = false;
bool dontConvert = false;
for (unsigned i = 0; i < getObjectCount(); i++) {
TypeObjectKey *type = getObject(i);
if (!type)
continue;
if (type->unknownProperties()) {
alwaysConvert = false;
continue;
}
HeapTypeSetKey property = type->property(JSID_VOID);
property.freeze(constraints);
// We can't convert to double elements for objects which do not have
// double in their element types (as the conversion may render the type
// information incorrect), nor for non-array objects (as their elements
// may point to emptyObjectElements, which cannot be converted).
if (!property.actualTypes->hasType(Type::DoubleType()) ||
type->clasp() != &ArrayObject::class_)
{
dontConvert = true;
alwaysConvert = false;
continue;
}
// Only bother with converting known packed arrays whose possible
// element types are int or double. Other arrays require type tests
// when elements are accessed regardless of the conversion.
if (property.knownTypeTag(constraints) == JSVAL_TYPE_DOUBLE &&
!type->hasFlags(constraints, OBJECT_FLAG_NON_PACKED))
{
maybeConvert = true;
} else {
alwaysConvert = false;
}
}
JS_ASSERT_IF(alwaysConvert, maybeConvert);
if (maybeConvert && dontConvert)
return AmbiguousDoubleConversion;
if (alwaysConvert)
return AlwaysConvertToDoubles;
if (maybeConvert)
return MaybeConvertToDoubles;
return DontConvertToDoubles;
}
const Class *
TemporaryTypeSet::getKnownClass()
{
if (unknownObject())
return nullptr;
const Class *clasp = nullptr;
unsigned count = getObjectCount();
for (unsigned i = 0; i < count; i++) {
const Class *nclasp = getObjectClass(i);
if (!nclasp)
continue;
if (clasp && clasp != nclasp)
return nullptr;
clasp = nclasp;
}
return clasp;
}
int
TemporaryTypeSet::getTypedArrayType()
{
const Class *clasp = getKnownClass();
if (clasp && IsTypedArrayClass(clasp))
return clasp - &TypedArrayObject::classes[0];
return ScalarTypeRepresentation::TYPE_MAX;
}
bool
TemporaryTypeSet::isDOMClass()
{
if (unknownObject())
return false;
unsigned count = getObjectCount();
for (unsigned i = 0; i < count; i++) {
const Class *clasp = getObjectClass(i);
if (clasp && !(clasp->flags & JSCLASS_IS_DOMJSCLASS))
return false;
}
return true;
}
bool
TemporaryTypeSet::maybeCallable()
{
if (!maybeObject())
return false;
if (unknownObject())
return true;
unsigned count = getObjectCount();
for (unsigned i = 0; i < count; i++) {
const Class *clasp = getObjectClass(i);
if (clasp && clasp->isCallable())
return true;
}
return false;
}
bool
TemporaryTypeSet::maybeEmulatesUndefined()
{
if (!maybeObject())
return false;
if (unknownObject())
return true;
unsigned count = getObjectCount();
for (unsigned i = 0; i < count; i++) {
// The object emulates undefined if clasp->emulatesUndefined() or if
// it's a WrapperObject, see EmulatesUndefined. Since all wrappers are
// proxies, we can just check for that.
const Class *clasp = getObjectClass(i);
if (clasp && (clasp->emulatesUndefined() || IsProxyClass(clasp)))
return true;
}
return false;
}
JSObject *
TemporaryTypeSet::getCommonPrototype()
{
if (unknownObject())
return nullptr;
JSObject *proto = nullptr;
unsigned count = getObjectCount();
for (unsigned i = 0; i < count; i++) {
TaggedProto nproto;
if (JSObject *object = getSingleObject(i))
nproto = object->getProto();
else if (TypeObject *object = getTypeObject(i))
nproto = object->proto.get();
else
continue;
if (proto) {
if (nproto != proto)
return nullptr;
} else {
if (!nproto.isObject())
return nullptr;
proto = nproto.toObject();
}
}
return proto;
}
bool
TemporaryTypeSet::propertyNeedsBarrier(CompilerConstraintList *constraints, jsid id)
{
if (unknownObject())
return true;
for (unsigned i = 0; i < getObjectCount(); i++) {
TypeObjectKey *type = getObject(i);
if (!type)
continue;
if (type->unknownProperties())
return true;
HeapTypeSetKey property = type->property(id);
if (property.needsBarrier(constraints))
return true;
}
return false;
}
namespace {
/*
* As for TypeConstraintFreeze, but describes an implicit freeze constraint
* added for stack types within a script. Applies to all compilations of the
* script, not just a single one.
*/
class TypeConstraintFreezeStack : public TypeConstraint
{
JSScript *script_;
public:
TypeConstraintFreezeStack(JSScript *script)
: script_(script)
{}
const char *kind() { return "freezeStack"; }
void newType(JSContext *cx, TypeSet *source, Type type)
{
/*
* Unlike TypeConstraintFreeze, triggering this constraint once does
* not disable it on future changes to the type set.
*/
cx->compartment()->types.addPendingRecompile(cx, script_);
}
};
} /* anonymous namespace */
/////////////////////////////////////////////////////////////////////
// TypeCompartment
/////////////////////////////////////////////////////////////////////
TypeCompartment::TypeCompartment()
{
PodZero(this);
}
void
TypeZone::init(JSContext *cx)
{
if (!cx ||
!cx->hasOption(JSOPTION_TYPE_INFERENCE) ||
!cx->runtime()->jitSupportsFloatingPoint)
{
return;
}
inferenceEnabled = true;
}
TypeObject *
TypeCompartment::newTypeObject(ExclusiveContext *cx, const Class *clasp, Handle<TaggedProto> proto, bool unknown)
{
JS_ASSERT_IF(proto.isObject(), cx->isInsideCurrentCompartment(proto.toObject()));
TypeObject *object = gc::NewGCThing<TypeObject, CanGC>(cx, gc::FINALIZE_TYPE_OBJECT,
sizeof(TypeObject), gc::TenuredHeap);
if (!object)
return nullptr;
new(object) TypeObject(clasp, proto, unknown);
if (!cx->typeInferenceEnabled())
object->flags |= OBJECT_FLAG_UNKNOWN_MASK;
return object;
}
static inline jsbytecode *
PreviousOpcode(HandleScript script, jsbytecode *pc)
{
ScriptAnalysis *analysis = script->analysis();
JS_ASSERT(analysis->maybeCode(pc));
if (pc == script->code)
return nullptr;
for (pc--;; pc--) {
if (analysis->maybeCode(pc))
break;
}
return pc;
}
/*
* If pc is an array initializer within an outer multidimensional array
* initializer, find the opcode of the previous newarray. nullptr otherwise.
*/
static inline jsbytecode *
FindPreviousInnerInitializer(HandleScript script, jsbytecode *initpc)
{
if (!script->hasAnalysis())
return nullptr;
if (!script->analysis()->maybeCode(initpc))
return nullptr;
/*
* Pattern match the following bytecode, which will appear between
* adjacent initializer elements:
*
* endinit (for previous initializer)
* initelem_array (for previous initializer)
* newarray
*/
if (*initpc != JSOP_NEWARRAY)
return nullptr;
jsbytecode *last = PreviousOpcode(script, initpc);
if (!last || *last != JSOP_INITELEM_ARRAY)
return nullptr;
last = PreviousOpcode(script, last);
if (!last || *last != JSOP_ENDINIT)
return nullptr;
/*
* Find the start of the previous initializer. Keep track of initializer
* depth to skip over inner initializers within the previous one (e.g. for
* arrays with three or more dimensions).
*/
size_t initDepth = 0;
jsbytecode *previnit;
for (previnit = last; previnit; previnit = PreviousOpcode(script, previnit)) {
if (*previnit == JSOP_ENDINIT)
initDepth++;
if (*previnit == JSOP_NEWINIT ||
*previnit == JSOP_NEWARRAY ||
*previnit == JSOP_NEWOBJECT)
{
if (--initDepth == 0)
break;
}
}
if (!previnit || *previnit != JSOP_NEWARRAY)
return nullptr;
return previnit;
}
TypeObject *
TypeCompartment::addAllocationSiteTypeObject(JSContext *cx, AllocationSiteKey key)
{
AutoEnterAnalysis enter(cx);
if (!allocationSiteTable) {
allocationSiteTable = cx->new_<AllocationSiteTable>();
if (!allocationSiteTable || !allocationSiteTable->init()) {
cx->compartment()->types.setPendingNukeTypes(cx);
return nullptr;
}
}
AllocationSiteTable::AddPtr p = allocationSiteTable->lookupForAdd(key);
JS_ASSERT(!p);
TypeObject *res = nullptr;
/*
* If this is an array initializer nested in another array initializer,
* try to reuse the type objects from earlier elements to avoid
* distinguishing elements of the outer array unnecessarily.
*/
jsbytecode *pc = key.script->code + key.offset;
RootedScript keyScript(cx, key.script);
jsbytecode *prev = FindPreviousInnerInitializer(keyScript, pc);
if (prev) {
AllocationSiteKey nkey;
nkey.script = key.script;
nkey.offset = prev - key.script->code;
nkey.kind = JSProto_Array;
AllocationSiteTable::Ptr p = cx->compartment()->types.allocationSiteTable->lookup(nkey);
if (p)
res = p->value;
}
if (!res) {
RootedObject proto(cx);
if (!js_GetClassPrototype(cx, key.kind, &proto, nullptr))
return nullptr;
Rooted<TaggedProto> tagged(cx, TaggedProto(proto));
res = newTypeObject(cx, GetClassForProtoKey(key.kind), tagged);
if (!res) {
cx->compartment()->types.setPendingNukeTypes(cx);
return nullptr;
}
key.script = keyScript;
}
if (JSOp(*pc) == JSOP_NEWOBJECT) {
/*
* This object is always constructed the same way and will not be
* observed by other code before all properties have been added. Mark
* all the properties as definite properties of the object.
*/
RootedObject baseobj(cx, key.script->getObject(GET_UINT32_INDEX(pc)));
if (!res->addDefiniteProperties(cx, baseobj))
return nullptr;
}
if (!allocationSiteTable->add(p, key, res)) {
cx->compartment()->types.setPendingNukeTypes(cx);
return nullptr;
}
return res;
}
static inline jsid
GetAtomId(JSContext *cx, JSScript *script, const jsbytecode *pc, unsigned offset)
{
PropertyName *name = script->getName(GET_UINT32_INDEX(pc + offset));
return IdToTypeId(NameToId(name));
}
bool
types::UseNewType(JSContext *cx, JSScript *script, jsbytecode *pc)
{
JS_ASSERT(cx->typeInferenceEnabled());
/*
* Make a heuristic guess at a use of JSOP_NEW that the constructed object
* should have a fresh type object. We do this when the NEW is immediately
* followed by a simple assignment to an object's .prototype field.
* This is designed to catch common patterns for subclassing in JS:
*
* function Super() { ... }
* function Sub1() { ... }
* function Sub2() { ... }
*
* Sub1.prototype = new Super();
* Sub2.prototype = new Super();
*
* Using distinct type objects for the particular prototypes of Sub1 and
* Sub2 lets us continue to distinguish the two subclasses and any extra
* properties added to those prototype objects.
