gecko/toolkit/devtools/server/tests/unit/test_pauselifetime-01.js

55 lines
1.5 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Check that pause-lifetime grips go away correctly after a resume.
*/
var gDebuggee;
var gClient;
var gThreadClient;
function run_test()
{
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-stack");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect(function() {
attachTestTabAndResume(gClient, "test-stack", function(aResponse, aTabClient, aThreadClient) {
gThreadClient = aThreadClient;
test_pause_frame();
});
});
do_test_pending();
}
function test_pause_frame()
{
gThreadClient.addOneTimeListener("paused", function(aEvent, aPacket) {
let pauseActor = aPacket.actor;
// Make a bogus request to the pause-liftime actor. Should get
// unrecognized-packet-type (and not no-such-actor).
gClient.request({ to: pauseActor, type: "bogusRequest" }, function(aResponse) {
do_check_eq(aResponse.error, "unrecognizedPacketType");
gThreadClient.resume(function() {
// Now that we've resumed, should get no-such-actor for the
// same request.
gClient.request({ to: pauseActor, type: "bogusRequest" }, function(aResponse) {
do_check_eq(aResponse.error, "noSuchActor");
finishClient(gClient);
});
});
});
});
gDebuggee.eval("(" + function() {
function stopMe() {
debugger;
};
stopMe();
} + ")()");
}