gecko/dom/cache/ReadStream.cpp

518 lines
12 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "mozilla/dom/cache/ReadStream.h"
#include "mozilla/unused.h"
#include "mozilla/dom/cache/CacheStreamControlChild.h"
#include "mozilla/dom/cache/CacheStreamControlParent.h"
#include "mozilla/dom/cache/PCacheTypes.h"
#include "mozilla/ipc/FileDescriptor.h"
#include "mozilla/ipc/InputStreamUtils.h"
#include "mozilla/SnappyUncompressInputStream.h"
#include "nsIAsyncInputStream.h"
#include "nsTArray.h"
namespace mozilla {
namespace dom {
namespace cache {
using mozilla::unused;
using mozilla::ipc::FileDescriptor;
// ----------------------------------------------------------------------------
// The inner stream class. This is where all of the real work is done. As
// an invariant Inner::Close() must be called before ~Inner(). This is
// guaranteed by our outer ReadStream class.
class ReadStream::Inner final : public ReadStream::Controllable
{
public:
Inner(StreamControl* aControl, const nsID& aId,
nsIInputStream* aStream);
void
Serialize(PCacheReadStreamOrVoid* aReadStreamOut);
void
Serialize(PCacheReadStream* aReadStreamOut);
// ReadStream::Controllable methods
virtual void
CloseStream() override;
virtual void
CloseStreamWithoutReporting() override;
virtual bool
MatchId(const nsID& aId) const override;
// Simulate nsIInputStream methods, but we don't actually inherit from it
NS_METHOD
Close();
NS_METHOD
Available(uint64_t *aNumAvailableOut);
NS_METHOD
Read(char *aBuf, uint32_t aCount, uint32_t *aNumReadOut);
NS_METHOD
ReadSegments(nsWriteSegmentFun aWriter, void *aClosure, uint32_t aCount,
uint32_t *aNumReadOut);
NS_METHOD
IsNonBlocking(bool *aNonBlockingOut);
private:
class NoteClosedRunnable;
class ForgetRunnable;
~Inner();
void
NoteClosed();
void
Forget();
void
NoteClosedOnOwningThread();
void
ForgetOnOwningThread();
// Weak ref to the stream control actor. The actor will always call either
// CloseStream() or CloseStreamWithoutReporting() before it's destroyed. The
// weak ref is cleared in the resulting NoteClosedOnOwningThread() or
// ForgetOnOwningThread() method call.
StreamControl* mControl;
const nsID mId;
nsCOMPtr<nsIInputStream> mStream;
nsCOMPtr<nsIInputStream> mSnappyStream;
nsCOMPtr<nsIThread> mOwningThread;
enum State
{
Open,
Closed,
NumStates
};
Atomic<State> mState;
NS_INLINE_DECL_THREADSAFE_REFCOUNTING(cache::ReadStream::Inner, override)
};
// ----------------------------------------------------------------------------
// Runnable to notify actors that the ReadStream has closed. This must
// be done on the thread associated with the PBackground actor. Must be
// cancelable to execute on Worker threads (which can occur when the
// ReadStream is constructed on a child process Worker thread).
class ReadStream::Inner::NoteClosedRunnable final : public nsCancelableRunnable
{
public:
explicit NoteClosedRunnable(ReadStream::Inner* aStream)
: mStream(aStream)
{ }
NS_IMETHOD Run()
{
mStream->NoteClosedOnOwningThread();
mStream = nullptr;
return NS_OK;
}
// Note, we must proceed with the Run() method since our actor will not
// clean itself up until we note that the stream is closed.
NS_IMETHOD Cancel()
{
Run();
return NS_OK;
}
private:
~NoteClosedRunnable() { }
nsRefPtr<ReadStream::Inner> mStream;
};
// ----------------------------------------------------------------------------
// Runnable to clear actors without reporting that the ReadStream has
// closed. Since this can trigger actor destruction, we need to do
// it on the thread associated with the PBackground actor. Must be
// cancelable to execute on Worker threads (which can occur when the
// ReadStream is constructed on a child process Worker thread).
class ReadStream::Inner::ForgetRunnable final : public nsCancelableRunnable
{
public:
explicit ForgetRunnable(ReadStream::Inner* aStream)
: mStream(aStream)
{ }
NS_IMETHOD Run()
{
mStream->ForgetOnOwningThread();
mStream = nullptr;
return NS_OK;
}
// Note, we must proceed with the Run() method so that we properly
// call RemoveListener on the actor.