*/
if (JSOp(*pc) == JSOP_NEW)
pc += JSOP_NEW_LENGTH;
else if (JSOp(*pc) == JSOP_SPREADNEW)
pc += JSOP_SPREADNEW_LENGTH;
else
return false;
if (JSOp(*pc) == JSOP_SETPROP) {
jsid id = GetAtomId(cx, script, pc, 0);
if (id == id_prototype(cx))
return true;
}
return false;
}
NewObjectKind
types::UseNewTypeForInitializer(JSScript *script, jsbytecode *pc, JSProtoKey key)
{
/*
* Objects created outside loops in global and eval scripts should have
* singleton types. For now this is only done for plain objects and typed
* arrays, but not normal arrays.
*/
if (script->function() && !script->treatAsRunOnce)
return GenericObject;
if (key != JSProto_Object && !(key >= JSProto_Int8Array && key <= JSProto_Uint8ClampedArray))
return GenericObject;
/*
* All loops in the script will have a JSTRY_ITER or JSTRY_LOOP try note
* indicating their boundary.
*/
if (!script->hasTrynotes())
return SingletonObject;
unsigned offset = pc - script->code;
JSTryNote *tn = script->trynotes()->vector;
JSTryNote *tnlimit = tn + script->trynotes()->length;
for (; tn < tnlimit; tn++) {
if (tn->kind != JSTRY_ITER && tn->kind != JSTRY_LOOP)
continue;
unsigned startOffset = script->mainOffset + tn->start;
unsigned endOffset = startOffset + tn->length;
if (offset >= startOffset && offset < endOffset)
return GenericObject;
}
return SingletonObject;
}
NewObjectKind
types::UseNewTypeForInitializer(JSScript *script, jsbytecode *pc, const Class *clasp)
{
return UseNewTypeForInitializer(script, pc, JSCLASS_CACHED_PROTO_KEY(clasp));
}
static inline bool
ClassCanHaveExtraProperties(const Class *clasp)
{
JS_ASSERT(clasp->resolve);
return clasp->resolve != JS_ResolveStub || clasp->ops.lookupGeneric || clasp->ops.getGeneric;
}
static inline bool
PrototypeHasIndexedProperty(CompilerConstraintList *constraints, JSObject *obj)
{
do {
TypeObjectKey *type = TypeObjectKey::get(obj);
if (ClassCanHaveExtraProperties(type->clasp()))
return true;
if (type->unknownProperties())
return true;
HeapTypeSetKey index = type->property(JSID_VOID);
if (index.configured(constraints, type) || index.notEmpty(constraints))
return true;
obj = obj->getProto();
} while (obj);
return false;
}
bool
types::ArrayPrototypeHasIndexedProperty(CompilerConstraintList *constraints,
HandleScript script)
{
#ifdef JS_ION
JSObject *proto = script->global().getOrCreateArrayPrototype(jit::GetIonContext()->cx);
if (!proto)
return true;
return PrototypeHasIndexedProperty(constraints, proto);
#else
MOZ_CRASH();
#endif
}
bool
types::TypeCanHaveExtraIndexedProperties(CompilerConstraintList *constraints,
TemporaryTypeSet *types)
{
const Class *clasp = types->getKnownClass();
// Note: typed arrays have indexed properties not accounted for by type
// information, though these are all in bounds and will be accounted for
// by JIT paths.
if (!clasp || (ClassCanHaveExtraProperties(clasp) && !IsTypedArrayClass(clasp)))
return true;
if (types->hasObjectFlags(constraints, types::OBJECT_FLAG_SPARSE_INDEXES))
return true;
JSObject *proto = types->getCommonPrototype();
if (!proto)
return true;
return PrototypeHasIndexedProperty(constraints, proto);
}
bool
TypeCompartment::growPendingArray(JSContext *cx)
{
unsigned newCapacity = js::Max(unsigned(100), pendingCapacity * 2);
PendingWork *newArray = js_pod_calloc<PendingWork>(newCapacity);
if (!newArray) {
cx->compartment()->types.setPendingNukeTypes(cx);
return false;
}
PodCopy(newArray, pendingArray, pendingCount);
js_free(pendingArray);
pendingArray = newArray;
pendingCapacity = newCapacity;
return true;
}
void
TypeCompartment::processPendingRecompiles(FreeOp *fop)
{
if (!pendingRecompiles)
return;
/* Steal the list of scripts to recompile, else we will try to recursively recompile them. */
Vector<RecompileInfo> *pending = pendingRecompiles;
pendingRecompiles = nullptr;
JS_ASSERT(!pending->empty());
#ifdef JS_ION
jit::Invalidate(*this, fop, *pending);
#endif
fop->delete_(pending);
}
void
TypeCompartment::setPendingNukeTypes(ExclusiveContext *cx)
{
TypeZone *zone = &compartment()->zone()->types;
if (!zone->pendingNukeTypes) {
if (cx->compartment())
js_ReportOutOfMemory(cx);
zone->pendingNukeTypes = true;
}
}
void
TypeZone::setPendingNukeTypes()
{
pendingNukeTypes = true;
}
void
TypeZone::nukeTypes(FreeOp *fop)
{
/*
* This is the usual response if we encounter an OOM while adding a type
* or resolving type constraints. Reset the compartment to not use type
* inference, and recompile all scripts.
*
* Because of the nature of constraint-based analysis (add constraints, and
* iterate them until reaching a fixpoint), we can't undo an add of a type set,
* and merely aborting the operation which triggered the add will not be
* sufficient for correct behavior as we will be leaving the types in an
* inconsistent state.
*/
JS_ASSERT(pendingNukeTypes);
for (CompartmentsInZoneIter comp(zone()); !comp.done(); comp.next()) {
if (comp->types.pendingRecompiles) {
fop->free_(comp->types.pendingRecompiles);
comp->types.pendingRecompiles = nullptr;
}
}
inferenceEnabled = false;
#ifdef JS_ION
jit::InvalidateAll(fop, zone());
/* Throw away all JIT code in the compartment, but leave everything else alone. */
for (gc::CellIter i(zone(), gc::FINALIZE_SCRIPT); !i.done(); i.next()) {
JSScript *script = i.get<JSScript>();
jit::FinishInvalidation(fop, script);
}
#endif /* JS_ION */
pendingNukeTypes = false;
}
void
TypeCompartment::addPendingRecompile(JSContext *cx, const RecompileInfo &info)
{
CompilerOutput *co = info.compilerOutput(cx);
if (!co || !co->isValid() || co->pendingInvalidation())
return;
if (!pendingRecompiles) {
pendingRecompiles = cx->new_< Vector<RecompileInfo> >(cx);
if (!pendingRecompiles) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
}
if (!pendingRecompiles->append(info)) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
InferSpew(ISpewOps, "addPendingRecompile: %p:%s:%d",
co->script(), co->script()->filename(), co->script()->lineno);
co->setPendingInvalidation();
}
void
TypeCompartment::addPendingRecompile(JSContext *cx, JSScript *script)
{
JS_ASSERT(script);
#ifdef JS_ION
CancelOffThreadIonCompile(cx->compartment(), script);
// Let the script warm up again before attempting another compile.
if (jit::IsBaselineEnabled(cx))
script->resetUseCount();
if (script->hasIonScript())
addPendingRecompile(cx, script->ionScript()->recompileInfo());
if (script->hasParallelIonScript())
addPendingRecompile(cx, script->parallelIonScript()->recompileInfo());
#endif
// When one script is inlined into another the caller listens to state
// changes on the callee's script, so trigger these to force recompilation
// of any such callers.
if (script->function() && !script->function()->hasLazyType())
ObjectStateChange(cx, script->function()->type(), false);
}
void
TypeCompartment::markSetsUnknown(JSContext *cx, TypeObject *target)
{
JS_ASSERT(this == &cx->compartment()->types);
JS_ASSERT(!(target->flags & OBJECT_FLAG_SETS_MARKED_UNKNOWN));
JS_ASSERT(!target->singleton);
JS_ASSERT(target->unknownProperties());
target->flags |= OBJECT_FLAG_SETS_MARKED_UNKNOWN;
AutoEnterAnalysis enter(cx);
/*
* Mark both persistent and transient type sets which contain obj as having
* a generic object type. It is not sufficient to mark just the persistent
* sets, as analysis of individual opcodes can pull type objects from
* static information (like initializer objects at various offsets).
*
* We make a list of properties to update and fix them afterwards, as adding
* types can't be done while iterating over cells as it can potentially make
* new type objects as well or trigger GC.
*/
Vector<TypeSet *> pending(cx);
for (gc::CellIter i(cx->zone(), gc::FINALIZE_TYPE_OBJECT); !i.done(); i.next()) {
TypeObject *object = i.get<TypeObject>();
unsigned count = object->getPropertyCount();
for (unsigned i = 0; i < count; i++) {
Property *prop = object->getProperty(i);
if (prop && prop->types.hasType(Type::ObjectType(target))) {
if (!pending.append(&prop->types))
cx->compartment()->types.setPendingNukeTypes(cx);
}
}
}
for (unsigned i = 0; i < pending.length(); i++)
pending[i]->addType(cx, Type::AnyObjectType());
for (gc::CellIter i(cx->zone(), gc::FINALIZE_SCRIPT); !i.done(); i.next()) {
RootedScript script(cx, i.get<JSScript>());
if (script->types) {
unsigned count = TypeScript::NumTypeSets(script);
TypeSet *typeArray = script->types->typeArray();
for (unsigned i = 0; i < count; i++) {
if (typeArray[i].hasType(Type::ObjectType(target)))
typeArray[i].addType(cx, Type::AnyObjectType());
}
}
}
}
void
TypeCompartment::print(JSContext *cx, bool force)
{
#ifdef DEBUG
gc::AutoSuppressGC suppressGC(cx);
JSCompartment *compartment = this->compartment();
AutoEnterAnalysis enter(nullptr, compartment);
if (!force && !InferSpewActive(ISpewResult))
return;
for (gc::CellIter i(compartment->zone(), gc::FINALIZE_SCRIPT); !i.done(); i.next()) {
// Note: use cx->runtime() instead of cx to work around IsInRequest(cx)
// assertion failures when we're called from DestroyContext.
RootedScript script(cx->runtime(), i.get<JSScript>());
if (script->types)
script->types->printTypes(cx, script);
}
for (gc::CellIter i(compartment->zone(), gc::FINALIZE_TYPE_OBJECT); !i.done(); i.next()) {
TypeObject *object = i.get<TypeObject>();
object->print();
}
#endif
}
/////////////////////////////////////////////////////////////////////
// TypeCompartment tables
/////////////////////////////////////////////////////////////////////
/*
* The arrayTypeTable and objectTypeTable are per-compartment tables for making
* common type objects to model the contents of large script singletons and
* JSON objects. These are vanilla Arrays and native Objects, so we distinguish
* the types of different ones by looking at the types of their properties.
*
* All singleton/JSON arrays which have the same prototype, are homogenous and
* of the same element type will share a type object. All singleton/JSON
* objects which have the same shape and property types will also share a type
* object. We don't try to collate arrays or objects that have type mismatches.
