mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
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f6a490c7cb
--HG-- extra : rebase_source : 8c99ac9f20dd92ab8d1f8379d166339366be4c60
306 lines
9.3 KiB
C++
306 lines
9.3 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* vim: sw=2 ts=8 et :
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*/
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at:
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Mozilla Code.
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*
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* The Initial Developer of the Original Code is
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* The Mozilla Foundation
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Chris Jones <jones.chris.g@gmail.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include <set>
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#include <vector>
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#include "gfxSharedImageSurface.h"
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#include "mozilla/layers/PLayerChild.h"
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#include "mozilla/layers/PLayersChild.h"
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#include "ShadowLayers.h"
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#include "ShadowLayerChild.h"
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namespace mozilla {
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namespace layers {
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typedef std::vector<Edit> EditVector;
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typedef std::set<ShadowableLayer*> ShadowableLayerSet;
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class Transaction
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{
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public:
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Transaction() : mOpen(PR_FALSE) {}
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void Begin() { mOpen = PR_TRUE; }
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void AddEdit(const Edit& aEdit)
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{
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NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?");
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mCset.push_back(aEdit);
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}
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void AddMutant(ShadowableLayer* aLayer)
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{
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NS_ABORT_IF_FALSE(!Finished(), "forgot BeginTransaction?");
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mMutants.insert(aLayer);
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}
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void End()
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{
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mCset.clear();
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mMutants.clear();
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mOpen = PR_FALSE;
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}
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PRBool Empty() const { return mCset.empty() && mMutants.empty(); }
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PRBool Finished() const { return !mOpen && Empty(); }
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EditVector mCset;
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ShadowableLayerSet mMutants;
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private:
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PRBool mOpen;
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// disabled
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Transaction(const Transaction&);
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Transaction& operator=(const Transaction&);
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};
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struct AutoTxnEnd {
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AutoTxnEnd(Transaction* aTxn) : mTxn(aTxn) {}
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~AutoTxnEnd() { mTxn->End(); }
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Transaction* mTxn;
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};
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ShadowLayerForwarder::ShadowLayerForwarder() : mShadowManager(NULL)
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{
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mTxn = new Transaction();
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}
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ShadowLayerForwarder::~ShadowLayerForwarder()
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{
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NS_ABORT_IF_FALSE(mTxn->Finished(), "unfinished transaction?");
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delete mTxn;
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}
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void
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ShadowLayerForwarder::BeginTransaction()
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{
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NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to");
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NS_ABORT_IF_FALSE(mTxn->Finished(), "uncommitted txn?");
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mTxn->Begin();
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}
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static PLayerChild*
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Shadow(ShadowableLayer* aLayer)
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{
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return aLayer->GetShadow();
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}
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template<typename OpCreateT>
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static void
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CreatedLayer(Transaction* aTxn, ShadowableLayer* aLayer)
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{
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aTxn->AddEdit(OpCreateT(NULL, Shadow(aLayer)));
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}
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void
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ShadowLayerForwarder::CreatedThebesLayer(ShadowableLayer* aThebes)
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{
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CreatedLayer<OpCreateThebesLayer>(mTxn, aThebes);
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}
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void
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ShadowLayerForwarder::CreatedContainerLayer(ShadowableLayer* aContainer)
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{
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CreatedLayer<OpCreateContainerLayer>(mTxn, aContainer);
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}
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void
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ShadowLayerForwarder::CreatedImageLayer(ShadowableLayer* aImage)
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{
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CreatedLayer<OpCreateImageLayer>(mTxn, aImage);
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}
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void
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ShadowLayerForwarder::CreatedColorLayer(ShadowableLayer* aColor)
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{
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CreatedLayer<OpCreateColorLayer>(mTxn, aColor);
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}
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void
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ShadowLayerForwarder::CreatedCanvasLayer(ShadowableLayer* aCanvas)
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{
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CreatedLayer<OpCreateCanvasLayer>(mTxn, aCanvas);
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}
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void
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ShadowLayerForwarder::CreatedThebesBuffer(ShadowableLayer* aThebes,
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nsIntRect aBufferRect,
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gfxSharedImageSurface* aTempFrontBuffer)
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{
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mTxn->AddEdit(OpCreateThebesBuffer(NULL, Shadow(aThebes),
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aBufferRect,
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aTempFrontBuffer->GetShmem()));
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}
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void
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ShadowLayerForwarder::CreatedImageBuffer(ShadowableLayer* aImage,
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nsIntSize aSize,
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gfxSharedImageSurface* aTempFrontSurface)
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{
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mTxn->AddEdit(OpCreateImageBuffer(NULL, Shadow(aImage),
