/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef __NS_SVGGLYPHFRAME_H__ #define __NS_SVGGLYPHFRAME_H__ #include "mozilla/Attributes.h" #include "gfxFont.h" #include "gfxSVGGlyphs.h" #include "nsISVGChildFrame.h" #include "nsISVGGlyphFragmentNode.h" #include "nsSVGGeometryFrame.h" #include "nsSVGUtils.h" #include "nsTextFragment.h" class CharacterIterator; class gfxContext; class nsDisplaySVGGlyphs; class nsIDOMSVGRect; class nsRenderingContext; class nsSVGGlyphFrame; class nsSVGTextFrame; class nsSVGTextPathFrame; class gfxTextObjectPaint; struct CharacterPosition; namespace mozilla { // Slightly horrible callback for deferring application of opacity struct SVGTextObjectPaint : public gfxTextObjectPaint { already_AddRefed GetFillPattern(float aOpacity, const gfxMatrix& aCTM); already_AddRefed GetStrokePattern(float aOpacity, const gfxMatrix& aCTM); void SetFillOpacity(float aOpacity) { mFillOpacity = aOpacity; } float GetFillOpacity() { return mFillOpacity; } void SetStrokeOpacity(float aOpacity) { mStrokeOpacity = aOpacity; } float GetStrokeOpacity() { return mStrokeOpacity; } struct Paint { Paint() { mPatternCache.Init(); } void SetPaintServer(nsIFrame *aFrame, const gfxMatrix& aContextMatrix, nsSVGPaintServerFrame *aPaintServerFrame) { mPaintType = eStyleSVGPaintType_Server; mPaintDefinition.mPaintServerFrame = aPaintServerFrame; mFrame = aFrame; mContextMatrix = aContextMatrix; } void SetColor(const nscolor &aColor) { mPaintType = eStyleSVGPaintType_Color; mPaintDefinition.mColor = aColor; } void SetObjectPaint(gfxTextObjectPaint *aObjectPaint, nsStyleSVGPaintType aPaintType) { NS_ASSERTION(aPaintType == eStyleSVGPaintType_ObjectFill || aPaintType == eStyleSVGPaintType_ObjectStroke, "Invalid object paint type"); mPaintType = aPaintType; mPaintDefinition.mObjectPaint = aObjectPaint; } union { nsSVGPaintServerFrame *mPaintServerFrame; gfxTextObjectPaint *mObjectPaint; nscolor mColor; } mPaintDefinition; nsIFrame *mFrame; // CTM defining the user space for the pattern we will use. gfxMatrix mContextMatrix; nsStyleSVGPaintType mPaintType; // Device-space-to-pattern-space gfxMatrix mPatternMatrix; nsRefPtrHashtable mPatternCache; already_AddRefed GetPattern(float aOpacity, nsStyleSVGPaint nsStyleSVG::*aFillOrStroke, const gfxMatrix& aCTM); }; Paint mFillPaint; Paint mStrokePaint; float mFillOpacity; float mStrokeOpacity; }; } // namespace mozilla using namespace mozilla; typedef gfxFont::DrawMode DrawMode; typedef nsSVGGeometryFrame nsSVGGlyphFrameBase; class nsSVGGlyphFrame : public nsSVGGlyphFrameBase, public nsISVGGlyphFragmentNode, public nsISVGChildFrame { class AutoCanvasTMForMarker; friend class AutoCanvasTMForMarker; friend class CharacterIterator; friend nsIFrame* NS_NewSVGGlyphFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); protected: nsSVGGlyphFrame(nsStyleContext* aContext) : nsSVGGlyphFrameBase(aContext), mTextRun(nullptr), mStartIndex(0), mGetCanvasTMForFlag(nsISVGChildFrame::FOR_OUTERSVG_TM), mCompressWhitespace(true), mTrimLeadingWhitespace(false), mTrimTrailingWhitespace(false) {} ~nsSVGGlyphFrame() { ClearTextRun(); } public: NS_DECL_QUERYFRAME NS_DECL_FRAMEARENA_HELPERS // These do not use the global transform if NS_STATE_NONDISPLAY_CHILD nsresult GetStartPositionOfChar(uint32_t charnum, nsISupports **_retval); nsresult GetEndPositionOfChar(uint32_t charnum, nsISupports **_retval); nsresult GetExtentOfChar(uint32_t charnum, nsIDOMSVGRect **_retval); nsresult GetRotationOfChar(uint32_t charnum, float *_retval); /** * @param aForceGlobalTransform controls whether to use the * global transform even when NS_STATE_NONDISPLAY_CHILD */ float GetAdvance(bool aForceGlobalTransform); void SetGlyphPosition(gfxPoint *aPosition, bool aForceGlobalTransform); nsSVGTextPathFrame* FindTextPathParent(); bool IsStartOfChunk(); // == is