mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
513 lines
15 KiB
C++
513 lines
15 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim:expandtab:shiftwidth=2:tabstop=2:
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*/
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is
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* Gijs Kruitbosch <gijskruitbosch@gmail.com>.
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* Portions created by the Initial Developer are Copyright (C) 2007
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Gijs Kruitbosch <gijskruitbosch@gmail.com>
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* Edward Lee <edward.lee@engineering.uiuc.edu>
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* Mike Kristoffersen <moz@mikek.dk>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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#include "nsIdleService.h"
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#include "nsString.h"
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#include "nsIObserverService.h"
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#include "nsIServiceManager.h"
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#include "nsDebug.h"
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#include "nsCOMArray.h"
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#include "prinrval.h"
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#include "mozilla/Services.h"
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#include "mozilla/Preferences.h"
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using namespace mozilla;
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// observer topics used:
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#define OBSERVER_TOPIC_IDLE "idle"
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#define OBSERVER_TOPIC_BACK "back"
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#define OBSERVER_TOPIC_IDLE_DAILY "idle-daily"
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// interval in seconds between internal idle time requests.
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#define MIN_IDLE_POLL_INTERVAL 5
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#define MAX_IDLE_POLL_INTERVAL 300 /* 5 min */
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// Pref for last time (seconds since epoch) daily notification was sent.
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#define PREF_LAST_DAILY "idle.lastDailyNotification"
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// Number of seconds in a day.
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#define SECONDS_PER_DAY 86400
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// Use this to find previously added observers in our array:
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class IdleListenerComparator
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{
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public:
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bool Equals(IdleListener a, IdleListener b) const
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{
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return (a.observer == b.observer) &&
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(a.reqIdleTime == b.reqIdleTime);
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}
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};
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////////////////////////////////////////////////////////////////////////////////
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//// nsIdleServiceDaily
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NS_IMPL_ISUPPORTS1(nsIdleServiceDaily, nsIObserver)
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NS_IMETHODIMP
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nsIdleServiceDaily::Observe(nsISupports *,
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const char *,
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const PRUnichar *)
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{
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// Notify anyone who cares.
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nsCOMPtr<nsIObserverService> observerService =
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mozilla::services::GetObserverService();
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NS_ENSURE_STATE(observerService);
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(void)observerService->NotifyObservers(nsnull,
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OBSERVER_TOPIC_IDLE_DAILY,
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nsnull);
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// Notify the category observers.
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const nsCOMArray<nsIObserver> &entries = mCategoryObservers.GetEntries();
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for (PRInt32 i = 0; i < entries.Count(); ++i) {
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(void)entries[i]->Observe(nsnull, OBSERVER_TOPIC_IDLE_DAILY, nsnull);
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}
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// Stop observing idle for today.
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(void)mIdleService->RemoveIdleObserver(this, MAX_IDLE_POLL_INTERVAL);
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// Set the last idle-daily time pref.
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PRInt32 nowSec = static_cast<PRInt32>(PR_Now() / PR_USEC_PER_SEC);
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Preferences::SetInt(PREF_LAST_DAILY, nowSec);
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// Start timer for the next check in one day.
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(void)mTimer->InitWithFuncCallback(DailyCallback, this, SECONDS_PER_DAY * 1000,
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nsITimer::TYPE_ONE_SHOT);
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return NS_OK;
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}
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nsIdleServiceDaily::nsIdleServiceDaily(nsIIdleService* aIdleService)
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: mIdleService(aIdleService)
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, mTimer(do_CreateInstance(NS_TIMER_CONTRACTID))
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, mCategoryObservers(OBSERVER_TOPIC_IDLE_DAILY)
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{
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}
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void
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nsIdleServiceDaily::Init()
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{
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// Check time of the last idle-daily notification. If it was more than 24
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// hours ago listen for idle, otherwise set a timer for 24 hours from now.
