mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
1482122303
--HG-- extra : rebase_source : 98337b6a8c07d05e8c961a452dd05a7d75c3c60b
378 lines
12 KiB
JavaScript
378 lines
12 KiB
JavaScript
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const DEBUG = false;
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function debug(s) { dump("-*- NetworkStatsService: " + s + "\n"); }
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const {classes: Cc, interfaces: Ci, utils: Cu, results: Cr} = Components;
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this.EXPORTED_SYMBOLS = ["NetworkStatsService"];
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/NetworkStatsDB.jsm");
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const NET_NETWORKSTATSSERVICE_CONTRACTID = "@mozilla.org/network/netstatsservice;1";
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const NET_NETWORKSTATSSERVICE_CID = Components.ID("{18725604-e9ac-488a-8aa0-2471e7f6c0a4}");
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const TOPIC_INTERFACE_REGISTERED = "network-interface-registered";
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const NETWORK_TYPE_WIFI = Ci.nsINetworkInterface.NETWORK_TYPE_WIFI;
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const NETWORK_TYPE_MOBILE = Ci.nsINetworkInterface.NETWORK_TYPE_MOBILE;
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XPCOMUtils.defineLazyServiceGetter(this, "gIDBManager",
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"@mozilla.org/dom/indexeddb/manager;1",
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"nsIIndexedDatabaseManager");
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XPCOMUtils.defineLazyServiceGetter(this, "ppmm",
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"@mozilla.org/parentprocessmessagemanager;1",
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"nsIMessageListenerManager");
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XPCOMUtils.defineLazyServiceGetter(this, "networkManager",
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"@mozilla.org/network/manager;1",
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"nsINetworkManager");
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let myGlobal = this;
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this.NetworkStatsService = {
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init: function() {
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if (DEBUG) {
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debug("Service started");
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}
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Services.obs.addObserver(this, "xpcom-shutdown", false);
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Services.obs.addObserver(this, TOPIC_INTERFACE_REGISTERED, false);
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Services.obs.addObserver(this, "profile-after-change", false);
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this.timer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer);
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this._connectionTypes = Object.create(null);
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this._connectionTypes[NETWORK_TYPE_WIFI] = "wifi";
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this._connectionTypes[NETWORK_TYPE_MOBILE] = "mobile";
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this.messages = ["NetworkStats:Get",
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"NetworkStats:Clear",
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"NetworkStats:Types",
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"NetworkStats:SampleRate",
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"NetworkStats:MaxStorageSamples"];
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this.messages.forEach(function(msgName) {
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ppmm.addMessageListener(msgName, this);
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}, this);
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gIDBManager.initWindowless(myGlobal);
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this._db = new NetworkStatsDB(myGlobal);
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// Stats for all interfaces are updated periodically
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this.timer.initWithCallback(this, this._db.sampleRate,
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Ci.nsITimer.TYPE_REPEATING_PRECISE);
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this.updateQueue = [];
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this.isQueueRunning = false;
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},
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receiveMessage: function(aMessage) {
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if (DEBUG) {
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debug("receiveMessage " + aMessage.name);
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}
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let mm = aMessage.target;
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let msg = aMessage.json;
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switch (aMessage.name) {
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case "NetworkStats:Get":
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this.getStats(mm, msg);
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break;
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case "NetworkStats:Clear":
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this.clearDB(mm, msg);
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break;
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case "NetworkStats:Types":
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// This message is sync.
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let types = [];
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for (let i in this._connectionTypes) {
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types.push(this._connectionTypes[i]);
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}
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return types;
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case "NetworkStats:SampleRate":
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// This message is sync.
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return this._db.sampleRate;
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case "NetworkStats:MaxStorageSamples":
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// This message is sync.
