/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is NVIDIA Corporation Code. * * The Initial Developer of the Original Code is NVIDIA Corporation. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Atul Apte * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsIServiceManager.h" #include "nsIConsoleService.h" #include #include "Nv3DVUtils.h" #include "mozilla/Util.h" DEFINE_GUID(CLSID_NV3DVStreaming, 0xf7747266, 0x777d, 0x4f61, 0xa1, 0x75, 0xdd, 0x5a, 0xdf, 0x1e, 0x37, 0xdf); DEFINE_GUID(IID_INV3DVStreaming, 0xf98f9bb2, 0xb914, 0x4d44, 0x98, 0xfa, 0x6e, 0x37, 0x85, 0x16, 0x98, 0x55); namespace mozilla { namespace layers { /** * Constructor and Destructor */ Nv3DVUtils::Nv3DVUtils() : m3DVStreaming (NULL) { } Nv3DVUtils::~Nv3DVUtils() { UnInitialize(); } /** * Initializes the Nv3DVUtils object. */ void Nv3DVUtils::Initialize() { /* * Detect if 3D Streaming object is already loaded. Do nothing in that case. */ if (m3DVStreaming) { NS_WARNING("Nv3DVStreaming COM object already instantiated.\n"); return; } /* * Create the COM object. If we fail at any stage, just return */ HRESULT hr = CoCreateInstance(CLSID_NV3DVStreaming, NULL, CLSCTX_INPROC_SERVER, IID_INV3DVStreaming, (void**)(getter_AddRefs(m3DVStreaming))); if (FAILED(hr) || !m3DVStreaming) { NS_WARNING("Nv3DVStreaming CoCreateInstance failed (disabled)."); return; } /* * Initialize the object. Note that m3DVStreaming cannot be NULL at this point. */ bool bRetVal = m3DVStreaming->Nv3DVInitialize(); if (!bRetVal) { NS_WARNING("Nv3DVStreaming Nv3DVInitialize failed!"); return; } } /** * Release resources used by the COM Object, and then release * the COM Object (nsRefPtr gets released by setting to NULL) * */ void Nv3DVUtils::UnInitialize() { if (m3DVStreaming) { m3DVStreaming->Nv3DVRelease(); } } /** * Sets the device info, along with any other initialization that is needed after device creation * Pass the D3D9 device pointer is an IUnknown input argument. */ void Nv3DVUtils::SetDeviceInfo(IUnknown *devUnknown) { if (!devUnknown) { NS_WARNING("D3D Device Pointer (IUnknown) is NULL.\n"); return; } if (!m3DVStreaming) { return; } bool rv = false; rv = m3DVStreaming->Nv3DVSetDevice(devUnknown); if (rv) { NS_WARNING("Nv3DVStreaming Nv3DVControl failed!"); return; } rv = m3DVStreaming->Nv3DVControl(NV_STEREO_MODE_RIGHT_LEFT, true, FIREFOX_3DV_APP_HANDLE); NS_WARN_IF_FALSE(!rv, "Nv3DVStreaming Nv3DVControl failed!"); } /* * Send Stereo Control Information. Used mainly to re-route * calls from ImageLayerD3D9 to the 3DV COM object */ void Nv3DVUtils::SendNv3DVControl(Nv_Stereo_Mode eStereoMode, bool bEnableStereo, DWORD dw3DVAppHandle) { if (!m3DVStreaming) return; DebugOnly rv = m3DVStreaming->Nv3DVControl(eStereoMode, bEnableStereo, dw3DVAppHandle); NS_WARN_IF_FALSE(!rv, "Nv3DVStreaming Nv3DVControl failed!"); } /* * Send Stereo Metadata. Used mainly to re-route calls * from ImageLayerD3D9 to the 3DV COM object */ void Nv3DVUtils::SendNv3DVMetaData(unsigned int dwWidth, unsigned int dwHeight, HANDLE hSrcLuma, HANDLE hDst) { if (!m3DVStreaming) return; DebugOnly rv = m3DVStreaming->Nv3DVMetaData((DWORD)dwWidth, (DWORD)dwHeight, hSrcLuma, hDst); NS_WARN_IF_FALSE(!rv, "Nv3DVStreaming Nv3DVMetaData failed!"); } } /* namespace layers */ } /* namespace mozilla */