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PRInt32 nowSec = static_cast<PRInt32>(PR_Now() / PR_USEC_PER_SEC);
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PRInt32 lastDaily = Preferences::GetInt(PREF_LAST_DAILY, 0);
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if (lastDaily < 0 || lastDaily > nowSec) {
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// The time is bogus, use default.
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lastDaily = 0;
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}
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// Check if it has been a day since the last notification.
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if (nowSec - lastDaily > SECONDS_PER_DAY) {
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// Wait for the user to become idle, so we can do todays idle tasks.
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DailyCallback(nsnull, this);
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}
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else {
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// Start timer for the next check in one day.
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(void)mTimer->InitWithFuncCallback(DailyCallback, this, SECONDS_PER_DAY * 1000,
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nsITimer::TYPE_ONE_SHOT);
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}
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}
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nsIdleServiceDaily::~nsIdleServiceDaily()
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{
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if (mTimer) {
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mTimer->Cancel();
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mTimer = nsnull;
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}
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}
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// static
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void
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nsIdleServiceDaily::DailyCallback(nsITimer* aTimer, void* aClosure)
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{
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nsIdleServiceDaily* me = static_cast<nsIdleServiceDaily*>(aClosure);
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// The one thing we do every day is to start waiting for the user to "have
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// a significant idle time".
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(void)me->mIdleService->AddIdleObserver(me, MAX_IDLE_POLL_INTERVAL);
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}
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////////////////////////////////////////////////////////////////////////////////
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//// nsIdleService
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nsIdleService::nsIdleService() : mLastIdleReset(0)
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, mLastHandledActivity(0)
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, mPolledIdleTimeIsValid(false)
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{
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mDailyIdle = new nsIdleServiceDaily(this);
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mDailyIdle->Init();
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}
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nsIdleService::~nsIdleService()
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{
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StopTimer();
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}
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NS_IMETHODIMP
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nsIdleService::AddIdleObserver(nsIObserver* aObserver, PRUint32 aIdleTime)
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{
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NS_ENSURE_ARG_POINTER(aObserver);
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NS_ENSURE_ARG(aIdleTime);
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// Put the time + observer in a struct we can keep:
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IdleListener listener(aObserver, aIdleTime);
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if (!mArrayListeners.AppendElement(listener)) {
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return NS_ERROR_OUT_OF_MEMORY;
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}
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// Create our timer callback if it's not there already.
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if (!mTimer) {
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nsresult rv;
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mTimer = do_CreateInstance(NS_TIMER_CONTRACTID, &rv);
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NS_ENSURE_SUCCESS(rv, rv);
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}
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// Make sure our observer goes into 'idle' immediately if applicable.
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CheckAwayState(true);
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return NS_OK;
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}
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NS_IMETHODIMP
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nsIdleService::RemoveIdleObserver(nsIObserver* aObserver, PRUint32 aTime)
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{
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NS_ENSURE_ARG_POINTER(aObserver);
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NS_ENSURE_ARG(aTime);
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IdleListener listener(aObserver, aTime);
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// Find the entry and remove it:
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IdleListenerComparator c;
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if (mArrayListeners.RemoveElement(listener, c)) {
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if (mArrayListeners.IsEmpty()) {
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StopTimer();
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}
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return NS_OK;
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}
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// If we get here, we haven't removed anything:
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return NS_ERROR_FAILURE;
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}
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void
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nsIdleService::ResetIdleTimeOut()
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{
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mLastIdleReset = PR_IntervalToSeconds(PR_IntervalNow());
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if (!mLastIdleReset) mLastIdleReset = 1;
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// Now check if this changes anything
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CheckAwayState(false);
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}
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NS_IMETHODIMP
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nsIdleService::GetIdleTime(PRUint32* idleTime)
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{
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// Check sanity of in parameter.
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if (!idleTime) {
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return NS_ERROR_NULL_POINTER;
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}
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// Polled idle time in ms
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PRUint32 polledIdleTimeMS;
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mPolledIdleTimeIsValid = PollIdleTime(&polledIdleTimeMS);
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// If we don't have any valid data, then we are not in idle - pr. definition.
