gecko/layout/reftests/transform/reftest.list
2008-09-14 01:52:48 +12:00

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# translatex should act like position: relative
== translatex-1a.html translatex-1-ref.html
random == translatex-1b.html translatex-1-ref.html # bug 455138
== translatex-1c.html translatex-1-ref.html
== translatex-1d.html translatex-1-ref.html
== translatex-1e.html translatex-1-ref.html
== translatex-1a.html translatex-1-ref-2.html
# translatey should act like position: relative
== translatey-1a.html translatey-1-ref.html
random == translatey-1b.html translatey-1-ref.html # bug 455138
== translatey-1c.html translatey-1-ref.html
== translatey-1d.html translatey-1-ref.html
== translatey-1e.html translatey-1-ref.html
# matrices defined to be translations should act like position: relative
== translatex-2.html translatex-1-ref.html
== translatey-2.html translatey-1-ref.html
# translate should act like position: relative
== translate-1a.html translate-1-ref.html
random == translate-1b.html translate-1-ref.html # bug 455138
== translate-1c.html translate-1-ref.html
== translate-1d.html translate-1-ref.html
== translate-1e.html translate-1-ref.html
# rotate: Several rotations of the same object should be idempotent
== rotate-1a.html rotate-1-ref.html
== rotate-1b.html rotate-1-ref.html
== rotate-1c.html rotate-1-ref.html
== rotate-1d.html rotate-1-ref.html
== rotate-1e.html rotate-1-ref.html
# rotate: 90deg rotations should be indistinguishable from objects constructed to look the same.
== rotate-2a.html rotate-2-ref.html
# -moz-transform-origin: We should NOT get the same images when using different -moz-transform-origins.
!= origin-1a.html origin-1-ref.html
!= origin-1b.html origin-1-ref.html
# -moz-transform-origin: We should get the same images when using equivalent -moz-transform-origins.
== origin-2a.html origin-2-ref.html
== origin-2b.html origin-2-ref.html
== origin-2c.html origin-2-ref.html
# translate with percentages should be indistinguishable from translate with equivalent values.
== percent-1a.html percent-1-ref.html
== percent-1b.html percent-1-ref.html
== percent-1c.html percent-1-ref.html
random == percent-1d.html percent-1-ref.html # bug 455138
random == percent-1e.html percent-1-ref.html # bug 455138
random == percent-1f.html percent-1-ref.html # bug 455138
== percent-1g.html percent-1-ref.html
# Transformed elements are abs-pos and fixed-pos containing blocks.
== abspos-1a.html abspos-1-ref.html
== abspos-1b.html abspos-1-ref.html
== abspos-1c.html abspos-1-ref.html
== abspos-1d.html abspos-1-ref.html
!= abspos-1e.html abspos-1-ref.html
# Origin can use "top" "right" etc.
== origin-name-1a.html origin-name-1-ref.html
== origin-name-1b.html origin-name-1-ref.html
== origin-name-2a.html origin-name-2-ref.html
== origin-name-2b.html origin-name-2-ref.html
== origin-name-2c.html origin-name-2-ref.html
== origin-name-3a.html origin-name-3-ref.html
== origin-name-3b.html origin-name-3-ref.html
# SVG effects should work on transforms.
== transform-svg-1a.xhtml transform-svg-1-ref.xhtml
== transform-svg-2a.xhtml transform-svg-2-ref.xhtml
!= transform-svg-2a.xhtml transform-svg-2-fail.xhtml