/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_CLIENTCONTAINERLAYER_H #define GFX_CLIENTCONTAINERLAYER_H #include // for uint32_t #include "ClientLayerManager.h" // for ClientLayerManager, etc #include "Layers.h" // for Layer, ContainerLayer, etc #include "gfxPrefs.h" // for gfxPrefs #include "nsDebug.h" // for NS_ASSERTION #include "nsISupportsImpl.h" // for MOZ_COUNT_CTOR, etc #include "nsISupportsUtils.h" // for NS_ADDREF, NS_RELEASE #include "nsRegion.h" // for nsIntRegion #include "nsTArray.h" // for nsAutoTArray namespace mozilla { namespace layers { class ShadowableLayer; class ClientContainerLayer : public ContainerLayer, public ClientLayer { public: ClientContainerLayer(ClientLayerManager* aManager) : ContainerLayer(aManager, static_cast(MOZ_THIS_IN_INITIALIZER_LIST())) { MOZ_COUNT_CTOR(ClientContainerLayer); mSupportsComponentAlphaChildren = true; } protected: virtual ~ClientContainerLayer() { while (mFirstChild) { ContainerLayer::RemoveChild(mFirstChild); } MOZ_COUNT_DTOR(ClientContainerLayer); } public: virtual void RenderLayer() { if (GetMaskLayer()) { ToClientLayer(GetMaskLayer())->RenderLayer(); } DefaultComputeSupportsComponentAlphaChildren(); nsAutoTArray children; SortChildrenBy3DZOrder(children); for (uint32_t i = 0; i < children.Length(); i++) { Layer* child = children.ElementAt(i); if (child->GetEffectiveVisibleRegion().IsEmpty()) { continue; } ToClientLayer(child)->RenderLayer(); if (!ClientManager()->GetRepeatTransaction() && !child->GetInvalidRegion().IsEmpty()) { child->Mutated(); } } } virtual void SetVisibleRegion(const nsIntRegion& aRegion) { NS_ASSERTION(ClientManager()->InConstruction(), "Can only set properties in construction phase"); ContainerLayer::SetVisibleRegion(aRegion); } virtual bool InsertAfter(Layer* aChild, Layer* aAfter) MOZ_OVERRIDE { if(!ClientManager()->InConstruction()) { NS_ERROR("Can only set properties in construction phase"); return false; } if (!ContainerLayer::InsertAfter(aChild, aAfter)) { return false; } ClientManager()->AsShadowForwarder()->InsertAfter(ClientManager()->Hold(this), ClientManager()->Hold(aChild), aAfter ? ClientManager()->Hold(aAfter) : nullptr); return true; } virtual bool RemoveChild(Layer* aChild) MOZ_OVERRIDE { if (!ClientManager()->InConstruction()) { NS_ERROR("Can only set properties in construction phase"); return false; } // hold on to aChild before we remove it! ShadowableLayer *heldChild = ClientManager()->Hold(aChild); if (!ContainerLayer::RemoveChild(aChild)) { return false; } ClientManager()->AsShadowForwarder()->RemoveChild(ClientManager()->Hold(this), heldChild); return true; } virtual bool RepositionChild(Layer* aChild, Layer* aAfter) MOZ_OVERRIDE { if (!ClientManager()->InConstruction()) { NS_ERROR("Can only set properties in construction phase"); return false; } if (!ContainerLayer::RepositionChild(aChild, aAfter)) { return false; } ClientManager()->AsShadowForwarder()->RepositionChild(ClientManager()->Hold(this), ClientManager()->Hold(aChild), aAfter ? ClientManager()->Hold(aAfter) : nullptr); return true; } virtual Layer* AsLayer() { return this; } virtual ShadowableLayer* AsShadowableLayer() { return this; } virtual void ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface) { DefaultComputeEffectiveTransforms(aTransformToSurface); } void ForceIntermediateSurface() { mUseIntermediateSurface = true; } void SetSupportsComponentAlphaChildren(bool aSupports) { mSupportsComponentAlphaChildren = aSupports; } protected: ClientLayerManager* ClientManager() { return static_cast(mManager); } }; class ClientRefLayer : public RefLayer, public ClientLayer { public: ClientRefLayer(ClientLayerManager* aManager) : RefLayer(aManager, static_cast(MOZ_THIS_IN_INITIALIZER_LIST())) { MOZ_COUNT_CTOR(ClientRefLayer); } protected: virtual ~ClientRefLayer() { MOZ_COUNT_DTOR(ClientRefLayer); } public: virtual Layer* AsLayer() { return this; } virtual ShadowableLayer* AsShadowableLayer() { return this; } virtual void Disconnect() { ClientLayer::Disconnect(); } virtual void RenderLayer() { } virtual void ComputeEffectiveTransforms(const gfx::Matrix4x4& aTransformToSurface) { DefaultComputeEffectiveTransforms(aTransformToSurface); } private: ClientLayerManager* ClientManager() { return static_cast(mManager); } }; } } #endif