NS_IMETHOD Cancel()
{
Run();
return NS_OK;
}
private:
~ForgetRunnable() { }
nsRefPtr<ReadStream::Inner> mStream;
};
// ----------------------------------------------------------------------------
ReadStream::Inner::Inner(StreamControl* aControl, const nsID& aId,
nsIInputStream* aStream)
: mControl(aControl)
, mId(aId)
, mStream(aStream)
, mSnappyStream(new SnappyUncompressInputStream(aStream))
, mOwningThread(NS_GetCurrentThread())
, mState(Open)
{
MOZ_ASSERT(mStream);
MOZ_ASSERT(mControl);
mControl->AddReadStream(this);
}
void
ReadStream::Inner::Serialize(PCacheReadStreamOrVoid* aReadStreamOut)
{
MOZ_ASSERT(NS_GetCurrentThread() == mOwningThread);
MOZ_ASSERT(aReadStreamOut);
PCacheReadStream stream;
Serialize(&stream);
*aReadStreamOut = stream;
}
void
ReadStream::Inner::Serialize(PCacheReadStream* aReadStreamOut)
{
MOZ_ASSERT(NS_GetCurrentThread() == mOwningThread);
MOZ_ASSERT(aReadStreamOut);
MOZ_ASSERT(mState == Open);
MOZ_ASSERT(mControl);
// If we are sending a ReadStream, then we never want to set the
// pushStream actors at the same time.
aReadStreamOut->pushStreamChild() = nullptr;
aReadStreamOut->pushStreamParent() = nullptr;
aReadStreamOut->id() = mId;
mControl->SerializeControl(aReadStreamOut);
nsAutoTArray<FileDescriptor, 4> fds;
SerializeInputStream(mStream, aReadStreamOut->params(), fds);
mControl->SerializeFds(aReadStreamOut, fds);
// We're passing ownership across the IPC barrier with the control, so
// do not signal that the stream is closed here.
Forget();
}
void
ReadStream::Inner::CloseStream()
{
MOZ_ASSERT(NS_GetCurrentThread() == mOwningThread);
Close();
}
void
ReadStream::Inner::CloseStreamWithoutReporting()
{
MOZ_ASSERT(NS_GetCurrentThread() == mOwningThread);
Forget();
}
bool
ReadStream::Inner::MatchId(const nsID& aId) const
{
MOZ_ASSERT(NS_GetCurrentThread() == mOwningThread);
return mId.Equals(aId);
}
NS_IMETHODIMP
ReadStream::Inner::Close()
{
// stream ops can happen on any thread
nsresult rv = mStream->Close();
NoteClosed();
return rv;
}
NS_IMETHODIMP
ReadStream::Inner::Available(uint64_t* aNumAvailableOut)
{
// stream ops can happen on any thread
nsresult rv = mSnappyStream->Available(aNumAvailableOut);
if (NS_FAILED(rv)) {
Close();
}
return rv;
}
NS_IMETHODIMP
ReadStream::Inner::Read(char* aBuf, uint32_t aCount, uint32_t* aNumReadOut)
{
// stream ops can happen on any thread
MOZ_ASSERT(aNumReadOut);
nsresult rv = mSnappyStream->Read(aBuf, aCount, aNumReadOut);
if ((NS_FAILED(rv) && rv != NS_BASE_STREAM_WOULD_BLOCK) ||
*aNumReadOut == 0) {
Close();
}
return rv;
}
NS_IMETHODIMP
ReadStream::Inner::ReadSegments(nsWriteSegmentFun aWriter, void* aClosure,
uint32_t aCount, uint32_t* aNumReadOut)
{
// stream ops can happen on any thread
MOZ_ASSERT(aNumReadOut);
nsresult rv = mSnappyStream->ReadSegments(aWriter, aClosure, aCount,
aNumReadOut);
if ((NS_FAILED(rv) && rv != NS_BASE_STREAM_WOULD_BLOCK &&
rv != NS_ERROR_NOT_IMPLEMENTED) || *aNumReadOut == 0) {
Close();
}
return rv;
}
NS_IMETHODIMP
ReadStream::Inner::IsNonBlocking(bool* aNonBlockingOut)
{
// stream ops can happen on any thread
return mSnappyStream->IsNonBlocking(aNonBlockingOut);
}
ReadStream::Inner::~Inner()
{
// Any thread
MOZ_ASSERT(mState == Closed);
MOZ_ASSERT(!mControl);
}
void
ReadStream::Inner::NoteClosed()
{
// Any thread
if (mState == Closed) {
return;
}
if (NS_GetCurrentThread() == mOwningThread) {
NoteClosedOnOwningThread();
return;
}
nsCOMPtr<nsIRunnable> runnable = new NoteClosedRunnable(this);
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
mOwningThread->Dispatch(runnable, nsIThread::DISPATCH_NORMAL)));
}
void
ReadStream::Inner::Forget()
{
// Any thread
if (mState == Closed) {
return;
}
if (NS_GetCurrentThread() == mOwningThread) {
ForgetOnOwningThread();
return;
}
nsCOMPtr<nsIRunnable> runnable = new ForgetRunnable(this);
MOZ_ALWAYS_TRUE(NS_SUCCEEDED(
mOwningThread->Dispatch(runnable, nsIThread::DISPATCH_NORMAL)));