*/
static inline bool
NumberTypes(Type a, Type b)
{
return (a.isPrimitive(JSVAL_TYPE_INT32) || a.isPrimitive(JSVAL_TYPE_DOUBLE))
&& (b.isPrimitive(JSVAL_TYPE_INT32) || b.isPrimitive(JSVAL_TYPE_DOUBLE));
}
/*
* As for GetValueType, but requires object types to be non-singletons with
* their default prototype. These are the only values that should appear in
* arrays and objects whose type can be fixed.
*/
static inline Type
GetValueTypeForTable(const Value &v)
{
Type type = GetValueType(v);
JS_ASSERT(!type.isSingleObject());
return type;
}
struct types::ArrayTableKey : public DefaultHasher<types::ArrayTableKey>
{
Type type;
JSObject *proto;
ArrayTableKey()
: type(Type::UndefinedType()), proto(nullptr)
{}
static inline uint32_t hash(const ArrayTableKey &v) {
return (uint32_t) (v.type.raw() ^ ((uint32_t)(size_t)v.proto >> 2));
}
static inline bool match(const ArrayTableKey &v1, const ArrayTableKey &v2) {
return v1.type == v2.type && v1.proto == v2.proto;
}
};
void
TypeCompartment::setTypeToHomogenousArray(ExclusiveContext *cx,
JSObject *obj, Type elementType)
{
if (!arrayTypeTable) {
arrayTypeTable = cx->new_<ArrayTypeTable>();
if (!arrayTypeTable || !arrayTypeTable->init()) {
arrayTypeTable = nullptr;
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
}
ArrayTableKey key;
key.type = elementType;
key.proto = obj->getProto();
ArrayTypeTable::AddPtr p = arrayTypeTable->lookupForAdd(key);
if (p) {
obj->setType(p->value);
} else {
/* Make a new type to use for future arrays with the same elements. */
RootedObject objProto(cx, obj->getProto());
TypeObject *objType = newTypeObject(cx, &ArrayObject::class_, objProto);
if (!objType) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
obj->setType(objType);
if (!objType->unknownProperties())
objType->addPropertyType(cx, JSID_VOID, elementType);
if (!arrayTypeTable->relookupOrAdd(p, key, objType)) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
}
}
void
TypeCompartment::fixArrayType(ExclusiveContext *cx, JSObject *obj)
{
AutoEnterAnalysis enter(cx);
/*
* If the array is of homogenous type, pick a type object which will be
* shared with all other singleton/JSON arrays of the same type.
* If the array is heterogenous, keep the existing type object, which has
* unknown properties.
*/
JS_ASSERT(obj->is<ArrayObject>());
unsigned len = obj->getDenseInitializedLength();
if (len == 0)
return;
Type type = GetValueTypeForTable(obj->getDenseElement(0));
for (unsigned i = 1; i < len; i++) {
Type ntype = GetValueTypeForTable(obj->getDenseElement(i));
if (ntype != type) {
if (NumberTypes(type, ntype))
type = Type::DoubleType();
else
return;
}
}
setTypeToHomogenousArray(cx, obj, type);
}
void
types::FixRestArgumentsType(ExclusiveContext *cx, JSObject *obj)
{
if (cx->typeInferenceEnabled())
cx->compartment()->types.fixRestArgumentsType(cx, obj);
}
void
TypeCompartment::fixRestArgumentsType(ExclusiveContext *cx, JSObject *obj)
{
AutoEnterAnalysis enter(cx);
/*
* Tracking element types for rest argument arrays is not worth it, but we
* still want it to be known that it's a dense array.
*/
JS_ASSERT(obj->is<ArrayObject>());
setTypeToHomogenousArray(cx, obj, Type::UnknownType());
}
/*
* N.B. We could also use the initial shape of the object (before its type is
* fixed) as the key in the object table, but since all references in the table
* are weak the hash entries would usually be collected on GC even if objects
* with the new type/shape are still live.
*/
struct types::ObjectTableKey
{
jsid *properties;
uint32_t nproperties;
uint32_t nfixed;
struct Lookup {
IdValuePair *properties;
uint32_t nproperties;
uint32_t nfixed;
Lookup(IdValuePair *properties, uint32_t nproperties, uint32_t nfixed)
: properties(properties), nproperties(nproperties), nfixed(nfixed)
{}
};
static inline HashNumber hash(const Lookup &lookup) {
return (HashNumber) (JSID_BITS(lookup.properties[lookup.nproperties - 1].id) ^
lookup.nproperties ^
lookup.nfixed);
}
static inline bool match(const ObjectTableKey &v, const Lookup &lookup) {
if (lookup.nproperties != v.nproperties || lookup.nfixed != v.nfixed)
return false;
for (size_t i = 0; i < lookup.nproperties; i++) {
if (lookup.properties[i].id != v.properties[i])
return false;
}
return true;
}
};
struct types::ObjectTableEntry
{
ReadBarriered<TypeObject> object;
ReadBarriered<Shape> shape;
Type *types;
};
static inline void
UpdateObjectTableEntryTypes(ExclusiveContext *cx, ObjectTableEntry &entry,
IdValuePair *properties, size_t nproperties)
{
if (entry.object->unknownProperties())
return;
for (size_t i = 0; i < nproperties; i++) {
Type type = entry.types[i];
Type ntype = GetValueTypeForTable(properties[i].value);
if (ntype == type)
continue;
if (ntype.isPrimitive(JSVAL_TYPE_INT32) &&
type.isPrimitive(JSVAL_TYPE_DOUBLE))
{
/* The property types already reflect 'int32'. */
} else {
if (ntype.isPrimitive(JSVAL_TYPE_DOUBLE) &&
type.isPrimitive(JSVAL_TYPE_INT32))
{
/* Include 'double' in the property types to avoid the update below later. */
entry.types[i] = Type::DoubleType();
}
entry.object->addPropertyType(cx, IdToTypeId(properties[i].id), ntype);
}
}
}
void
TypeCompartment::fixObjectType(ExclusiveContext *cx, JSObject *obj)
{
AutoEnterAnalysis enter(cx);
if (!objectTypeTable) {
objectTypeTable = cx->new_<ObjectTypeTable>();
if (!objectTypeTable || !objectTypeTable->init()) {
objectTypeTable = nullptr;
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
}
/*
* Use the same type object for all singleton/JSON objects with the same
* base shape, i.e. the same fields written in the same order.
*/
JS_ASSERT(obj->is<JSObject>());
if (obj->slotSpan() == 0 || obj->inDictionaryMode() || !obj->hasEmptyElements())
return;
Vector<IdValuePair> properties(cx);
if (!properties.resize(obj->slotSpan())) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
Shape *shape = obj->lastProperty();
while (!shape->isEmptyShape()) {
IdValuePair &entry = properties[shape->slot()];
entry.id = shape->propid();
entry.value = obj->getSlot(shape->slot());
shape = shape->previous();
}
ObjectTableKey::Lookup lookup(properties.begin(), properties.length(), obj->numFixedSlots());
ObjectTypeTable::AddPtr p = objectTypeTable->lookupForAdd(lookup);
if (p) {
JS_ASSERT(obj->getProto() == p->value.object->proto);
JS_ASSERT(obj->lastProperty() == p->value.shape);
UpdateObjectTableEntryTypes(cx, p->value, properties.begin(), properties.length());
obj->setType(p->value.object);
return;
}
/* Make a new type to use for the object and similar future ones. */
Rooted<TaggedProto> objProto(cx, obj->getTaggedProto());
TypeObject *objType = newTypeObject(cx, &JSObject::class_, objProto);
if (!objType || !objType->addDefiniteProperties(cx, obj)) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
if (obj->isIndexed())
objType->setFlags(cx, OBJECT_FLAG_SPARSE_INDEXES);
jsid *ids = cx->pod_calloc<jsid>(properties.length());
if (!ids) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
Type *types = cx->pod_calloc<Type>(properties.length());
if (!types) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
for (size_t i = 0; i < properties.length(); i++) {
ids[i] = properties[i].id;
types[i] = GetValueTypeForTable(obj->getSlot(i));
if (!objType->unknownProperties())
objType->addPropertyType(cx, IdToTypeId(ids[i]), types[i]);
}
ObjectTableKey key;
key.properties = ids;
key.nproperties = properties.length();
key.nfixed = obj->numFixedSlots();
JS_ASSERT(ObjectTableKey::match(key, lookup));
ObjectTableEntry entry;
entry.object = objType;
entry.shape = obj->lastProperty();
entry.types = types;
p = objectTypeTable->lookupForAdd(lookup);
if (!objectTypeTable->add(p, key, entry)) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
obj->setType(objType);
}
JSObject *
TypeCompartment::newTypedObject(JSContext *cx, IdValuePair *properties, size_t nproperties)
{
AutoEnterAnalysis enter(cx);
if (!objectTypeTable) {
objectTypeTable = cx->new_<ObjectTypeTable>();
if (!objectTypeTable || !objectTypeTable->init()) {
objectTypeTable = nullptr;
cx->compartment()->types.setPendingNukeTypes(cx);
return nullptr;
}
}
/*
* Use the object type table to allocate an object with the specified
* properties, filling in its final type and shape and failing if no cache
* entry could be found for the properties.
*/
/*
* Filter out a few cases where we don't want to use the object type table.
* Note that if the properties contain any duplicates or dense indexes,
* the lookup below will fail as such arrays of properties cannot be stored
* in the object type table --- fixObjectType populates the table with
* properties read off its input object, which cannot be duplicates, and
* ignores objects with dense indexes.
*/
if (!nproperties || nproperties >= PropertyTree::MAX_HEIGHT)
return nullptr;
gc::AllocKind allocKind = gc::GetGCObjectKind(nproperties);
size_t nfixed = gc::GetGCKindSlots(allocKind, &JSObject::class_);
ObjectTableKey::Lookup lookup(properties, nproperties, nfixed);
ObjectTypeTable::AddPtr p = objectTypeTable->lookupForAdd(lookup);
if (!p)
return nullptr;
RootedObject obj(cx, NewBuiltinClassInstance(cx, &JSObject::class_, allocKind));
if (!obj) {
cx->clearPendingException();
return nullptr;
}
JS_ASSERT(obj->getProto() == p->value.object->proto);
RootedShape shape(cx, p->value.shape);
if (!JSObject::setLastProperty(cx, obj, shape)) {
cx->clearPendingException();
return nullptr;
}
UpdateObjectTableEntryTypes(cx, p->value, properties, nproperties);
for (size_t i = 0; i < nproperties; i++)
obj->setSlot(i, properties[i].value);
obj->setType(p->value.object);
return obj;
}
/////////////////////////////////////////////////////////////////////
// TypeObject
/////////////////////////////////////////////////////////////////////
static inline void
UpdatePropertyType(ExclusiveContext *cx, TypeSet *types, JSObject *obj, Shape *shape,
bool force)
{
if (!shape->writable())
types->setConfiguredProperty(cx);
if (shape->hasGetterValue() || shape->hasSetterValue()) {
types->setConfiguredProperty(cx);
types->addType(cx, Type::UnknownType());
} else if (shape->hasDefaultGetter() && shape->hasSlot()) {
const Value &value = obj->nativeGetSlot(shape->slot());
/*
* Don't add initial undefined types for singleton properties that are
* not collated into the JSID_VOID property (see propertySet comment).
