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160 lines
4.7 KiB
Plaintext
160 lines
4.7 KiB
Plaintext
/** -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Netscape Communications Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2001
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@netscape.com>
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* Chris Saari <saari@netscape.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either of the GNU General Public License Version 2 or later (the "GPL"),
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* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsISupports.idl"
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#include "gfxtypes.idl"
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#include "gfxIFormats.idl"
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%{C++
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#include "nsRect.h"
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%}
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native nsRectRef(nsIntRect &);
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/**
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* gfxIImageFrame interface
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*
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* All x, y, width, height values are in pixels.
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*
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* @author Tim Rowley <tor@cs.brown.edu>
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* @author Stuart Parmenter <pavlov@netscape.com>
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* @version 0.1
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*/
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[scriptable, uuid(2502c898-73bd-4da5-8fae-21cf7a492f64)]
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interface gfxIImageFrame : nsISupports
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{
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/**
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* Create a new \a aWidth x \a aHeight sized image.
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*
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* @param aX The x-offset from the origin of the gfxIImageContainer parent.
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* @param aY The y-offset from the origin of the gfxIImageContainer parent.
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* @param aWidth The width of the image to create.
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* @param aHeight The height of the image to create.
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* @param aFormat the width of the image to create.
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*
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* @note The data in a new image is uninitialized.
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*/
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void init(in PRInt32 aX,
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in PRInt32 aY,
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in PRInt32 aWidth,
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in PRInt32 aHeight,
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in gfx_format aFormat,
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in gfx_depth aDepth);
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/**
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* TRUE by default. When set to FALSE, you will no longer be able to make any modifications
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* to the data of the image. Any attempts will fail.
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*/
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attribute boolean mutable;
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/**
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* The x-offset of the image.
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*/
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readonly attribute PRInt32 x;
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/**
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* The y-offset of the image.
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*/
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readonly attribute PRInt32 y;
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/**
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* The width of the image.
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*/
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readonly attribute PRInt32 width;
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/**
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* The height of the image.
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*/
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readonly attribute PRInt32 height;
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/**
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* The rectangle this frame ocupies.
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* @param rect this is really an out parameter.
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*/
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[noscript] void getRect(in nsRectRef rect);
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/**
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* The image data format the image was created with.
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* @see gfxIFormats
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*/
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readonly attribute gfx_format format;
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/**
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* returns whether the image requires the background to be painted
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*/
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readonly attribute boolean needsBackground;
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/* data accessors */
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readonly attribute unsigned long imageBytesPerRow;
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/**
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* returns the number of bytes allocated for the image
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*/
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readonly attribute unsigned long imageDataLength;
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// XXX do we copy here? lets not...
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void getImageData([array, size_is(length)] out PRUint8 bits, out unsigned long length);
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/**
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* Lock image pixels before addressing the data directly
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*/
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void lockImageData();
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/**
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* Unlock image pixels
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*/
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void unlockImageData();
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/* GIF Specific methods. These should be in a different class or interface. */
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/**
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* Represents the number of milliseconds until the next frame should be displayed.
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* @note -1 means that this frame should be displayed forever.
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*/
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attribute long timeout;
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/* frame disposal method, used only by GIFs. Should probably subclass image frame
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* and image container for GIFs special needs, but for simplicity it is here for the
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* moment
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*/
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attribute long frameDisposalMethod;
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};
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