# HG changeset patch # Parent 6ee54a11fd135a2b594db77f7eaf83f06ee7b1d8 diff --git a/gfx/angle/src/libGLESv2/Texture.cpp b/gfx/angle/src/libGLESv2/Texture.cpp --- a/gfx/angle/src/libGLESv2/Texture.cpp +++ b/gfx/angle/src/libGLESv2/Texture.cpp @@ -8,16 +8,22 @@ // Texture2D and TextureCubeMap. Implements GL texture objects and related // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. #include "libGLESv2/Texture.h" #include #include + +#if _MSC_VER <= 1400 +#define _interlockedbittestandreset _interlockedbittestandreset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR +#define _interlockedbittestandset _interlockedbittestandset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR +#endif + #include #include "common/debug.h" #include "libEGL/Display.h" #include "libGLESv2/main.h" #include "libGLESv2/mathutil.h" diff --git a/gfx/angle/src/libGLESv2/mathutil.h b/gfx/angle/src/libGLESv2/mathutil.h --- a/gfx/angle/src/libGLESv2/mathutil.h +++ b/gfx/angle/src/libGLESv2/mathutil.h @@ -3,16 +3,21 @@ // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // mathutil.h: Math and bit manipulation functions. #ifndef LIBGLESV2_MATHUTIL_H_ #define LIBGLESV2_MATHUTIL_H_ + +#if _MSC_VER <= 1400 +#define _interlockedbittestandreset _interlockedbittestandreset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR +#define _interlockedbittestandset _interlockedbittestandset_NAME_CHANGED_TO_AVOID_MSVS2005_ERROR +#endif #include #include #include namespace gl { inline bool isPow2(int x)