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if (!mPolledIdleTimeIsValid && 0 == mLastIdleReset) {
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*idleTime = 0;
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return NS_OK;
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}
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// If we never got a reset, just return the pulled time.
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if (0 == mLastIdleReset) {
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*idleTime = polledIdleTimeMS;
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return NS_OK;
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}
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// timeSinceReset is in seconds.
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PRUint32 timeSinceReset =
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PR_IntervalToSeconds(PR_IntervalNow()) - mLastIdleReset;
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// If we did't get pulled data, return the time since last idle reset.
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if (!mPolledIdleTimeIsValid) {
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// We need to convert to ms before returning the time.
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*idleTime = timeSinceReset * 1000;
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return NS_OK;
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}
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// Otherwise return the shortest time detected (in ms).
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*idleTime = NS_MIN(timeSinceReset * 1000, polledIdleTimeMS);
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return NS_OK;
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}
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bool
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nsIdleService::PollIdleTime(PRUint32* /*aIdleTime*/)
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{
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// Default behavior is not to have the ability to poll an idle time.
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return false;
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}
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bool
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nsIdleService::UsePollMode()
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{
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PRUint32 dummy;
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return PollIdleTime(&dummy);
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}
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void
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nsIdleService::IdleTimerCallback(nsITimer* aTimer, void* aClosure)
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{
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static_cast<nsIdleService*>(aClosure)->CheckAwayState(false);
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}
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void
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nsIdleService::CheckAwayState(bool aNewObserver)
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{
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/**
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* Find our last detected idle time (it's important this happens before the
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* call below to GetIdleTime, as we use the two values to detect if there
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* has been user activity since the last time we were here).
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*/
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PRUint32 curTime = static_cast<PRUint32>(PR_Now() / PR_USEC_PER_SEC);
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PRUint32 lastTime = curTime - mLastHandledActivity;
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bool bootstrapTimer = mLastHandledActivity == 0;
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/**
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* Too short since last check.
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* Bail out
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*/
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if (!lastTime && !aNewObserver) {
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return;
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}
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// Get the idle time (in seconds).
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PRUint32 idleTime;
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if (NS_FAILED(GetIdleTime(&idleTime))) {
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return;
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}
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// If we have no valid data about the idle time, stop
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if (!mPolledIdleTimeIsValid && 0 == mLastIdleReset) {
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return;
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}
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// GetIdleTime returns the time in ms, internally we only calculate in s.
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idleTime /= 1000;
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// Set the time for last user activity.
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mLastHandledActivity = curTime - idleTime;
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/**
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* Now, if the idle time, is less than what we expect, it means the
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* user was active since last time that we checked.
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*/
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bool userActivity = lastTime > idleTime;
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if (userActivity) {
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if (TryNotifyBackState(idleTime) || idleTime) {
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RescheduleIdleTimer(idleTime);
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}
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}
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if (!userActivity || aNewObserver || bootstrapTimer) {
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TryNotifyIdleState(idleTime);
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RescheduleIdleTimer(idleTime);
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}
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}
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bool
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nsIdleService::TryNotifyBackState(PRUint32 aIdleTime)
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{
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nsCOMArray<nsIObserver> notifyList;
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// Loop trough all listeners, and find any that have detected idle.
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for (PRUint32 i = 0; i < mArrayListeners.Length(); i++) {
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IdleListener& curListener = mArrayListeners.ElementAt(i);
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if (curListener.isIdle) {
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notifyList.AppendObject(curListener.observer);
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curListener.isIdle = false;
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}
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}
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PRInt32 numberOfPendingNotifications = notifyList.Count();
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// Bail id nothing to do
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if(!numberOfPendingNotifications) {
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return false;
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}
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// We need a text string to send with any state change events.
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nsAutoString timeStr;
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timeStr.AppendInt(aIdleTime);
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// Send the "non-idle" events.
