/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 et sw=2 tw=80: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Corporation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Oleg Romashin * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsQAppInstance.h" #include #ifdef MOZ_ENABLE_MEEGOTOUCH #include #include #endif #include "prenv.h" #include QApplication *nsQAppInstance::sQAppInstance = NULL; #ifdef MOZ_ENABLE_MEEGOTOUCH MComponentData* nsQAppInstance::sMComponentData = NULL; #endif int nsQAppInstance::sQAppRefCount = 0; void nsQAppInstance::AddRef(int& aArgc, char** aArgv, bool aDefaultProcess) { if (qApp) return; if (!sQAppInstance) { const char *graphicsSystem = getenv("MOZ_QT_GRAPHICSSYSTEM"); if (graphicsSystem) { QApplication::setGraphicsSystem(QString(graphicsSystem)); } #if (MOZ_PLATFORM_MAEMO == 6) // Should create simple windows style for non chrome process // otherwise meegotouch style initialize and crash happen // because we don't initialize MComponent for child process if (!aDefaultProcess) { QApplication::setStyle(QLatin1String("windows")); } if (!aArgc) { aArgv[aArgc] = strdup("nsQAppInstance"); aArgc++; } #endif sQAppInstance = new QApplication(aArgc, aArgv); #ifdef MOZ_ENABLE_MEEGOTOUCH if (aDefaultProcess) { // GLContext created by meegotouch will be under meego graphics // system control, and will drop GL context automatically in background mode // In order to use that GLContext we need to implement // LayerManager switch in runtime from SW<->HW // That not yet implemented so we need to control GL context, // force software mode for, and create our own QGLWidget gArgv[gArgc] = strdup("-software"); gArgc++; sMComponentData = new MComponentData(aArgc, aArgv, "", new MApplicationService("")); } #endif } sQAppRefCount++; } void nsQAppInstance::Release(void) { if (sQAppInstance && !--sQAppRefCount) { #ifdef MOZ_ENABLE_MEEGOTOUCH delete sMComponentData; sMComponentData = NULL; #endif delete sQAppInstance; sQAppInstance = NULL; } }