*/
if (force || !value.isUndefined()) {
Type type = GetValueType(value);
types->addType(cx, type);
}
}
}
bool
TypeObject::addProperty(ExclusiveContext *cx, jsid id, Property **pprop)
{
JS_ASSERT(!*pprop);
Property *base = cx->typeLifoAlloc().new_<Property>(id);
if (!base) {
cx->compartment()->types.setPendingNukeTypes(cx);
return false;
}
if (singleton && singleton->isNative()) {
/*
* Fill the property in with any type the object already has in an own
* property. We are only interested in plain native properties and
* dense elements which don't go through a barrier when read by the VM
* or jitcode.
*/
RootedObject rSingleton(cx, singleton);
if (JSID_IS_VOID(id)) {
/* Go through all shapes on the object to get integer-valued properties. */
RootedShape shape(cx, singleton->lastProperty());
while (!shape->isEmptyShape()) {
if (JSID_IS_VOID(IdToTypeId(shape->propid())))
UpdatePropertyType(cx, &base->types, rSingleton, shape, true);
shape = shape->previous();
}
/* Also get values of any dense elements in the object. */
for (size_t i = 0; i < singleton->getDenseInitializedLength(); i++) {
const Value &value = singleton->getDenseElement(i);
if (!value.isMagic(JS_ELEMENTS_HOLE)) {
Type type = GetValueType(value);
base->types.addType(cx, type);
}
}
} else if (!JSID_IS_EMPTY(id)) {
RootedId rootedId(cx, id);
Shape *shape = singleton->nativeLookup(cx, rootedId);
if (shape)
UpdatePropertyType(cx, &base->types, rSingleton, shape, false);
}
if (singleton->watched()) {
/*
* Mark the property as configured, to inhibit optimizations on it
* and avoid bypassing the watchpoint handler.
*/
base->types.setConfiguredProperty(cx);
}
}
*pprop = base;
InferSpew(ISpewOps, "typeSet: %sT%p%s property %s %s",
InferSpewColor(&base->types), &base->types, InferSpewColorReset(),
TypeObjectString(this), TypeIdString(id));
return true;
}
bool
TypeObject::addDefiniteProperties(ExclusiveContext *cx, JSObject *obj)
{
if (unknownProperties())
return true;
/* Mark all properties of obj as definite properties of this type. */
AutoEnterAnalysis enter(cx);
RootedShape shape(cx, obj->lastProperty());
while (!shape->isEmptyShape()) {
jsid id = IdToTypeId(shape->propid());
if (!JSID_IS_VOID(id) && obj->isFixedSlot(shape->slot()) &&
shape->slot() <= (TYPE_FLAG_DEFINITE_MASK >> TYPE_FLAG_DEFINITE_SHIFT))
{
TypeSet *types = getProperty(cx, id);
if (!types)
return false;
types->setDefinite(shape->slot());
}
shape = shape->previous();
}
return true;
}
bool
TypeObject::matchDefiniteProperties(HandleObject obj)
{
unsigned count = getPropertyCount();
for (unsigned i = 0; i < count; i++) {
Property *prop = getProperty(i);
if (!prop)
continue;
if (prop->types.definiteProperty()) {
unsigned slot = prop->types.definiteSlot();
bool found = false;
Shape *shape = obj->lastProperty();
while (!shape->isEmptyShape()) {
if (shape->slot() == slot && shape->propid() == prop->id) {
found = true;
break;
}
shape = shape->previous();
}
if (!found)
return false;
}
}
return true;
}
static inline void
InlineAddTypeProperty(ExclusiveContext *cx, TypeObject *obj, jsid id, Type type)
{
JS_ASSERT(id == IdToTypeId(id));
AutoEnterAnalysis enter(cx);
TypeSet *types = obj->getProperty(cx, id);
if (!types || types->hasType(type))
return;
InferSpew(ISpewOps, "externalType: property %s %s: %s",
TypeObjectString(obj), TypeIdString(id), TypeString(type));
types->addType(cx, type);
}
void
TypeObject::addPropertyType(ExclusiveContext *cx, jsid id, Type type)
{
InlineAddTypeProperty(cx, this, id, type);
}
void
TypeObject::addPropertyType(ExclusiveContext *cx, jsid id, const Value &value)
{
InlineAddTypeProperty(cx, this, id, GetValueType(value));
}
void
TypeObject::addPropertyType(ExclusiveContext *cx, const char *name, Type type)
{
jsid id = JSID_VOID;
if (name) {
JSAtom *atom = Atomize(cx, name, strlen(name));
if (!atom) {
AutoEnterAnalysis enter(cx);
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
id = AtomToId(atom);
}
InlineAddTypeProperty(cx, this, id, type);
}
void
TypeObject::addPropertyType(ExclusiveContext *cx, const char *name, const Value &value)
{
addPropertyType(cx, name, GetValueType(value));
}
void
TypeObject::markPropertyConfigured(ExclusiveContext *cx, jsid id)
{
AutoEnterAnalysis enter(cx);
id = IdToTypeId(id);
TypeSet *types = getProperty(cx, id);
if (types)
types->setConfiguredProperty(cx);
}
bool
TypeObject::isPropertyConfigured(jsid id)
{
TypeSet *types = maybeGetProperty(id);
if (types)
return types->configuredProperty();
return false;
}
void
TypeObject::markStateChange(ExclusiveContext *cxArg)
{
if (unknownProperties())
return;
AutoEnterAnalysis enter(cxArg);
TypeSet *types = maybeGetProperty(JSID_EMPTY);
if (types) {
if (JSContext *cx = cxArg->maybeJSContext()) {
TypeConstraint *constraint = types->constraintList;
while (constraint) {
constraint->newObjectState(cx, this);
constraint = constraint->next;
}
} else {
JS_ASSERT(!types->constraintList);
}
}
}
void
TypeObject::setFlags(ExclusiveContext *cx, TypeObjectFlags flags)
{
if ((this->flags & flags) == flags)
return;
AutoEnterAnalysis enter(cx);
if (singleton) {
/* Make sure flags are consistent with persistent object state. */
JS_ASSERT_IF(flags & OBJECT_FLAG_ITERATED,
singleton->lastProperty()->hasObjectFlag(BaseShape::ITERATED_SINGLETON));
}
this->flags |= flags;
InferSpew(ISpewOps, "%s: setFlags 0x%x", TypeObjectString(this), flags);
ObjectStateChange(cx, this, false);
}
void
TypeObject::markUnknown(ExclusiveContext *cx)
{
AutoEnterAnalysis enter(cx);
JS_ASSERT(cx->compartment()->activeAnalysis);
JS_ASSERT(!unknownProperties());
if (!(flags & OBJECT_FLAG_ADDENDUM_CLEARED))
clearAddendum(cx);
InferSpew(ISpewOps, "UnknownProperties: %s", TypeObjectString(this));
ObjectStateChange(cx, this, true);
/*
* Existing constraints may have already been added to this object, which we need
* to do the right thing for. We can't ensure that we will mark all unknown
* objects before they have been accessed, as the __proto__ of a known object
* could be dynamically set to an unknown object, and we can decide to ignore
* properties of an object during analysis (i.e. hashmaps). Adding unknown for
* any properties accessed already accounts for possible values read from them.
*/
unsigned count = getPropertyCount();
for (unsigned i = 0; i < count; i++) {
Property *prop = getProperty(i);
if (prop) {
prop->types.addType(cx, Type::UnknownType());
prop->types.setConfiguredProperty(cx);
}
}
}
void
TypeObject::clearAddendum(ExclusiveContext *cx)
{
JS_ASSERT(!(flags & OBJECT_FLAG_ADDENDUM_CLEARED));
flags |= OBJECT_FLAG_ADDENDUM_CLEARED;
/*
* It is possible for the object to not have a new script or other
* addendum yet, but to have one added in the future. When
* analyzing properties of new scripts we mix in adding
* constraints to trigger clearNewScript with changes to the type
* sets themselves (from breakTypeBarriers). It is possible that
* we could trigger one of these constraints before
* AnalyzeNewScriptProperties has finished, in which case we want
* to make sure that call fails.
*/
if (!addendum)
return;
switch (addendum->kind) {
case TypeObjectAddendum::NewScript:
clearNewScriptAddendum(cx);
break;
case TypeObjectAddendum::TypedObject:
clearTypedObjectAddendum(cx);
break;
}
/* We nullptr out addendum *before* freeing it so the write barrier works. */
TypeObjectAddendum *savedAddendum = addendum;
addendum = nullptr;
js_free(savedAddendum);
markStateChange(cx);
}
void
TypeObject::clearNewScriptAddendum(ExclusiveContext *cx)
{
AutoEnterAnalysis enter(cx);
/*
* Any definite properties we added due to analysis of the new script when
* the type object was created are now invalid: objects with the same type
* can be created by using 'new' on a different script or through some
* other mechanism (e.g. Object.create). Rather than clear out the definite
* bits on the object's properties, just mark such properties as having
* been deleted/reconfigured, which will have the same effect on JITs
* wanting to use the definite bits to optimize property accesses.
*/
for (unsigned i = 0; i < getPropertyCount(); i++) {
Property *prop = getProperty(i);
if (!prop)
continue;
if (prop->types.definiteProperty())
prop->types.setConfiguredProperty(cx);
}
/*
* If we cleared the new script while in the middle of initializing an
* object, it will still have the new script's shape and reflect the no
* longer correct state of the object once its initialization is completed.
* We can't really detect the possibility of this statically, but the new
* script keeps track of where each property is initialized so we can walk
* the stack and fix up any such objects.
*/
if (cx->isJSContext()) {
Vector<uint32_t, 32> pcOffsets(cx);
for (ScriptFrameIter iter(cx->asJSContext()); !iter.done(); ++iter) {
pcOffsets.append(uint32_t(iter.pc() - iter.script()->code));
if (!iter.isConstructing() ||
iter.callee() != newScript()->fun ||
!iter.thisv().isObject() ||
iter.thisv().toObject().hasLazyType() ||
iter.thisv().toObject().type() != this)
{
continue;
}
// Found a matching frame.
RootedObject obj(cx, &iter.thisv().toObject());
// Whether all identified 'new' properties have been initialized.
bool finished = false;
// If not finished, number of properties that have been added.
uint32_t numProperties = 0;
// Whether the current SETPROP is within an inner frame which has
// finished entirely.
bool pastProperty = false;
// Index in pcOffsets of the outermost frame.
int callDepth = pcOffsets.length() - 1;
// Index in pcOffsets of the frame currently being checked for a SETPROP.
int setpropDepth = callDepth;
for (TypeNewScript::Initializer *init = newScript()->initializerList;; init++) {
if (init->kind == TypeNewScript::Initializer::SETPROP) {
if (!pastProperty && pcOffsets[setpropDepth] < init->offset) {
// Have not yet reached this setprop.
break;
}
// This setprop has executed, reset state for the next one.
numProperties++;
pastProperty = false;
setpropDepth = callDepth;
} else if (init->kind == TypeNewScript::Initializer::SETPROP_FRAME) {
if (!pastProperty) {
if (pcOffsets[setpropDepth] < init->offset) {
// Have not yet reached this inner call.
break;
} else if (pcOffsets[setpropDepth] > init->offset) {
// Have advanced past this inner call.
pastProperty = true;
} else if (setpropDepth == 0) {
// Have reached this call but not yet in it.
break;
} else {
// Somewhere inside this inner call.
setpropDepth--;
}
}
} else {
JS_ASSERT(init->kind == TypeNewScript::Initializer::DONE);
finished = true;
break;
}
}
if (!finished)
obj->rollbackProperties(cx, numProperties);
}
} else {
// Threads with an ExclusiveContext are not allowed to run scripts.
