/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla.org code. * * The Initial Developer of the Original Code is Mozilla Corporation. * Portions created by the Initial Developer are Copyright (C) 2006 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Jonas Sicking (Original Author) * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsTObserverArray_h___ #define nsTObserverArray_h___ #include "nsVoidArray.h" class NS_COM_GLUE nsTObserverArray_base { public: class Iterator_base; friend class Iterator_base; class Iterator_base { protected: friend class nsTObserverArray_base; Iterator_base(PRInt32 aPosition, nsTObserverArray_base& aArray) : mPosition(aPosition), mNext(aArray.mIterators), mArray(aArray) { aArray.mIterators = this; } ~Iterator_base() { NS_ASSERTION(mArray.mIterators == this, "Iterators must currently be destroyed in opposite order " "from the construction order. It is suggested that you " "simply put them on the stack"); mArray.mIterators = mNext; } // This function exists solely to avoid having to make the subclasses // into friends of nsTObserverArray_base void* GetSafeElementAt(PRInt32 aIndex) { return mArray.mObservers.SafeElementAt(aIndex); } // The current position of the iterator. It's exact meaning differs // depending on if the array is iterated forwards or backwards. See // nsTObserverArray::ForwardIterator and // nsTObserverArray::ReverseIterator PRInt32 mPosition; // The next iterator currently iterating the same array Iterator_base* mNext; // The array we're iterating nsTObserverArray_base& mArray; }; /** * Removes all observers and collapses all iterators to the beginning of * the array. The result is that forward iterators will see all elements * in the array, and backward iterators will not see any more elements. */ void Clear(); protected: nsTObserverArray_base() : mIterators(nsnull) { } /** * Adjusts iterators after an element has been inserted or removed * from the array. * @param modPos Position where elements were added or removed. * @param adjustment -1 if an element was removed, 1 if an element was * added. */ void AdjustIterators(PRInt32 aModPos, PRInt32 aAdjustment); Iterator_base* mIterators; nsVoidArray mObservers; }; /** * An array of observers. Like a normal array, but supports iterators that are * stable even if the array is modified during iteration. * The template parameter is the type of observer the array will hold pointers * to. */ template class nsTObserverArray : public nsTObserverArray_base { public: /** * Adds an observer to the beginning of the array * @param aObserver Observer to add */ PRBool PrependObserver(T* aObserver) { NS_PRECONDITION(!Contains(aObserver), "Don't prepend if the observer is already in the list"); PRBool res = mObservers.InsertElementAt(aObserver, 0); if (res) { AdjustIterators(0, 1); } return res; } /** * Adds an observer to the end of the array unless it already exists in * the array. * @param aObserver Observer to add * @return True on success, false otherwise */ PRBool AppendObserver(T* aObserver) { return Contains(aObserver) || mObservers.AppendElement(aObserver); } /** * Removes an observer from the array * @param aObserver Observer to remove * @return True if observer was found and removed, false otherwise */ PRBool RemoveObserver(T* aObserver) { PRInt32 index = mObservers.IndexOf(aObserver); if (index < 0) { return PR_FALSE; } mObservers.RemoveElementAt(index); AdjustIterators(index, -1); return PR_TRUE; } PRBool Contains(T* aObserver) const { return mObservers.IndexOf(aObserver) >= 0; } PRBool IsEmpty() const { return mObservers.Count() == 0; } T* SafeObserverAt(PRInt32 aIndex) const { return static_cast(mObservers.SafeElementAt(aIndex)); } /** * Iterators */ // Iterates the array forward from beginning to end. // mPosition points to the element that will be returned on next call // to GetNext class ForwardIterator : public nsTObserverArray_base::Iterator_base { public: ForwardIterator(nsTObserverArray& aArray) : Iterator_base(0, aArray) { } /** * Returns the next element and steps one step. * Returns null if there are no more observers. Once null is returned * the iterator becomes invalid and GetNext must not be called any more. * @return The next observer. */ T* GetNext() { return static_cast(GetSafeElementAt(mPosition++)); } }; }; // XXXbz I wish I didn't have to pass in the observer type, but I // don't see a way to get it out of array_. #define NS_OBSERVER_ARRAY_NOTIFY_OBSERVERS(array_, obstype_, func_, params_) \ PR_BEGIN_MACRO \ nsTObserverArray::ForwardIterator iter_(array_); \ nsCOMPtr obs_; \ while ((obs_ = iter_.GetNext())) { \ obs_ -> func_ params_ ; \ } \ PR_END_MACRO #endif // nsTObserverArray_h___