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48 lines
1.2 KiB
JavaScript
48 lines
1.2 KiB
JavaScript
/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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/**
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* Verify that a frame actor is properly expired when the frame goes away.
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*/
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var gDebuggee;
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var gClient;
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var gThreadClient;
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function run_test()
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{
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initTestDebuggerServer();
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gDebuggee = addTestGlobal("test-stack");
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gClient = new DebuggerClient(DebuggerServer.connectPipe());
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gClient.connect(function() {
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attachTestTabAndResume(gClient, "test-stack", function(aResponse, aTabClient, aThreadClient) {
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gThreadClient = aThreadClient;
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test_pause_frame();
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});
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});
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do_test_pending();
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}
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function test_pause_frame()
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{
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gThreadClient.addOneTimeListener("paused", function(aEvent, aPacket1) {
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gThreadClient.addOneTimeListener("paused", function(aEvent, aPacket2) {
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let poppedFrames = aPacket2.poppedFrames;
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do_check_eq(typeof(poppedFrames), typeof([]));
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do_check_true(poppedFrames.indexOf(aPacket1.frame.actor) >= 0);
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gThreadClient.resume(function() {
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finishClient(gClient);
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});
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});
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gThreadClient.resume();
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});
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gDebuggee.eval("(" + function() {
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function stopMe() {
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debugger;
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};
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stopMe();
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debugger;
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} + ")()");
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}
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