JS_ASSERT(!cx->perThreadData->activation());
}
}
void
TypeObject::clearTypedObjectAddendum(ExclusiveContext *cx)
{
}
void
TypeObject::print()
{
TaggedProto tagged(proto);
fprintf(stderr, "%s : %s",
TypeObjectString(this),
tagged.isObject() ? TypeString(Type::ObjectType(proto))
: (tagged.isLazy() ? "(lazy)" : "(null)"));
if (unknownProperties()) {
fprintf(stderr, " unknown");
} else {
if (!hasAnyFlags(OBJECT_FLAG_SPARSE_INDEXES))
fprintf(stderr, " dense");
if (!hasAnyFlags(OBJECT_FLAG_NON_PACKED))
fprintf(stderr, " packed");
if (!hasAnyFlags(OBJECT_FLAG_LENGTH_OVERFLOW))
fprintf(stderr, " noLengthOverflow");
if (hasAnyFlags(OBJECT_FLAG_ITERATED))
fprintf(stderr, " iterated");
if (interpretedFunction)
fprintf(stderr, " ifun");
}
unsigned count = getPropertyCount();
if (count == 0) {
fprintf(stderr, " {}\n");
return;
}
fprintf(stderr, " {");
for (unsigned i = 0; i < count; i++) {
Property *prop = getProperty(i);
if (prop) {
fprintf(stderr, "\n %s:", TypeIdString(prop->id));
prop->types.print();
}
}
fprintf(stderr, "\n}\n");
}
/////////////////////////////////////////////////////////////////////
// Type Analysis
/////////////////////////////////////////////////////////////////////
/*
* Persistent constraint clearing out newScript and definite properties from
* an object should a property on another object get a getter or setter.
*/
class TypeConstraintClearDefiniteGetterSetter : public TypeConstraint
{
public:
TypeObject *object;
TypeConstraintClearDefiniteGetterSetter(TypeObject *object)
: object(object)
{}
const char *kind() { return "clearDefiniteGetterSetter"; }
void newPropertyState(JSContext *cx, TypeSet *source)
{
if (!object->hasNewScript())
return;
/*
* Clear out the newScript shape and definite property information from
* an object if the source type set could be a setter or could be
* non-writable, both of which are indicated by the source type set
* being marked as configured.
*/
if (!(object->flags & OBJECT_FLAG_ADDENDUM_CLEARED) && source->configuredProperty())
object->clearAddendum(cx);
}
void newType(JSContext *cx, TypeSet *source, Type type) {}
};
bool
types::AddClearDefiniteGetterSetterForPrototypeChain(JSContext *cx, TypeObject *type, jsid id)
{
/*
* Ensure that if the properties named here could have a getter, setter or
* a permanent property in any transitive prototype, the definite
* properties get cleared from the type.
*/
RootedObject parent(cx, type->proto);
while (parent) {
TypeObject *parentObject = parent->getType(cx);
if (!parentObject || parentObject->unknownProperties())
return false;
HeapTypeSet *parentTypes = parentObject->getProperty(cx, id);
if (!parentTypes || parentTypes->configuredProperty())
return false;
parentTypes->add(cx, cx->typeLifoAlloc().new_<TypeConstraintClearDefiniteGetterSetter>(type));
parent = parent->getProto();
}
return true;
}
/*
* Constraint which clears definite properties on an object should a type set
* contain any types other than a single object.
*/
class TypeConstraintClearDefiniteSingle : public TypeConstraint
{
public:
TypeObject *object;
TypeConstraintClearDefiniteSingle(TypeObject *object)
: object(object)
{}
const char *kind() { return "clearDefiniteSingle"; }
void newType(JSContext *cx, TypeSet *source, Type type) {
if (object->flags & OBJECT_FLAG_ADDENDUM_CLEARED)
return;
if (source->baseFlags() || source->getObjectCount() > 1)
object->clearAddendum(cx);
}
};
void
types::AddClearDefiniteFunctionUsesInScript(JSContext *cx, TypeObject *type,
JSScript *script, JSScript *calleeScript)
{
// Look for any uses of the specified calleeScript in type sets for
// |script|, and add constraints to ensure that if the type sets' contents
// change then the definite properties are cleared from the type.
// This ensures that the inlining performed when the definite properties
// analysis was done is stable.
TypeObjectKey *calleeKey = Type::ObjectType(calleeScript->function()).objectKey();
unsigned count = TypeScript::NumTypeSets(script);
TypeSet *typeArray = script->types->typeArray();
for (unsigned i = 0; i < count; i++) {
TypeSet *types = &typeArray[i];
if (!types->unknownObject() && types->getObjectCount() == 1) {
if (calleeKey != types->getObject(0)) {
// Also check if the object is the Function.call or
// Function.apply native. IonBuilder uses the presence of these
// functions during inlining.
JSObject *singleton = types->getSingleObject(0);
if (!singleton || !singleton->is<JSFunction>())
continue;
JSFunction *fun = &singleton->as<JSFunction>();
if (!fun->isNative())
continue;
if (fun->native() != js_fun_call && fun->native() != js_fun_apply)
continue;
}
// This is a type set that might have been used when inlining
// |calleeScript| into |script|.
types->add(cx,
cx->typeLifoAlloc().new_<TypeConstraintClearDefiniteSingle>(type));
}
}
}
/*
* Either make the newScript information for type when it is constructed
* by the specified script, or regenerate the constraints for an existing
* newScript on the type after they were cleared by a GC.
*/
static void
CheckNewScriptProperties(JSContext *cx, TypeObject *type, JSFunction *fun)
{
JS_ASSERT(cx->compartment()->activeAnalysis);
#ifdef JS_ION
if (type->unknownProperties())
return;
/* Strawman object to add properties to and watch for duplicates. */
RootedObject baseobj(cx, NewBuiltinClassInstance(cx, &JSObject::class_, gc::FINALIZE_OBJECT16));
if (!baseobj)
return;
Vector<TypeNewScript::Initializer> initializerList(cx);
if (!jit::AnalyzeNewScriptProperties(cx, fun, type, baseobj, &initializerList)) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
if (baseobj->slotSpan() == 0 ||
!!(type->flags & OBJECT_FLAG_ADDENDUM_CLEARED))
{
if (type->addendum)
type->clearAddendum(cx);
return;
}
/*
* If the type already has a new script, we are just regenerating the type
* constraints and don't need to make another TypeNewScript. Make sure that
* the properties added to baseobj match the type's definite properties.
*/
if (type->hasNewScript()) {
if (!type->matchDefiniteProperties(baseobj))
type->clearAddendum(cx);
return;
}
JS_ASSERT(!type->addendum);
JS_ASSERT(!(type->flags & OBJECT_FLAG_ADDENDUM_CLEARED));
gc::AllocKind kind = gc::GetGCObjectKind(baseobj->slotSpan());
/* We should not have overflowed the maximum number of fixed slots for an object. */
JS_ASSERT(gc::GetGCKindSlots(kind) >= baseobj->slotSpan());
TypeNewScript::Initializer done(TypeNewScript::Initializer::DONE, 0);
/*
* The base object may have been created with a different finalize kind
* than we will use for subsequent new objects. Generate an object with the
* appropriate final shape.
*/
Rooted<TypeObject *> rootedType(cx, type);
RootedShape shape(cx, baseobj->lastProperty());
baseobj = NewReshapedObject(cx, rootedType, baseobj->getParent(), kind, shape);
if (!baseobj ||
!type->addDefiniteProperties(cx, baseobj) ||
!initializerList.append(done))
{
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
size_t numBytes = sizeof(TypeNewScript)
+ (initializerList.length() * sizeof(TypeNewScript::Initializer));
TypeNewScript *newScript;
#ifdef JSGC_ROOT_ANALYSIS
// calloc can legitimately return a pointer that appears to be poisoned.
void *p;
do {
p = cx->calloc_(numBytes);
} while (IsPoisonedPtr(p));
newScript = (TypeNewScript *) p;
#else
newScript = (TypeNewScript *) cx->calloc_(numBytes);
#endif
new (newScript) TypeNewScript();
type->addendum = newScript;
if (!newScript) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
newScript->fun = fun;
newScript->allocKind = kind;
newScript->shape = baseobj->lastProperty();
newScript->initializerList = (TypeNewScript::Initializer *)
((char *) newScript + sizeof(TypeNewScript));
PodCopy(newScript->initializerList,
initializerList.begin(),
initializerList.length());
#endif // JS_ION
}
/////////////////////////////////////////////////////////////////////
// Interface functions
/////////////////////////////////////////////////////////////////////
void
types::TypeMonitorCallSlow(JSContext *cx, JSObject *callee, const CallArgs &args,
bool constructing)
{
unsigned nargs = callee->as<JSFunction>().nargs;
JSScript *script = callee->as<JSFunction>().nonLazyScript();
if (!constructing)
TypeScript::SetThis(cx, script, args.thisv());
/*
* Add constraints going up to the minimum of the actual and formal count.
* If there are more actuals than formals the later values can only be
* accessed through the arguments object, which is monitored.
*/
unsigned arg = 0;
for (; arg < args.length() && arg < nargs; arg++)
TypeScript::SetArgument(cx, script, arg, args[arg]);
/* Watch for fewer actuals than formals to the call. */
for (; arg < nargs; arg++)
TypeScript::SetArgument(cx, script, arg, UndefinedValue());
}
static inline bool
IsAboutToBeFinalized(TypeObjectKey *key)
{
/* Mask out the low bit indicating whether this is a type or JS object. */
gc::Cell *tmp = reinterpret_cast<gc::Cell *>(uintptr_t(key) & ~1);
bool isAboutToBeFinalized = IsCellAboutToBeFinalized(&tmp);
JS_ASSERT(tmp == reinterpret_cast<gc::Cell *>(uintptr_t(key) & ~1));
return isAboutToBeFinalized;
}
void
types::TypeMonitorResult(JSContext *cx, JSScript *script, jsbytecode *pc, const js::Value &rval)
{
/* Allow the non-TYPESET scenario to simplify stubs used in compound opcodes. */
if (!(js_CodeSpec[*pc].format & JOF_TYPESET))
return;
if (!script->types)
return;
AutoEnterAnalysis enter(cx);
if (!script->ensureHasBytecodeTypeMap(cx)) {
cx->compartment()->types.setPendingNukeTypes(cx);
return;
}
Type type = GetValueType(rval);
TypeSet *types = TypeScript::BytecodeTypes(script, pc);
if (types->hasType(type))
return;
InferSpew(ISpewOps, "bytecodeType: #%u:%05u: %s",
script->id(), pc - script->code, TypeString(type));
types->addType(cx, type);
}
bool
types::UseNewTypeForClone(JSFunction *fun)
{
if (!fun->isInterpreted())
return false;
if (fun->hasScript() && fun->nonLazyScript()->shouldCloneAtCallsite)
return true;
if (fun->isArrow())
return false;
if (fun->hasSingletonType())
return false;
/*
* When a function is being used as a wrapper for another function, it
* improves precision greatly to distinguish between different instances of
* the wrapper; otherwise we will conflate much of the information about
* the wrapped functions.