}
void
ReadStream::Inner::NoteClosedOnOwningThread()
{
MOZ_ASSERT(NS_GetCurrentThread() == mOwningThread);
// Mark closed and do nothing if we were already closed
if (!mState.compareExchange(Open, Closed)) {
return;
}
MOZ_ASSERT(mControl);
mControl->NoteClosed(this, mId);
mControl = nullptr;
}
void
ReadStream::Inner::ForgetOnOwningThread()
{
MOZ_ASSERT(NS_GetCurrentThread() == mOwningThread);
// Mark closed and do nothing if we were already closed
if (!mState.compareExchange(Open, Closed)) {
return;
}
MOZ_ASSERT(mControl);
mControl->ForgetReadStream(this);
mControl = nullptr;
}
// ----------------------------------------------------------------------------
NS_IMPL_ISUPPORTS(cache::ReadStream, nsIInputStream, ReadStream);
// static
already_AddRefed<ReadStream>
ReadStream::Create(const PCacheReadStreamOrVoid& aReadStreamOrVoid)
{
if (aReadStreamOrVoid.type() == PCacheReadStreamOrVoid::Tvoid_t) {
return nullptr;
}
return Create(aReadStreamOrVoid.get_PCacheReadStream());
}
// static
already_AddRefed<ReadStream>
ReadStream::Create(const PCacheReadStream& aReadStream)
{
// The parameter may or may not be for a Cache created stream. The way we
// tell is by looking at the stream control actor. If the actor exists,
// then we know the Cache created it.
if (!aReadStream.controlChild() && !aReadStream.controlParent()) {
return nullptr;
}
MOZ_ASSERT(!aReadStream.pushStreamChild());
MOZ_ASSERT(!aReadStream.pushStreamParent());
// Control is guaranteed to survive this method as ActorDestroy() cannot
// run on this thread until we complete.
StreamControl* control;
if (aReadStream.controlChild()) {
auto actor = static_cast<CacheStreamControlChild*>(aReadStream.controlChild());
control = actor;
} else {
auto actor = static_cast<CacheStreamControlParent*>(aReadStream.controlParent());
control = actor;
}
MOZ_ASSERT(control);
nsAutoTArray<FileDescriptor, 4> fds;
control->DeserializeFds(aReadStream, fds);
nsCOMPtr<nsIInputStream> stream =
DeserializeInputStream(aReadStream.params(), fds);
MOZ_ASSERT(stream);
// Currently we expect all cache read streams to be blocking file streams.
#ifdef DEBUG
nsCOMPtr<nsIAsyncInputStream> asyncStream = do_QueryInterface(stream);
MOZ_ASSERT(!asyncStream);
#endif
nsRefPtr<Inner> inner = new Inner(control, aReadStream.id(), stream);
nsRefPtr<ReadStream> ref = new ReadStream(inner);
return ref.forget();
}
// static
already_AddRefed<ReadStream>
ReadStream::Create(PCacheStreamControlParent* aControl, const nsID& aId,
nsIInputStream* aStream)
{
MOZ_ASSERT(aControl);
auto actor = static_cast<CacheStreamControlParent*>(aControl);
nsRefPtr<Inner> inner = new Inner(actor, aId, aStream);
nsRefPtr<ReadStream> ref = new ReadStream(inner);
return ref.forget();
}
void
ReadStream::Serialize(PCacheReadStreamOrVoid* aReadStreamOut)
{
mInner->Serialize(aReadStreamOut);
}
void
ReadStream::Serialize(PCacheReadStream* aReadStreamOut)
{
mInner->Serialize(aReadStreamOut);
}
ReadStream::ReadStream(ReadStream::Inner* aInner)
: mInner(aInner)
{
MOZ_ASSERT(mInner);
}
ReadStream::~ReadStream()
{
// Explicitly close the inner stream so that it does not have to
// deal with implicitly closing at destruction time.
mInner->Close();
}
NS_IMETHODIMP
ReadStream::Close()
{
return mInner->Close();
}
NS_IMETHODIMP
ReadStream::Available(uint64_t* aNumAvailableOut)
{
return mInner->Available(aNumAvailableOut);
}
NS_IMETHODIMP
ReadStream::Read(char* aBuf, uint32_t aCount, uint32_t* aNumReadOut)
{
return mInner->Read(aBuf, aCount, aNumReadOut);
}
NS_IMETHODIMP
ReadStream::ReadSegments(nsWriteSegmentFun aWriter, void* aClosure,
uint32_t aCount, uint32_t* aNumReadOut)
{
return mInner->ReadSegments(aWriter, aClosure, aCount, aNumReadOut);
}
NS_IMETHODIMP
ReadStream::IsNonBlocking(bool* aNonBlockingOut)
{
return mInner->IsNonBlocking(aNonBlockingOut);
}
} // namespace cache
} // namespace dom
} // namespace mozilla