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while(numberOfPendingNotifications--) {
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notifyList[numberOfPendingNotifications]->Observe(this,
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OBSERVER_TOPIC_BACK,
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timeStr.get());
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}
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// We found something so return true
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return true;
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}
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bool
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nsIdleService::TryNotifyIdleState(PRUint32 aIdleTime)
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{
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/**
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* Now we need to check for listeners that have expired, and while we are
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* looping through all the elements, we will also calculate when, if ever
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* the next one will need to be notified.
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*/
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nsCOMArray<nsIObserver> notifyList;
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for (PRUint32 i = 0; i < mArrayListeners.Length(); i++) {
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IdleListener& curListener = mArrayListeners.ElementAt(i);
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// We are only interested in items, that are not in the idle state.
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if (!curListener.isIdle) {
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// If they have an idle time smaller than the actual idle time.
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if (curListener.reqIdleTime <= aIdleTime) {
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// then add the listener to the list of listeners that should be
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// notified.
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notifyList.AppendObject(curListener.observer);
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// This listener is now idle.
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curListener.isIdle = true;
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}
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}
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}
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PRInt32 numberOfPendingNotifications = notifyList.Count();
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// Bail if nothing to do
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if(!numberOfPendingNotifications) {
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return false;
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}
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// We need a text string to send with any state change events.
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nsAutoString timeStr;
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timeStr.AppendInt(aIdleTime);
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// Notify all listeners that just timed out.
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while(numberOfPendingNotifications--) {
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notifyList[numberOfPendingNotifications]->Observe(this,
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OBSERVER_TOPIC_IDLE,
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timeStr.get());
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}
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return true;
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}
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void
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nsIdleService::RescheduleIdleTimer(PRUint32 aIdleTime)
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{
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/**
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* Placet to store the wait time to the next notification, note that
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* PR_UINT32_MAX means no-one are listening (or that they have such a big
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* delay that it doesn't matter).
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*/
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PRUint32 nextWaitTime = PR_UINT32_MAX;
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/**
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* Place to remember if there are any listeners that are in the idle state,
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* if there are, we need to poll frequently in a polling environment to detect
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* when the user becomes active again.
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*/
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bool anyOneIdle = false;
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for (PRUint32 i = 0; i < mArrayListeners.Length(); i++) {
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IdleListener& curListener = mArrayListeners.ElementAt(i);
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// We are only interested in items, that are not in the idle state.
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if (!curListener.isIdle) {
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// If it hasn't expired yet, then we should note the time when it should
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// expire.
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nextWaitTime = NS_MIN(nextWaitTime, curListener.reqIdleTime);
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}
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// Remember if anyone becomes idle (it's safe to do this as a binary compare
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// as we are or'ing).
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anyOneIdle |= curListener.isIdle;
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}
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// In order to find when the next idle event should time out, we need to
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// subtract the time we should wait, from the time that has already passed.
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if (PR_UINT32_MAX != nextWaitTime) {
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nextWaitTime -= aIdleTime;
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}
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// If we are in poll mode, we need to poll for activity if anyone are idle,
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// otherwise we can wait polling until they would expire.
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if (UsePollMode() &&
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anyOneIdle &&
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nextWaitTime > MIN_IDLE_POLL_INTERVAL) {
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nextWaitTime = MIN_IDLE_POLL_INTERVAL;
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}
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// Start the timer if there is anything to wait for.
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if (PR_UINT32_MAX != nextWaitTime) {
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StartTimer(nextWaitTime);
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}
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}
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void
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nsIdleService::StartTimer(PRUint32 aDelay)
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{
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if (mTimer) {
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StopTimer();
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if (aDelay) {
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mTimer->InitWithFuncCallback(IdleTimerCallback, this, aDelay*1000,
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nsITimer::TYPE_ONE_SHOT);
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}
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}
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}
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void
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nsIdleService::StopTimer()
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{
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if (mTimer) {
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mTimer->Cancel();
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}
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}
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