*
* An important example is the Class.create function at the core of the
* Prototype.js library, which looks like:
*
* var Class = {
* create: function() {
* return function() {
* this.initialize.apply(this, arguments);
* }
* }
* };
*
* Each instance of the innermost function will have a different wrapped
* initialize method. We capture this, along with similar cases, by looking
* for short scripts which use both .apply and arguments. For such scripts,
* whenever creating a new instance of the function we both give that
* instance a singleton type and clone the underlying script.
*/
uint32_t begin, end;
if (fun->hasScript()) {
if (!fun->nonLazyScript()->usesArgumentsAndApply)
return false;
begin = fun->nonLazyScript()->sourceStart;
end = fun->nonLazyScript()->sourceEnd;
} else {
if (!fun->lazyScript()->usesArgumentsAndApply())
return false;
begin = fun->lazyScript()->begin();
end = fun->lazyScript()->end();
}
return end - begin <= 100;
}
/////////////////////////////////////////////////////////////////////
// TypeScript
/////////////////////////////////////////////////////////////////////
bool
JSScript::makeTypes(JSContext *cx)
{
JS_ASSERT(!types);
if (!cx->typeInferenceEnabled()) {
types = cx->pod_calloc<TypeScript>();
if (!types) {
js_ReportOutOfMemory(cx);
return false;
}
new(types) TypeScript();
return analyzedArgsUsage() || ensureRanAnalysis(cx);
}
AutoEnterAnalysis enter(cx);
unsigned count = TypeScript::NumTypeSets(this);
types = (TypeScript *) cx->calloc_(sizeof(TypeScript) + (sizeof(TypeSet) * count));
if (!types) {
cx->compartment()->types.setPendingNukeTypes(cx);
return false;
}
new(types) TypeScript();
TypeSet *typeArray = types->typeArray();
for (unsigned i = 0; i < count; i++)
new (&typeArray[i]) StackTypeSet();
#ifdef DEBUG
for (unsigned i = 0; i < nTypeSets; i++)
InferSpew(ISpewOps, "typeSet: %sT%p%s bytecode%u #%u",
InferSpewColor(&typeArray[i]), &typeArray[i], InferSpewColorReset(),
i, id());
TypeSet *thisTypes = TypeScript::ThisTypes(this);
InferSpew(ISpewOps, "typeSet: %sT%p%s this #%u",
InferSpewColor(thisTypes), thisTypes, InferSpewColorReset(),
id());
unsigned nargs = function() ? function()->nargs : 0;
for (unsigned i = 0; i < nargs; i++) {
TypeSet *types = TypeScript::ArgTypes(this, i);
InferSpew(ISpewOps, "typeSet: %sT%p%s arg%u #%u",
InferSpewColor(types), types, InferSpewColorReset(),
i, id());
}
#endif
return analyzedArgsUsage() || ensureRanAnalysis(cx);
}
bool
JSScript::makeBytecodeTypeMap(JSContext *cx)
{
JS_ASSERT(cx->typeInferenceEnabled());
JS_ASSERT(types && !types->bytecodeMap);
types->bytecodeMap = cx->typeLifoAlloc().newArrayUninitialized<uint32_t>(nTypeSets + 1);
if (!types->bytecodeMap)
return false;
uint32_t added = 0;
for (jsbytecode *pc = code; pc < code + length; pc += GetBytecodeLength(pc)) {
JSOp op = JSOp(*pc);
if (js_CodeSpec[op].format & JOF_TYPESET) {
types->bytecodeMap[added++] = pc - code;
if (added == nTypeSets)
break;
}
}
JS_ASSERT(added == nTypeSets);
// The last entry in the last index found, and is used to avoid binary
// searches for the sought entry when queries are in linear order.
types->bytecodeMap[nTypeSets] = 0;
return true;
}
bool
JSScript::makeAnalysis(JSContext *cx)
{
JS_ASSERT(types && !types->analysis);
AutoEnterAnalysis enter(cx);
types->analysis = cx->typeLifoAlloc().new_<ScriptAnalysis>(this);
if (!types->analysis)
return false;
RootedScript self(cx, this);
self->types->analysis->analyzeBytecode(cx);
if (self->types->analysis->OOM()) {
self->types->analysis = nullptr;
return false;
}
return true;
}
/* static */ bool
JSFunction::setTypeForScriptedFunction(ExclusiveContext *cx, HandleFunction fun,
bool singleton /* = false */)
{
if (!cx->typeInferenceEnabled())
return true;
if (singleton) {
if (!setSingletonType(cx, fun))
return false;
} else {
RootedObject funProto(cx, fun->getProto());
TypeObject *type =
cx->compartment()->types.newTypeObject(cx, &JSFunction::class_, funProto);
if (!type)
return false;
fun->setType(type);
type->interpretedFunction = fun;
}
return true;
}
/////////////////////////////////////////////////////////////////////
// JSObject
/////////////////////////////////////////////////////////////////////
bool
JSObject::shouldSplicePrototype(JSContext *cx)
{
/*
* During bootstrapping, if inference is enabled we need to make sure not
* to splice a new prototype in for Function.prototype or the global
* object if their __proto__ had previously been set to null, as this
* will change the prototype for all other objects with the same type.
* If inference is disabled we cannot determine from the object whether it
* has had its __proto__ set after creation.
*/
if (getProto() != nullptr)
return false;
return !cx->typeInferenceEnabled() || hasSingletonType();
}
bool
JSObject::splicePrototype(JSContext *cx, const Class *clasp, Handle<TaggedProto> proto)
{
JS_ASSERT(cx->compartment() == compartment());
RootedObject self(cx, this);
/*
* For singleton types representing only a single JSObject, the proto
* can be rearranged as needed without destroying type information for
* the old or new types. Note that type constraints propagating properties
* from the old prototype are not removed.
*/
JS_ASSERT_IF(cx->typeInferenceEnabled(), self->hasSingletonType());
/* Inner objects may not appear on prototype chains. */
JS_ASSERT_IF(proto.isObject(), !proto.toObject()->getClass()->ext.outerObject);
/*
* Force type instantiation when splicing lazy types. This may fail,
* in which case inference will be disabled for the compartment.
*/
Rooted<TypeObject*> type(cx, self->getType(cx));
if (!type)
return false;
Rooted<TypeObject*> protoType(cx, nullptr);
if (proto.isObject()) {
protoType = proto.toObject()->getType(cx);
if (!protoType)
return false;
}
if (!cx->typeInferenceEnabled()) {
TypeObject *type = cx->getNewType(clasp, proto);
if (!type)
return false;
self->type_ = type;
return true;
}
type->clasp = clasp;
type->proto = proto.raw();
return true;
}
/* static */ TypeObject *
JSObject::makeLazyType(JSContext *cx, HandleObject obj)
{
JS_ASSERT(obj->hasLazyType());
JS_ASSERT(cx->compartment() == obj->compartment());
/* De-lazification of functions can GC, so we need to do it up here. */
if (obj->is<JSFunction>() && obj->as<JSFunction>().isInterpretedLazy()) {
RootedFunction fun(cx, &obj->as<JSFunction>());
if (!fun->getOrCreateScript(cx))
return nullptr;
}
Rooted<TaggedProto> proto(cx, obj->getTaggedProto());
TypeObject *type = cx->compartment()->types.newTypeObject(cx, obj->getClass(), proto);
if (!type) {
if (cx->typeInferenceEnabled())
cx->compartment()->types.setPendingNukeTypes(cx);
return nullptr;
}
if (!cx->typeInferenceEnabled()) {
/* This can only happen if types were previously nuked. */
obj->type_ = type;
return type;
}
AutoEnterAnalysis enter(cx);
/* Fill in the type according to the state of this object. */
type->singleton = obj;
if (obj->is<JSFunction>() && obj->as<JSFunction>().isInterpreted())
type->interpretedFunction = &obj->as<JSFunction>();
if (obj->lastProperty()->hasObjectFlag(BaseShape::ITERATED_SINGLETON))
type->flags |= OBJECT_FLAG_ITERATED;
/*
* Adjust flags for objects which will have the wrong flags set by just
* looking at the class prototype key.
*/
/* Don't track whether singletons are packed. */
type->flags |= OBJECT_FLAG_NON_PACKED;
if (obj->isIndexed())
type->flags |= OBJECT_FLAG_SPARSE_INDEXES;
if (obj->is<ArrayObject>() && obj->as<ArrayObject>().length() > INT32_MAX)
type->flags |= OBJECT_FLAG_LENGTH_OVERFLOW;
obj->type_ = type;
return type;
}
/* static */ inline HashNumber
TypeObjectEntry::hash(const Lookup &lookup)
{
return PointerHasher<JSObject *, 3>::hash(lookup.hashProto.raw()) ^
PointerHasher<const Class *, 3>::hash(lookup.clasp);
}
/* static */ inline bool
TypeObjectEntry::match(TypeObject *key, const Lookup &lookup)
{
return key->proto == lookup.matchProto.raw() && key->clasp == lookup.clasp;
}
#ifdef DEBUG
bool
JSObject::hasNewType(const Class *clasp, TypeObject *type)
{
TypeObjectSet &table = compartment()->newTypeObjects;
if (!table.initialized())
return false;
TypeObjectSet::Ptr p = table.lookup(TypeObjectSet::Lookup(clasp, this));
return p && *p == type;
}
#endif /* DEBUG */
/* static */ bool
JSObject::setNewTypeUnknown(JSContext *cx, const Class *clasp, HandleObject obj)
{
if (!obj->setFlag(cx, js::BaseShape::NEW_TYPE_UNKNOWN))
return false;
/*
* If the object already has a new type, mark that type as unknown. It will
* not have the SETS_MARKED_UNKNOWN bit set, so may require a type set
* crawl if prototypes of the object change dynamically in the future.
*/
TypeObjectSet &table = cx->compartment()->newTypeObjects;
if (table.initialized()) {
if (TypeObjectSet::Ptr p = table.lookup(TypeObjectSet::Lookup(clasp, obj.get())))
MarkTypeObjectUnknownProperties(cx, *p);
}
return true;
}
#ifdef JSGC_GENERATIONAL
/*
* This class is used to add a post barrier on the newTypeObjects set, as the
* key is calculated from a prototype object which may be moved by generational
* GC.
