gecko/dom/canvas
2014-09-12 12:45:00 -04:00
..
compiledtest Bug 1059090 - Don't require SOURCES to be set for CPP_UNIT_TESTS and SIMPLE_PROGRAMS. r=mshal 2014-09-03 14:16:37 +09:00
crashtests
test Bug 1038277 - Stop running test_2d.gradient.radial.outside3. See details in the bug as to why. r=gwright 2014-09-12 12:45:00 -04:00
CanvasGradient.h
CanvasImageCache.cpp Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
CanvasImageCache.h
CanvasPattern.h
CanvasRenderingContext2D.cpp Bug 1049251 - Partially disable SkiaGL on Low total system memory r=jrmuizel 2014-09-11 16:52:42 -07:00
CanvasRenderingContext2D.h Bug 1049195 - Call glFlush() for each frame if necessary r=jgilbert 2014-09-09 18:40:51 -07:00
CanvasUtils.cpp
CanvasUtils.h
DocumentRendererChild.cpp
DocumentRendererChild.h
DocumentRendererParent.cpp
DocumentRendererParent.h
ImageData.cpp Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, make all Constructor methods return already_AddRefed<...>. r=bz. 2014-08-28 00:43:55 +02:00
ImageData.h Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, make all Constructor methods return already_AddRefed<...>. r=bz. 2014-08-28 00:43:55 +02:00
moz.build Bug 916643 - Refactory ImageEncoder. r=roc 2014-09-04 02:08:00 +02:00
MurmurHash3.cpp
MurmurHash3.h
nsICanvasRenderingContextInternal.h Bug 1065182: Remove vestigial code from nsICanvasRenderingContextInternal.h and WebGLContext.h. r=jgilbert 2014-09-09 22:31:13 -07:00
TextMetrics.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGL1Context.cpp
WebGL1Context.h
WebGL2Context.cpp
WebGL2Context.h
WebGLActiveInfo.cpp
WebGLActiveInfo.h
WebGLBindableName.cpp
WebGLBindableName.h
WebGLBuffer.cpp
WebGLBuffer.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLContext.cpp Bug 1065031, part 2 - Changes to Moz2D consuming code to update callers of Moz2D Matrix's Translate, Scale and Rotate methods to use these methods' new names. r=Bas 2014-09-10 18:29:35 +01:00
WebGLContext.h Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, remove instances of non-refcounted sequence return type. r=bz. 2014-08-28 00:43:55 +02:00
WebGLContextAsyncQueries.cpp
WebGLContextBuffers.cpp
WebGLContextDraw.cpp
WebGLContextExtensions.cpp
WebGLContextFramebufferOperations.cpp
WebGLContextGL.cpp Bug 849567 - Automatically handle raw and already_AddRefed return values in Paris bindings and remove resultNotAddRefed, remove instances of non-refcounted sequence return type. r=bz. 2014-08-28 00:43:55 +02:00
WebGLContextLossHandler.cpp Bug 1057061 - Handle timer lifetime outlasting WebGLContext. r=kamidphish 2014-08-22 12:55:00 -04:00
WebGLContextLossHandler.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLContextNotSupported.cpp
WebGLContextReporter.cpp
WebGLContextState.cpp
WebGLContextUtils.cpp Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert 2014-09-03 12:17:18 -07:00
WebGLContextUtils.h Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert 2014-09-03 12:17:18 -07:00
WebGLContextValidate.cpp Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert 2014-09-03 12:17:18 -07:00
WebGLContextVertexArray.cpp
WebGLContextVertices.cpp
WebGLElementArrayCache.cpp Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLElementArrayCache.h
WebGLExtensionBase.cpp
WebGLExtensionBlendMinMax.cpp
WebGLExtensionColorBufferFloat.cpp
WebGLExtensionColorBufferHalfFloat.cpp
WebGLExtensionCompressedTextureATC.cpp
WebGLExtensionCompressedTextureETC1.cpp
WebGLExtensionCompressedTexturePVRTC.cpp
WebGLExtensionCompressedTextureS3TC.cpp
WebGLExtensionDebugRendererInfo.cpp
WebGLExtensionDebugShaders.cpp
WebGLExtensionDepthTexture.cpp
WebGLExtensionDrawBuffers.cpp
WebGLExtensionElementIndexUint.cpp
WebGLExtensionFragDepth.cpp
WebGLExtensionInstancedArrays.cpp Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish 2014-07-28 13:42:02 -07:00
WebGLExtensionLoseContext.cpp
WebGLExtensions.h Land a part of bug 1061023 which was missed 2014-09-02 23:21:31 -04:00
WebGLExtensionShaderTextureLod.cpp
WebGLExtensionSRGB.cpp
WebGLExtensionStandardDerivatives.cpp
WebGLExtensionTextureFilterAnisotropic.cpp
WebGLExtensionTextureFloat.cpp
WebGLExtensionTextureFloatLinear.cpp
WebGLExtensionTextureHalfFloat.cpp
WebGLExtensionTextureHalfFloatLinear.cpp
WebGLExtensionVertexArray.cpp Bug 1044119 - Fix lost WebGL extensions generating invalid operation errors. r=kamidphish 2014-07-28 13:42:02 -07:00
WebGLFramebuffer.cpp Bug 1049960 - WebGL generate invalid operation errors when copyTex[Sub]Image2D is called with a format that is not a subset of the FBO format. r=jgilbert 2014-08-20 13:38:42 -07:00
WebGLFramebuffer.h Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 20:49:25 -04:00
WebGLFramebufferAttachable.cpp Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish 2014-07-30 15:52:07 -04:00
WebGLFramebufferAttachable.h Bug 1044668 - 1/2 - let WebGLFramebufferAttachable use nsTArray instead of Vector and custom loops - r=kamidphish 2014-07-30 15:52:07 -04:00
WebGLMemoryTracker.h
WebGLObjectModel.cpp
WebGLObjectModel.h Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 20:49:25 -04:00
WebGLProgram.cpp Backed out 5 changesets (bug 965022) for mochitest-2 failures on a CLOSED TREE. 2014-08-26 16:02:37 -04:00
WebGLProgram.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLQuery.cpp
WebGLQuery.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLRenderbuffer.cpp
WebGLRenderbuffer.h Bug 1060987 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 20:49:25 -04:00
WebGLShader.cpp
WebGLShader.h
WebGLShaderPrecisionFormat.cpp
WebGLShaderPrecisionFormat.h
WebGLTexelConversions.cpp Backed out changeset 96a507248c53 (bug 1059583) for Werror bustage. 2014-09-09 19:57:12 -04:00
WebGLTexelConversions.h Bug 1046267 - WebGL handle denormal numbers in half-float conversion functions. r=jgilbert 2014-07-31 16:44:18 -07:00
WebGLTexture.cpp Bug 1006908 - WebGL differentiate texture image targets vs texture binding locations better. r=jgilbert 2014-09-03 12:17:18 -07:00
WebGLTexture.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLTypes.h
WebGLUniformInfo.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLUniformLocation.cpp
WebGLUniformLocation.h
WebGLValidateStrings.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLVertexArray.cpp
WebGLVertexArray.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLVertexArrayFake.cpp
WebGLVertexArrayFake.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLVertexArrayGL.cpp
WebGLVertexArrayGL.h Bug 1061023 - Fix more bad implicit constructors in DOM; r=baku 2014-09-01 18:26:43 -04:00
WebGLVertexAttribData.h