/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Bas Schouten * Vladimir Vukicevic * Matt Woodrow * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef GFX_GLXLIBRARY_H #define GFX_GLXLIBRARY_H #include "GLContext.h" typedef realGLboolean GLboolean; #include namespace mozilla { namespace gl { class GLXLibrary { public: GLXLibrary() : mInitialized(false), mTriedInitializing(false), mHasTextureFromPixmap(false), mDebug(false), mOGLLibrary(nsnull) {} void xDestroyContext(Display* display, GLXContext context); Bool xMakeCurrent(Display* display, GLXDrawable drawable, GLXContext context); GLXContext xGetCurrentContext(); static void* xGetProcAddress(const char *procName); GLXFBConfig* xChooseFBConfig(Display* display, int screen, const int *attrib_list, int *nelements); GLXFBConfig* xGetFBConfigs(Display* display, int screen, int *nelements); GLXContext xCreateNewContext(Display* display, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct); XVisualInfo* xGetVisualFromFBConfig(Display* display, GLXFBConfig config); int xGetFBConfigAttrib(Display *display, GLXFBConfig config, int attribute, int *value); void xSwapBuffers(Display *display, GLXDrawable drawable); const char * xQueryExtensionsString(Display *display, int screen); const char * xGetClientString(Display *display, int screen); const char * xQueryServerString(Display *display, int screen, int name); GLXPixmap xCreatePixmap(Display *display, GLXFBConfig config, Pixmap pixmap, const int *attrib_list); GLXPixmap xCreateGLXPixmapWithConfig(Display *display, GLXFBConfig config, Pixmap pixmap); void xDestroyPixmap(Display *display, GLXPixmap pixmap); GLXContext xCreateContext(Display *display, XVisualInfo *vis, GLXContext shareList, Bool direct); Bool xQueryVersion(Display *display, int *major, int *minor); void xBindTexImage(Display *display, GLXDrawable drawable, int buffer, const int *attrib_list); void xReleaseTexImage(Display *display, GLXDrawable drawable, int buffer); void xWaitGL(); void xWaitX(); bool EnsureInitialized(); GLXPixmap CreatePixmap(gfxASurface* aSurface); void DestroyPixmap(GLXPixmap aPixmap); void BindTexImage(GLXPixmap aPixmap); void ReleaseTexImage(GLXPixmap aPixmap); bool HasTextureFromPixmap() { return mHasTextureFromPixmap; } bool SupportsTextureFromPixmap(gfxASurface* aSurface); private: typedef void (GLAPIENTRY * PFNGLXDESTROYCONTEXTPROC) (Display*, GLXContext); PFNGLXDESTROYCONTEXTPROC xDestroyContextInternal; typedef Bool (GLAPIENTRY * PFNGLXMAKECURRENTPROC) (Display*, GLXDrawable, GLXContext); PFNGLXMAKECURRENTPROC xMakeCurrentInternal; typedef GLXContext (GLAPIENTRY * PFNGLXGETCURRENTCONTEXT) (); PFNGLXGETCURRENTCONTEXT xGetCurrentContextInternal; typedef void* (GLAPIENTRY * PFNGLXGETPROCADDRESSPROC) (const char *); PFNGLXGETPROCADDRESSPROC xGetProcAddressInternal; typedef GLXFBConfig* (GLAPIENTRY * PFNGLXCHOOSEFBCONFIG) (Display *, int, const int *, int *); PFNGLXCHOOSEFBCONFIG xChooseFBConfigInternal; typedef GLXFBConfig* (GLAPIENTRY * PFNGLXGETFBCONFIGS) (Display *, int, int *); PFNGLXGETFBCONFIGS xGetFBConfigsInternal; typedef GLXContext (GLAPIENTRY * PFNGLXCREATENEWCONTEXT) (Display *, GLXFBConfig, int, GLXContext, Bool); PFNGLXCREATENEWCONTEXT xCreateNewContextInternal; typedef XVisualInfo* (GLAPIENTRY * PFNGLXGETVISUALFROMFBCONFIG) (Display *, GLXFBConfig); PFNGLXGETVISUALFROMFBCONFIG xGetVisualFromFBConfigInternal; typedef int (GLAPIENTRY * PFNGLXGETFBCONFIGATTRIB) (Display *, GLXFBConfig, int, int *); PFNGLXGETFBCONFIGATTRIB xGetFBConfigAttribInternal; typedef void (GLAPIENTRY * PFNGLXSWAPBUFFERS) (Display *, GLXDrawable); PFNGLXSWAPBUFFERS xSwapBuffersInternal; typedef const char * (GLAPIENTRY * PFNGLXQUERYEXTENSIONSSTRING) (Display *, int); PFNGLXQUERYEXTENSIONSSTRING xQueryExtensionsStringInternal; typedef const char * (GLAPIENTRY * PFNGLXGETCLIENTSTRING) (Display *, int); PFNGLXGETCLIENTSTRING xGetClientStringInternal; typedef const char * (GLAPIENTRY * PFNGLXQUERYSERVERSTRING) (Display *, int, int); PFNGLXQUERYSERVERSTRING xQueryServerStringInternal; typedef GLXPixmap (GLAPIENTRY * PFNGLXCREATEPIXMAP) (Display *, GLXFBConfig, Pixmap, const int *); PFNGLXCREATEPIXMAP xCreatePixmapInternal; typedef GLXPixmap (GLAPIENTRY * PFNGLXCREATEGLXPIXMAPWITHCONFIG) (Display *, GLXFBConfig, Pixmap); PFNGLXCREATEGLXPIXMAPWITHCONFIG xCreateGLXPixmapWithConfigInternal; typedef void (GLAPIENTRY * PFNGLXDESTROYPIXMAP) (Display *, GLXPixmap); PFNGLXDESTROYPIXMAP xDestroyPixmapInternal; typedef GLXContext (GLAPIENTRY * PFNGLXCREATECONTEXT) (Display *, XVisualInfo *, GLXContext, Bool); PFNGLXCREATECONTEXT xCreateContextInternal; typedef Bool (GLAPIENTRY * PFNGLXQUERYVERSION) (Display *, int *, int *); PFNGLXQUERYVERSION xQueryVersionInternal; typedef void (GLAPIENTRY * PFNGLXBINDTEXIMAGE) (Display *, GLXDrawable, int, const int *); PFNGLXBINDTEXIMAGE xBindTexImageInternal; typedef void (GLAPIENTRY * PFNGLXRELEASETEXIMAGE) (Display *, GLXDrawable, int); PFNGLXRELEASETEXIMAGE xReleaseTexImageInternal; typedef void (GLAPIENTRY * PFNGLXWAITGL) (); PFNGLXWAITGL xWaitGLInternal; typedef void (GLAPIENTRY * PFNGLXWAITX) (); PFNGLXWAITGL xWaitXInternal; #ifdef DEBUG void BeforeGLXCall(); void AfterGLXCall(); #endif bool mInitialized; bool mTriedInitializing; bool mHasTextureFromPixmap; bool mDebug; PRLibrary *mOGLLibrary; }; // a global GLXLibrary instance extern GLXLibrary sGLXLibrary; } /* namespace gl */ } /* namespace mozilla */ #endif /* GFX_GLXLIBRARY_H */