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return this._db.maxStorageSamples;
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}
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},
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observe: function observe(subject, topic, data) {
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switch (topic) {
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case TOPIC_INTERFACE_REGISTERED:
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// If new interface is registered (notified from NetworkManager),
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// the stats are updated for the new interface without waiting to
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// complete the updating period
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let network = subject.QueryInterface(Ci.nsINetworkInterface);
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if (DEBUG) {
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debug("Network " + network.name + " of type " + network.type + " registered");
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}
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this.updateStats(network.type);
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break;
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case "xpcom-shutdown":
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if (DEBUG) {
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debug("Service shutdown");
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}
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this.messages.forEach(function(msgName) {
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ppmm.removeMessageListener(msgName, this);
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}, this);
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Services.obs.removeObserver(this, "xpcom-shutdown");
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Services.obs.removeObserver(this, "profile-after-change");
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this.timer.cancel();
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this.timer = null;
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// Update stats before shutdown
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this.updateAllStats();
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break;
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}
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},
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/*
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* nsITimerCallback
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* Timer triggers the update of all stats
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*/
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notify: function(timer) {
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this.updateAllStats();
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},
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/*
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* Function called from manager to get stats from database.
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* In order to return updated stats, first is performed a call to
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* updateAllStats function, which will get last stats from netd
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* and update the database.
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* Then, depending on the request (stats per interface or total stats)
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* it retrieve them from database and return to the manager.
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*/
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getStats: function getStats(mm, msg) {
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this.updateAllStats(function onStatsUpdated(aResult, aMessage) {
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let options = msg.data;
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if (DEBUG) {
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debug("getstats for: - " + options.connectionType + " -");
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}
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if (!options.connectionType || options.connectionType.length == 0) {
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this._db.findAll(function onStatsFound(error, result) {
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mm.sendAsyncMessage("NetworkStats:Get:Return",
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{ id: msg.id, error: error, result: result });
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}, options);
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return;
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}
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for (let i in this._connectionTypes) {
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if (this._connectionTypes[i] == options.connectionType) {
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this._db.find(function onStatsFound(error, result) {
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mm.sendAsyncMessage("NetworkStats:Get:Return",
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{ id: msg.id, error: error, result: result });
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}, options);
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return;
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}
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}
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mm.sendAsyncMessage("NetworkStats:Get:Return",
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{ id: msg.id, error: "Invalid connectionType", result: null });
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}.bind(this));
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},
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clearDB: function clearDB(mm, msg) {
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this._db.clear(function onDBCleared(error, result) {
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mm.sendAsyncMessage("NetworkStats:Clear:Return",
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{ id: msg.id, error: error, result: result });
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});
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},
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updateAllStats: function updateAllStats(callback) {
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let elements = [];
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let lastElement;
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// For each connectionType create an object containning the type
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// and the 'queueIndex', the 'queueIndex' is an integer representing
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// the index of a connection type in the global queue array. So, if
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// the connection type is already in the queue it is not appended again,
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// else it is pushed in 'elements' array, which later will be pushed to
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// the queue array.
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for (let i in this._connectionTypes) {
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lastElement = { type: i,
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queueIndex: this.updateQueueIndex(i)};
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if (lastElement.queueIndex == -1) {
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elements.push({type: lastElement.type, callbacks: []});
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}
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}
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if (elements.length > 0) {
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// If length of elements is greater than 0, callback is set to
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// the last element.
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elements[elements.length - 1].callbacks.push(callback);
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this.updateQueue = this.updateQueue.concat(elements);
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} else {
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// Else, it means that all connection types are already in the queue to
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// be updated, so callback for this request is added to
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// the element in the main queue with the index of the last 'lastElement'.
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// But before is checked that element is still in the queue because it can
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// be processed while generating 'elements' array.
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if (!this.updateQueue[lastElement.queueIndex] ||
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this.updateQueue[lastElement.queueIndex].type != lastElement.queueIndex) {
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if (callback) {
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callback();
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}
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return;
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}
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this.updateQueue[lastElement.queueIndex].callbacks.push(callback);
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}
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// Call the function that process the elements of the queue.