*/
class NewTypeObjectsSetRef : public BufferableRef
{
TypeObjectSet *set;
TypeObject *typeObject;
JSObject *proto;
public:
NewTypeObjectsSetRef(TypeObjectSet *s, TypeObject *t, JSObject *p)
: set(s), typeObject(t), proto(p) {}
void mark(JSTracer *trc) {
const Class *clasp = typeObject->clasp;
JSObject *prior = proto;
JS_SET_TRACING_LOCATION(trc, (void*)&*prior);
Mark(trc, &proto, "newTypeObjects set prototype");
if (prior == proto)
return;
TypeObjectSet::Ptr p = set->lookup(TypeObjectSet::Lookup(clasp, prior, proto));
JS_ASSERT(p); // newTypeObjects set must still contain original entry.
set->rekeyAs(TypeObjectSet::Lookup(clasp, prior, proto),
TypeObjectSet::Lookup(clasp, proto), typeObject);
}
};
#endif
TypeObject *
ExclusiveContext::getNewType(const Class *clasp, TaggedProto proto_, JSFunction *fun_)
{
JS_ASSERT_IF(fun_, proto_.isObject());
JS_ASSERT_IF(proto_.isObject(), isInsideCurrentCompartment(proto_.toObject()));
TypeObjectSet &newTypeObjects = compartment_->newTypeObjects;
if (!newTypeObjects.initialized() && !newTypeObjects.init())
return nullptr;
TypeObjectSet::AddPtr p = newTypeObjects.lookupForAdd(TypeObjectSet::Lookup(clasp, proto_));
SkipRoot skipHash(this, &p); /* Prevent the hash from being poisoned. */
uint64_t originalGcNumber = gcNumber();
if (p) {
TypeObject *type = *p;
JS_ASSERT(type->clasp == clasp);
JS_ASSERT(type->proto.get() == proto_.raw());
/*
* If set, the type's newScript indicates the script used to create
* all objects in existence which have this type. If there are objects
* in existence which are not created by calling 'new' on newScript,
* we must clear the new script information from the type and will not
* be able to assume any definite properties for instances of the type.
* This case is rare, but can happen if, for example, two scripted
* functions have the same value for their 'prototype' property, or if
* Object.create is called with a prototype object that is also the
* 'prototype' property of some scripted function.
*/
if (type->hasNewScript() && type->newScript()->fun != fun_)
type->clearAddendum(this);
return type;
}
Rooted<TaggedProto> proto(this, proto_);
RootedFunction fun(this, fun_);
if (proto.isObject() && !proto.toObject()->setDelegate(this))
return nullptr;
bool markUnknown =
proto.isObject()
? proto.toObject()->lastProperty()->hasObjectFlag(BaseShape::NEW_TYPE_UNKNOWN)
: true;
RootedTypeObject type(this, compartment_->types.newTypeObject(this, clasp, proto, markUnknown));
if (!type)
return nullptr;
/*
* If a GC has occured, then the hash we calculated may be invalid, as it
* is based on proto, which may have been moved.
*/
bool gcHappened = gcNumber() != originalGcNumber;
bool added =
gcHappened ? newTypeObjects.putNew(TypeObjectSet::Lookup(clasp, proto), type.get())
: newTypeObjects.relookupOrAdd(p, TypeObjectSet::Lookup(clasp, proto), type.get());
if (!added)
return nullptr;
#ifdef JSGC_GENERATIONAL
if (proto.isObject() && hasNursery() && nursery().isInside(proto.toObject())) {
asJSContext()->runtime()->gcStoreBuffer.putGeneric(
NewTypeObjectsSetRef(&newTypeObjects, type.get(), proto.toObject()));
}
#endif
if (!typeInferenceEnabled())
return type;
AutoEnterAnalysis enter(this);
/*
* Set the special equality flag for types whose prototype also has the
* flag set. This is a hack, :XXX: need a real correspondence between
* types and the possible js::Class of objects with that type.
*/
if (proto.isObject()) {
RootedObject obj(this, proto.toObject());
if (fun)
CheckNewScriptProperties(asJSContext(), type, fun);
if (obj->is<RegExpObject>()) {
AddTypeProperty(this, type, "source", types::Type::StringType());
AddTypeProperty(this, type, "global", types::Type::BooleanType());
AddTypeProperty(this, type, "ignoreCase", types::Type::BooleanType());
AddTypeProperty(this, type, "multiline", types::Type::BooleanType());
AddTypeProperty(this, type, "sticky", types::Type::BooleanType());
AddTypeProperty(this, type, "lastIndex", types::Type::Int32Type());
}
if (obj->is<StringObject>())
AddTypeProperty(this, type, "length", Type::Int32Type());
}
/*
* The new type is not present in any type sets, so mark the object as
* unknown in all type sets it appears in. This allows the prototype of
* such objects to mutate freely without triggering an expensive walk of
* the compartment's type sets. (While scripts normally don't mutate
* __proto__, the browser will for proxies and such, and we need to
* accommodate this behavior).
*/
if (type->unknownProperties())
type->flags |= OBJECT_FLAG_SETS_MARKED_UNKNOWN;
return type;
}
TypeObject *
ExclusiveContext::getLazyType(const Class *clasp, TaggedProto proto)
{
JS_ASSERT_IF(proto.isObject(), compartment() == proto.toObject()->compartment());
AutoEnterAnalysis enter(this);
TypeObjectSet &table = compartment()->lazyTypeObjects;
if (!table.initialized() && !table.init())
return nullptr;
TypeObjectSet::AddPtr p = table.lookupForAdd(TypeObjectSet::Lookup(clasp, proto));
if (p) {
TypeObject *type = *p;
JS_ASSERT(type->lazy());
return type;
}
Rooted<TaggedProto> protoRoot(this, proto);
TypeObject *type = compartment()->types.newTypeObject(this, clasp, protoRoot, false);
if (!type)
return nullptr;
if (!table.relookupOrAdd(p, TypeObjectSet::Lookup(clasp, protoRoot), type))
return nullptr;
type->singleton = (JSObject *) TypeObject::LAZY_SINGLETON;
return type;
}
/////////////////////////////////////////////////////////////////////
// Tracing
/////////////////////////////////////////////////////////////////////
void
TypeSet::sweep(Zone *zone)
{
/*
* Purge references to type objects that are no longer live. Type sets hold
* only weak references. For type sets containing more than one object,
* live entries in the object hash need to be copied to the zone's
* new arena.
*/
unsigned objectCount = baseObjectCount();
if (objectCount >= 2) {
unsigned oldCapacity = HashSetCapacity(objectCount);
TypeObjectKey **oldArray = objectSet;
clearObjects();
objectCount = 0;
for (unsigned i = 0; i < oldCapacity; i++) {
TypeObjectKey *object = oldArray[i];
if (object && !IsAboutToBeFinalized(object)) {
TypeObjectKey **pentry =
HashSetInsert<TypeObjectKey *,TypeObjectKey,TypeObjectKey>
(zone->types.typeLifoAlloc, objectSet, objectCount, object);
if (pentry)
*pentry = object;
else
zone->types.setPendingNukeTypes();
}
}
setBaseObjectCount(objectCount);
} else if (objectCount == 1) {
TypeObjectKey *object = (TypeObjectKey *) objectSet;
if (IsAboutToBeFinalized(object)) {
objectSet = nullptr;
setBaseObjectCount(0);
}
}
/* All constraints are wiped out on each GC. */
constraintList = nullptr;
}
inline void
TypeObject::clearProperties()
{
setBasePropertyCount(0);
propertySet = nullptr;
}
/*
* Before sweeping the arenas themselves, scan all type objects in a
* compartment to fixup weak references: property type sets referencing dead
* JS and type objects, and singleton JS objects whose type is not referenced
* elsewhere. This also releases memory associated with dead type objects,
* so that type objects do not need later finalization.
*/
inline void
TypeObject::sweep(FreeOp *fop)
{
if (singleton) {
JS_ASSERT(!hasNewScript());
/*
* All properties can be discarded. We will regenerate them as needed
* as code gets reanalyzed.
*/
clearProperties();
return;
}
if (!isMarked()) {
if (addendum)
fop->free_(addendum);
return;
}
js::LifoAlloc &typeLifoAlloc = zone()->types.typeLifoAlloc;
/*
* Properties were allocated from the old arena, and need to be copied over
* to the new one.
*/
unsigned propertyCount = basePropertyCount();
if (propertyCount >= 2) {
unsigned oldCapacity = HashSetCapacity(propertyCount);
Property **oldArray = propertySet;
clearProperties();
propertyCount = 0;
for (unsigned i = 0; i < oldCapacity; i++) {
Property *prop = oldArray[i];
if (prop) {
Property *newProp = typeLifoAlloc.new_<Property>(*prop);
if (newProp) {
Property **pentry =
HashSetInsert<jsid,Property,Property>
(typeLifoAlloc, propertySet, propertyCount, prop->id);
if (pentry) {
*pentry = newProp;
newProp->types.sweep(zone());
} else {
zone()->types.setPendingNukeTypes();
}
} else {
zone()->types.setPendingNukeTypes();
}
}
}
setBasePropertyCount(propertyCount);
} else if (propertyCount == 1) {
Property *prop = (Property *) propertySet;
Property *newProp = typeLifoAlloc.new_<Property>(*prop);
if (newProp) {
propertySet = (Property **) newProp;
newProp->types.sweep(zone());
} else {
zone()->types.setPendingNukeTypes();
}
}
if (basePropertyCount() <= SET_ARRAY_SIZE) {
for (unsigned i = 0; i < basePropertyCount(); i++)
JS_ASSERT(propertySet[i]);
}
/*
* The GC will clear out the constraints ensuring the correctness of the
* newScript information, these constraints will need to be regenerated
* the next time we compile code which depends on this info.
*/
if (hasNewScript())
flags |= OBJECT_FLAG_NEW_SCRIPT_REGENERATE;
}
void
TypeCompartment::sweep(FreeOp *fop)
{
/*
* Iterate through the array/object type tables and remove all entries
* referencing collected data. These tables only hold weak references.
*/
if (arrayTypeTable) {
for (ArrayTypeTable::Enum e(*arrayTypeTable); !e.empty(); e.popFront()) {
const ArrayTableKey &key = e.front().key;
JS_ASSERT(key.type.isUnknown() || !key.type.isSingleObject());
bool remove = false;
TypeObject *typeObject = nullptr;
if (!key.type.isUnknown() && key.type.isTypeObject()) {
typeObject = key.type.typeObject();
if (IsTypeObjectAboutToBeFinalized(&typeObject))
remove = true;
}
if (IsTypeObjectAboutToBeFinalized(e.front().value.unsafeGet()))
remove = true;
if (remove) {
e.removeFront();
} else if (typeObject && typeObject != key.type.typeObject()) {
ArrayTableKey newKey;
newKey.type = Type::ObjectType(typeObject);
newKey.proto = key.proto;
e.rekeyFront(newKey);
}
}
}
if (objectTypeTable) {
for (ObjectTypeTable::Enum e(*objectTypeTable); !e.empty(); e.popFront()) {
const ObjectTableKey &key = e.front().key;
ObjectTableEntry &entry = e.front().value;
bool remove = false;
if (IsTypeObjectAboutToBeFinalized(entry.object.unsafeGet()))
remove = true;
if (IsShapeAboutToBeFinalized(entry.shape.unsafeGet()))
remove = true;
for (unsigned i = 0; !remove && i < key.nproperties; i++) {
if (JSID_IS_STRING(key.properties[i])) {
JSString *str = JSID_TO_STRING(key.properties[i]);
if (IsStringAboutToBeFinalized(&str))
remove = true;
JS_ASSERT(AtomToId((JSAtom *)str) == key.properties[i]);
}
JS_ASSERT(!entry.types[i].isSingleObject());
TypeObject *typeObject = nullptr;
if (entry.types[i].isTypeObject()) {
typeObject = entry.types[i].typeObject();
if (IsTypeObjectAboutToBeFinalized(&typeObject))
remove = true;
else if (typeObject != entry.types[i].typeObject())
entry.types[i] = Type::ObjectType(typeObject);
}
}
if (remove) {
js_free(key.properties);
js_free(entry.types);
e.removeFront();
}
}
}
if (allocationSiteTable) {
for (AllocationSiteTable::Enum e(*allocationSiteTable); !e.empty(); e.popFront()) {
AllocationSiteKey key = e.front().key;
bool keyDying = IsScriptAboutToBeFinalized(&key.script);
bool valDying = IsTypeObjectAboutToBeFinalized(e.front().value.unsafeGet());
if (keyDying || valDying)
e.removeFront();
else if (key.script != e.front().key.script)
e.rekeyFront(key);
}
}
/*
* The pending array is reset on GC, it can grow large (75+ KB) and is easy
* to reallocate if the compartment becomes active again.