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aSize,
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aTempFrontSurface->GetShmem()));
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}
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void
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ShadowLayerForwarder::CreatedCanvasBuffer(ShadowableLayer* aCanvas,
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nsIntSize aSize,
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gfxSharedImageSurface* aTempFrontSurface)
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{
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mTxn->AddEdit(OpCreateCanvasBuffer(NULL, Shadow(aCanvas),
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aSize,
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aTempFrontSurface->GetShmem()));
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}
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void
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ShadowLayerForwarder::Mutated(ShadowableLayer* aMutant)
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{
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mTxn->AddMutant(aMutant);
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}
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void
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ShadowLayerForwarder::SetRoot(ShadowableLayer* aRoot)
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{
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mTxn->AddEdit(OpSetRoot(NULL, Shadow(aRoot)));
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}
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void
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ShadowLayerForwarder::InsertAfter(ShadowableLayer* aContainer,
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ShadowableLayer* aChild,
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ShadowableLayer* aAfter)
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{
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if (aAfter)
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mTxn->AddEdit(OpInsertAfter(NULL, Shadow(aContainer),
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NULL, Shadow(aChild),
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NULL, Shadow(aAfter)));
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else
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mTxn->AddEdit(OpAppendChild(NULL, Shadow(aContainer),
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NULL, Shadow(aChild)));
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}
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void
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ShadowLayerForwarder::RemoveChild(ShadowableLayer* aContainer,
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ShadowableLayer* aChild)
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{
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mTxn->AddEdit(OpRemoveChild(NULL, Shadow(aContainer),
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NULL, Shadow(aChild)));
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}
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void
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ShadowLayerForwarder::PaintedThebesBuffer(ShadowableLayer* aThebes,
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nsIntRect aBufferRect,
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nsIntPoint aBufferRotation,
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gfxSharedImageSurface* aNewFrontBuffer)
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{
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mTxn->AddEdit(OpPaintThebesBuffer(NULL, Shadow(aThebes),
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ThebesBuffer(aNewFrontBuffer->GetShmem(),
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aBufferRect,
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aBufferRotation)));
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}
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void
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ShadowLayerForwarder::PaintedImage(ShadowableLayer* aImage,
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gfxSharedImageSurface* aNewFrontSurface)
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{
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mTxn->AddEdit(OpPaintImage(NULL, Shadow(aImage),
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aNewFrontSurface->GetShmem()));
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}
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void
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ShadowLayerForwarder::PaintedCanvas(ShadowableLayer* aCanvas,
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gfxSharedImageSurface* aNewFrontSurface)
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{
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mTxn->AddEdit(OpPaintCanvas(NULL, Shadow(aCanvas),
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nsIntRect(),
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aNewFrontSurface->GetShmem()));
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}
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PRBool
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ShadowLayerForwarder::EndTransaction(nsTArray<EditReply>* aReplies)
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{
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NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to");
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NS_ABORT_IF_FALSE(!mTxn->Finished(), "forgot BeginTransaction?");
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AutoTxnEnd _(mTxn);
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if (mTxn->Empty()) {
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MOZ_LAYERS_LOG(("[LayersForwarder] 0-length cset (?), skipping Update()"));
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return PR_TRUE;
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}
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MOZ_LAYERS_LOG(("[LayersForwarder] sending transaction..."));
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for (ShadowableLayerSet::const_iterator it = mTxn->mMutants.begin();
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it != mTxn->mMutants.end(); ++it) {
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ShadowableLayer* shadow = *it;
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Layer* mutant = shadow->AsLayer();
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NS_ABORT_IF_FALSE(!!mutant, "unshadowable layer?");
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LayerAttributes attrs;
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CommonLayerAttributes& common = attrs.common();
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common.visibleRegion() = mutant->GetVisibleRegion();
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common.transform() = mutant->GetTransform();
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common.isOpaqueContent() = mutant->IsOpaqueContent();
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common.opacity() = mutant->GetOpacity();
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common.useClipRect() = !!mutant->GetClipRect();
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common.clipRect() = (common.useClipRect() ?
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*mutant->GetClipRect() : nsIntRect());
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attrs.specific() = null_t();
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mutant->FillSpecificAttributes(attrs.specific());
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mTxn->AddEdit(OpSetLayerAttributes(NULL, Shadow(shadow), attrs));
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}
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nsAutoTArray<Edit, 10> cset;
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cset.SetCapacity(mTxn->mCset.size());
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cset.AppendElements(mTxn->mCset.data(), mTxn->mCset.size());
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if (!mShadowManager->SendUpdate(cset, aReplies)) {
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MOZ_LAYERS_LOG(("[LayersForwarder] WARNING: sending transaction failed!"));
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return PR_FALSE;
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}
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MOZ_LAYERS_LOG(("[LayersForwarder] ... done"));
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return PR_TRUE;
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}
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PLayerChild*
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ShadowLayerForwarder::ConstructShadowFor(ShadowableLayer* aLayer)
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{
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NS_ABORT_IF_FALSE(HasShadowManager(), "no manager to forward to");
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return mShadowManager->SendPLayerConstructor(new ShadowLayerChild(aLayer));
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}
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} // namespace layers
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} // namespace mozilla
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