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this.processQueue();
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if (DEBUG) {
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this.logAllRecords();
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}
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},
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updateStats: function updateStats(connectionType, callback) {
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// Check if the connection type is in the main queue, push a new element
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// if it is not being processed or add a callback if it is.
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let index = this.updateQueueIndex(connectionType);
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if (index == -1) {
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this.updateQueue.push({type: connectionType, callbacks: [callback]});
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} else {
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this.updateQueue[index].callbacks.push(callback);
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}
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// Call the function that process the elements of the queue.
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this.processQueue();
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},
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/*
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* Find if a connection type is in the main queue array and return its
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* index, if it is not in the array return -1.
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*/
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updateQueueIndex: function updateQueueIndex(type) {
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for (let i in this.updateQueue) {
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if (this.updateQueue[i].type == type) {
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return i;
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}
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}
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return -1;
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},
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/*
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* Function responsible of process all requests in the queue.
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*/
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processQueue: function processQueue(aResult, aMessage) {
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// If aResult is not undefined, the caller of the function is the result
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// of processing an element, so remove that element and call the callbacks
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// it has.
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if (aResult != undefined) {
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let item = this.updateQueue.shift();
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for (let callback of item.callbacks) {
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if(callback) {
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callback(aResult, aMessage);
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}
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}
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} else {
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// The caller is a function that has pushed new elements to the queue,
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// if isQueueRunning is false it means there is no processing currently being
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// done, so start.
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if (this.isQueueRunning) {
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if(this.updateQueue.length > 1) {
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return;
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}
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} else {
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this.isQueueRunning = true;
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}
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}
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// Check length to determine if queue is empty and stop processing.
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if (this.updateQueue.length < 1) {
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this.isQueueRunning = false;
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return;
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}
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// Call the update function for the next element.
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this.update(this.updateQueue[0].type, this.processQueue.bind(this));
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},
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update: function update(connectionType, callback) {
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if (DEBUG) {
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debug("Update stats for " + this._connectionTypes[connectionType]);
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}
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// Check if connection type is valid.
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if (!this._connectionTypes[connectionType]) {
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if (callback) {
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callback(false, "Invalid network type " + connectionType);
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}
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return;
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}
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// Request stats to NetworkManager, which will get stats from netd, passing
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// 'networkStatsAvailable' as a callback.
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if (!networkManager.getNetworkInterfaceStats(connectionType, this.networkStatsAvailable.bind(this, callback))) {
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if (DEBUG) {
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debug("There is no interface registered for network type " + this._connectionTypes[connectionType]);
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}
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// Interface is not registered (up), so stats are 0.
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this.networkStatsAvailable(callback, true, connectionType, 0, 0, new Date());
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}
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},
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/*
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* Callback of request stats. Store stats in database.
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*/
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networkStatsAvailable: function networkStatsAvailable(callback, result, connType, rxBytes, txBytes, date) {
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if (!result) {
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if (callback) {
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callback(false, "Netd IPC error");
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}
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return;
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}
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let stats = { connectionType: this._connectionTypes[connType],
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date: date,
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rxBytes: txBytes,
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txBytes: rxBytes};
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if (DEBUG) {
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debug("Update stats for " + stats.connectionType + ": rx=" + stats.rxBytes +
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" tx=" + stats.txBytes + " timestamp=" + stats.date);
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}
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this._db.saveStats(stats, function onSavedStats(error, result) {
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if (callback) {
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if (error) {
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callback(false, error);
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return;
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}
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callback(true, "OK");
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}
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});
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},
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logAllRecords: function logAllRecords() {
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this._db.logAllRecords(function onResult(error, result) {
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if (error) {
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debug("Error: " + error);
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return;
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}
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debug("===== LOG =====");
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debug("There are " + result.length + " items");
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debug(JSON.stringify(result));
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});
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}
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};
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NetworkStatsService.init();
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