*/
if (pendingArray)
fop->free_(pendingArray);
pendingArray = nullptr;
pendingCapacity = 0;
}
void
TypeCompartment::sweepShapes(FreeOp *fop)
{
/*
* Sweep any weak shape references that may be finalized even if a GC is
* preserving type information.
*/
if (objectTypeTable) {
for (ObjectTypeTable::Enum e(*objectTypeTable); !e.empty(); e.popFront()) {
const ObjectTableKey &key = e.front().key;
ObjectTableEntry &entry = e.front().value;
if (IsShapeAboutToBeFinalized(entry.shape.unsafeGet())) {
fop->free_(key.properties);
fop->free_(entry.types);
e.removeFront();
}
}
}
}
void
TypeCompartment::clearCompilerOutputs(FreeOp *fop)
{
if (constrainedOutputs) {
fop->delete_(constrainedOutputs);
constrainedOutputs = nullptr;
}
if (pendingRecompiles) {
JS_ASSERT(pendingRecompiles->length() == 0);
fop->delete_(pendingRecompiles);
pendingRecompiles = nullptr;
}
}
void
JSCompartment::sweepNewTypeObjectTable(TypeObjectSet &table)
{
gcstats::AutoPhase ap(runtimeFromMainThread()->gcStats,
gcstats::PHASE_SWEEP_TABLES_TYPE_OBJECT);
JS_ASSERT(zone()->isGCSweeping());
if (table.initialized()) {
for (TypeObjectSet::Enum e(table); !e.empty(); e.popFront()) {
TypeObject *type = e.front();
if (IsTypeObjectAboutToBeFinalized(&type))
e.removeFront();
else if (type != e.front())
e.rekeyFront(TypeObjectSet::Lookup(type->clasp, type->proto.get()), type);
}
}
}
TypeCompartment::~TypeCompartment()
{
js_free(pendingArray);
js_delete(arrayTypeTable);
js_delete(objectTypeTable);
js_delete(allocationSiteTable);
}
/* static */ void
TypeScript::Sweep(FreeOp *fop, JSScript *script)
{
JSCompartment *compartment = script->compartment();
JS_ASSERT(compartment->zone()->isGCSweeping());
JS_ASSERT(compartment->zone()->types.inferenceEnabled);
unsigned num = NumTypeSets(script);
TypeSet *typeArray = script->types->typeArray();
/* Remove constraints and references to dead objects from the persistent type sets. */
for (unsigned i = 0; i < num; i++)
typeArray[i].sweep(compartment->zone());
/*
* Freeze constraints on stack type sets need to be regenerated the next
* time the script is analyzed.
*/
script->hasFreezeConstraints = false;
}
void
TypeScript::destroy()
{
js_free(this);
}
/* static */ void
TypeScript::AddFreezeConstraints(JSContext *cx, JSScript *script)
{
if (script->hasFreezeConstraints)
return;
script->hasFreezeConstraints = true;
/*
* Adding freeze constraints to a script ensures that code for the script
* will be recompiled any time any type set for stack values in the script
* change: these type sets are implicitly frozen during compilation.
*
* To ensure this occurs, we don't need to add freeze constraints to the
* type sets for every stack value, but rather only the input type sets
* to analysis of the stack in a script. The contents of the stack sets
* are completely determined by these input sets and by any dynamic types
* in the script (for which TypeDynamicResult will trigger recompilation).
*
* Add freeze constraints to each input type set, which includes sets for
* all arguments, locals, and monitored type sets in the script. This
* includes all type sets in the TypeScript except the script's return
* value types.
*/
size_t count = TypeScript::NumTypeSets(script);
TypeSet *array = script->types->typeArray();
for (size_t i = 0; i < count; i++) {
TypeSet *types = &array[i];
JS_ASSERT(types->isStackSet());
types->add(cx, cx->typeLifoAlloc().new_<TypeConstraintFreezeStack>(script), false);
}
}
void
Zone::addSizeOfIncludingThis(mozilla::MallocSizeOf mallocSizeOf, size_t *typePool)
{
*typePool += types.typeLifoAlloc.sizeOfExcludingThis(mallocSizeOf);
}
void
TypeCompartment::addSizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf,
size_t *pendingArrays,
size_t *allocationSiteTables,
size_t *arrayTypeTables,
size_t *objectTypeTables)
{
/* Pending arrays are cleared on GC along with the analysis pool. */
*pendingArrays += mallocSizeOf(pendingArray);
/*
* TypeCompartment::pendingRecompiles is non-nullptr only while inference
* code is running.
*/
JS_ASSERT(!pendingRecompiles);
if (allocationSiteTable)
*allocationSiteTables += allocationSiteTable->sizeOfIncludingThis(mallocSizeOf);
if (arrayTypeTable)
*arrayTypeTables += arrayTypeTable->sizeOfIncludingThis(mallocSizeOf);
if (objectTypeTable) {
*objectTypeTables += objectTypeTable->sizeOfIncludingThis(mallocSizeOf);
for (ObjectTypeTable::Enum e(*objectTypeTable);
!e.empty();
e.popFront())
{
const ObjectTableKey &key = e.front().key;
const ObjectTableEntry &value = e.front().value;
/* key.ids and values.types have the same length. */
*objectTypeTables += mallocSizeOf(key.properties) + mallocSizeOf(value.types);
}
}
}
size_t
TypeObject::sizeOfExcludingThis(mozilla::MallocSizeOf mallocSizeOf) const
{
if (singleton) {
/*
* Properties and associated type sets for singletons are cleared on
* every GC. The type object is normally destroyed too, but we don't
* charge this to 'temporary' as this is not for GC heap values.
*/
JS_ASSERT(!hasNewScript());
return 0;
}
return mallocSizeOf(addendum);
}
TypeZone::TypeZone(Zone *zone)
: zone_(zone),
typeLifoAlloc(TYPE_LIFO_ALLOC_PRIMARY_CHUNK_SIZE),
pendingNukeTypes(false),
inferenceEnabled(false)
{
}
TypeZone::~TypeZone()
{
}
void
TypeZone::sweep(FreeOp *fop, bool releaseTypes)
{
JS_ASSERT(zone()->isGCSweeping());
JSRuntime *rt = fop->runtime();
/*
* Clear the analysis pool, but don't release its data yet. While
* sweeping types any live data will be allocated into the pool.
*/
LifoAlloc oldAlloc(typeLifoAlloc.defaultChunkSize());
oldAlloc.steal(&typeLifoAlloc);
/*
* Sweep analysis information and everything depending on it from the
* compartment, including all remaining mjit code if inference is
* enabled in the compartment.
*/
if (inferenceEnabled) {
gcstats::AutoPhase ap2(rt->gcStats, gcstats::PHASE_DISCARD_TI);
for (CellIterUnderGC i(zone(), FINALIZE_SCRIPT); !i.done(); i.next()) {
JSScript *script = i.get<JSScript>();
if (script->types) {
types::TypeScript::Sweep(fop, script);
if (releaseTypes) {
script->types->destroy();
script->types = nullptr;
}
}
}
}
{
gcstats::AutoPhase ap2(rt->gcStats, gcstats::PHASE_SWEEP_TYPES);
for (gc::CellIterUnderGC iter(zone(), gc::FINALIZE_TYPE_OBJECT);
!iter.done(); iter.next())
{
TypeObject *object = iter.get<TypeObject>();
object->sweep(fop);
}
for (CompartmentsInZoneIter comp(zone()); !comp.done(); comp.next())
comp->types.sweep(fop);
}
{
gcstats::AutoPhase ap2(rt->gcStats, gcstats::PHASE_CLEAR_SCRIPT_ANALYSIS);
for (CellIterUnderGC i(zone(), FINALIZE_SCRIPT); !i.done(); i.next()) {
JSScript *script = i.get<JSScript>();
script->clearAnalysis();
}
}
{
gcstats::AutoPhase ap2(rt->gcStats, gcstats::PHASE_FREE_TI_ARENA);
rt->freeLifoAlloc.transferFrom(&oldAlloc);
}
}
#ifdef DEBUG
void
TypeScript::printTypes(JSContext *cx, HandleScript script) const
{
JS_ASSERT(script->types == this);
if (!bytecodeMap)
return;
AutoEnterAnalysis enter(nullptr, script->compartment());
if (script->function())
fprintf(stderr, "Function");
else if (script->isForEval())
fprintf(stderr, "Eval");
else
fprintf(stderr, "Main");
fprintf(stderr, " #%u %s:%d ", script->id(), script->filename(), script->lineno);
if (script->function()) {
if (js::PropertyName *name = script->function()->name()) {
const jschar *chars = name->getChars(nullptr);
JSString::dumpChars(chars, name->length());
}
}
fprintf(stderr, "\n this:");
TypeScript::ThisTypes(script)->print();
for (unsigned i = 0; script->function() && i < script->function()->nargs; i++) {
fprintf(stderr, "\n arg%u:", i);
TypeScript::ArgTypes(script, i)->print();
}
fprintf(stderr, "\n");
for (jsbytecode *pc = script->code;
pc < script->code + script->length;
pc += GetBytecodeLength(pc))
{
PrintBytecode(cx, script, pc);
if (js_CodeSpec[*pc].format & JOF_TYPESET) {
TypeSet *types = TypeScript::BytecodeTypes(script, pc);
fprintf(stderr, " typeset %u:", unsigned(types - typeArray()));
types->print();
fprintf(stderr, "\n");
}
}
fprintf(stderr, "\n");
}
#endif /* DEBUG */
/////////////////////////////////////////////////////////////////////
// Binary data
/////////////////////////////////////////////////////////////////////
bool
TypeObject::addTypedObjectAddendum(JSContext *cx, TypeRepresentation *repr)
{
if (!cx->typeInferenceEnabled())
return true;
JS_ASSERT(repr);
if (flags & OBJECT_FLAG_ADDENDUM_CLEARED)
return true;
JS_ASSERT(!unknownProperties());
if (addendum) {
JS_ASSERT(hasTypedObject());
JS_ASSERT(typedObject()->typeRepr == repr);
return true;
}
TypeTypedObject *typedObject = js_new<TypeTypedObject>(repr);
if (!typedObject)
return false;
addendum = typedObject;
return true;
}
/////////////////////////////////////////////////////////////////////
// Type object addenda constructor
/////////////////////////////////////////////////////////////////////
TypeObjectAddendum::TypeObjectAddendum(Kind kind)
: kind(kind)
{}
TypeNewScript::TypeNewScript()
: TypeObjectAddendum(NewScript)
{}
TypeTypedObject::TypeTypedObject(TypeRepresentation *repr)
: TypeObjectAddendum(TypedObject),
typeRepr(repr)
{
}