new absolutely positioned chunk. void GetXY(mozilla::SVGUserUnitList *aX, mozilla::SVGUserUnitList *aY); void SetStartIndex(uint32_t aStartIndex); /* * Returns inherited x and y values instead of parent element's attribute * values. */ void GetEffectiveXY(int32_t strLength, nsTArray &aX, nsTArray &aY); /* * Returns inherited dx and dy values instead of parent element's attribute * values. */ void GetEffectiveDxDy(int32_t strLength, nsTArray &aDx, nsTArray &aDy); /* * Returns inherited rotate values instead of parent element's attribute * values. */ void GetEffectiveRotate(int32_t strLength, nsTArray &aRotate); uint16_t GetTextAnchor(); bool IsAbsolutelyPositioned(); bool IsTextEmpty() const { return mContent->GetText()->GetLength() == 0; } void SetTrimLeadingWhitespace(bool aTrimLeadingWhitespace) { if (mTrimLeadingWhitespace != aTrimLeadingWhitespace) { mTrimLeadingWhitespace = aTrimLeadingWhitespace; ClearTextRun(); } } void SetTrimTrailingWhitespace(bool aTrimTrailingWhitespace) { if (mTrimTrailingWhitespace != aTrimTrailingWhitespace) { mTrimTrailingWhitespace = aTrimTrailingWhitespace; ClearTextRun(); } } bool EndsWithWhitespace() const; bool IsAllWhitespace() const; // nsIFrame interface: NS_IMETHOD CharacterDataChanged(CharacterDataChangeInfo* aInfo); virtual void DidSetStyleContext(nsStyleContext* aOldStyleContext); NS_IMETHOD IsSelectable(bool* aIsSelectable, uint8_t* aSelectStyle) const; NS_IMETHOD Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow); /** * Get the "type" of the frame * * @see nsGkAtoms::svgGlyphFrame */ virtual nsIAtom* GetType() const; virtual bool IsFrameOfType(uint32_t aFlags) const { // Set the frame state bit for text frames to mark them as replaced. // XXX kipp: temporary return nsSVGGlyphFrameBase::IsFrameOfType(aFlags & ~(nsIFrame::eReplaced)); } #ifdef DEBUG NS_IMETHOD GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("SVGGlyph"), aResult); } #endif virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) MOZ_OVERRIDE; // nsISVGChildFrame interface: // These four always use the global transform, even if NS_STATE_NONDISPLAY_CHILD NS_IMETHOD PaintSVG(nsRenderingContext *aContext, const nsIntRect *aDirtyRect); NS_IMETHOD_(nsIFrame*) GetFrameForPoint(const nsPoint &aPoint) MOZ_OVERRIDE; virtual SVGBBox GetBBoxContribution(const gfxMatrix &aToBBoxUserspace, uint32_t aFlags) MOZ_OVERRIDE; NS_IMETHOD_(nsRect) GetCoveredRegion() MOZ_OVERRIDE; virtual void ReflowSVG() MOZ_OVERRIDE; virtual void NotifySVGChanged(uint32_t aFlags) MOZ_OVERRIDE; NS_IMETHOD_(bool) IsDisplayContainer() MOZ_OVERRIDE { return false; } // nsSVGGeometryFrame methods gfxMatrix GetCanvasTM(uint32_t aFor); // nsISVGGlyphFragmentNode interface: // These do not use the global transform if NS_STATE_NONDISPLAY_CHILD virtual uint32_t GetNumberOfChars(); virtual float GetComputedTextLength() MOZ_OVERRIDE; virtual float GetSubStringLength(uint32_t charnum, uint32_t fragmentChars) MOZ_OVERRIDE; virtual int32_t GetCharNumAtPosition(mozilla::nsISVGPoint *point) MOZ_OVERRIDE; NS_IMETHOD_(nsSVGGlyphFrame *) GetFirstGlyphFrame() MOZ_OVERRIDE; NS_IMETHOD_(nsSVGGlyphFrame *) GetNextGlyphFrame() MOZ_OVERRIDE; NS_IMETHOD_(void) SetWhitespaceCompression(bool aCompressWhitespace) MOZ_OVERRIDE { if (mCompressWhitespace != aCompressWhitespace) { mCompressWhitespace = aCompressWhitespace; ClearTextRun(); } } private: /** * This class exists purely because it would be too messy to pass the "for" * flag for GetCanvasTM through the call chains to the GetCanvasTM() call in * EnsureTextRun. */ class AutoCanvasTMForMarker { public: AutoCanvasTMForMarker(nsSVGGlyphFrame *aFrame, uint32_t aFor) : mFrame(aFrame) { mOldFor = mFrame->mGetCanvasTMForFlag; mFrame->mGetCanvasTMForFlag = aFor; } ~AutoCanvasTMForMarker() { // Default mFrame->mGetCanvasTMForFlag = mOldFor; } private: nsSVGGlyphFrame *mFrame; uint32_t mOldFor; }; // Use a power of 2 here. It's not so important to match // nsDeviceContext::AppUnitsPerDevPixel, but since we do a lot of // multiplying by 1/GetTextRunUnitsFactor, it's good for it to be a // power of 2 to avoid accuracy loss. static int32_t GetTextRunUnitsFactor() { return 64; } /** * @aParam aDrawScale font drawing must be scaled into user units * by this factor * @param aMetricsScale font metrics must be scaled into user units * by this factor * @param aForceGlobalTransform set to true if we should force use of * the global transform; otherwise we won't use the global transform * if we're a NONDISPLAY_CHILD */ bool EnsureTextRun(float *aDrawScale, float *aMetricsScale, bool aForceGlobalTransform); void ClearTextRun(); bool GetCharacterData(nsAString & aCharacterData); bool GetCharacterPositions(nsTArray* aCharacterPositions, float aMetricsScale); uint32_t GetTextRunFlags(uint32_t strLength); void AddCharactersToPath(CharacterIterator *aIter, gfxContext *aContext); void AddBoundingBoxesToPath(CharacterIterator *aIter, gfxContext *aContext); void DrawCharacters(CharacterIterator *aIter, gfxContext *aContext, DrawMode aDrawMode, gfxTextObjectPaint *aObjectPaint = nullptr); void NotifyGlyphMetricsChange(); void SetupGlobalTransform(gfxContext *aContext, uint32_t aFor); nsresult GetHighlight(uint32_t *charnum, uint32_t *nchars, nscolor *foreground, nscolor *background); float GetSubStringAdvance(uint32_t charnum, uint32_t fragmentChars, float aMetricsScale); gfxFloat GetBaselineOffset(float aMetricsScale); virtual void GetDxDy(SVGUserUnitList *aDx, SVGUserUnitList *aDy); virtual const SVGNumberList *GetRotate(); // Used to support GetBBoxContribution by making GetConvasTM use this as the // parent transform instead of the real CanvasTM. nsAutoPtr mOverrideCanvasTM; // Owning pointer, must call gfxTextRunWordCache::RemoveTextRun before deleting gfxTextRun *mTextRun; gfxPoint mPosition; // The start index into the position and rotation data uint32_t mStartIndex; uint32_t mGetCanvasTMForFlag; bool mCompressWhitespace; bool mTrimLeadingWhitespace; bool mTrimTrailingWhitespace; private: DrawMode SetupCairoState(gfxContext *aContext, gfxTextObjectPaint *aOuterObjectPaint, gfxTextObjectPaint **aThisObjectPaint); /** * Sets up the stroke style in |aContext| and stores stroke pattern * information in |aThisObjectPaint|. */ bool SetupCairoStroke(gfxContext *aContext, gfxTextObjectPaint *aOuterObjectPaint, SVGTextObjectPaint *aThisObjectPaint); /** * Sets up the fill style in |aContext| and stores fill pattern information * in |aThisObjectPaint|. */ bool SetupCairoFill(gfxContext *aContext, gfxTextObjectPaint *aOuterObjectPaint, SVGTextObjectPaint *aThisObjectPaint); /** * Sets the current pattern to the fill or stroke style of the outer text * object. Will also set the paint opacity to transparent if the paint is set * to "none". */ bool SetupObjectPaint(gfxContext *aContext, nsStyleSVGPaint nsStyleSVG::*aFillOrStroke, float& aOpacity, gfxTextObjectPaint *aObjectPaint); /** * Stores in |aTargetPaint| information on how to reconstruct the current * fill or stroke pattern. Will also set the paint opacity to transparent if * the paint is set to "none". * @param aOuterObjectPaint pattern information from the outer text object * @param aTargetPaint where to store the current pattern information * @param aFillOrStroke member pointer to the paint we are setting up * @param aProperty the frame property descriptor of the fill or stroke paint * server frame */ void SetupInheritablePaint(gfxContext *aContext, float& aOpacity, gfxTextObjectPaint *aOuterObjectPaint, SVGTextObjectPaint::Paint& aTargetPaint, nsStyleSVGPaint nsStyleSVG::*aFillOrStroke, const FramePropertyDescriptor *aProperty); }; #endif