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bde06b3dca
http://hg.mozilla.org/users/bschouten_mozilla.com/tiling/summary This work is mainly porting tiled layers to new textures, implementing double-buffered tiles and implementing a texture client pool, to be used by tiled content clients. Any questions regarding this patch should go to: Bas Schouten <bschouten@mozilla.com> Chris Lord <clord@mozilla.com> Nicolas Silva <nsilva@mozilla.com> In their absence questions can be directed to: Jeff Muizelaar <jmuizelaar@mozilla.com> Benoit Girard <bgirard@mozilla.com>
163 lines
4.3 KiB
Plaintext
163 lines
4.3 KiB
Plaintext
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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include protocol PGrallocBuffer;
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using struct gfxPoint from "gfxPoint.h";
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using struct nsIntRect from "nsRect.h";
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using nsIntRegion from "nsRegion.h";
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using struct nsIntSize from "nsSize.h";
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using struct mozilla::layers::MagicGrallocBufferHandle from "gfxipc/ShadowLayerUtils.h";
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using struct mozilla::layers::SurfaceDescriptorX11 from "gfxipc/ShadowLayerUtils.h";
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using struct mozilla::null_t from "ipc/IPCMessageUtils.h";
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using mozilla::WindowsHandle from "ipc/IPCMessageUtils.h";
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using mozilla::gl::SharedTextureHandle from "GLContextTypes.h";
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using mozilla::gl::SharedTextureShareType from "GLContextTypes.h";
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using mozilla::gfx::SurfaceStreamHandle from "SurfaceTypes.h";
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using mozilla::gfx::SurfaceFormat from "mozilla/gfx/Types.h";
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using mozilla::gfx::IntSize from "mozilla/gfx/Point.h";
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using gfxImageFormat from "gfxTypes.h";
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namespace mozilla {
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namespace layers {
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union MaybeMagicGrallocBufferHandle {
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MagicGrallocBufferHandle;
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null_t;
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};
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struct SurfaceDescriptorD3D9 {
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// IDirect3DTexture9*
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uintptr_t texture;
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};
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struct SurfaceDescriptorDIB {
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// gfxWindowsSurface*
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uintptr_t surface;
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};
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struct SurfaceDescriptorD3D10 {
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WindowsHandle handle;
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SurfaceFormat format;
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};
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struct SurfaceDescriptorMacIOSurface {
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uint32_t surface;
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double scaleFactor;
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bool hasAlpha;
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};
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struct SharedTextureDescriptor {
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SharedTextureShareType shareType;
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SharedTextureHandle handle;
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IntSize size;
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bool inverted;
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};
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struct NewSurfaceDescriptorGralloc {
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PGrallocBuffer buffer;
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/**
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* android::GraphicBuffer has a size information. But there are cases
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* that GraphicBuffer's size and actual video's size are different.
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* Extra size member is necessary. See Bug 850566.
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*/
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IntSize size;
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};
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// XXX - soon to be removed
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struct SurfaceDescriptorGralloc {
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PGrallocBuffer buffer;
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/**
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* android::GraphicBuffer has a size information. But there are cases
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* that GraphicBuffer's size and actual video's size are different.
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* Extra size member is necessary. See Bug 850566.
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*/
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IntSize size;
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/**
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* We can have one source producing gralloc buffers and sharing them
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* with another source that may also produce its own gralloc buffers.
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* This happens for camera preview buffers sent to video code. When
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* that happens, the producer can mark the buffer as "external" to
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* prevent its consumer from mistakenly freeing the buffer.
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*/
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bool external;
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/**
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* This gralloc buffer will be treated as if the RB bytes are swapped.
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* This is useful for rendering using Cairo/Thebes, because there is no
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* BGRX Android pixel format, and so we have to do byte swapping.
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*
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* For example, if the GraphicBuffer has an Android pixel format of
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* PIXEL_FORMAT_RGBA_8888 and isRBSwapped is true, when it is sampled
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* (for example, with GL), a BGRA shader should be used.
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*/
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bool isRBSwapped;
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};
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struct SurfaceStreamDescriptor {
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SurfaceStreamHandle handle;
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bool yflip;
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};
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// XXX - can be removed as soon as DeprecatedImageClientSingle is removed
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struct YCbCrImage {
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Shmem data;
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uint64_t owner;
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};
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// XXX remove RGBImage (see bug 847914)
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struct RGBImage {
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Shmem data;
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nsIntRect picture;
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gfxImageFormat rgbFormat;
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uint64_t owner;
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};
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struct MemoryImage {
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uintptr_t data;
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IntSize size;
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uint32_t stride;
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gfxImageFormat format;
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};
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/**
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* Used for shmem-backed YCbCr and (flavors of) RGBA textures
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*/
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struct SurfaceDescriptorShmem {
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Shmem data;
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SurfaceFormat format;
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};
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/**
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* Used for "raw memory"-backed YCbCr and (flavors of) RGBA textures
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*/
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struct SurfaceDescriptorMemory {
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uintptr_t data;
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SurfaceFormat format;
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};
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union SurfaceDescriptor {
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SurfaceDescriptorShmem;
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SurfaceDescriptorMemory;
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SurfaceDescriptorD3D9;
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SurfaceDescriptorDIB;
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SurfaceDescriptorD3D10;
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SurfaceDescriptorX11;
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SharedTextureDescriptor;
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SurfaceStreamDescriptor;
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SurfaceDescriptorMacIOSurface;
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NewSurfaceDescriptorGralloc;
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YCbCrImage; // XXX - deprecated
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SurfaceDescriptorGralloc; // XXX - deprecated
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Shmem; // XXX - deprecated
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RGBImage; // XXX - deprecated
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MemoryImage; // XXX - deprecated
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null_t;
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};
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} // namespace
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} // namespace
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