/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* * rendering object that is the root of the frame tree, which contains * the document's scrollbars and contains fixed-positioned elements */ #include "nsCOMPtr.h" #include "nsViewportFrame.h" #include "nsHTMLParts.h" #include "nsGkAtoms.h" #include "nsIScrollableFrame.h" #include "nsDisplayList.h" nsIFrame* NS_NewViewportFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell) ViewportFrame(aContext); } NS_IMETHODIMP ViewportFrame::Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow) { return Super::Init(aContent, aParent, aPrevInFlow); } void ViewportFrame::Destroy() { mFixedContainer.DestroyFrames(this); nsContainerFrame::Destroy(); } NS_IMETHODIMP ViewportFrame::SetInitialChildList(nsIAtom* aListName, nsIFrame* aChildList) { nsresult rv = NS_OK; // See which child list to add the frames to #ifdef NS_DEBUG nsFrame::VerifyDirtyBitSet(aChildList); #endif if (nsGkAtoms::fixedList == aListName) { rv = mFixedContainer.SetInitialChildList(this, aListName, aChildList); } else { rv = nsContainerFrame::SetInitialChildList(aListName, aChildList); } return rv; } NS_IMETHODIMP ViewportFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { // We don't need any special painting or event handling. We just need to // mark our visible out-of-flow frames (i.e., the fixed position frames) so // that display list construction is guaranteed to recurse into their // ancestors. aBuilder->MarkFramesForDisplayList(this, mFixedContainer.GetFirstChild(), aDirtyRect); nsIFrame* kid = mFrames.FirstChild(); if (!kid) return NS_OK; // make the kid's BorderBackground our own. This ensures that the canvas // frame's background becomes our own background and therefore appears // below negative z-index elements. return BuildDisplayListForChild(aBuilder, kid, aDirtyRect, aLists); } NS_IMETHODIMP ViewportFrame::AppendFrames(nsIAtom* aListName, nsIFrame* aFrameList) { nsresult rv = NS_OK; if (nsGkAtoms::fixedList == aListName) { rv = mFixedContainer.AppendFrames(this, aListName, aFrameList); } else { // We only expect incremental changes for our fixed frames NS_ERROR("unexpected child list"); rv = NS_ERROR_INVALID_ARG; } return rv; } NS_IMETHODIMP ViewportFrame::InsertFrames(nsIAtom* aListName, nsIFrame* aPrevFrame, nsIFrame* aFrameList) { nsresult rv = NS_OK; if (nsGkAtoms::fixedList == aListName) { rv = mFixedContainer.InsertFrames(this, aListName, aPrevFrame, aFrameList); } else { // We only expect incremental changes for our fixed frames NS_ERROR("unexpected child list"); rv = NS_ERROR_INVALID_ARG; } return rv; } NS_IMETHODIMP ViewportFrame::RemoveFrame(nsIAtom* aListName, nsIFrame* aOldFrame) { nsresult rv = NS_OK; if (nsGkAtoms::fixedList == aListName) { rv = mFixedContainer.RemoveFrame(this, aListName, aOldFrame); } else { // We only expect incremental changes for our fixed frames NS_ERROR("unexpected child list"); rv = NS_ERROR_INVALID_ARG; } return rv; } nsIAtom* ViewportFrame::GetAdditionalChildListName(PRInt32 aIndex) const { NS_PRECONDITION(aIndex >= 0, "illegal index"); if (0 == aIndex) { return nsGkAtoms::fixedList; } return nsnull; } nsIFrame* ViewportFrame::GetFirstChild(nsIAtom* aListName) const { if (nsGkAtoms::fixedList == aListName) return mFixedContainer.GetFirstChild(); return nsContainerFrame::GetFirstChild(aListName); } /* virtual */ nscoord ViewportFrame::GetMinWidth(nsIRenderingContext *aRenderingContext) { nscoord result; DISPLAY_MIN_WIDTH(this, result); if (mFrames.IsEmpty()) result = 0; else result = mFrames.FirstChild()->GetMinWidth(aRenderingContext); // XXXldb Deal with mFixedContainer (matters for SizeToContent)! return result; } /* virtual */ nscoord ViewportFrame::GetPrefWidth(nsIRenderingContext *aRenderingContext) { nscoord result; DISPLAY_PREF_WIDTH(this, result); if (mFrames.IsEmpty()) result = 0; else result = mFrames.FirstChild()->GetPrefWidth(aRenderingContext); // XXXldb Deal with mFixedContainer (matters for SizeToContent)! return result; } nsPoint ViewportFrame::AdjustReflowStateForScrollbars(nsHTMLReflowState* aReflowState) const { // Calculate how much room is available for fixed frames. That means // determining if the viewport is scrollable and whether the vertical and/or // horizontal scrollbars are visible // Get our prinicpal child frame and see if we're scrollable nsIFrame* kidFrame = mFrames.FirstChild(); nsCOMPtr scrollingFrame(do_QueryInterface(kidFrame)); if (scrollingFrame) { nsMargin scrollbars = scrollingFrame->GetActualScrollbarSizes(); aReflowState->SetComputedWidth(aReflowState->ComputedWidth() - scrollbars.LeftRight()); aReflowState->availableWidth -= scrollbars.LeftRight(); aReflowState->SetComputedHeight(aReflowState->ComputedHeight() - scrollbars.TopBottom()); // XXX why don't we also adjust "aReflowState->availableHeight"? return nsPoint(scrollbars.left, scrollbars.top); } return nsPoint(0, 0); } NS_IMETHODIMP ViewportFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { DO_GLOBAL_REFLOW_COUNT("ViewportFrame"); DISPLAY_REFLOW(aPresContext, this, aReflowState, aDesiredSize, aStatus); NS_FRAME_TRACE_REFLOW_IN("ViewportFrame::Reflow"); // Initialize OUT parameters aStatus = NS_FRAME_COMPLETE; // Because |Reflow| sets mComputedHeight on the child to // availableHeight. AddStateBits(NS_FRAME_CONTAINS_RELATIVE_HEIGHT); // Reflow the main content first so that the placeholders of the // fixed-position frames will be in the right places on an initial // reflow. nscoord kidHeight = 0; nsresult rv = NS_OK; if (mFrames.NotEmpty()) { // Deal with a non-incremental reflow or an incremental reflow // targeted at our one-and-only principal child frame. if (aReflowState.ShouldReflowAllKids() || aReflowState.mFlags.mVResize || NS_SUBTREE_DIRTY(mFrames.FirstChild())) { // Reflow our one-and-only principal child frame nsIFrame* kidFrame = mFrames.FirstChild(); nsHTMLReflowMetrics kidDesiredSize; nsSize availableSpace(aReflowState.availableWidth, aReflowState.availableHeight); nsHTMLReflowState kidReflowState(aPresContext, aReflowState, kidFrame, availableSpace); // Reflow the frame kidReflowState.SetComputedHeight(aReflowState.availableHeight); rv = ReflowChild(kidFrame, aPresContext, kidDesiredSize, kidReflowState, 0, 0, 0, aStatus); kidHeight = kidDesiredSize.height; FinishReflowChild(kidFrame, aPresContext, nsnull, kidDesiredSize, 0, 0, 0); } else { kidHeight = mFrames.FirstChild()->GetSize().height; } } NS_ASSERTION(aReflowState.availableWidth != NS_UNCONSTRAINEDSIZE, "shouldn't happen anymore"); // Return the max size as our desired size aDesiredSize.width = aReflowState.availableWidth; // Being flowed initially at an unconstrained height means we should // return our child's intrinsic size. aDesiredSize.height = aReflowState.availableHeight != NS_UNCONSTRAINEDSIZE ? aReflowState.availableHeight : kidHeight; // Make a copy of the reflow state and change the computed width and height // to reflect the available space for the fixed items nsHTMLReflowState reflowState(aReflowState); nsPoint offset = AdjustReflowStateForScrollbars(&reflowState); #ifdef DEBUG nsIFrame* f = mFixedContainer.GetFirstChild(); NS_ASSERTION(!f || (offset.x == 0 && offset.y == 0), "We don't handle correct positioning of fixed frames with " "scrollbars in odd positions"); #endif // Just reflow all the fixed-pos frames. rv = mFixedContainer.Reflow(this, aPresContext, reflowState, aStatus, reflowState.ComputedWidth(), reflowState.ComputedHeight(), PR_FALSE, PR_TRUE, PR_TRUE); // XXX could be optimized // If we were dirty then do a repaint if (GetStateBits() & NS_FRAME_IS_DIRTY) { nsRect damageRect(0, 0, aDesiredSize.width, aDesiredSize.height); Invalidate(damageRect, PR_FALSE); } // XXX Should we do something to clip our children to this? aDesiredSize.mOverflowArea = nsRect(nsPoint(0, 0), nsSize(aDesiredSize.width, aDesiredSize.height)); NS_FRAME_TRACE_REFLOW_OUT("ViewportFrame::Reflow", aStatus); NS_FRAME_SET_TRUNCATION(aStatus, aReflowState, aDesiredSize); return rv; } nsIAtom* ViewportFrame::GetType() const { return nsGkAtoms::viewportFrame; } /* virtual */ PRBool ViewportFrame::IsContainingBlock() const { return PR_TRUE; } void ViewportFrame::InvalidateInternal(const nsRect& aDamageRect, nscoord aX, nscoord aY, nsIFrame* aForChild, PRBool aImmediate) { nsIFrame* parent = nsLayoutUtils::GetCrossDocParentFrame(this); if (parent) { nsPoint pt = GetOffsetTo(parent); parent->InvalidateInternal(aDamageRect, aX + pt.x, aY + pt.y, this, aImmediate); return; } InvalidateRoot(aDamageRect, aX, aY, aImmediate); } #ifdef DEBUG NS_IMETHODIMP ViewportFrame::GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("Viewport"), aResult); } #endif